V3rmillion MOTG Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local Flux = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/fluxlib.txt")() local Window = Flux:Window("MOTG", "Press N to open/close", Color3.fromRGB(255, 110, 48), Enum.KeyCode.N) local lp = game.Players.LocalPlayer local RS = game:GetService("ReplicatedStorage") local Remotes = RS.Resources.Remotes function getPlayer(str, players) -- https://v3rmillion.net/showthread.php?tid=1074885 local p local tbl = players or game:GetService('Players'):GetPlayers() for _, v in next, tbl do if (str:lower() == v.Name:lower()) then return v end end for i = str:len(), 2, -1 do for _, v in next, tbl do p = v.Name:lower() if (str:lower():sub(1, i) == p:sub(1, i)) then return v end end end for _, v in next, tbl do p = v.Name:lower() if (string.match(p, str:lower())) then return v end end return nil end function drink() for i,v in pairs(game.Workspace.Buildings:GetChildren()) do if v.Name == "Well" then Remotes.DrinkFromWell:FireServer(v) end end end function use(v, x) for i=1, x, 1 do spawn(function() Remotes.InteractItem:FireServer("Use", v) end) task.wait(.01) end end local Tab1 = Window:Tab("Misc", "http://www.roblox.com/asset/?id=6023426915") Tab1:Button("Drink", "drinks from wells", function() drink() end) Tab1:Button("Revive Self", "revives yourself in case you die", function() Remotes.Spawn:FireServer(lp) end) Tab1:Button("Raise island", "raises the island", function() for i=1, 100,1 do Remotes.RaiseIsland:FireServer() end end) Tab1:Button("Chop All Trees", "attempts to chop all trees", function() for _, tree in pairs(game.Workspace.Plants:GetChildren()) do if type(string.find(tree.Name, "Tree")) or type(string.find(tree.Name, "Palm")) == "number" then Remotes.ChopTree:FireServer(tree) end end end) Tab1:Button("Break All Rocks", "attempts to break all rocks", function() for _, rock in pairs(game.Workspace.Rocks:GetChildren()) do Remotes.BreakRock:FireServer(rock) end end) Tab1:Button("Kill All Animals", "kills all animals with their drops", function() for _, animal in pairs(game.Workspace.Animals:GetChildren()) do Remotes.DamageAnimal:FireServer(animal, 9999999) end end) Tab1:Button("Remove all Items", "removes all items on the map", function() for i, v in pairs(workspace.Items:GetChildren()) do Remotes.DestroyItem:FireServer(v) end end) Tab1:Button("End Season", "ends current season", function() Remotes.EndSeason:FireServer() end) Tab1:Button("Disable Destroy Function", "destroy function used to destroy stuff after being used will be disabled", function() local mt = getrawmetatable(game) make_writeable(mt) local namecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() local args = {...} if method == "FireServer" and self == Remotes.InteractItem and args[1] == "Destroy" then return wait(9e9) end return namecall(self, ...) end) end) Tab1:Button('Destroy this GUI', "boom", function() game:GetService("CoreGui").FluxLib:Destroy() end) local touse = "" local amounttouse = 0 local tobring = "" local Tab2 = Window:Tab("Use", "http://www.roblox.com/asset/?id=6023426915") Tab2:Textbox("Object To Use", "Name Here", true, function(output) touse = tostring(output) end) Tab2:Textbox("Amount of Times", "Amount Here", true, function(output) amounttouse = tonumber(output) end) Tab2:Button("Use", "uses the item inf amount of times without it being destroyed", function() use(lp.Character[touse], amounttouse) end) Tab2:Textbox("Object To Bring", "Name Here", true, function(output) tobring = tostring(output) end) Tab2:Button("Bring", "brings the item if they are on the map", function() if game.Workspace.Items:FindFirstChild(tobring) then for i,v in pairs(game.Workspace.Items:GetChildren()) do if v.Name == tobring then Remotes.InteractItem:FireServer("Take", v) task.wait(.1) Remotes.InteractItem:FireServer("Drop", lp.Character:WaitForChild(tobring)) task.wait(.1) end end end end) local fishtosummon = "" local Tab3 = Window:Tab("Fish", "http://www.roblox.com/asset/?id=6023426915") Tab3:Textbox("Fish To Spawn", "Name Here", true, function(output) fishtosummon = tostring(output) end) Tab3:Button("Spawn", "spawns the fish, requires you to have fishing rod out", function() Remotes.MakeFish:FireServer(fishtosummon, lp.Character.HumanoidRootPart.Position) end) local playertoaction = "" local Tab4 = Window:Tab("Other Players", "http://www.roblox.com/asset/?id=6023426915") Tab4:Label("you can use the start of a player name instead of full names") Tab4:Textbox("Player to do Action", "Name Here", true, function(output) playertoaction = getPlayer(tostring(output)) end) Tab4:Button("Respawn Player", "respawns the chosen player", function() Remotes.Spawn:FireServer(playertoaction) end) Tab4:Button("Kill Player", "kills the chosen player", function() Remotes.DamagePlayer:FireServer(playertoaction, 9999999) end)