Nubxyz V2 Blox Fruit Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local queue_on_teleport = queue_on_teleport if syn then queue_on_teleport = syn.queue_on_teleport end queue_on_teleport([[ loadstring(game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/magma"))() ]]) local plr = game.Players.LocalPlayer local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework)) local CbFw2 = CbFw[2] function GetCurrentBlade() local p13 = CbFw2.activeController local ret = p13.blades[1] if not ret then return end while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end return ret end function AttackNoCD() local AC = CbFw2.activeController for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits( plr.Character, {plr.Character.HumanoidRootPart}, 60 ) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then local u8 = debug.getupvalue(AC.attack, 5) local u9 = debug.getupvalue(AC.attack, 6) local u7 = debug.getupvalue(AC.attack, 4) local u10 = debug.getupvalue(AC.attack, 7) local u12 = (u8 * 798405 + u7 * 727595) % u9 local u13 = u7 * 798405 (function() u12 = (u12 * u9 + u13) % 1099511627776 u8 = math.floor(u12 / u9) u7 = u12 - u8 * u9 end)() u10 = u10 + 1 debug.setupvalue(AC.attack, 5, u8) debug.setupvalue(AC.attack, 6, u9) debug.setupvalue(AC.attack, 4, u7) debug.setupvalue(AC.attack, 7, u10) pcall(function() for k, v in pairs(AC.animator.anims.basic) do v:Play() end end) if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade())) game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end end end end _G.Setting_table = { Auto_Farm = false, FastAttack = true, Auto_Buso = true, Auto_Ken = true, Show_Damage = true, NoClip = true, Save_Member = true, Melee_A = true, Defense_A = true, SkillZ = true, Rejoin = true, Anti_AFK = true, K_MAX = 50, Chest_Lock = 50, Delay_C = 15 } _G.Check_Save_Setting = "CheckSaveSetting" getgenv()['JsonEncode'] = function(msg) return game:GetService("HttpService"):JSONEncode(msg) end getgenv()['JsonDecode'] = function(msg) return game:GetService("HttpService"):JSONDecode(msg) end getgenv()['Check_Setting'] = function(Name) if not _G.Dis and not isfolder('Nub Saves') then makefolder('Nub Saves') end if not _G.Dis and not isfile('Nub Saves/'..Name..'.json') then writefile('Nub Saves/'..Name..'.json',JsonEncode(_G.Setting_table)) end end getgenv()['Get_Setting'] = function(Name) if not _G.Dis and isfolder('Nub Saves') and isfile('Nub Saves/'..Name..'.json') then _G.Setting_table = JsonDecode(readfile('Nub Saves/'..Name..'.json')) return _G.Setting_table elseif not _G.Dis then Check_Setting(Name) end end getgenv()['Update_Setting'] = function(Name) if not _G.Dis and isfolder('Nub Saves') and isfile('Nub Saves/'..Name..'.json') then writefile('Nub Saves/'..Name..'.json',JsonEncode(_G.Setting_table)) elseif not _G.Dis then Check_Setting(Name) end end local DINOHUB = Instance.new("ScreenGui") local OPENCLOSE = Instance.new("TextButton") DINOHUB.Name = "Nub Hub" DINOHUB.Parent = game.CoreGui --CoreGui DINOHUB.ZIndexBehavior = Enum.ZIndexBehavior.Sibling do local GUI = game.CoreGui:FindFirstChild("Nub Hub");if GUI then GUI:Destroy();end;if _G.Color == Color3.fromRGB(255, 0, 0) then _G.Color = Color3.fromRGB(255, 255, 255) end end local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local function MakeDraggable(topbarobject, object) local Dragging = nil local DragInput = nil local DragStart = nil local StartPosition = nil local function Update(input) local Delta = input.Position - DragStart local pos = UDim2.new(StartPosition.X.Scale, StartPosition.X.Offset + Delta.X, StartPosition.Y.Scale, StartPosition.Y.Offset + Delta.Y) local Tween = TweenService:Create(object, TweenInfo.new(0.15), {Position = pos}) Tween:Play() end topbarobject.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Dragging = true DragStart = input.Position StartPosition = object.Position input.Changed:Connect( function() if input.UserInputState == Enum.UserInputState.End then Dragging = false end end ) end end ) topbarobject.InputChanged:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then DragInput = input end end ) UserInputService.InputChanged:Connect( function(input) if input == DragInput and Dragging then Update(input) end end ) end local Update = {} local pfp = "https://www.roblox.com/headshot-thumbnail/image?userId=".. game.Players.LocalPlayer.UserId .."&width=420&height=420&format=png" function Update:Window(text,logo,keybind) local uihide = false local abc = false local logo = logo or 7072707647 local currentpage = "" local keybind = keybind or Enum.KeyCode.RightControl local yoo = string.gsub(tostring(keybind),"Enum.KeyCode.","") local SOMEXHUB = Instance.new("ScreenGui") SOMEXHUB.Name = "Nub Hub" SOMEXHUB.Parent = game.CoreGui SOMEXHUB.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local Main = Instance.new("Frame") Main.Name = "Main" Main.Parent = SOMEXHUB Main.ClipsDescendants = true Main.AnchorPoint = Vector2.new(0.5,0.5) Main.BackgroundColor3 = Color3.fromRGB(15, 15, 15) Main.Position = UDim2.new(0.5, 0, 0.5, 0) Main.Size = UDim2.new(0, 0, 0, 0) Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true) local MCNR = Instance.new("UICorner") MCNR.Name = "MCNR" MCNR.Parent = Main local Top = Instance.new("Frame") Top.Name = "Top" Top.Parent = Main Top.BackgroundColor3 = Color3.fromRGB(20,20,20) Top.Size = UDim2.new(0, 656, 0, 27) local TCNR = Instance.new("UICorner") TCNR.Name = "TCNR" TCNR.Parent = Top local Logo = Instance.new("ImageLabel") Logo.Name = "Logo" Logo.Parent = Top Logo.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Logo.BackgroundTransparency = 1.000 Logo.Position = UDim2.new(0, 10, 0, 1) Logo.Size = UDim2.new(0, 25, 0, 25) Logo.Image = "rbxassetid://7072707647" local Name = Instance.new("TextLabel") Name.Name = "Name" Name.Parent = Top Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Name.BackgroundTransparency = 1.000 Name.Position = UDim2.new(0.0609756112, 0, 0, 0) Name.Size = UDim2.new(0, 61, 0, 27) Name.Font = Enum.Font.GothamBold Name.Text = text Name.TextColor3 = Color3.fromRGB(225, 225, 225) Name.TextSize = 17.000 local Hub = Instance.new("TextLabel") Hub.Name = "Hub" Hub.Parent = Top Hub.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Hub.BackgroundTransparency = 1.000 Hub.Position = UDim2.new(0, 086, 0, 0) Hub.Size = UDim2.new(0, 81, 0, 27) Hub.Font = Enum.Font.GothamSemibold Hub.Text = ".xyz" Hub.TextColor3 = Color3.fromRGB(255, 20, 0) Hub.TextSize = 17.000 Hub.TextXAlignment = Enum.TextXAlignment.Left local version = game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/version") local ver = Instance.new("TextLabel") ver.Name = "ver" ver.Parent = Top ver.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ver.BackgroundTransparency = 1.000 ver.Position = UDim2.new(0.697561002, 0, 0, 0) ver.Size = UDim2.new(0, 81, 0, 27) ver.Font = Enum.Font.RobotoMono ver.Text = "Version: "..version ver.TextColor3 = Color3.fromRGB(255,255,255) ver.TextSize = 13.000 ver.TextXAlignment = Enum.TextXAlignment.Left local ver1 = Instance.new("TextLabel") ver1.Name = "ver" ver1.Parent = Top ver1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ver1.BackgroundTransparency = 1.000 ver1.Position = UDim2.new(0.497561002, 0, 0, 0) ver1.Size = UDim2.new(0, 81, 0, 27) ver1.Font = Enum.Font.RobotoMono ver1.Text = "N/A" ver1.TextColor3 = Color3.fromRGB(255,255,255) ver1.TextSize = 13.000 ver1.TextXAlignment = Enum.TextXAlignment.Left spawn(function() while wait() do ver1.Text = "Hours:"..os.date("%H")..":"..os.date("%M")..":"..os.date("%S") end end) local BindButton = Instance.new("TextButton") BindButton.Name = "BindButton" BindButton.Parent = Top BindButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) BindButton.BackgroundTransparency = 1.000 BindButton.Position = UDim2.new(0.847561002, 0, 0, 0) BindButton.Size = UDim2.new(0, 100, 0, 27) BindButton.Font = Enum.Font.GothamSemibold BindButton.Text = "[ "..string.gsub(tostring(keybind),"Enum.KeyCode.","").." ]" BindButton.TextColor3 = Color3.fromRGB(100, 100, 100) BindButton.TextSize = 11.000 BindButton.MouseButton1Click:Connect(function () BindButton.Text = "[ ... ]" local inputwait = game:GetService("UserInputService").InputBegan:wait() local shiba = inputwait.KeyCode == Enum.KeyCode.Unknown and inputwait.UserInputType or inputwait.KeyCode if shiba.Name ~= "Focus" and shiba.Name ~= "MouseMovement" then BindButton.Text = "[ "..shiba.Name.." ]" yoo = shiba.Name end end) local Tab = Instance.new("Frame") Tab.Name = "Tab" Tab.Parent = Main Tab.BackgroundColor3 = Color3.fromRGB(20, 20, 20) Tab.Position = UDim2.new(0, 5, 0, 30) Tab.Size = UDim2.new(0, 150, 0, 365) local TCNR = Instance.new("UICorner") TCNR.Name = "TCNR" TCNR.Parent = Tab local ScrollTab = Instance.new("ScrollingFrame") ScrollTab.Name = "ScrollTab" ScrollTab.Parent = Tab ScrollTab.Active = true ScrollTab.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ScrollTab.BackgroundTransparency = 1.000 ScrollTab.Size = UDim2.new(0, 150, 0, 365) ScrollTab.CanvasSize = UDim2.new(0, 0, 0, 0) ScrollTab.ScrollBarThickness = 0 local PLL = Instance.new("UIListLayout") PLL.Name = "PLL" PLL.Parent = ScrollTab PLL.SortOrder = Enum.SortOrder.LayoutOrder PLL.Padding = UDim.new(0, 15) local PPD = Instance.new("UIPadding") PPD.Name = "PPD" PPD.Parent = ScrollTab PPD.PaddingLeft = UDim.new(0, 10) PPD.PaddingTop = UDim.new(0, 10) local Page = Instance.new("Frame") Page.Name = "Page" Page.Parent = Main Page.BackgroundColor3 = Color3.fromRGB(20,20,20) Page.Position = UDim2.new(0.245426834, 0, 0.075000003, 0) Page.Size = UDim2.new(0, 490, 0, 365) local PCNR = Instance.new("UICorner") PCNR.Name = "PCNR" PCNR.Parent = Page local MainPage = Instance.new("Frame") MainPage.Name = "MainPage" MainPage.Parent = Page MainPage.ClipsDescendants = true MainPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MainPage.BackgroundTransparency = 1.000 MainPage.Size = UDim2.new(0, 490, 0, 365) local PageList = Instance.new("Folder") PageList.Name = "PageList" PageList.Parent = MainPage local UIPageLayout = Instance.new("UIPageLayout") UIPageLayout.Parent = PageList UIPageLayout.SortOrder = Enum.SortOrder.LayoutOrder UIPageLayout.EasingDirection = Enum.EasingDirection.InOut UIPageLayout.EasingStyle = Enum.EasingStyle.Quad UIPageLayout.FillDirection = Enum.FillDirection.Vertical UIPageLayout.Padding = UDim.new(0, 15) UIPageLayout.TweenTime = 0.400 UIPageLayout.GamepadInputEnabled = false UIPageLayout.ScrollWheelInputEnabled = false UIPageLayout.TouchInputEnabled = false MakeDraggable(Top,Main) UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode[yoo] then if uihide == false then uihide = true Main:TweenSize(UDim2.new(0, 0, 0, 0),"In","Quad",0.4,true) else uihide = false Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true) end end end) local uitab = {} function uitab:Tab(text,icon) local TabButton = Instance.new("TextButton") TabButton.Parent = ScrollTab TabButton.Name = text.."Server" TabButton.Text = text TabButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TabButton.BackgroundTransparency = 1.000 TabButton.Size = UDim2.new(0, 130, 0, 23) TabButton.Font = Enum.Font.GothamSemibold TabButton.TextColor3 = Color3.fromRGB(225, 225, 225) TabButton.TextSize = 15.000 TabButton.TextTransparency = 0.500 local PageImage = Instance.new("ImageLabel") PageImage.Name = "PageImage" PageImage.Parent = TabButton PageImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) PageImage.BackgroundTransparency = 1.000 PageImage.Position = UDim2.new(0, 5, 0, 5) PageImage.Size = UDim2.new(0, 19, 0, 19) PageImage.Image = "rbxassetid://"..tostring(icon) local MainFramePage = Instance.new("ScrollingFrame") MainFramePage.Name = text.."_Page" MainFramePage.Parent = PageList MainFramePage.Active = true MainFramePage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MainFramePage.BackgroundTransparency = 1.000 MainFramePage.BorderSizePixel = 0 MainFramePage.Size = UDim2.new(0, 490, 0, 365) MainFramePage.CanvasSize = UDim2.new(0, 0, 0, 0) MainFramePage.ScrollBarThickness = 0 local UIPadding = Instance.new("UIPadding") local UIListLayout = Instance.new("UIListLayout") UIPadding.Parent = MainFramePage UIPadding.PaddingLeft = UDim.new(0, 10) UIPadding.PaddingTop = UDim.new(0, 10) UIListLayout.Padding = UDim.new(0,15) UIListLayout.Parent = MainFramePage UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder TabButton.MouseButton1Click:Connect(function() for i,v in next, ScrollTab:GetChildren() do if v:IsA("TextButton") then TweenService:Create( v, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0.5} ):Play() end TweenService:Create( TabButton, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0} ):Play() end for i,v in next, PageList:GetChildren() do currentpage = string.gsub(TabButton.Name,"Server","").."_Page" if v.Name == currentpage then UIPageLayout:JumpTo(v) end end end) if abc == false then for i,v in next, ScrollTab:GetChildren() do if v:IsA("TextButton") then TweenService:Create( v, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0.5} ):Play() end TweenService:Create( TabButton, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0} ):Play() end UIPageLayout:JumpToIndex(1) abc = true end game:GetService("RunService").Stepped:Connect(function() pcall(function() MainFramePage.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 20) ScrollTab.CanvasSize = UDim2.new(0,0,0,PLL.AbsoluteContentSize.Y + 20) end) end) local main = {} function main:Button(text,callback) local Button = Instance.new("Frame") local UICorner = Instance.new("UICorner") local TextBtn = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Black = Instance.new("Frame") local UICorner_3 = Instance.new("UICorner") Button.Name = "Button" Button.Parent = MainFramePage Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Size = UDim2.new(0, 470, 0, 31) UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = Button TextBtn.Name = "TextBtn" TextBtn.Parent = Button TextBtn.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextBtn.Position = UDim2.new(0, 1, 0, 1) TextBtn.Size = UDim2.new(0, 468, 0, 29) TextBtn.AutoButtonColor = false TextBtn.Font = Enum.Font.GothamSemibold TextBtn.Text = text TextBtn.TextColor3 = Color3.fromRGB(225, 225, 225) TextBtn.TextSize = 15.000 UICorner_2.CornerRadius = UDim.new(0, 5) UICorner_2.Parent = TextBtn Black.Name = "Black" Black.Parent = Button Black.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Black.BackgroundTransparency = 1.000 Black.BorderSizePixel = 0 Black.Position = UDim2.new(0, 1, 0, 1) Black.Size = UDim2.new(0, 468, 0, 29) UICorner_3.CornerRadius = UDim.new(0, 5) UICorner_3.Parent = Black TextBtn.MouseEnter:Connect(function() TweenService:Create( Black, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {BackgroundTransparency = 0.7} ):Play() end) TextBtn.MouseLeave:Connect(function() TweenService:Create( Black, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {BackgroundTransparency = 1} ):Play() end) TextBtn.MouseButton1Click:Connect(function() TextBtn.TextSize = 0 TweenService:Create( TextBtn, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextSize = 15} ):Play() callback() end) end function main:Toggle(text,config,callback) config = config or false local toggled = config local Toggle = Instance.new("Frame") local UICorner = Instance.new("UICorner") local Button = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Label = Instance.new("TextLabel") local ToggleImage = Instance.new("Frame") local UICorner_3 = Instance.new("UICorner") local Circle = Instance.new("Frame") local UICorner_4 = Instance.new("UICorner") Toggle.Name = "Toggle" Toggle.Parent = MainFramePage Toggle.BackgroundColor3 = Color3.fromRGB(255,0,0) Toggle.Size = UDim2.new(0, 470, 0, 31) UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = Toggle Button.Name = "Button" Button.Parent = Toggle Button.BackgroundColor3 = Color3.fromRGB(25, 25, 25) Button.Position = UDim2.new(0, 1, 0, 1) Button.Size = UDim2.new(0, 468, 0, 29) Button.AutoButtonColor = false Button.Font = Enum.Font.SourceSans Button.Text = "" Button.TextColor3 = Color3.fromRGB(0, 0, 0) Button.TextSize = 11.000 UICorner_2.CornerRadius = UDim.new(0, 5) UICorner_2.Parent = Button Label.Name = "Label" Label.Parent = Toggle Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Label.BackgroundTransparency = 1.000 Label.Position = UDim2.new(0, 1, 0, 1) Label.Size = UDim2.new(0, 468, 0, 29) Label.Font = Enum.Font.GothamSemibold Label.Text = text Label.TextColor3 = Color3.fromRGB(225, 225, 225) Label.TextSize = 15.000 local account_circle = Instance.new("ImageLabel") account_circle.Name = "account_circle" account_circle.Parent = Toggle account_circle.BackgroundTransparency = 1.000 account_circle.Position = UDim2.new(0, 5, 0, 4) account_circle.Size = UDim2.new(0, 24, 0, 21) account_circle.ZIndex = 2 account_circle.Image = "rbxassetid://3926307971" account_circle.ImageRectOffset = Vector2.new(124, 204) account_circle.ImageRectSize = Vector2.new(36, 36) ToggleImage.Name = "ToggleImage" ToggleImage.Parent = Toggle ToggleImage.BackgroundColor3 = Color3.fromRGB(225, 225, 225) ToggleImage.Position = UDim2.new(0, 415, 0, 5) ToggleImage.Size = UDim2.new(0, 45, 0, 20) UICorner_3.CornerRadius = UDim.new(0, 10) UICorner_3.Parent = ToggleImage Circle.Name = "Circle" Circle.Parent = ToggleImage Circle.BackgroundColor3 = Color3.fromRGB(227, 60, 60) Circle.Position = UDim2.new(0, 2, 0, 2) Circle.Size = UDim2.new(0, 16, 0, 16) UICorner_4.CornerRadius = UDim.new(0, 10) UICorner_4.Parent = Circle Button.MouseButton1Click:Connect(function() if toggled == false then toggled = true Circle:TweenPosition(UDim2.new(0,27,0,2),"Out","Sine",0.2,true) TweenService:Create( Circle, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {BackgroundColor3 = Color3.fromRGB( 60, 179, 113)} ):Play() else toggled = false Circle:TweenPosition(UDim2.new(0,2,0,2),"Out","Sine",0.2,true) TweenService:Create( Circle, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {BackgroundColor3 = Color3.fromRGB(227, 60, 110)} ):Play() end pcall(callback,toggled) end) if config == true then toggled = true Circle:TweenPosition(UDim2.new(0,27,0,2),"Out","Sine",0.4,true) TweenService:Create( Circle, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {BackgroundColor3 = Color3.fromRGB(60, 179, 113)} ):Play() pcall(callback,toggled) end end function main:Dropdown(text,option,callback) local isdropping = false local Dropdown = Instance.new("Frame") local UICorner = Instance.new("UICorner") local DropTitle = Instance.new("TextLabel") local DropScroll = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") local UIPadding = Instance.new("UIPadding") local DropButton = Instance.new("TextButton") local DropImage = Instance.new("ImageLabel") Dropdown.Name = "Dropdown" Dropdown.Parent = MainFramePage Dropdown.BackgroundColor3 = Color3.fromRGB(25, 25, 25) Dropdown.ClipsDescendants = true Dropdown.Size = UDim2.new(0, 470, 0, 31) UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = Dropdown DropTitle.Name = "DropTitle" DropTitle.Parent = Dropdown DropTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255) DropTitle.BackgroundTransparency = 1.000 DropTitle.Size = UDim2.new(0, 470, 0, 31) DropTitle.Font = Enum.Font.GothamSemibold DropTitle.Text = text.. " : " DropTitle.TextColor3 = Color3.fromRGB(225, 225, 225) DropTitle.TextSize = 15.000 DropScroll.Name = "DropScroll" DropScroll.Parent = DropTitle DropScroll.Active = true DropScroll.BackgroundColor3 = Color3.fromRGB(255, 255, 255) DropScroll.BackgroundTransparency = 1.000 DropScroll.BorderSizePixel = 0 DropScroll.Position = UDim2.new(0, 0, 0, 31) DropScroll.Size = UDim2.new(0, 470, 0, 100) DropScroll.CanvasSize = UDim2.new(0, 0, 0, 0) DropScroll.ScrollBarThickness = 3 UIListLayout.Parent = DropScroll UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 5) UIPadding.Parent = DropScroll UIPadding.PaddingLeft = UDim.new(0, 5) UIPadding.PaddingTop = UDim.new(0, 5) DropImage.Name = "DropImage" DropImage.Parent = Dropdown DropImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) DropImage.BackgroundTransparency = 1.000 DropImage.Position = UDim2.new(0, 445, 0, 6) DropImage.Rotation = 180.000 DropImage.Size = UDim2.new(0, 20, 0, 20) DropImage.Image = "rbxassetid://6031090990" DropButton.Name = "DropButton" DropButton.Parent = Dropdown DropButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) DropButton.BackgroundTransparency = 1.000 DropButton.Size = UDim2.new(0, 470, 0, 31) DropButton.Font = Enum.Font.SourceSans DropButton.Text = "" DropButton.TextColor3 = Color3.fromRGB(0, 0, 0) DropButton.TextSize = 14.000 for i,v in next,option do local Item = Instance.new("TextButton") Item.Name = "Item" Item.Parent = DropScroll Item.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Item.BackgroundTransparency = 1.000 Item.Size = UDim2.new(0, 460, 0, 26) Item.Font = Enum.Font.GothamSemibold Item.Text = tostring(v) Item.TextColor3 = Color3.fromRGB(225, 225, 225) Item.TextSize = 13.000 Item.TextTransparency = 0.500 local person = Instance.new("ImageLabel") --Properties: person.Name = "person" person.Parent = Item person.BackgroundTransparency = 1.000 person.LayoutOrder = 6 person.Position = UDim2.new(0, 400, 0, 1) person.Size = UDim2.new(0, 19, 0, 19) person.ZIndex = 2 person.Image = "rbxassetid://3926307971" person.ImageTransparency = 0.500 person.ImageRectOffset = Vector2.new(884, 4) person.ImageRectSize = Vector2.new(36, 36) Item.MouseEnter:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0} ):Play() end) Item.MouseLeave:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0.5} ):Play() end) Item.MouseButton1Click:Connect(function() isdropping = false Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {Rotation = 180} ):Play() callback(Item.Text) DropTitle.Text = text.." : "..Item.Text end) end DropScroll.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 10) DropButton.MouseButton1Click:Connect(function() if isdropping == false then isdropping = true Dropdown:TweenSize(UDim2.new(0,470,0,131),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {Rotation = 0} ):Play() else isdropping = false Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {Rotation = 180} ):Play() end end) local dropfunc = {} function dropfunc:Add(t) local Item = Instance.new("TextButton") Item.Name = "Item" Item.Parent = DropScroll Item.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Item.BackgroundTransparency = 1.000 Item.Size = UDim2.new(0, 470, 0, 26) Item.Font = Enum.Font.GothamSemibold Item.Text = tostring(t) Item.TextColor3 = Color3.fromRGB(225, 225, 225) Item.TextSize = 13.000 Item.TextTransparency = 0.500 local person = Instance.new("ImageLabel") --Properties: person.Name = "person" person.Parent = Item person.BackgroundTransparency = 1.000 person.LayoutOrder = 6 person.Position = UDim2.new(0, 400, 0, 1) person.Size = UDim2.new(0, 19, 0, 19) person.ZIndex = 2 person.Image = "rbxassetid://3926307971" person.ImageTransparency = 0.500 person.ImageRectOffset = Vector2.new(884, 4) person.ImageRectSize = Vector2.new(36, 36) Item.MouseEnter:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0} ):Play() end) Item.MouseLeave:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {TextTransparency = 0.5} ):Play() end) Item.MouseButton1Click:Connect(function() isdropping = false Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {Rotation = 180} ):Play() callback(Item.Text) DropTitle.Text = text.." : "..Item.Text end) end function dropfunc:Clear() DropTitle.Text = tostring(text).." : " isdropping = false Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {Rotation = 180} ):Play() local person = Instance.new("ImageLabel") --Properties: person.Name = "person" person.Parent = Item person.BackgroundTransparency = 1.000 person.LayoutOrder = 6 person.Position = UDim2.new(0, 400, 0, 1) person.Size = UDim2.new(0, 19, 0, 19) person.ZIndex = 2 person.Image = "rbxassetid://3926307971" person.ImageTransparency = 0.500 person.ImageRectOffset = Vector2.new(884, 4) person.ImageRectSize = Vector2.new(36, 36) for i,v in next, DropScroll:GetChildren() do if v:IsA("TextButton") then v:Destroy() end end end return dropfunc end function main:Slider(text,min,max,set,callback) local Slider = Instance.new("Frame") local slidercorner = Instance.new("UICorner") local sliderr = Instance.new("Frame") local sliderrcorner = Instance.new("UICorner") local SliderLabel = Instance.new("TextLabel") local HAHA = Instance.new("Frame") local AHEHE = Instance.new("TextButton") local bar = Instance.new("Frame") local bar1 = Instance.new("Frame") local bar1corner = Instance.new("UICorner") local barcorner = Instance.new("UICorner") local circlebar = Instance.new("Frame") local UICorner = Instance.new("UICorner") local slidervalue = Instance.new("Frame") local valuecorner = Instance.new("UICorner") local TextBox = Instance.new("TextBox") local UICorner_2 = Instance.new("UICorner") Slider.Name = "Slider" Slider.Parent = MainFramePage Slider.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Slider.BackgroundTransparency = 0 Slider.Size = UDim2.new(0, 470, 0, 51) slidercorner.CornerRadius = UDim.new(0, 5) slidercorner.Name = "slidercorner" slidercorner.Parent = Slider sliderr.Name = "sliderr" sliderr.Parent = Slider sliderr.BackgroundColor3 = Color3.fromRGB(25, 25, 25) sliderr.Position = UDim2.new(0, 1, 0, 1) sliderr.Size = UDim2.new(0, 468, 0, 49) sliderrcorner.CornerRadius = UDim.new(0, 5) sliderrcorner.Name = "sliderrcorner" sliderrcorner.Parent = sliderr SliderLabel.Name = "SliderLabel" SliderLabel.Parent = sliderr SliderLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SliderLabel.BackgroundTransparency = 1.000 SliderLabel.Position = UDim2.new(0, 15, 0, 0) SliderLabel.Size = UDim2.new(0, 180, 0, 26) SliderLabel.Font = Enum.Font.GothamSemibold SliderLabel.Text = text SliderLabel.TextColor3 = Color3.fromRGB(225, 225, 225) SliderLabel.TextSize = 16.000 SliderLabel.TextTransparency = 0 SliderLabel.TextXAlignment = Enum.TextXAlignment.Left HAHA.Name = "HAHA" HAHA.Parent = sliderr HAHA.BackgroundColor3 = Color3.fromRGB(255, 0, 0) HAHA.BackgroundTransparency = 1.000 HAHA.Size = UDim2.new(0, 468, 0, 29) AHEHE.Name = "AHEHE" AHEHE.Parent = sliderr AHEHE.BackgroundColor3 = Color3.fromRGB(255, 255, 255) AHEHE.BackgroundTransparency = 1.000 AHEHE.Position = UDim2.new(0, 10, 0, 35) AHEHE.Size = UDim2.new(0, 448, 0, 5) AHEHE.Font = Enum.Font.SourceSans AHEHE.Text = "" AHEHE.TextColor3 = Color3.fromRGB(0, 0, 0) AHEHE.TextSize = 14.000 bar.Name = "bar" bar.Parent = AHEHE bar.BackgroundColor3 = Color3.fromRGB(30, 30, 30) bar.Size = UDim2.new(0, 448, 0, 5) bar1.Name = "bar1" bar1.Parent = bar bar1.BackgroundColor3 = Color3.fromRGB(255, 0, 0) bar1.BackgroundTransparency = 0 bar1.Size = UDim2.new(set/max, 0, 0, 5) bar1corner.CornerRadius = UDim.new(0, 5) bar1corner.Name = "bar1corner" bar1corner.Parent = bar1 barcorner.CornerRadius = UDim.new(0, 5) barcorner.Name = "barcorner" barcorner.Parent = bar circlebar.Name = "circlebar" circlebar.Parent = bar1 circlebar.BackgroundColor3 = Color3.fromRGB(225, 225, 225) circlebar.Position = UDim2.new(1, -2, 0, -3) circlebar.Size = UDim2.new(0, 10, 0, 10) UICorner.CornerRadius = UDim.new(0, 100) UICorner.Parent = circlebar slidervalue.Name = "slidervalue" slidervalue.Parent = sliderr slidervalue.BackgroundColor3 = Color3.fromRGB(255, 0, 0) slidervalue.BackgroundTransparency = 0 slidervalue.Position = UDim2.new(0, 395, 0, 5) slidervalue.Size = UDim2.new(0, 65, 0, 18) valuecorner.CornerRadius = UDim.new(0, 5) valuecorner.Name = "valuecorner" valuecorner.Parent = slidervalue TextBox.Parent = slidervalue TextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) TextBox.Position = UDim2.new(0, 1, 0, 1) TextBox.Size = UDim2.new(0, 63, 0, 16) TextBox.Font = Enum.Font.GothamSemibold TextBox.TextColor3 = Color3.fromRGB(225, 225, 225) TextBox.TextSize = 9.000 TextBox.Text = set TextBox.TextTransparency = 0 UICorner_2.CornerRadius = UDim.new(0, 5) UICorner_2.Parent = TextBox local mouse = game.Players.LocalPlayer:GetMouse() local uis = game:GetService("UserInputService") if Value == nil then Value = set pcall(function() callback(Value) end) end AHEHE.MouseButton1Down:Connect(function() Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min)) or 0 pcall(function() callback(Value) end) bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5) circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3) moveconnection = mouse.Move:Connect(function() TextBox.Text = Value Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min)) pcall(function() callback(Value) end) bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5) circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3) end) releaseconnection = uis.InputEnded:Connect(function(Mouse) if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min)) pcall(function() callback(Value) end) bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5) circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3) moveconnection:Disconnect() releaseconnection:Disconnect() end end) end) releaseconnection = uis.InputEnded:Connect(function(Mouse) if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min)) TextBox.Text = Value end end) TextBox.FocusLost:Connect(function() if tonumber(TextBox.Text) > max then TextBox.Text = max end bar1.Size = UDim2.new((TextBox.Text or 0) / max, 0, 0, 5) circlebar.Position = UDim2.new(1, -2, 0, -3) TextBox.Text = tostring(TextBox.Text and math.floor( (TextBox.Text / max) * (max - min) + min) ) pcall(callback, TextBox.Text) end) end function main:Textbox(text,disappear,callback) local Textbox = Instance.new("Frame") local TextboxCorner = Instance.new("UICorner") local Textboxx = Instance.new("Frame") local TextboxxCorner = Instance.new("UICorner") local TextboxLabel = Instance.new("TextLabel") local txtbtn = Instance.new("TextButton") local RealTextbox = Instance.new("TextBox") local UICorner = Instance.new("UICorner") Textbox.Name = "Textbox" Textbox.Parent = MainFramePage Textbox.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Textbox.BackgroundTransparency = 0 Textbox.Size = UDim2.new(0, 470, 0, 31) TextboxCorner.CornerRadius = UDim.new(0, 5) TextboxCorner.Name = "TextboxCorner" TextboxCorner.Parent = Textbox Textboxx.Name = "Textboxx" Textboxx.Parent = Textbox Textboxx.BackgroundColor3 = Color3.fromRGB(25, 25, 25) Textboxx.Position = UDim2.new(0, 1, 0, 1) Textboxx.Size = UDim2.new(0, 468, 0, 29) TextboxxCorner.CornerRadius = UDim.new(0, 5) TextboxxCorner.Name = "TextboxxCorner" TextboxxCorner.Parent = Textboxx TextboxLabel.Name = "TextboxLabel" TextboxLabel.Parent = Textbox TextboxLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextboxLabel.BackgroundTransparency = 1.000 TextboxLabel.Position = UDim2.new(0, 15, 0, 0) TextboxLabel.Text = text TextboxLabel.Size = UDim2.new(0, 145, 0, 31) TextboxLabel.Font = Enum.Font.GothamSemibold TextboxLabel.TextColor3 = Color3.fromRGB(225, 225, 225) TextboxLabel.TextSize = 16.000 TextboxLabel.TextTransparency = 0 TextboxLabel.TextXAlignment = Enum.TextXAlignment.Left txtbtn.Name = "txtbtn" txtbtn.Parent = Textbox txtbtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255) txtbtn.BackgroundTransparency = 1.000 txtbtn.Position = UDim2.new(0, 1, 0, 1) txtbtn.Size = UDim2.new(0, 468, 0, 29) txtbtn.Font = Enum.Font.SourceSans txtbtn.Text = "" txtbtn.TextColor3 = Color3.fromRGB(0, 0, 0) txtbtn.TextSize = 14.000 RealTextbox.Name = "RealTextbox" RealTextbox.Parent = Textbox RealTextbox.BackgroundColor3 = Color3.fromRGB(35, 35, 35) RealTextbox.BackgroundTransparency = 0 RealTextbox.Position = UDim2.new(0, 360, 0, 4) RealTextbox.Size = UDim2.new(0, 100, 0, 24) RealTextbox.Font = Enum.Font.GothamSemibold RealTextbox.Text = "" RealTextbox.TextColor3 = Color3.fromRGB(225, 225, 225) RealTextbox.TextSize = 11.000 RealTextbox.TextTransparency = 0 RealTextbox.FocusLost:Connect(function() callback(RealTextbox.Text) if disappear then RealTextbox.Text = "" end end) UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = RealTextbox end function main:Label(text) local Label = Instance.new("TextLabel") local PaddingLabel = Instance.new("UIPadding") local labelfunc = {} Label.Name = "Label" Label.Parent = MainFramePage Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Label.BackgroundTransparency = 1.000 Label.Size = UDim2.new(0, 470, 0, 20) Label.Font = Enum.Font.GothamSemibold Label.TextColor3 = Color3.fromRGB(225, 225, 225) Label.TextSize = 16.000 Label.Text = text Label.TextXAlignment = Enum.TextXAlignment.Left PaddingLabel.PaddingLeft = UDim.new(0,15) PaddingLabel.Parent = Label PaddingLabel.Name = "PaddingLabel" function labelfunc:Set(newtext) Label.Text = newtext end return labelfunc end function main:Seperator(text) local Seperator = Instance.new("Frame") local Sep1 = Instance.new("Frame") local Sep2 = Instance.new("TextLabel") local Sep3 = Instance.new("Frame") Seperator.Name = "Seperator" Seperator.Parent = MainFramePage Seperator.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Seperator.BackgroundTransparency = 1.000 Seperator.Size = UDim2.new(0, 470, 0, 20) Sep1.Name = "Sep1" Sep1.Parent = Seperator Sep1.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Sep1.BorderSizePixel = 0 Sep1.Position = UDim2.new(0, 0, 0, 10) Sep1.Size = UDim2.new(0, 80, 0, 1) Sep2.Name = "Sep2" Sep2.Parent = Seperator Sep2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Sep2.BackgroundTransparency = 1.000 Sep2.Position = UDim2.new(0, 185, 0, 0) Sep2.Size = UDim2.new(0, 100, 0, 20) Sep2.Font = Enum.Font.GothamSemibold Sep2.Text = text Sep2.TextColor3 = Color3.fromRGB(255, 255, 255) Sep2.TextSize = 14.000 Sep3.Name = "Sep3" Sep3.Parent = Seperator Sep3.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Sep3.BorderSizePixel = 0 Sep3.Position = UDim2.new(0, 390, 0, 10) Sep3.Size = UDim2.new(0, 80, 0, 1) end function main:Line() local Linee = Instance.new("Frame") local Line = Instance.new("Frame") Linee.Name = "Linee" Linee.Parent = MainFramePage Linee.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Linee.BackgroundTransparency = 1.000 Linee.Position = UDim2.new(0, 0, 0.119999997, 0) Linee.Size = UDim2.new(0, 470, 0, 20) Line.Name = "Line" Line.Parent = Linee Line.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 0, 0, 10) Line.Size = UDim2.new(0, 470, 0, 1) end return main end return uitab end if game.PlaceId == 2753915549 then World1 = true elseif game.PlaceId == 4442272183 then World2 = true elseif game.PlaceId == 7449423635 then World3 = true end function CheckQuest() MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value if World1 then if MyLevel == 1 or MyLevel <= 9 then Mon = "Bandit [Lv. 5]" LevelQuest = 1 NameQuest = "BanditQuest1" NameMon = "Bandit" CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544) elseif MyLevel == 10 or MyLevel <= 14 then Mon = "Monkey [Lv. 14]" LevelQuest = 1 NameQuest = "JungleQuest" NameMon = "Monkey" CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0) elseif MyLevel == 15 or MyLevel <= 29 then Mon = "Gorilla [Lv. 20]" LevelQuest = 2 NameQuest = "JungleQuest" NameMon = "Gorilla" CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0) elseif MyLevel == 30 or MyLevel <= 39 then Mon = "Pirate [Lv. 35]" LevelQuest = 1 NameQuest = "BuggyQuest1" NameMon = "Pirate" CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) elseif MyLevel == 40 or MyLevel <= 59 then Mon = "Brute [Lv. 45]" LevelQuest = 2 NameQuest = "BuggyQuest1" NameMon = "Brute" CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) elseif MyLevel == 60 or MyLevel <= 74 then Mon = "Desert Bandit [Lv. 60]" LevelQuest = 1 NameQuest = "DesertQuest" NameMon = "Desert Bandit" CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693) elseif MyLevel == 75 or MyLevel <= 89 then Mon = "Desert Officer [Lv. 70]" LevelQuest = 2 NameQuest = "DesertQuest" NameMon = "Desert Officer" CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693) elseif MyLevel == 90 or MyLevel <= 99 then Mon = "Snow Bandit [Lv. 90]" LevelQuest = 1 NameQuest = "SnowQuest" NameMon = "Snow Bandit" CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685) elseif MyLevel == 100 or MyLevel <= 119 then Mon = "Snowman [Lv. 100]" LevelQuest = 2 NameQuest = "SnowQuest" NameMon = "Snowman" CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685) elseif MyLevel == 120 or MyLevel <= 149 then Mon = "Chief Petty Officer [Lv. 120]" LevelQuest = 1 NameQuest = "MarineQuest2" NameMon = "Chief Petty Officer" CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 150 or MyLevel <= 174 then Mon = "Sky Bandit [Lv. 150]" LevelQuest = 1 NameQuest = "SkyQuest" NameMon = "Sky Bandit" CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) elseif MyLevel == 175 or MyLevel <= 189 then Mon = "Dark Master [Lv. 175]" LevelQuest = 2 NameQuest = "SkyQuest" NameMon = "Dark Master" CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) elseif MyLevel == 190 or MyLevel <= 209 then Mon = "Prisoner [Lv. 190]" LevelQuest = 1 NameQuest = "PrisonerQuest" NameMon = "Prisoner" CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) elseif MyLevel == 210 or MyLevel <= 249 then Mon = "Dangerous Prisoner [Lv. 210]" LevelQuest = 2 NameQuest = "PrisonerQuest" NameMon = "Dangerous Prisoner" CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) elseif MyLevel == 250 or MyLevel <= 274 then Mon = "Toga Warrior [Lv. 250]" LevelQuest = 1 NameQuest = "ColosseumQuest" NameMon = "Toga Warrior" CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298) elseif MyLevel == 275 or MyLevel <= 299 then Mon = "Gladiator [Lv. 275]" LevelQuest = 2 NameQuest = "ColosseumQuest" NameMon = "Gladiator" CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298) elseif MyLevel == 300 or MyLevel <= 324 then Mon = "Military Soldier [Lv. 300]" LevelQuest = 1 NameQuest = "MagmaQuest" NameMon = "Military Soldier" CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469) elseif MyLevel == 325 or MyLevel <= 374 then Mon = "Military Spy [Lv. 325]" LevelQuest = 2 NameQuest = "MagmaQuest" NameMon = "Military Spy" CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469) elseif MyLevel == 375 or MyLevel <= 399 then Mon = "Fishman Warrior [Lv. 375]" LevelQuest = 1 NameQuest = "FishmanQuest" NameMon = "Fishman Warrior" CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) end elseif MyLevel == 400 or MyLevel <= 449 then Mon = "Fishman Commando [Lv. 400]" LevelQuest = 2 NameQuest = "FishmanQuest" NameMon = "Fishman Commando" CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) end elseif MyLevel == 450 or MyLevel <= 474 then Mon = "God's Guard [Lv. 450]" LevelQuest = 1 NameQuest = "SkyExp1Quest" NameMon = "God's Guard" CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643, 0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688)) end elseif MyLevel == 475 or MyLevel <= 524 then Mon = "Shanda [Lv. 475]" LevelQuest = 2 NameQuest = "SkyExp1Quest" NameMon = "Shanda" CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) end elseif MyLevel == 525 or MyLevel <= 549 then Mon = "Royal Squad [Lv. 525]" LevelQuest = 1 NameQuest = "SkyExp2Quest" NameMon = "Royal Squad" CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 550 or MyLevel <= 624 then Mon = "Royal Soldier [Lv. 550]" LevelQuest = 2 NameQuest = "SkyExp2Quest" NameMon = "Royal Soldier" CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 625 or MyLevel <= 649 then Mon = "Galley Pirate [Lv. 625]" LevelQuest = 1 NameQuest = "FountainQuest" NameMon = "Galley Pirate" CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381) elseif MyLevel >= 650 then Mon = "Galley Captain [Lv. 650]" LevelQuest = 2 NameQuest = "FountainQuest" NameMon = "Galley Captain" CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381) end elseif World2 then if MyLevel == 700 or MyLevel <= 724 then Mon = "Raider [Lv. 700]" LevelQuest = 1 NameQuest = "Area1Quest" NameMon = "Raider" CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985) elseif MyLevel == 725 or MyLevel <= 774 then Mon = "Mercenary [Lv. 725]" LevelQuest = 2 NameQuest = "Area1Quest" NameMon = "Mercenary" CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985) elseif MyLevel == 775 or MyLevel <= 799 then Mon = "Swan Pirate [Lv. 775]" LevelQuest = 1 NameQuest = "Area2Quest" NameMon = "Swan Pirate" CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906) elseif MyLevel == 800 or MyLevel <= 874 then Mon = "Factory Staff [Lv. 800]" NameQuest = "Area2Quest" LevelQuest = 2 NameMon = "Factory Staff" CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) elseif MyLevel == 875 or MyLevel <= 899 then Mon = "Marine Lieutenant [Lv. 875]" LevelQuest = 1 NameQuest = "MarineQuest3" NameMon = "Marine Lieutenant" CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) elseif MyLevel == 900 or MyLevel <= 949 then Mon = "Marine Captain [Lv. 900]" LevelQuest = 2 NameQuest = "MarineQuest3" NameMon = "Marine Captain" CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) elseif MyLevel == 950 or MyLevel <= 974 then Mon = "Zombie [Lv. 950]" LevelQuest = 1 NameQuest = "ZombieQuest" NameMon = "Zombie" CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146) elseif MyLevel == 975 or MyLevel <= 999 then Mon = "Vampire [Lv. 975]" LevelQuest = 2 NameQuest = "ZombieQuest" NameMon = "Vampire" CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146) elseif MyLevel == 1000 or MyLevel <= 1049 then Mon = "Snow Trooper [Lv. 1000]" LevelQuest = 1 NameQuest = "SnowMountainQuest" NameMon = "Snow Trooper" CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106) elseif MyLevel == 1050 or MyLevel <= 1099 then Mon = "Winter Warrior [Lv. 1050]" LevelQuest = 2 NameQuest = "SnowMountainQuest" NameMon = "Winter Warrior" CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106) elseif MyLevel == 1100 or MyLevel <= 1124 then Mon = "Lab Subordinate [Lv. 1100]" LevelQuest = 1 NameQuest = "IceSideQuest" NameMon = "Lab Subordinate" CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578) elseif MyLevel == 1125 or MyLevel <= 1174 then Mon = "Horned Warrior [Lv. 1125]" LevelQuest = 2 NameQuest = "IceSideQuest" NameMon = "Horned Warrior" CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578) elseif MyLevel == 1175 or MyLevel <= 1199 then Mon = "Magma Ninja [Lv. 1175]" LevelQuest = 1 NameQuest = "FireSideQuest" NameMon = "Magma Ninja" CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) elseif MyLevel == 1200 or MyLevel <= 1249 then Mon = "Lava Pirate [Lv. 1200]" LevelQuest = 2 NameQuest = "FireSideQuest" NameMon = "Lava Pirate" CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) elseif MyLevel == 1250 or MyLevel <= 1274 then Mon = "Ship Deckhand [Lv. 1250]" LevelQuest = 1 NameQuest = "ShipQuest1" NameMon = "Ship Deckhand" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1275 or MyLevel <= 1299 then Mon = "Ship Engineer [Lv. 1275]" LevelQuest = 2 NameQuest = "ShipQuest1" NameMon = "Ship Engineer" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1300 or MyLevel <= 1324 then Mon = "Ship Steward [Lv. 1300]" LevelQuest = 1 NameQuest = "ShipQuest2" NameMon = "Ship Steward" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1325 or MyLevel <= 1349 then Mon = "Ship Officer [Lv. 1325]" LevelQuest = 2 NameQuest = "ShipQuest2" NameMon = "Ship Officer" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1350 or MyLevel <= 1374 then Mon = "Arctic Warrior [Lv. 1350]" LevelQuest = 1 NameQuest = "FrostQuest" NameMon = "Arctic Warrior" CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909) if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422)) end elseif MyLevel == 1375 or MyLevel <= 1424 then Mon = "Snow Lurker [Lv. 1375]" LevelQuest = 2 NameQuest = "FrostQuest" NameMon = "Snow Lurker" CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909) elseif MyLevel == 1425 or MyLevel <= 1449 then Mon = "Sea Soldier [Lv. 1425]" LevelQuest = 1 NameQuest = "ForgottenQuest" NameMon = "Sea Soldier" CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376) elseif MyLevel >= 1450 then Mon = "Water Fighter [Lv. 1450]" LevelQuest = 2 NameQuest = "ForgottenQuest" NameMon = "Water Fighter" CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376) end elseif World3 then if MyLevel == 1500 or MyLevel <= 1524 then Mon = "Pirate Millionaire [Lv. 1500]" LevelQuest = 1 NameQuest = "PiratePortQuest" NameMon = "Pirate Millionaire" CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) elseif MyLevel == 1525 or MyLevel <= 1574 then Mon = "Pistol Billionaire [Lv. 1525]" LevelQuest = 2 NameQuest = "PiratePortQuest" NameMon = "Pistol Billionaire" CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) elseif MyLevel == 1575 or MyLevel <= 1599 then Mon = "Dragon Crew Warrior [Lv. 1575]" LevelQuest = 1 NameQuest = "AmazonQuest" NameMon = "Dragon Crew Warrior" CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359) elseif MyLevel == 1600 or MyLevel <= 1624 then Mon = "Dragon Crew Archer [Lv. 1600]" NameQuest = "AmazonQuest" LevelQuest = 2 NameMon = "Dragon Crew Archer" CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375) elseif MyLevel == 1625 or MyLevel <= 1649 then Mon = "Female Islander [Lv. 1625]" NameQuest = "AmazonQuest2" LevelQuest = 1 NameMon = "Female Islander" CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422) elseif MyLevel == 1650 or MyLevel <= 1699 then Mon = "Giant Islander [Lv. 1650]" NameQuest = "AmazonQuest2" LevelQuest = 2 NameMon = "Giant Islander" CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422) elseif MyLevel == 1700 or MyLevel <= 1724 then Mon = "Marine Commodore [Lv. 1700]" LevelQuest = 1 NameQuest = "MarineTreeIsland" NameMon = "Marine Commodore" CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747) elseif MyLevel == 1725 or MyLevel <= 1774 then Mon = "Marine Rear Admiral [Lv. 1725]" NameMon = "Marine Rear Admiral" NameQuest = "MarineTreeIsland" LevelQuest = 2 CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813) elseif MyLevel == 1775 or MyLevel <= 1799 then Mon = "Fishman Raider [Lv. 1775]" LevelQuest = 1 NameQuest = "DeepForestIsland3" NameMon = "Fishman Raider" CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) elseif MyLevel == 1800 or MyLevel <= 1824 then Mon = "Fishman Captain [Lv. 1800]" LevelQuest = 2 NameQuest = "DeepForestIsland3" NameMon = "Fishman Captain" CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) elseif MyLevel == 1825 or MyLevel <= 1849 then Mon = "Forest Pirate [Lv. 1825]" LevelQuest = 1 NameQuest = "DeepForestIsland" NameMon = "Forest Pirate" CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) elseif MyLevel == 1850 or MyLevel <= 1899 then Mon = "Mythological Pirate [Lv. 1850]" LevelQuest = 2 NameQuest = "DeepForestIsland" NameMon = "Mythological Pirate" CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) elseif MyLevel == 1900 or MyLevel <= 1924 then Mon = "Jungle Pirate [Lv. 1900]" LevelQuest = 1 NameQuest = "DeepForestIsland2" NameMon = "Jungle Pirate" CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) elseif MyLevel == 1925 or MyLevel <= 1974 then Mon = "Musketeer Pirate [Lv. 1925]" LevelQuest = 2 NameQuest = "DeepForestIsland2" NameMon = "Musketeer Pirate" CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) elseif MyLevel == 1975 or MyLevel <= 1999 then Mon = "Reborn Skeleton [Lv. 1975]" LevelQuest = 1 NameQuest = "HauntedQuest1" NameMon = "Reborn Skeleton" CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) elseif MyLevel == 2000 or MyLevel <= 2024 then Mon = "Living Zombie [Lv. 2000]" LevelQuest = 2 NameQuest = "HauntedQuest1" NameMon = "Living Zombie" CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) elseif MyLevel == 2025 or MyLevel <= 2049 then Mon = "Demonic Soul [Lv. 2025]" LevelQuest = 1 NameQuest = "HauntedQuest2" NameMon = "Demonic Soul" CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 2050 or MyLevel <= 2074 then Mon = "Posessed Mummy [Lv. 2050]" LevelQuest = 2 NameQuest = "HauntedQuest2" NameMon = "Posessed Mummy" CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 2075 or MyLevel <= 2099 then Mon = "Peanut Scout [Lv. 2075]" LevelQuest = 1 NameQuest = "NutsIslandQuest" NameMon = "Peanut Scout" CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 2100 or MyLevel <= 2124 then Mon = "Peanut President [Lv. 2100]" LevelQuest = 2 NameQuest = "NutsIslandQuest" NameMon = "Peanut President" CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 2125 or MyLevel <= 2149 then Mon = "Ice Cream Chef [Lv. 2125]" LevelQuest = 1 NameQuest = "IceCreamIslandQuest" NameMon = "Ice Cream Chef" CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 2150 or MyLevel <= 2199 then Mon = "Ice Cream Commander [Lv. 2150]" LevelQuest = 2 NameQuest = "IceCreamIslandQuest" NameMon = "Ice Cream Commander" CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0) elseif MyLevel == 2200 or MyLevel <= 2224 then Mon = "Cookie Crafter [Lv. 2200]" LevelQuest = 1 NameQuest = "CakeQuest1" NameMon = "Cookie Crafter" CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931) elseif MyLevel == 2225 or MyLevel <= 2249 then Mon = "Cake Guard [Lv. 2225]" LevelQuest = 2 NameQuest = "CakeQuest1" NameMon = "Cake Guard" CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931) elseif MyLevel == 2250 or MyLevel <= 2274 then Mon = "Baking Staff [Lv. 2250]" LevelQuest = 1 NameQuest = "CakeQuest2" NameMon = "Baking Staff" CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446) elseif MyLevel == 2275 or MyLevel <= 2299 then Mon = "Head Baker [Lv. 2275]" LevelQuest = 2 NameQuest = "CakeQuest2" NameMon = "Head Baker" CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446) elseif MyLevel == 2300 or MyLevel <= 2324 then Mon = "Cocoa Warrior [Lv. 2300]" LevelQuest = 1 NameQuest = "ChocQuest1" NameMon = "Cocoa Warrior" CFrameQuest = CFrame.new(231.75, 23.9003029, -12200.292, -1, 0, 0, 0, 1, 0, 0, 0, -1) elseif MyLevel == 2324 or MyLevel <= 2349 then Mon = "Chocolate Bar Battler [Lv. 2325]" LevelQuest = 2 NameQuest = "ChocQuest1" NameMon = "Chocolate Bar Battler" CFrameQuest = CFrame.new(231.75, 23.9003029, -12200.292, -1, 0, 0, 0, 1, 0, 0, 0, -1) elseif MyLevel == 2350 or MyLevel <= 2374 then Mon = "Sweet Thief [Lv. 2350]" LevelQuest = 1 NameQuest = "ChocQuest2" NameMon = "Sweet Thief" CFrameQuest = CFrame.new(151.198242, 23.8907146, -12774.6172, 0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, 0.422592998) elseif MyLevel >= 2375 then Mon = "Candy Rebel [Lv. 2375]" LevelQuest = 2 NameQuest = "ChocQuest2" NameMon = "Candy Rebel" CFrameQuest = CFrame.new(151.198242, 23.8907146, -12774.6172, 0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, 0.422592998) end end end function Hop() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdateEspPlayer() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0,255,0) else name.TextColor3 = Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function UpdateChestEsp() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(0, 255, 250) if v.Name == "Chest1" then name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest2" then name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest3" then name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateBfEsp() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerEsp() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(255, 0, 0) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function InfAb() if InfAbility then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then local inf = Instance.new("ParticleEmitter") inf.Acceleration = Vector3.new(0,0,0) inf.Archivable = true inf.Drag = 20 inf.EmissionDirection = Enum.NormalId.Top inf.Enabled = true inf.Lifetime = NumberRange.new(0,0) inf.LightInfluence = 0 inf.LockedToPart = true inf.Name = "Agility" inf.Rate = 500 local numberKeypoints2 = { NumberSequenceKeypoint.new(0, 0); NumberSequenceKeypoint.new(1, 4); } inf.Size = NumberSequence.new(numberKeypoints2) inf.RotSpeed = NumberRange.new(9999, 99999) inf.Rotation = NumberRange.new(0, 0) inf.Speed = NumberRange.new(30, 30) inf.SpreadAngle = Vector2.new(0,0,0,0) inf.Texture = "" inf.VelocityInheritance = 0 inf.ZOffset = 2 inf.Transparency = NumberSequence.new(0) inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0)) inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart end else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end end local LocalPlayer = game:GetService'Players'.LocalPlayer local originalstam = LocalPlayer.Character.Energy.Value function infinitestam() LocalPlayer.Character.Energy.Changed:connect(function() if InfiniteEnergy then LocalPlayer.Character.Energy.Value = originalstam end end) end spawn(function() pcall(function() while wait(.1) do if InfiniteEnergy then wait(0.1) originalstam = LocalPlayer.Character.Energy.Value infinitestam() end end end) end) function NoDodgeCool() if nododgecool then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Dodge then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Dodge then for i2,v2 in next, getupvalues(v) do if tostring(v2) == "0.1" then repeat wait(.1) setupvalue(v,i2,0) until not nododgecool end end end end end end end function fly() local mouse=game:GetService("Players").LocalPlayer:GetMouse'' localplayer=game:GetService("Players").LocalPlayer game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart") local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart local speedSET=25 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.CFrame = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.CFrame - gyro.CFrame.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=1 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+speedSET end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+speedSET end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+speedSET end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+speedSET end if speed>speedSET then speed=speedSET end pos.position=new.p if keys.w then gyro.CFrame = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0) elseif keys.s then gyro.CFrame = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0) else gyro.CFrame = workspace.CurrentCamera.CoordinateFrame end until not Fly if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=0 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end function Click() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end function AutoHaki() if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end function UnEquipWeapon(Weapon) if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then _G.NotAutoEquip = true wait(.5) game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack wait(.1) _G.NotAutoEquip = false end end function EquipWeapon(ToolSe) if not _G.NotAutoEquip then if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) wait(.1) game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool) end end end function topos(Pos) Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if game.Players.LocalPlayer.Character.Humanoid.Sit == true then game.Players.LocalPlayer.Character.Humanoid.Sit = false end pcall(function() tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart,TweenInfo.new(Distance/210, Enum.EasingStyle.Linear),{CFrame = Pos}) end) tween:Play() if Distance <= 250 then tween:Cancel() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos end if _G.StopTween == true then tween:Cancel() _G.Clip = false end end function GetDistance(target) return math.floor((target.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude) end function TP1(Pos) Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance < 1200 then Speed = 300 elseif Distance < 1000 then Speed = 300 elseif Distance < 2600 then Speed = 300 elseif Distance >= 1000 then Speed = 300 end game:GetService("TweenService"):Create( game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear), {CFrame = Pos} ):Play() end function TP(Pos) Distance = (Pos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance < 1000 then Speed = 300 elseif Distance >= 1000 then Speed = 300 end game:GetService("TweenService"):Create( game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear), {CFrame = Pos} ):Play() _G.Clip = true wait(Distance/Speed) _G.Clip = false end spawn(function() pcall(function() while wait() do if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name = "BodyClip" Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart Noclip.MaxForce = Vector3.new(100000,100000,100000) Noclip.Velocity = Vector3.new(0,0,0) end end end end) end) spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then for _, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end end) end) end) spawn(function() while wait() do if _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true) end) end end end) function StopTween(target) if not target then _G.StopTween = true wait() topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() end _G.StopTween = false _G.Clip = false end end spawn(function() pcall(function() while wait() do for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("RemoteFunctionShoot") then SelectWeaponGun = v.Name end end end end end) end) game:GetService("Players").LocalPlayer.Idled:connect(function() game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end) repeat wait() until game:IsLoaded() xwd = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId) Gamename = xwd.Name local games = { [game.PlaceId] = { Title = "Blox Fruits", Icons = "rbxassetid://7607745682", Welcome = function() return tostring( " " .. Gamename.. "!" .. " \Nub.xyz Loadded" .."\n Welcome "..game.Players.LocalPlayer.DisplayName ) end } } if games[game.PlaceId] then if games[game.PlaceId].Title == "Blox Fruits" then local function notify(types, ...) if types == "Notify" then require(game.ReplicatedStorage.Notification).new(...):Display() end end notify("Notify", games[game.PlaceId].Welcome()) end end local function Text( ...) -- if types == "Notify" then require(game.ReplicatedStorage.Notification).new(...):Display() -- end end local placeId = game.PlaceId OldWorld = false newworld = false sea3 = false if placeId == 2753915549 then OldWorld = true elseif placeId == 4442272183 then newworld = true elseif placeId == 7449423635 then sea3 = true end Check_Setting(_G.Check_Save_Setting) Get_Setting(_G.Check_Save_Setting) if _G.Setting_table.Save_Member then getgenv()['MyName'] = game.Players.LocalPlayer.Name print("Save Member") elseif _G.Setting_table.Save_All_Member then getgenv()['MyName'] = "AllMember" print("Save All Member") else getgenv()['MyName'] = "None" _G.Dis = true end local Library = Update:Window("Nub","",Enum.KeyCode.RightControl); main = Library:Tab("Home",7072717697) Main = Library:Tab("AutoFarm",7072706351) iain = Library:Tab("Auto",7072706318) Ss = Library:Tab("Auto Stats",7040410130) P = Library:Tab("Players",7072724538) T = Library:Tab("Teleport",6035190846) R = Library:Tab("Raid",7044284832) S = Library:Tab("Buy Item",7072715646) D = Library:Tab("Devil Fruit",4483362748) Misc = Library:Tab("Misc",7044233235) set = Library:Tab("Settings",6034509993) local logs = game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/logs") main:Label("Welcome "..game.Players.LocalPlayer.DisplayName.. " To Nub.xyz") main:Label("By Teres") main:Label("Ui Lib:???") --main:Label("Server Time:") --local hours = main:Label(""..os.date("%H")..":"..os.date("%M")..":"..os.date("%S")) Time = main:Label("servertime") function UpdateTime() local GameTime = math.floor(workspace.DistributedGameTime+0.5) local Hour = math.floor(GameTime/(60^2))%24 local Minute = math.floor(GameTime/(60^1))%60 local Second = math.floor(GameTime/(60^0))%60 Time:Set("Hour : "..Hour.." Minute : "..Minute.." Second : "..Second) end spawn(function() while true do UpdateTime() wait() end end) Client = main:Label("FPS Player") function UpdateClient() local Ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString() local Fps = workspace:GetRealPhysicsFPS() Client:Set("Fps : "..Fps.." Ping : "..Ping) end spawn(function() while true do wait(.1) UpdateClient() end end) main:Line() main:Label("Logs:\n \n") main:Label("\n"..logs.."\n ") main:Line() main:Button("Join On Discord (New!)",function() getgenv().InviteCode = "a4qMkuHA" --Example getgenv().InviteCode = "pATHmbedmh" loadstring(game:HttpGet("https://raw.githubusercontent.com/LuaQLeak/Scripts/main/Discord-Auto-Join.lua"))() end) main:Seperator("Servers") main:Button("Copy You JobId",function() setclipboard(tostring(game.JobId)) end) _G.Job = nil main:Textbox("Join On You Friend","Type The JobId",function(t) _G.Job = t end) main:Button("Join On The Server",function() game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId, _G.Job, game.Players.LocalPlayer) end) WeaponList = {} for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then table.insert(WeaponList ,v.Name) end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then table.insert(WeaponList ,v.Name) end end local SelectWeapona = Main:Dropdown("Select Weapon",WeaponList,function(value) _G.SelectWeapon = value _G.Setting_table.Weapon = value Update_Setting(getgenv()['MyName']) end) Main:Button("Refresh Weapon",function() SelectWeapona:Clear() for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do SelectWeapona:Add(v.Name) end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then SelectWeapona:Add(v.Name) end end end) --Main:Seperator("Auto Farm") Main:Line() MIo = { "Super Fast", "Fast", "Smooth" } Main:Dropdown("Select FastAttack Delay",MIo,function(vu) _G.Setting_table.FastAttack_Mode = vu Update_Setting(getgenv()['MyName']) if _G.Setting_table.FastAttack_Mode == "Fast" then _G.Fast_Delay = 0.1 elseif _G.Setting_table.FastAttack_Mode == "Smooth" then _G.Fast_Delay = 0.3 elseif _G.Setting_table.FastAttack_Mode == "Super Fast" then _G.Fast_Delay = 0 end end) Main:Toggle("Auto SetSpawn Point",false,function(x) _G.Set = x end) spawn(function() while wait() do if _G.Set then pcall(function() local args = { [1] = "SetSpawnPoint" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) end end end) -- Main:Line() Main:Seperator("Auto Farm") Main:Toggle("AutoFarm Level",_G.AutoFarm,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoFarm = value _G.Seet = value _G.M = value StopTween(_G.AutoFarm) end end) Main:Toggle("Auto Farm Bone", _G.Setting_table.Farm_Bone,function(vu) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else Auto_Farm_Bone = vu _G.Setting_table.Farm_Bone = vu Update_Setting(getgenv()['MyName']) StopTween(Auto_Farm_Bone) end end) spawn(function() while wait(.5) do pcall(function() if Auto_Farm_Bone then if not Mix_Farm then if game.Workspace.Enemies:FindFirstChild("Reborn Skeleton [Lv. 1975]") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Reborn Skeleton [Lv. 1975]" and v.Humanoid.Health > 0 then if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end _G.PosMon = v.HumanoidRootPart.CFrame StatrMagnet = true repeat wait(_G.Fast_Delay) EquipWeapon(_G.Setting_table.Weapon) TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1)) AttackNoCD() until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Bone StatrMagnet = false end end elseif game.ReplicatedStorage:FindFirstChild("Reborn Skeleton [Lv. 1975]") then TP(game.ReplicatedStorage:FindFirstChild("Reborn Skeleton [Lv. 1975]").HumanoidRootPart.CFrame*CFrame.new(0,30,0)) else for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if not string.find(v.Name,"Boss") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end _G.PosMon = v.HumanoidRootPart.CFrame StatrMagnet = true repeat wait(_G.Fast_Delay) EquipWeapon(_G.Setting_table.Weapon) TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1)) AttackNoCD() until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Bone StatrMagnet = false end end end end end end) end end) Main:Toggle("AutoFarm Ectoplasma",_G.AutoEctoplasm ,function(t) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoEctoplasm = t StopTween(_G.AutoEctoplasm) end end) spawn(function() while wait() do if _G.Auto_Bone and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton [Lv. 1975]") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie [Lv. 2000]") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul [Lv. 2025]") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy [Lv. 2050]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false StartMagnetBoneMon = true PosMonBone = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.Auto_Farm_Bone or not v.Parent or v.Humanoid.Health <= 0 end end end else StartMagnetBoneMon = false for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Reborn Skeleton [Lv. 1975]" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Living Zombie [Lv. 2000]" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Demonic Soul [Lv. 2025]" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Posessed Mummy [Lv. 2050]" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end) end end end) function Chest_100() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then _G.Chest_100 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then _G.Chest_100 = v return end end end function Chest_500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then _G.Chest_500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then _G.Chest_500 = v return end end end function Chest_1000() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then _G.Chest_1000 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then _G.Chest_1000 = v return end end end function Chest_1500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500 then _G.Chest_1500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500 then _G.Chest_1500 = v return end end end function Chest_2000() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2000 then _G.Chest_2000 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2000 then _G.Chest_2000 = v return end end end function Chest_2500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2500 then _G.Chest_2500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2500 then _G.Chest_2500 = v return end end end function Chest_3500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3500 then _G.Chest_3500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3500 then _G.Chest_3500 = v return end end end function Chest_4500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4500 then _G.Chest_4500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4500 then _G.Chest_4500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4500 then _G.Chest_4500 = v return end end end function Chest_5500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5500 then _G.Chest_5500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5500 then _G.Chest_5500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5500 then _G.Chest_5500 = v return end end end function Chest_6500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 6500 then _G.Chest_6500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 6500 then _G.Chest_6500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 6500 then _G.Chest_6500 = v return end end end function Chest_7500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 7500 then _G.Chest_7500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 7500 then _G.Chest_7500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 7500 then _G.Chest_7500 = v return end end end function Chest_9500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 9500 then _G.Chest_9500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 9500 then _G.Chest_9500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 9500 then _G.Chest_9500 = v return end end end function Chest_10500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10500 then _G.Chest_10500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10500 then _G.Chest_10500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10500 then _G.Chest_10500 = v return end end end function Chest_12500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 12500 then _G.Chest_12500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 12500 then _G.Chest_12500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 12500 then _G.Chest_12500 = v return end end end function Chest_15500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15500 then _G.Chest_15500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15500 then _G.Chest_15500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15500 then _G.Chest_15500 = v return end end end function Chest_17500() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 17500 then _G.Chest_17500 = v return elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 17500 then _G.Chest_17500 = v return elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 17500 then _G.Chest_17500 = v return end end end _G.Chest12 = nil function autofarmchest() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Chest1" then _G.Chest12 = v return elseif v.Name == "Chest2" then _G.Chest12 = v return elseif v.Name == "Chest3" then _G.Chest12 = v return end end end Main:Toggle("AutoFarm Chest",false,function(v) Text("Beta Function!") getgenv().Chest = v end) spawn(function() while wait() do if getgenv().Chest then pcall(function() repeat _G.Chest_100 = nil _G.Chest_500 = nil _G.Chest_1000 = nil _G.Chest_1500 = nil _G.Chest_2000 = nil _G.Chest_2500 = nil _G.Chest_3500 = nil _G.Chest_4500 = nil _G.Chest_5500 = nil _G.Chest_6500 = nil _G.Chest_7500 = nil _G.Chest_9500 = nil _G.Chest_10500 = nil _G.Chest_12500 = nil _G.Chest_15500 = nil _G.Chest_17500 = nil Chest_100() Chest_500() Chest_1000() Chest_1500() Chest_2000() Chest_2500() Chest_3500() Chest_4500() Chest_5500() Chest_6500() Chest_7500() Chest_9500() Chest_10500() Chest_12500() Chest_15500() Chest_17500() TP(_G.Chest_100.CFrame) TP(_G.Chest_500.CFrame) TP(_G.Chest_1000.CFrame) TP(_G.Chest_1500.CFrame) TP(_G.Chest_2000.CFrame) TP(_G.Chest_2500.CFrame) TP(_G.Chest_4500.CFrame) TP(_G.Chest_6500.CFrame) TP(_G.Chest_7500.CFrame) TP(_G.Chest_9500.CFrame) TP(_G.Chest_10500.CFrame) TP(_G.Chest_12500.CFrame) TP(_G.Chest_15500.CFrame) TP(_G.Chest_17500.CFrame) until getgenv().Chest == false end) end end end) spawn(function() while wait() do if _G.AutoFarm then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMagnet = false CheckQuest() repeat wait() TP1(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarm if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(0.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest) wait(0.5) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Mon then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then repeat task.wait() EquipWeapon(_G.SelectWeapon) AutoHaki() PosMon = v.HumanoidRootPart.CFrame TP1(v.HumanoidRootPart.CFrame * CFrame.new(2,15,3)) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(70,70,70) StartMagnet = true game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.AutoFarm or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false else StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end end end end else StartMagnet = false if game:GetService("ReplicatedStorage"):FindFirstChild(Mon) then TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFrame * CFrame.new(15,10,2)) else if (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1 then if PosMon ~= nil then TP1(PosMon * CFrame.new(2,10,15)) else if OldPos ~= nil then TP1(OldPos.Position) end end end end end end end) end end end) Main:Seperator("Cake Prince") local MobKilled = Main:Label("Killed") spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then MobKilled:Set("Left : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then MobKilled:Set("Left : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40)) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then MobKilled:Set("Left : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39)) else MobKilled:Set("Boss Is Spawning") end end) end end) Main:Toggle("Auto Cake Prince",_G.AutoDoughtBoss,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoDoughtBoss = value StopTween(_G.AutoDoughtBoss) end end) spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) - 500) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),40,41)) - 500) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),41,41)) - 500) end end) end end) spawn(function() while wait() do if _G.AutoDoughtBoss then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Prince [Lv. 2300] [Raid Boss]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if KillMob == 0 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner",true) end if game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Cookie Crafter [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard [Lv. 2225]") or game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff [Lv. 2250]") or game:GetService("Workspace").Enemies:FindFirstChild("Head Baker [Lv. 2275]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) MagnetDought = true PosMonDoughtOpenDoor = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or KillMob == 0 end end end else MagnetDought = false if game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter [Lv. 2200]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter [Lv. 2200]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard [Lv. 2225]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard [Lv. 2225]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff [Lv. 2250]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff [Lv. 2250]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker [Lv. 2275]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker [Lv. 2275]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end end else if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then topos(game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end end end) end end end) Main:Seperator("Boss Farm") local Boss = {} for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if string.find(v.Name, "Boss") then if v.Name == "Ice Admiral [Lv. 700] [Boss]" then else table.insert(Boss, v.Name) end end end local BossName = Main:Dropdown("Select Boss",Boss,function(value) _G.SelectBoss = value end) Main:Button("Refresh Boss",function() BossName:Clear() for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if string.find(v.Name, "Boss") then BossName:Add(v.Name) end end end) Main:Toggle("Auto Farm Boss",_G.AutoFarmBoss,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") _G.AutoFarmBoss = value StopTween(_G.AutoFarmBoss) end end) spawn(function() while wait() do if _G.AutoFarmBoss then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == _G.SelectBoss then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(80,80,80) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoFarmBoss or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then topos(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame * CFrame.new(5,10,2)) end end end) end end end) Main:Toggle("Auto Farm All Boss",_G.AutoAllBoss,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoAllBoss = value StopTween(_G.AutoAllBoss) end end) Main:Toggle("Auto Farm All Boss Hop",_G.AutoAllBossHop,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoAllBossHop = value end end) spawn(function() while wait() do if _G.AutoAllBoss then pcall(function() for i,v in pairs(game.ReplicatedStorage:GetChildren()) do if string.find(v.Name,"Boss") then if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 17000 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(80,80,80) topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until v.Humanoid.Health <= 0 or _G.AutoAllBoss == false or not v.Parent end else if _G.AutoAllBossHop then Hop() end end end end) end end end) --Main:Seperator("Settings") set:Toggle("Bring Mob",true,function(Mag) _G.BringMonster = Mag end) spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 220 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 275 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end end end end) end end) set:Toggle("Bring Mob Fast",true,function(Mag) _G.BringMonster = Mag end) spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 220 then v.HumanoidRootPart.Size = Vector3.new(70,70,70) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 275 then v.HumanoidRootPart.Size = Vector3.new(70,70,70) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end end end end) end end) set:Toggle("Super Bring Mob",false,function(Mag) getgenv().BringMonster = Mag end) set:Toggle("Auto Haki",true,function(value) _G.AUTOHAKI = value end) spawn(function() while wait(.1) do if _G.AUTOHAKI then if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end end) set:Toggle("Magnet",true,function(vu) _G.MagnetActive = vu end) function bring2() local plr = game.Players.LocalPlayer pcall(function() for i, v in pairs(game.workspace.Enemies:GetChildren()) do for k, x in pairs (game.workspace.Enemies:GetChildren()) do if x.Name == Mon then if v.Name == Mon then x.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(80,80,80) sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end end end) end spawn(function() while wait(.1) do if _G.MagnetActive then bring2() end end end) set:Toggle("Fast Attack 1",true,function(value) _G.FastAttack = value end) set:Toggle("Fast Attack 2",nil,function(value) _G.FastAttack2 = value end) local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker) CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) y = debug.getupvalues(CombatFrameworkR)[2] spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack2 then if typeof(y) == "table" then pcall(function() CameraShaker:Stop() y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge) y.activeController.timeToNextAttack = 0 y.activeController.hitboxMagnitude = 9999 y.activeController.active = false y.activeController.timeToNextBlock = 0 y.activeController.focusStart = 0 y.activeController.increment = 4 y.activeController.blocking = false y.activeController.attacking = false y.activeController.humanoid.AutoRotate = true end) end end end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack == true then game.Players.LocalPlayer.Character.Stun.Value = 0 game.Players.LocalPlayer.Character.Humanoid.Sit = false game.Players.LocalPlayer.Character.Busy.Value = false end end) end) set:Toggle("Fast Attack 3",false,function(Fast) _G.FastAttack = Fast end) local Module = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) local CombatFramework = debug.getupvalues(Module)[2] local CameraShakerR = require(game.ReplicatedStorage.Util.CameraShaker) spawn(function() while true do if _G.FastAttack then pcall(function() CameraShakerR:Stop() CombatFramework.activeController.attacking = false CombatFramework.activeController.timeToNextAttack = 0 CombatFramework.activeController.increment = 3 CombatFramework.activeController.hitboxMagnitude = 100 CombatFramework.activeController.blocking = false CombatFramework.activeController.timeToNextBlock = 0 CombatFramework.activeController.focusStart = 0 CombatFramework.activeController.humanoid.AutoRotate = true end) end task.wait() end end) set:Toggle("Fast Attack 4",false,function(value) getgenv().FastAttack1 = value end) coroutine.wrap(function() local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop() for v,v in pairs(getreg()) do if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then for v,v in pairs(debug.getupvalues(v)) do if typeof(v) == "table" then spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if getgenv().FastAttack1 then pcall(function() v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge) v.activeController.attacking = false v.activeController.increment = 4 v.activeController.blocking = false v.activeController.hitboxMagnitude = 150 v.activeController.humanoid.AutoRotate = true v.activeController.focusStart = 0 v.activeController.currentAttackTrack = 0 sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge) end) end end) end) end end end end end)(); set:Toggle("Fast Attack 5",false,function(value) _G.FastAttack = value end) --[[ set:Toggle("Very Fast Attack 1",false,function(value) getgenv().FastAttack = value local plr = game.Players.LocalPlayer local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework)) local CbFw2 = CbFw[2] function GetCurrentBlade() local p13 = CbFw2.activeController local ret = p13.blades[1] if not ret then return end while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end return ret end function AttackNoCD() local AC = CbFw2.activeController for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits( plr.Character, {plr.Character.HumanoidRootPart}, 60 ) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then local u8 = debug.getupvalue(AC.attack, 5) local u9 = debug.getupvalue(AC.attack, 6) local u7 = debug.getupvalue(AC.attack, 4) local u10 = debug.getupvalue(AC.attack, 7) local u12 = (u8 * 798405 + u7 * 727595) % u9 local u13 = u7 * 798405 (function() u12 = (u12 * u9 + u13) % 1099511627776 u8 = math.floor(u12 / u9) u7 = u12 - u8 * u9 end)() u10 = u10 + 1 debug.setupvalue(AC.attack, 5, u8) debug.setupvalue(AC.attack, 6, u9) debug.setupvalue(AC.attack, 4, u7) debug.setupvalue(AC.attack, 7, u10) pcall(function() for k, v in pairs(AC.animator.anims.basic) do v:Play() end end) if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade())) game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end end end end local cac if SuperFastMode then cac=task.wait else cac=wait end while cac() do AttackNoCD() end end) set:Toggle("Very Fast Attack 2",nil,function(value) local SuperFastMode = value local plr = game.Players.LocalPlayer local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework)) local CbFw2 = CbFw[2] function GetCurrentBlade() local p13 = CbFw2.activeController local ret = p13.blades[1] if not ret then return end while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end return ret end function AttackNoCD() local AC = CbFw2.activeController for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits( plr.Character, {plr.Character.HumanoidRootPart}, 60 ) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then local u8 = debug.getupvalue(AC.attack, 5) local u9 = debug.getupvalue(AC.attack, 6) local u7 = debug.getupvalue(AC.attack, 4) local u10 = debug.getupvalue(AC.attack, 7) local u12 = (u8 * 798405 + u7 * 727595) % u9 local u13 = u7 * 798405 (function() u12 = (u12 * u9 + u13) % 1099511627776 u8 = math.floor(u12 / u9) u7 = u12 - u8 * u9 end)() u10 = u10 + 1 debug.setupvalue(AC.attack, 5, u8) debug.setupvalue(AC.attack, 6, u9) debug.setupvalue(AC.attack, 4, u7) debug.setupvalue(AC.attack, 7, u10) pcall(function() for k, v in pairs(AC.animator.anims.basic) do v:Play() end end) if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade())) game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end end end end local cac if SuperFastMode then cac=task.wait else cac=wait end while cac() do AttackNoCD() end end) local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker) CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) y = debug.getupvalues(CombatFrameworkR)[2] spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack then if typeof(y) == "table" then pcall(function() CameraShaker:Stop() y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge) y.activeController.timeToNextAttack = 0 y.activeController.hitboxMagnitude = 60 y.activeController.active = false y.activeController.timeToNextBlock = 0 y.activeController.focusStart = 1655503339.0980349 y.activeController.increment = 1 y.activeController.blocking = false y.activeController.attacking = false y.activeController.humanoid.AutoRotate = true end) end end end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack == true then game.Players.LocalPlayer.Character.Stun.Value = 0 game.Players.LocalPlayer.Character.Humanoid.Sit = false game.Players.LocalPlayer.Character.Busy.Value = false end end) end) set:Toggle("Remove Attack",false,function(value) getgenv().A = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnimationAsync getgenv().B = require(game.Players.LocalPlayer.PlayerScripts.CombatFramework.Particle).play spawn(function() while wait() do pcall(function() require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnimationAsync =function(a1,a2,a3,a4,a5) local GetBladeHits = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).getBladeHits(a2,a3,a4) if GetBladeHits then require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = function() end a1:Play(0.2, 0.2, 0.2) a5(GetBladeHits) require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = getgenv().B wait(.5) a1:Stop() end end end) end end) end) ]] Main:Toggle("Delete Attack Flx",nil,function(d) _G.DeleteAttackFx = d if _G.DeleteAttackFx == true then while _G.DeleteAttackFx do wait() for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do if v.Name == "CurvedRing" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "Damage" or v.Name == "Mon" or v.Name == "Sounds" then v:Destroy() end end end end end) spawn(function() while wait() do if _G.WhiteScreen then for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do if v.Name == "CurvedRing" or v.Name == "SlashHit" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "SlashTail" or v.Name == "Sounds" then v:Destroy() end end end end end) Main:Toggle("White Screen",_G.WhiteScreen,function(value) _G.WhiteScreen = value if _G.WhiteScreen == true then game:GetService("RunService"):Set3dRenderingEnabled(false) elseif _G.WhiteScreen == false then game:GetService("RunService"):Set3dRenderingEnabled(true) end end) LockLevelValue = 2400 OldLevel = game.Players.localPlayer.Data.Level.Value set:Slider("Select Level Lock Farm",1,LockLevelValue,LockLevelValue,nil,function(value) LockLevelValue = value end) set:Toggle("Lock Level Farm",locklevel,function(value) LockLevel = value end) spawn(function() while wait(.1) do if LockLevel then if game.Players.localPlayer.Data.Level.Value >= LockLevelValue then game.Players.localPlayer:Kick("Level Lock OFF") end end end end) Main:Seperator("Mastery Farm") _G.Kill_At = 1 if _G.Setting_table.MinHealth == nil then _G.Setting_table.MinHealth = 20 end Main:Slider("Kill At %",1,100,_G.Kill_At,function(value) MinHealth = value _G.Setting_table.MinHealth = value Update_Setting(getgenv()['MyName']) _G.Kill_At = value end) Main:Toggle("Skill Z",true,function(value) _G.SkillZ = value SkillZ = value Update_Setting(getgenv()['MyName']) end) Main:Toggle("Skill X",true,function(value) _G.SkillX = value SkillX = value Update_Setting(getgenv()['MyName']) end) Main:Toggle("Skill C",true,function(value) _G.SkillC = value SkillC = value Update_Setting(getgenv()['MyName']) end) Main:Toggle("Skill V",true,function(value) _G.SkillV = value SkillV = value Update_Setting(getgenv()['MyName']) end) Main:Toggle("Auto Farm Devil Fruit Mastery",_G.AutoFarmFruitMastery,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoFarmFruitMastery = value -- _G.Kill_At = value StopTween(_G.AutoFarmFruitMastery) if _G.AutoFarmFruitMastery == false then UseSkill = false end end end) spawn(function() while wait() do if _G.AutoFarmFruitMastery then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then Magnet = false UseSkill = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMasteryFruitMagnet = false UseSkill = false CheckQuest() repeat wait() topos(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarmFruitMastery if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest) wait(0.5) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Mon then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100 repeat task.wait() if v.Humanoid.Health <= HealthMs then AutoHaki() EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false PosMonMasteryFruit = v.HumanoidRootPart.CFrame v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false UseSkill = true else UseSkill = false AutoHaki() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) PosMonMasteryFruit = v.HumanoidRootPart.CFrame v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false end StartMasteryFruitMagnet = true game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.AutoFarmFruitMastery or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false else UseSkill = false StartMasteryFruitMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end end end end else StartMasteryFruitMagnet = false UseSkill = false local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon) if Mob then topos(Mob.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true task.wait() game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false end end end end end) end end end) spawn(function() while wait() do if UseSkill then pcall(function() CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then MasBF = game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then MasBF = game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon") then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) wait(2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) wait(2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha") then if _G.SkillZ and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size == Vector3.new(2, 2.0199999809265, 1) then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end if _G.SkillV then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end if _G.SkillV then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game) end end end end) end end end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if UseSkill then for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do if v.Name == "NotificationTemplate" then if string.find(v.Text,"Skill locked!") then v:Destroy() end end end end end) end) end) spawn(function() pcall(function() game:GetService("RunService").RenderStepped:Connect(function() if UseSkill then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args)) end end) end) end) Main:Toggle("Auto Farm Gun Mastery",_G.AutoFarmGunMastery,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoFarmGunMastery = value -- _G.Kill_At = value StopTween(_G.AutoFarmGunMastery) end end) Main:Toggle("Auto Farm Sword",_G.Setting_table.Farm_Sword,function(vu) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else Auto_Farm_Sword = vu _G.Setting_table.Farm_Sword = vu Update_Setting(getgenv()['MyName']) end end) spawn(function() while wait(.2) do pcall(function() if Auto_Farm_Sword then if not Mix_Farm then if game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == false then CheckQuest() if (CFrameQ.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10 then TP(CFrameQ) else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, QuestLv) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") end elseif game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then if game.Workspace.Enemies:FindFirstChild(Ms) then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if not string.find(v.Name,"Boss") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position-CFrameMon.Position).Magnitude <= 1000 then if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v2:IsA("Tool") then if tostring(v2.ToolTip) == "Sword" then _G.Setting_table.Weapon = v2.Name end end end _G.PosMon = v.HumanoidRootPart.CFrame StatrMagnet = true repeat wait(_G.Fast_Delay) EquipWeapon(_G.Setting_table.Weapon) TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1)) AttackNoCD() until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Sword StatrMagnet = false end end elseif game.ReplicatedStorage:FindFirstChild(Ms) then TP(CFrameMon) else for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if not string.find(v.Name,"Boss") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position-CFrameMon.Position).Magnitude <= 1000 then if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v2:IsA("Tool") then if tostring(v2.ToolTip) == "Sword" then _G.Setting_table.Weapon = v2.Name end end end _G.PosMon = v.HumanoidRootPart.CFrame StatrMagnet = true repeat wait(_G.Fast_Delay) EquipWeapon(_G.Setting_table.Weapon) TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1)) AttackNoCD() until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Sword StatrMagnet = false end end end end end end end end) end end) Main:Label("Note:Activate First And Then Change Slider") spawn(function() pcall(function() while wait() do if _G.AutoFarmGunMastery then local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then Magnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMasteryGunMagnet = false CheckQuest() topos(CFrameQuest) if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, LevelQuest) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Mon then repeat task.wait() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then HealthMin = v.Humanoid.MaxHealth * _G.Kill_At/100 if v.Humanoid.Health <= HealthMin then EquipWeapon(SelectWeaponGun) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(2,2,1) v.Head.CanCollide = false local args = { [1] = v.HumanoidRootPart.Position, [2] = v.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) else AutoHaki() EquipWeapon(_G.SelectWeapon) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end StartMasteryGunMagnet = true PosMonMasteryGun = v.HumanoidRootPart.CFrame else StartMasteryGunMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end until v.Humanoid.Health <= 0 or _G.AutoFarmGunMastery == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false StartMasteryGunMagnet = false end end end) else StartMasteryGunMagnet = false local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon) if Mob then topos(Mob.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true task.wait() game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false end end end end end end end) end) Ss:Seperator("Stats") local Pointstat = Ss:Label("Stat Points") spawn(function() while wait() do pcall(function() Pointstat:Set("Stat Points : "..tostring(game:GetService("Players")["LocalPlayer"].Data.Points.Value)) end) end end) iain:Seperator("Worlds") iain:Toggle("Auto Second Sea",_G.AutoSecondSea,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoSecondSea = value StopTween(_G.AutoSecondSea) end end) spawn(function() while wait() do if _G.AutoSecondSea then pcall(function() local MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value if MyLevel >= 700 and World1 then if game:GetService("Workspace").Map.Ice.Door.CanCollide == false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then local CFrame1 = CFrame.new(4849.29883, 5.65138149, 719.611877) repeat topos(CFrame1) wait() until (CFrame1.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or _G.AutoSecondSea == false wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestProgress","Detective") wait(0.5) EquipWeapon("Key") repeat topos(CFrame.new(1347.7124, 37.3751602, -1325.6488)) wait() until (Vector3.new(1347.7124, 37.3751602, -1325.6488)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or _G.AutoSecondSea == false wait(0.5) else if game:GetService("Workspace").Map.Ice.Door.CanCollide == false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Ice Admiral [Lv. 700] [Boss]" then if not v.Humanoid.Health <= 0 then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then OldCFrameSecond = v.HumanoidRootPart.CFrame repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameSecond topos(v.HumanoidRootPart.CFrame * CFrame.new(5,10,7)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoSecondSea or not v.Parent or v.Humanoid.Health <= 0 end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral [Lv. 700] [Boss]").HumanoidRootPart.CFrame * CFrame.new(5,10,7)) end end end end end end) end end end) iain:Toggle("Auto Third Sea",_G.AutoThirdSea,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoThirdSea = value StopTween(_G.AutoThirdSea) end end) spawn(function() while wait() do if _G.AutoThirdSea then pcall(function() if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and World2 then _G.AutoFarm = false if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","Check") == 0 then topos(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016)) if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","Begin") end wait(1.8) if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "rip_indra [Lv. 1500] [Boss]" then OldCFrameThird = v.HumanoidRootPart.CFrame repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CFrame = OldCFrameThird v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.AutoThirdSea == false or v.Humanoid.Health <= 0 or not v.Parent end end elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then topos(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016)) end end end end) end end end) if World2 then iain:Toggle("Auto Farm Factory",_G.AutoFactory,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoFactory = value StopTween(_G.AutoFactory) end end) spawn(function() while wait() do pcall(function() if _G.AutoFactory then if game:GetService("Workspace").Enemies:FindFirstChild("Core") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Core" and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) topos(CFrame.new(448.46756, 199.356781, -441.389252)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until v.Humanoid.Health <= 0 or _G.AutoFactory == false end end else topos(CFrame.new(448.46756, 199.356781, -441.389252)) end end end) end end) elseif World3 then iain:Toggle("Auto Mirage Island",_G.AutoMysticIsland,function(value) _G.AutoMysticIsland = value end) spawn(function() while wait() do if _G.AutoMysticIsland then pcall(function() if game:GetService("Workspace").Map:FindFirstChild("MirageIsland") then topos(game:GetService("Workspace").Map:FindFirstChild("MirageIsland").HumanoidRootPart.CFrame * CFrame.new(0,500,-100)) end end) end end end) end iain:Seperator("Dough King") _G.Cake = false iain:Toggle("Auto Farm Dough King",_G.Cake,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.Cake = value end end) spawn(function() while wait() do if _G.Cake then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Dough King [Lv. 2300] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Dough King [Lv. 2300] [Raid Boss]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Cake or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) _G.Trueform = false iain:Toggle("Auto Farm Conjured Cocoa",_G.Trueform,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.Trueform = value -- topos(CFrame.new(6668.38232, 378.416321, 325.90271, -0.357130438, -1.71497785e-08, -0.934054494, 3.50728619e-08, 1, -3.17704867e-08, 0.934054494, -4.41061729e-08, -0.357130438)) end end) iain:Button("Buy Chocolate chalice",function() topos(CFrame.new(224.731674, 24.8195362, -12771.874, -0.552061796, 3.51726968e-08, 0.833803236, 3.3050366e-08, 1, -2.03007762e-08, -0.833803236, 1.63502172e-08, -0.552061796)) end) iain:Label("Need 10 Conjured Cocoa and God's Chalice") spawn(function() while wait() do if _G.Trueform then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cocoa Warrior [Lv. 2300]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cocoa Warrior [Lv. 2300]" or "Chocolate Bar Battler [Lv. 2325]" or "Sweet Thief [Lv. 2350]" or "Candy Rebel [Lv. 2375]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Trueform or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) iain:Seperator("God Human") _G.DragonScale = false _G.FishTails = false _G.Ore = false iain:Toggle("Auto Dragon Scale (Sea 3)",_G.DragonScale,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.DragonScale = value topos(CFrame.new(6668.38232, 378.416321, 325.90271, -0.357130438, -1.71497785e-08, -0.934054494, 3.50728619e-08, 1, -3.17704867e-08, 0.934054494, -4.41061729e-08, -0.357130438)) end end) spawn(function() while wait() do if _G.DragonScale then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Dragon Crew Archer [Lv. 1600]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Dragon Crew Archer [Lv. 1600]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.DragonScale or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) iain:Toggle("Auto Fish Tails (Sea 1 And Sea 3)",_G.FishTails,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if sea3 == true then _G.FishTails1 = value topos(CFrame.new(-10892.1299, 331.788452, -8625.25293, 0.979585111, 3.32931229e-08, -0.201029733, -3.29185141e-08, 1, 5.20636778e-09, 0.201029733, 1.51752022e-09, 0.979585111)) else _G.FishTails = value topos(CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)) end end end) spawn(function() while wait() do if _G.FishTails1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Fishman Captain [Lv. 1800]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Fishman Captain [Lv. 1800]" or "Fishman Raider [Lv. 1775]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.FishTails1 or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.FishTails then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Fishman Warrior [Lv. 375]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Fishman Warrior [Lv. 375]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.FishTails or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) iain:Toggle("Auto Magma Ore (Sea 1 and Sea 2)",_G.Ore,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if newworld == true then _G.Ore1 = value topos(CFrame.new(-5523.16162109375, 18.34795379638672, -5243.0654296875)) else _G.Ore = value topos(CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)) end end end) spawn(function() while wait() do if _G.Ore then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Military Soldier [Lv. 300]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Military Soldier [Lv. 300]" or "Military Spy [Lv. 325]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Ore or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Ore1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Lava Pirate [Lv. 1200]" or "Magma Ninja [Lv. 1175]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Ore1 or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) _G.Mystic = false iain:Toggle("Auto Mystic (Sea 2)",_G.Mystic,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.Mystic = value topos(CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)) end end) spawn(function() while wait() do if _G.Mystic then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Water Fighter [Lv. 1450]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Water Fighter [Lv. 1450]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Mystic or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) iain:Button("Buy GodHuman",function() topos(CFrame.new(-13777.498046875, 334.64825439453125, -9879.162109375)) end) iain:Seperator("Auto Items (Beta!)") _G.Leather = false iain:Toggle("Auto Leather And Scrap Metal (Sea 3,Sea 2,Sea 1)",_G.Leather,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World3 == true then _G.Leather = value topos(CFrame.new(-11936.5166015625, 331.7640686035156, -10644.6494140625)) elseif World2 == true then _G.Leather1 = value topos(CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906)) elseif World1 == true then _G.Leather2 = value topos(CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)) end end end) _G.Angel = false iain:Toggle("Auto Angel Wings (Sea 1)",_G.Angel,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World1 == true then _G.Angel = value topos(CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998)) end end end) _G.Radio = false iain:Toggle("Auto Radioactive Material (Sea 2)",_G.Radio,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World2 == true then _G.Radio = value topos(CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369)) end end end) _G.vamp = false iain:Toggle("Auto Vampire Fang (Sea 2)",_G.vamp,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World2 == true then _G.vamp = value topos(CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)) end end end) _G.Tusk = false iain:Toggle("Auto Mini Tusk (Sea 3)",_G.Tusk,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World3 == true then _G.Tusk = value topos(CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)) end end end) _G.powder = false iain:Toggle("Auto Gunpowder (Sea 3)",_G.powder,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World3 == true then _G.powder = value topos(CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)) end end end) _G.demonic = false iain:Toggle("Auto Demonic Wisp (Sea 3)",_G.demonic,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else if World3 == true then _G.demonic = value topos(CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0)) end end end) spawn(function() while wait() do if _G.demonic then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul [Lv. 2025]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Demonic Soul [Lv. 2025]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.demonic or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.powder then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Pistol Billionaire [Lv. 1525]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Pistol Billionaire [Lv. 1525]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.powder or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Tusk then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate [Lv. 1850]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Mythological Pirate [Lv. 1850]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Tusk or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.vamp then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Vampire [Lv. 975]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Vampire [Lv. 975]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.vamp or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Radio then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Factory Staff [Lv. 800]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Factory Staff [Lv. 800]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Radio or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Angel then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("God's Guard [Lv. 450]") or game:GetService("Workspace").Enemies:FindFirstChild("Royal Squad [Lv. 525]") or game:GetService("Workspace").Enemies:FindFirstChild("Shanda [Lv. 475]") or game:GetService("Workspace").Enemies:FindFirstChild("Royal Soldier [Lv. 550]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "God's Guard [Lv. 450]" or "Shanda [Lv. 475]" or "Royal Squad [Lv. 525]" or "Royal Soldier [Lv. 550]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Angel or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Leather then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Jungle Pirate [Lv. 1900]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Jungle Pirate [Lv. 1900]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Leather or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Leather1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Swan Pirate [Lv. 775]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Leather1 or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) spawn(function() while wait() do if _G.Leather2 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Brute [Lv. 45]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Brute [Lv. 45]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Leather2 or not v.Parent or v.Humanoid.Health <= 0 end end end end end) end end end) iain:Seperator("Fighting Style") iain:Toggle("Auto Superhuman",_G.AutoSuperhuman,function(value) _G.AutoSuperhuman = value end) spawn(function() pcall(function() while wait() do if _G.AutoSuperhuman then if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") or game.Players.LocalPlayer.Character:FindFirstChild("Combat") and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 150000 then UnEquipWeapon("Combat") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then _G.SelectWeapon = "Superhuman" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299 then _G.SelectWeapon = "Black Leg" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299 then _G.SelectWeapon = "Electro" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 299 then _G.SelectWeapon = "Fishman Karate" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 299 then _G.SelectWeapon = "Dragon Claw" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then UnEquipWeapon("Black Leg") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end if game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then UnEquipWeapon("Black Leg") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then UnEquipWeapon("Electro") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then UnEquipWeapon("Electro") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then UnEquipWeapon("Fishman Karate") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end if game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then UnEquipWeapon("Fishman Karate") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then UnEquipWeapon("Dragon Claw") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end if game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then UnEquipWeapon("Dragon Claw") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end end end end end) end) iain:Toggle("Auto DeathStep",_G.AutoDeathStep,function(value) _G.AutoDeathStep = value end) spawn(function() while wait() do wait() if _G.AutoDeathStep then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") _G.SelectWeapon = "Death Step" end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") _G.SelectWeapon = "Death Step" end if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 449 then _G.SelectWeapon = "Black Leg" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end end end end) iain:Toggle("Auto Sharkman Karate",_G.AutoSharkman,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoSharkman = value end end) spawn(function() pcall(function() while wait() do if _G.AutoSharkman then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate"), "keys") then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then topos(CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365)) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 400 then else Ms = "Tide Keeper [Lv. 1475] [Boss]" if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then OldCFrameShark = v.HumanoidRootPart.CFrame repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.Head.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameShark topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoSharkman == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") end end else topos(CFrame.new(-3570.18652, 123.328949, -11555.9072, 0.465199202, -1.3857326e-08, 0.885206044, 4.0332897e-09, 1, 1.35347511e-08, -0.885206044, -2.72606271e-09, 0.465199202)) wait(3) end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end end end end) end) iain:Toggle("Auto Electric Claw",_G.AutoElectricClaw,function(value) _G.AutoElectricClaw = value StopTween(_G.AutoElectricClaw) end) spawn(function() pcall(function() while wait() do if _G.AutoElectricClaw then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electric Claw") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") _G.SelectWeapon = "Electric Claw" end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") _G.SelectWeapon = "Electric Claw" end if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 399 then _G.SelectWeapon = "Electro" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end end if _G.AutoElectricClaw then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then if _G.AutoFarm == false then repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw","Start") wait(2) repeat task.wait() topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10 wait(1) repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") elseif _G.AutoFarm == true then _G.AutoFarm = false wait(1) repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw","Start") wait(2) repeat task.wait() topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10 wait(1) repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") _G.SelectWeapon = "Electric Claw" wait(.1) _G.AutoFarm = true end end end end end end) end) iain:Toggle("Auto Dragon Talon",_G.AutoDragonTalon,function(value) _G.AutoDragonTalon = value end) spawn(function() while wait() do if _G.AutoDragonTalon then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") _G.SelectWeapon = "Dragon Talon" end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") _G.SelectWeapon = "Dragon Talon" end if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 399 then _G.SelectWeapon = "Dragon Claw" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end end end end) -- Main:Seperator("Misc Mastery") iain:Seperator("Buddy Sword") iain:Toggle("Auto Buddy Sword",_G.AutoBudySword,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoBudySword = value StopTween(_G.AutoBudySword) end end) iain:Toggle("Auto Buddy Sword Hop",_G.AutoBudySwordHop,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoBudySwordHop = value end end) spawn(function() while wait() do if _G.AutoBudySword then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Queen [Lv. 2175] [Boss]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoBudySword or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen [Lv. 2175] [Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoBudySwordHop then Hop() end end end end) end end end) iain:Seperator("Law Sword") iain:Toggle("Auto Law Sword ", _G.AutoOderSword,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoOderSword = value StopTween( _G.AutoOderSword) end end) iain:Toggle("Auto Oder Sword Hop (New !)", _G.AutoOderSwordHop,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoOderSwordHop = value end end) spawn(function() while wait() do if _G.AutoOderSword then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Order [Lv. 1250] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Order [Lv. 1250] [Raid Boss]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoOderSword or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoOderSwordHop then Hop() end end end end) end end end) iain:Button("Buy Microchip law Boss",function() local args = { [1] = "BlackbeardReward", [2] = "Microchip", [3] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) iain:Button("Start Go To Raid Law Boss",function() if World2 then fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector) end end) iain:Seperator("Elite Hunter") local EliteProgress = iain:Label("") spawn(function() pcall(function() while wait() do EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress")) end end) end) iain:Toggle("Auto Elite Hunter",_G.AutoElitehunter,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoElitehunter = value game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") StopTween(_G.AutoElitehunter) end end) spawn(function() while wait() do if _G.AutoElitehunter and World3 then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then repeat wait() topos(CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188)) until not _G.AutoElitehunter or (Vector3.new(-5418.892578125, 313.74130249023, -2826.2260742188)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 if (Vector3.new(-5418.892578125, 313.74130249023, -2826.2260742188)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter") wait(0.5) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if string.find(QuestTitle,"Diablo") or string.find(QuestTitle,"Deandre") or string.find(QuestTitle,"Urban") then if game:GetService("Workspace").Enemies:FindFirstChild("Diablo [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Urban [Lv. 1750]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Diablo [Lv. 1750]" or v.Name == "Deandre [Lv. 1750]" or v.Name == "Urban [Lv. 1750]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.AutoElitehunter == false or v.Humanoid.Health <= 0 or not v.Parent end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoEliteHunterHop then Hop() else topos(CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188)) end end end end end end) end end end) iain:Toggle("Auto Elite Hunter Hop",_G.AutoEliteHunterHop,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoEliteHunterHop = value end end) iain:Seperator("Hallow Scythe") iain:Toggle("Auto Hallow Scythe",_G.AutoFarmBossHallow,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoFarmBossHallow = value StopTween(_G.AutoFarmBossHallow) end end) iain:Toggle("Auto Hallow Scythe Hop",_G.AutoFarmBossHallowHop,function(value) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else _G.AutoFarmBossHallowHop = value end end) spawn(function() while wait() do if _G.AutoFarmBossHallow then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if string.find(v.Name , "Soul Reaper") then repeat task.wait() EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670)) v.HumanoidRootPart.Transparency = 1 sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until v.Humanoid.Health <= 0 or _G.AutoFarmBossHallow == false end end elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then repeat topos(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 EquipWeapon("Hallow Essence") else if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoFarmBossHallowHop then Hop() end end end end) end end end) iain:Seperator("Dark Dagger") iain:Toggle("Auto Kill Admin Boss",_G.AutoDarkDagger,function(value) _G.AutoDarkDagger = value StopTween(_G.AutoDarkDagger) end) spawn(function() pcall(function() while wait() do if _G.AutoDarkDagger then if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 5000] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == ("rip_indra True Form [Lv. 5000] [Raid Boss]" or v.Name == "rip_indra [Lv. 5000] [Raid Boss]") and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then repeat task.wait() pcall(function() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670),workspace.CurrentCamera.CFrame) end) until _G.AutoDarkDagger == false or v.Humanoid.Health <= 0 end end else topos(CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781)) end end end end) end) iain:Toggle("Auto Kill Admin Boss Hop",_G.AutoDarkDagger_Hop,function(value) _G.AutoDarkDagger_Hop = value end) spawn(function() pcall(function() while wait() do if (_G.AutoDarkDagger_Hop and _G.AutoDarkDagger) and World3 and not game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") and not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") then Hop() end end end) end) iain:Seperator("Swan Glasses") iain:Toggle("Auto Swan Glasses",_G.AutoFarmSwanGlasses,function(value) _G.AutoFarmSwanGlasses = value StopTween(_G.AutoFarmSwanGlasses) end) spawn(function() pcall(function() while wait() do if _G.AutoFarmSwanGlasses then if game:GetService("Workspace").Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Don Swan [Lv. 1000] [Boss]" and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then repeat task.wait() pcall(function() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end) until _G.AutoFarmSwanGlasses == false or v.Humanoid.Health <= 0 end end else repeat task.wait() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(2284.912109375, 15.537666320801, 905.48291015625)) until (CFrame.new(2284.912109375, 15.537666320801, 905.48291015625).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 or _G.AutoFarmSwanGlasses == false end end end end) end) iain:Toggle("Auto Swan Glasses Hop",_G.AutoFarmSwanGlasses_Hop,function(value) _G.AutoFarmSwanGlasses_Hop = value end) spawn(function() pcall(function() while wait(.1) do if (_G.AutoFarmSwanGlasses and _G.AutoFarmSwanGlasses_Hop) and World2 and not game:GetService("ReplicatedStorage"):FindFirstChild("Don Swan [Lv. 1000] [Boss]") and not game:GetService("Workspace").Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then Hop() end end end) end) iain:Seperator("Bone") iain:Toggle("Auto Random Surprise",_G.Auto_Random_Bone,function(value) _G.Auto_Random_Bone = value end) spawn(function() pcall(function() while wait(.1) do if _G.Auto_Random_Bone then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1) end end end) end) iain:Button("Checking Bone", function() game.StarterGui:SetCore("SendNotification", { Title = "Checking Bone", Text = ("Your Bone : "..(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check"))) }) wait(1) end) Main:Seperator("Observation Haki") local ObservationRange = Main:Label("") spawn(function() while wait() do pcall(function() ObservationRange:Set("Observation Haki Level : "..math.floor(game:GetService("Players").LocalPlayer.VisionRadius.Value)) end) end end) Main:Toggle("Auto Farm Observation",_G.AutoObservation,function(value) _G.AutoObservation = value StopTween(_G.AutoObservation) end) spawn(function() while wait() do pcall(function() if _G.AutoObservation then repeat task.wait() if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then game:GetService('VirtualUser'):CaptureController() game:GetService('VirtualUser'):SetKeyDown('0x65') wait(2) game:GetService('VirtualUser'):SetKeyUp('0x65') end until game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") or not _G.AutoObservation end end) end end) Main:Toggle("Auto Farm Observation Hop",_G.AutoObservation_Hop,function(value) _G.AutoObservation_Hop = value end) _G.SendWeb = false _G.URL = "" Main:Seperator("Webhook") Main:Textbox("Webhook Link","Type You Link",function(t) _G.URL = t end) Main:Toggle("Send You Informations Every 60 Seconds",_G.SendWeb,function(value) _G.SendWeb = value end) Main:Button("Test The Webhook",function() local exploits = identifyexecutor() local text = "Level:"..game:GetService("Players").LocalPlayer.Data.Level.Value.." Beli:"..game:GetService("Players").LocalPlayer.Data.Beli.Value.." Fragments:"..game:GetService("Players").LocalPlayer.Data.Fragments.Value.." Points:"..game:GetService("Players").LocalPlayer.Data.Points.Value.." EXP:"..game:GetService("Players").LocalPlayer.Data.Exp.Value.."\nSpawnPoint:"..game:GetService("Players").LocalPlayer.Data.LastSpawnPoint.Value.."\n DevilFruit: "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value.."\n Bounty/Honor: "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value.."\n Points: "..game:GetService("Players").LocalPlayer.Data.Points.Value local url = _G.URL local data = { ["content"] = "", ["embeds"] = { { ["title"] = "New Information", ["description"] = "Username: " ..game.Players.LocalPlayer.Name.. " \n" ..text, ["type"] = "rich", ["color"] = tonumber(0x7269da), ["image"] = { ["url"] = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username=" .. tostring(game:GetService("Players").LocalPlayer.Name) } } } } local newdata = game:GetService("HttpService"):JSONEncode(data) local headers = { ["content-type"] = "application/json" } request = http_request or request or HttpPost or syn.request local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers} request(abcdef) end) spawn(function() while wait(60) do if _G.SendWeb then local exploits = identifyexecutor() local text = "Level:"..game:GetService("Players").LocalPlayer.Data.Level.Value.." Beli:"..game:GetService("Players").LocalPlayer.Data.Beli.Value.." Fragments:"..game:GetService("Players").LocalPlayer.Data.Fragments.Value.." Points:"..game:GetService("Players").LocalPlayer.Data.Points.Value.." EXP:"..game:GetService("Players").LocalPlayer.Data.Exp.Value.."\nSpawnPoint:"..game:GetService("Players").LocalPlayer.Data.LastSpawnPoint.Value.."\n DevilFruit: "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value.."\n Bounty/Honor: "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value.."\n Points: "..game:GetService("Players").LocalPlayer.Data.Points.Value local url = _G.URL local data = { ["content"] = "", ["embeds"] = { { ["title"] = "New Information", ["description"] = "Username: " ..game.Players.LocalPlayer.DisplayName.. " " ..text, ["type"] = "rich", ["color"] = tonumber(0x7269da), ["image"] = { ["url"] = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username=" .. tostring(game:GetService("Players").LocalPlayer.Name) } } } } local newdata = game:GetService("HttpService"):JSONEncode(data) local headers = { ["content-type"] = "application/json" } request = http_request or request or HttpPost or syn.request local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers} request(abcdef) end end end) spawn(function() pcall(function() while wait() do if _G.AutoObservation then if game:GetService("Players").LocalPlayer.VisionRadius.Value >= 3000 then game:GetService("StarterGui"):SetCore("SendNotification", { Icon = "rbxassetid://0"; Title = "Observation", Text = "You Have Max Points" }) wait(2) else if World2 then if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]") then if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]").HumanoidRootPart.CFrame * CFrame.new(3,0,0) until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") else repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+ wait(1) if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer) end until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") end else topos(CFrame.new(-5478.39209, 15.9775667, -5246.9126)) end elseif World1 then if game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]") then if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0) until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") else repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0) wait(1) if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer) end until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") end else topos(CFrame.new(5533.29785, 88.1079102, 4852.3916)) end elseif World3 then if game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]") then if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0) until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") else repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0) wait(1) if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer) end until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") end else topos(CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789)) end end end end end end) end) iain:Seperator("Saber") iain:Toggle("Auto Saber",_G.AutoSaber,function(value) _G.AutoSaber = value StopTween(_G.AutoSaber) end) iain:Toggle("Auto Saber Hop",_G.AutoSaber_Hop,function(value) _G.AutoSaber_Hop = value end) spawn(function() while wait() do if _G.AutoSaber then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert [Lv. 200] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Saber Expert [Lv. 200] [Boss]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then PosMonSaber = v.HumanoidRootPart.CFrame repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CFrame = PosMonSaber topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoSaber or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert [Lv. 200] [Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert [Lv. 200] [Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoSaber_Hop then Hop() end end end end) end end end) iain:Seperator("True Triple Katana (Legendary Swords)") iain:Toggle("Auto Buy Legendary Sword ",_G.Setting_table.Auto_Buy_Legendary_Sword,function(vu) _G.Setting_table.Auto_Buy_Legendary_Sword = vu Update_Setting(getgenv()['MyName']) end) iain:Toggle("Auto Buy Legendary Sword Hop",_G.Setting_table.Auto_Buy_Legendary_Sword_Hop,function(vu) _G.Setting_table.Auto_Buy_Legendary_Sword = vu _G.Setting_table.Auto_Buy_Legendary_Sword_Hop = vu Update_Setting(getgenv()['MyName']) if vu then wait(15) HopServer() wait(50) end end) spawn(function() while wait(.1) do pcall(function() if _G.Setting_table.Auto_Buy_Legendary_Sword or Triple_A then local args = { [1] = "LegendarySwordDealer", [2] = "2" } -- Triple_A game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) else wait(2) end end) end end) _G.Setting_table.Weapon = "True Triple Katana" Auto_Farm_Sword = true function Dis() if New_World then repeat wait(.2) Mix_Farm = true TP(CFrame.new(121.6969223022461, 18.738399505615234, 2850.1474609375)) until (Vector3.new(121.6969223022461, 18.738399505615234, 2850.1474609375)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2 wait(1) for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tostring(v2.ToolTip) == "Melee" then EquipWeapon(v2.Name) end end wait(1) for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tostring(v2.ToolTip) == "Sword" then local args = { [1] = "StoreItem", [2] = v2.Name } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end wait(1) Mix_Farm = nil elseif Three_World then repeat wait(.2) Mix_Farm = true TP(CFrame.new(-220.47975158691406, 5.787993431091309, 5324.3720703125)) until (Vector3.new(-220.47975158691406, 5.787993431091309, 5324.3720703125)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2 wait(1) for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tostring(v2.ToolTip) == "Melee" then EquipWeapon(v2.Name) end end wait(1) for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tostring(v2.ToolTip) == "Sword" then local args = { [1] = "StoreItem", [2] = v2.Name } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end wait(1) Mix_Farm = nil end end function Load(vu) if New_World then repeat wait(.2) Mix_Farm = true TP(CFrame.new(121.6969223022461, 18.738399505615234, 2850.1474609375)) until (Vector3.new(121.6969223022461, 18.738399505615234, 2850.1474609375)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2 wait(1) local args = { [1] = "LoadItem", [2] = tostring(vu) } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) wait(2) Mix_Farm = nil elseif Three_World then repeat wait(.2) Mix_Farm = true TP(CFrame.new(-220.47975158691406, 5.787993431091309, 5324.3720703125)) until (Vector3.new(-220.47975158691406, 5.787993431091309, 5324.3720703125)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2 wait(1) local args = { [1] = "LoadItem", [2] = tostring(vu) } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) wait(2) Mix_Farm = nil end end local I_W = game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInventoryWeapons") for i,x in pairs(I_W) do v = { Name = x["Name"] } if v.Name == "Shisui" then _G.Setting_table.Shisui = true end if v.Name == "Wando" then _G.Setting_table.Wando = true end if v.Name == "Saddi" then _G.Setting_table.Saddi = true end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v.Name == "Shisui" then _G.Setting_table.Shisui = true end if v.Name == "Wando" then _G.Setting_table.Wando = true end if v.Name == "Saddi" then _G.Setting_table.Saddi = true end end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v.Name == "Shisui" then _G.Setting_table.Shisui = true end if v.Name == "Wando" then _G.Setting_table.Wando = true end if v.Name == "Saddi" then _G.Setting_table.Saddi = true end end end spawn(function() while wait(.1) do pcall(function() if Triple_A then local args = { [1] = "LegendarySwordDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end) end end) spawn(function() while wait(.3) do pcall(function() if Triple_A then if game.Players.LocalPlayer.Backpack:FindFirstChild("True Triple Katana") or game.Players.LocalPlayer.Character:FindFirstChild("True Triple Katana") then _G.Setting_table.Weapon = "True Triple Katana" Auto_Farm_Sword = true elseif _G.Setting_table.Shisui_H and _G.Setting_table.Wando_H and _G.Setting_table.Saddi_H then local Beli = game:GetService("Players").LocalPlayer.Data.Beli.Value if Beli >= 3000000 then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("MysteriousMan","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("MysteriousMan","2") end) else Auto_Farm_Sword = true end elseif _G.Setting_table.Shisui and not _G.Setting_table.Shisui_H then if game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") or game.Players.LocalPlayer.Character:FindFirstChild("Shisui") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") and game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui").Level.Value >= 300 then _G.Setting_table.Weapon = "Shisui" _G.Setting_table.Shisui_H = true Update_Setting(getgenv()['MyName']) elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") and game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui").Level.Value < 300 then _G.Setting_table.Weapon = "Shisui" Auto_Farm_Sword = true end if game.Players.LocalPlayer.Character:FindFirstChild("Shisui") and game.Players.LocalPlayer.Character:FindFirstChild("Shisui").Level.Value >= 300 then _G.Setting_table.Weapon = "Shisui" _G.Setting_table.Shisui_H = true Update_Setting(getgenv()['MyName']) elseif game.Players.LocalPlayer.Character:FindFirstChild("Shisui") and game.Players.LocalPlayer.Character:FindFirstChild("Shisui").Level.Value < 300 then _G.Setting_table.Weapon = "Shisui" Auto_Farm_Sword = true end else wait(5) if game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") or game.Players.LocalPlayer.Character:FindFirstChild("Shisui") then else Dis() Load("Shisui") end end elseif _G.Setting_table.Wando and not _G.Setting_table.Wando_H then if game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") or game.Players.LocalPlayer.Character:FindFirstChild("Wando") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") and game.Players.LocalPlayer.Backpack:FindFirstChild("Wando").Level.Value >= 300 then _G.Setting_table.Weapon = "Wando" _G.Setting_table.Wando_H = true Update_Setting(getgenv()['MyName']) elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") and game.Players.LocalPlayer.Backpack:FindFirstChild("Wando").Level.Value < 300 then _G.Setting_table.Weapon = "Wando" Auto_Farm_Sword = true end if game.Players.LocalPlayer.Character:FindFirstChild("Wando") and game.Players.LocalPlayer.Character:FindFirstChild("Wando").Level.Value >= 300 then _G.Setting_table.Weapon = "Wando" _G.Setting_table.Wando_H = true Update_Setting(getgenv()['MyName']) elseif game.Players.LocalPlayer.Character:FindFirstChild("Wando") and game.Players.LocalPlayer.Character:FindFirstChild("Wando").Level.Value < 300 then _G.Setting_table.Weapon = "Wando" Auto_Farm_Sword = true end else wait(5) if game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") or game.Players.LocalPlayer.Character:FindFirstChild("Wando") then else Dis() Load("Wando") end end elseif _G.Setting_table.Saddi and not _G.Setting_table.Saddi_H then if game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") or game.Players.LocalPlayer.Character:FindFirstChild("Saddi") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") and game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi").Level.Value >= 300 then _G.Setting_table.Weapon = "Saddi" _G.Setting_table.Saddi_H = true Update_Setting(getgenv()['MyName']) elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") and game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi").Level.Value < 300 then _G.Setting_table.Weapon = "Saddi" Auto_Farm_Sword = true end if game.Players.LocalPlayer.Character:FindFirstChild("Saddi") and game.Players.LocalPlayer.Character:FindFirstChild("Saddi").Level.Value >= 300 then _G.Setting_table.Weapon = "Saddi" _G.Setting_table.Saddi_H = true Update_Setting(getgenv()['MyName']) elseif game.Players.LocalPlayer.Character:FindFirstChild("Saddi") and game.Players.LocalPlayer.Character:FindFirstChild("Saddi").Level.Value < 300 then _G.Setting_table.Weapon = "Saddi" Auto_Farm_Sword = true end else wait(5) if game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") or game.Players.LocalPlayer.Character:FindFirstChild("Saddi") then else Dis() Load("Saddi") end end elseif _G.Setting_table.Triple_Hop then local Beli = game:GetService("Players").LocalPlayer.Data.Beli.Value if Beli < 2000000 then Text("You need more money for this function") Auto_Farm_Sword = true wait(10) else Text("Looking for a sword") wait(10) HopServer() wait(50) end else Text("Waiting for the sword to be born") Auto_Farm_Sword = true wait(10) end end end) end end) iain:Toggle("Auto True Triple Katana",_G.Setting_table.Triple_A,function(vu) Auto_Farm_Sword = vu Triple_A = vu _G.Setting_table.Triple_A = vu Update_Setting(getgenv()['MyName']) end) iain:Toggle("Auto True Triple Katana Hop",_G.Setting_table.Triple_Hop,function(vu) Triple_A = vu Auto_Farm_Sword = vu _G.Setting_table.Triple_Hop = vu end) --[[ spawn(function() while wait() do if _G.AutoBuyLegendarySword then pcall(function() local args = { [1] = "LegendarySwordDealer", [2] = "1" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "LegendarySwordDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "LegendarySwordDealer", [2] = "3" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and World2 then wait(10) Hop() end end) end end end) ]] iain:Seperator("Haki Color") iain:Toggle("Auto Buy Haki Color",_G.AutoBuyEnchancementColour,function(value) _G.AutoBuyEnchancementColour = value end) iain:Toggle("Auto Haki Color Hop",_G.AutoBuyEnchancementColour_Hop,function(value) _G.AutoBuyEnchancementColour_Hop = value end) spawn(function() while wait() do if _G.AutoBuyEnchancementColour then local args = { [1] = "ColorsDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) if _G.AutoBuyEnchancementColour_Hop and _G.AutoBuyEnchancementColour and not World1 then wait(10) Hop() end end end end) iain:Seperator("Dark Coat (Premium Only)") --[[ iain:Toggle("Auto Dark Coat",_G.Setting_table.Auto_Dark_Coat,function(vu) if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then Text("Select Weapon First") else Auto_Dark_Coat = vu _G.Setting_table.Auto_Dark_Coat = vu Update_Setting(getgenv()['MyName']) StopTween(Auto_Dark_Coat) end end) iain:Toggle("Auto Dark Coat Hop",_G.Setting_table.Auto_Dark_Coat,function(vu) Auto_Dark_Coat = vu _G.Setting_table.Auto_Dark_Coat_Hop = vu Update_Setting(getgenv()['MyName']) StopTween(Auto_Dark_Coat) end) if _G.Setting_table.Chest_Lock == nil then _G.Setting_table.Chest_Lock = 50 end C_H_H = 0 local L_C = iain:Label("Chest : "..C_H_H.."/".._G.Setting_table.Chest_Lock) if _G.Setting_table.Auto_Dark_Coat then Auto_Dark_Coat = true end spawn(function() while wait(2) do pcall(function() if _G.Setting_table.Auto_Dark_Coat_Hop then if C_H_H >= _G.Setting_table.Chest_Lock and not H_F_T then HopServer() wait(50) end end end) end end) iain:Slider("Chest Lock",1,100,_G.Setting_table.Chest_Lock,function(vu) _G.Setting_table.Chest_Lock = vu Update_Setting(getgenv()['MyName']) end) ]] spawn(function() while wait(.5) do pcall(function() if Auto_Dark_Coat then if game.Workspace.Enemies:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") or game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") then H_F_T = true if game.Workspace.Enemies:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Darkbeard [Lv. 1000] [Raid Boss]" and v.Humanoid.Health > 0 then repeat wait(_G.Fast_Delay) EquipWeapon(_G.Setting_table.Weapon) TP(v.HumanoidRootPart.CFrame*CFrame.new(0,30,0)) AttackNoCD() until v.Humanoid.Health <= 0 or not v.Parent or not Auto_Dark_Coat H_F_T = nil if _G.Setting_table.Auto_Dark_Coat_Hop then HopServer() wait(50) end end end elseif game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") then TP(game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]").HumanoidRootPart.CFrame*CFrame.new(0,30,0)) end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") or game.Players.LocalPlayer.Character:FindFirstChild("Fist of Darkness") then H_F_T = true repeat wait(.5) EquipWeapon("Fist of Darkness") TP(CFrame.new(3778.0603, 15.0511189, -3499.95801, -0.0148028014, 1.28971422e-07, -0.999890447, 3.63752335e-08, 1, 1.28447041e-07, 0.999890447, -3.44698741e-08, -0.0148028014)) until game.Workspace.Enemies:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") or game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") or not Auto_Dark_Coat else H_F_T = nil _G.Chest_100 = nil _G.Chest_500 = nil _G.Chest_1000 = nil _G.Chest_1500 = nil _G.Chest_2000 = nil _G.Chest_2500 = nil _G.Chest_3500 = nil _G.Chest_4500 = nil _G.Chest_5500 = nil _G.Chest_6500 = nil _G.Chest_7500 = nil _G.Chest_9500 = nil _G.Chest_10500 = nil _G.Chest_12500 = nil _G.Chest_15500 = nil _G.Chest_17500 = nil Chest_100() Chest_500() Chest_1000() Chest_1500() Chest_2000() Chest_2500() Chest_3500() Chest_4500() Chest_5500() Chest_6500() Chest_7500() Chest_9500() Chest_10500() Chest_12500() Chest_15500() Chest_17500() if _G.Chest_100 ~= nil then repeat wait(.3) TP(_G.Chest_100.CFrame) until not _G.Chest_100.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_500 ~= nil then repeat wait(.3) TP(_G.Chest_500.CFrame) until not _G.Chest_500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_1000 ~= nil then repeat wait(.3) TP(_G.Chest_1000.CFrame) until not _G.Chest_1000.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_1500 ~= nil then repeat wait(.3) TP(_G.Chest_1500.CFrame) until not _G.Chest_1500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_2000 ~= nil then repeat wait(.3) TP(_G.Chest_2000.CFrame) until not _G.Chest_2000.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_2500 ~= nil then repeat wait(.3) TP(_G.Chest_2500.CFrame) until not _G.Chest_2500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_3500 ~= nil then repeat wait(.3) TP(_G.Chest_3500.CFrame) until not _G.Chest_3500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_4500 ~= nil then repeat wait(.3) TP(_G.Chest_4500.CFrame) until not _G.Chest_4500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_5500 ~= nil then repeat wait(.3) TP(_G.Chest_5500.CFrame) until not _G.Chest_5500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_6500 ~= nil then repeat wait(.3) TP(_G.Chest_6500.CFrame) until not _G.Chest_6500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_7500 ~= nil then repeat wait(.3) TP(_G.Chest_7500.CFrame) until not _G.Chest_7500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_9500 ~= nil then repeat wait(.3) TP(_G.Chest_9500.CFrame) until not _G.Chest_9500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_10500 ~= nil then repeat wait(.3) TP(_G.Chest_10500.CFrame) until not _G.Chest_10500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_12500 ~= nil then repeat wait(.3) TP(_G.Chest_12500.CFrame) until not _G.Chest_12500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_15500 ~= nil then repeat wait(.3) TP(_G.Chest_15500.CFrame) until not _G.Chest_15500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end elseif _G.Chest_17500 ~= nil then repeat wait(.3) TP(_G.Chest_17500.CFrame) until not _G.Chest_17500.Parent or not Auto_Dark_Coat if Auto_Dark_Coat then C_H_H = C_H_H + 1 L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock) end end end else wait(2) end end) end end) iain:Seperator("Others") iain:Toggle("Auto Musketeer Hat",_G.AutoMusketeerHat,function(value) _G.AutoMusketeerHat = value StopTween(_G.AutoMusketeerHat) end) spawn(function() pcall(function() while wait(.1) do if _G.AutoMusketeerHat then if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBandits == false then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Forest Pirate") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate [Lv. 1825]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Forest Pirate [Lv. 1825]" then repeat task.wait() pcall(function() EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) MusketeerHatMon = v.HumanoidRootPart.CFrame StartMagnetMusketeerhat = true end) until _G.AutoMusketeerHat == false or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false StartMagnetMusketeerhat = false end end else StartMagnetMusketeerhat = false topos(CFrame.new(-13206.452148438, 425.89199829102, -7964.5537109375)) end else topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125)) if (Vector3.new(-12443.8671875, 332.40396118164, -7675.4892578125) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","CitizenQuest",1) end end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBoss == false then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then OldCFrameElephant = v.HumanoidRootPart.CFrame repeat task.wait() pcall(function() EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = OldCFrameElephant game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end) until _G.AutoMusketeerHat == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(-13374.889648438, 421.27752685547, -8225.208984375)) end else topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125)) if (CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") end end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 2 then topos(CFrame.new(-12512.138671875, 340.39279174805, -9872.8203125)) end end end end) end) iain:Toggle("Auto Rainbow Haki",_G.Auto_Rainbow_Haki,function(value) _G.Auto_Rainbow_Haki = value StopTween(_G.Auto_Rainbow_Haki) end) spawn(function() pcall(function() while wait(.1) do if _G.Auto_Rainbow_Haki then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then topos(CFrame.new(-11892.0703125, 930.57672119141, -8760.1591796875)) if (Vector3.new(-11892.0703125, 930.57672119141, -8760.1591796875) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet") end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Stone") then if game:GetService("Workspace").Enemies:FindFirstChild("Stone [Lv. 1550] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Stone [Lv. 1550] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat task.wait() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = OldCFrameRainbow v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(-1086.11621, 38.8425903, 6768.71436, 0.0231462717, -0.592676699, 0.805107772, 2.03251839e-05, 0.805323839, 0.592835128, -0.999732077, -0.0137055516, 0.0186523199)) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Island Empress") then if game:GetService("Workspace").Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Island Empress [Lv. 1675] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat task.wait() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = OldCFrameRainbow v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(5713.98877, 601.922974, 202.751251, -0.101080291, -0, -0.994878292, -0, 1, -0, 0.994878292, 0, -0.101080291)) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Kilo Admiral") then if game:GetService("Workspace").Enemies:FindFirstChild("Kilo Admiral [Lv. 1750] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Kilo Admiral [Lv. 1750] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat task.wait() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameRainbow game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(2877.61743, 423.558685, -7207.31006, -0.989591599, -0, -0.143904909, -0, 1.00000012, -0, 0.143904924, 0, -0.989591479)) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat task.wait() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameRainbow game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(-13485.0283, 331.709259, -8012.4873, 0.714521289, 7.98849911e-08, 0.69961375, -1.02065748e-07, 1, -9.94383065e-09, -0.69961375, -6.43015241e-08, 0.714521289)) end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Beautiful Pirate") then if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Beautiful Pirate [Lv. 1950] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat task.wait() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameRainbow game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(5312.3598632813, 20.141201019287, -10.158538818359)) end else topos(CFrame.new(-11892.0703125, 930.57672119141, -8760.1591796875)) if (Vector3.new(-11892.0703125, 930.57672119141, -8760.1591796875) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet") end end end end end) end) iain:Toggle("Auto Observation Haki v2",_G.AutoObservationv2,function(value) _G.AutoObservationv2 = value StopTween(_G.AutoObservationv2) end) spawn(function() while wait() do pcall(function() if _G.AutoObservationv2 then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 3 then _G.AutoMusketeerHat = false if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Banana") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Apple") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pineapple") then repeat topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625)) wait() until not _G.AutoObservationv2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fruit Bowl") then repeat topos(CFrame.new(-10920.125, 624.20275878906, -10266.995117188)) wait() until not _G.AutoObservationv2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Start") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Buy") else for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == "Apple" or v.Name == "Banana" or v.Name == "Pineapple" then v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10) wait() firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,v.Handle,0) wait() end end end else _G.AutoMusketeerHat = true end end end) end end) iain:Toggle("Auto Rengoku",_G.AutoRengoku,function(value) _G.AutoRengoku = value StopTween(_G.AutoRengoku) end) spawn(function() pcall(function() while wait() do if _G.AutoRengoku then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hidden Key") then EquipWeapon("Hidden Key") topos(CFrame.new(6571.1201171875, 299.23028564453, -6967.841796875)) elseif game:GetService("Workspace").Enemies:FindFirstChild("Snow Lurker [Lv. 1375]") or game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior [Lv. 1350]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and v.Humanoid.Health > 0 then repeat task.wait() EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) RengokuMon = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) StartRengokuMagnet = true until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or _G.AutoRengoku == false or not v.Parent or v.Humanoid.Health <= 0 StartRengokuMagnet = false end end else StartRengokuMagnet = false topos(CFrame.new(5439.716796875, 84.420944213867, -6715.1635742188)) end end end end) end) spawn(function() pcall(function() while wait() do if _G.AutoEctoplasm then if game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand [Lv. 1250]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer [Lv. 1275]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward [Lv. 1300]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer [Lv. 1325]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if "Ship Deckhand [Lv. 1250]" or "Ship Engineer [Lv. 1275]" or "Ship Steward [Lv. 1300]" or "Ship Officer [Lv. 1325]" then repeat task.wait() EquipWeapon(_G.SelectWeapon) AutoHaki() if "Ship Deckhand [Lv. 1250]" or "Ship Engineer [Lv. 1275]" or "Ship Steward [Lv. 1300]" or "Ship Officer [Lv. 1325]" then v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) EctoplasmMon = v.HumanoidRootPart.CFrame StartEctoplasmMagnet = true else StartEctoplasmMagnet = false topos(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625)) end until _G.AutoEctoplasm == false or v.Humanoid.Health <= 0 end end else StartEctoplasmMagnet = false local Distance = (Vector3.new(911.35827636719, 125.95812988281, 33159.5390625) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance > 18000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end topos(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625)) end end end end) end) iain:Toggle("Auto Yama",_G.AutoYama,function(value) _G.AutoYama = value StopTween(_G.AutoYama) end) spawn(function() while wait() do if _G.AutoYama then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress") >= 30 then repeat wait(.1) fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector) until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not _G.AutoYama end end end end) iain:Toggle("Auto Evo Race (V2)",_G.Auto_EvoRace,function(value) _G.Auto_EvoRace = value StopTween(_G.Auto_EvoRace) end) spawn(function() pcall(function() while wait(.1) do if _G.Auto_EvoRace then if not game:GetService("Players").LocalPlayer.Data.Race:FindFirstChild("Evolved") then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 0 then topos(CFrame.new(-2779.83521, 72.9661407, -3574.02002, -0.730484903, 6.39014104e-08, -0.68292886, 3.59963224e-08, 1, 5.50667032e-08, 0.68292886, 1.56424669e-08, -0.730484903)) if (Vector3.new(-2779.83521, 72.9661407, -3574.02002) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then wait(1.3) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","2") end elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 1 then pcall(function() if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 1") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 1") then topos(game:GetService("Workspace").Flower1.CFrame) elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 2") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 2") then topos(game:GetService("Workspace").Flower2.CFrame) elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 3") then if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Swan Pirate [Lv. 775]" then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) PosMonEvo = v.HumanoidRootPart.CFrame StartEvoMagnet = true until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") or not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_EvoRace == false StartEvoMagnet = false end end else StartEvoMagnet = false topos(CFrame.new(-5685.9233398438, 48.480125427246, -853.23724365234)) end end end) elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 2 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","3") end end end end end) end) iain:Toggle("Auto Bartlio Quest",_G.AutoBartilo,function(value) _G.AutoBartilo = value end) spawn(function() pcall(function() while wait(.1) do if _G.AutoBartilo then if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 0 then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Swan Pirates") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then Ms = "Swan Pirate [Lv. 775]" for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then pcall(function() repeat task.wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) PosMonBarto = v.HumanoidRootPart.CFrame game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) AutoBartiloBring = true until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false AutoBartiloBring = false end) end end else repeat topos(CFrame.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)).Magnitude <= 10 end else repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","BartiloQuest",1) end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Jeremy [Lv. 850] [Boss]") then Ms = "Jeremy [Lv. 850] [Boss]" for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then OldCFrameBartlio = v.HumanoidRootPart.CFrame repeat task.wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameBartlio topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false end end elseif game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy [Lv. 850] [Boss]") then repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") wait(1) repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 wait(2) else repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 2 then repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10 end end end end) end) iain:Toggle("Auto Holy Torch",_G.AutoHolyTorch,function(value) _G.AutoHolyTorch = value StopTween(_G.AutoHolyTorch) end) spawn(function() while wait() do if _G.AutoHolyTorch then pcall(function() wait(1) TP(CFrame.new(-10752, 417, -9366)) wait(1) TP(CFrame.new(-11672, 334, -9474)) wait(1) TP(CFrame.new(-12132, 521, -10655)) wait(1) TP(CFrame.new(-13336, 486, -6985)) wait(1) TP(CFrame.new(-13489, 332, -7925)) end) end end end) spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoEctoplasm and StartEctoplasmMagnet then if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = EctoplasmMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoRengoku and StartRengokuMagnet then if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = RengokuMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoMusketeerHat and StartMagnetMusketeerhat then if v.Name == "Forest Pirate [Lv. 1825]" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = MusketeerHatMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_EvoRace and StartEvoMagnet then if v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonEvo if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoBartilo and AutoBartiloBring then if v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBarto if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then if v.Name == "Monkey [Lv. 14]" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff [Lv. 800]" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.AutoFarmGunMastery and StartMasteryGunMagnet then if v.Name == "Monkey [Lv. 14]" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff [Lv. 800]" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.Auto_Bone and StartMagnetBoneMon then if (v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmCandy and StartCandyMagnet then if (v.Name == "Ice Cream Chef [Lv. 2125]" or v.Name == "Ice Cream Commander [Lv. 2150]") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = CandyMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoDoughtBoss and MagnetDought then if (v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoCandy and StartMagnetCandy then if (v.HumanoidRootPart.Position - PosMonCandy.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonCandy if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end end end) end end) Ss:Toggle("Melee",false,function(Value) melee = Value end) Ss:Toggle("Defense",false,function(value) defense = value end) Ss:Toggle("Sword",false,function(value) sword = value end) Ss:Toggle("Gun",false,function(value) gun = value end) Ss:Toggle("Devil Fruit",false,function(value) demonfruit = value end) PointStats = 1 Ss:Slider("Point",1,100,PointStats,nil,function(value) PointStats = value end) spawn(function() while wait() do if game.Players.localPlayer.Data.Points.Value >= PointStats then if melee then local args = { [1] = "AddPoint", [2] = "Melee", [3] = PointStats } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if defense then local args = { [1] = "AddPoint", [2] = "Defense", [3] = PointStats } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if sword then local args = { [1] = "AddPoint", [2] = "Sword", [3] = PointStats } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if gun then local args = { [1] = "AddPoint", [2] = "Gun", [3] = PointStats } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if demonfruit then local args = { [1] = "AddPoint", [2] = "Demon Fruit", [3] = PointStats } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end end) Ss:Seperator("Fake Mode") Ss:Textbox("Fake Level",true,function(value) game:GetService("Players").LocalPlayer.Data.Level.Value = value end) Ss:Textbox("Fake Exp",true,function(value) game:GetService("Players").LocalPlayer.Data.Exp.Value = value end) Ss:Textbox("Fake Beli",true,function(value) game:GetService("Players").LocalPlayer.Data.Beli.Value = value end) Ss:Textbox("Fake Points",true,function(value) game:GetService("Players").LocalPlayer.Data.Points.Value = value end) Ss:Textbox("Fake Bounty",true,function(value) game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value = value end) local plyserv = P:Label("Players") spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Players"):GetPlayers()) do if i == 12 then plyserv:Set("Players :".." "..i.." ".."/".." ".."12".." ".."(Max)") elseif i == 1 then plyserv:Set("Player :".." "..i.." ".."/".." ".."12") else plyserv:Set("Players :".." "..i.." ".."/".." ".."12") end end end) end end) Playerslist = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(Playerslist,v.Name) end local SelectedPly = P:Dropdown("Select Players",Playerslist,function(value) _G.SelectPly = value end) P:Button("Refresh Player",function() Playerslist = {} SelectedPly:Clear() for i,v in pairs(game:GetService("Players"):GetChildren()) do SelectedPly:Add(v.Name) end end) P:Toggle("Spectate Player",false,function(value) SpectatePlys = value local plr1 = game:GetService("Players").LocalPlayer.Character.Humanoid local plr2 = game:GetService("Players"):FindFirstChild(_G.SelectPly) repeat wait(.1) game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players"):FindFirstChild(_G.SelectPly).Character.Humanoid until SpectatePlys == false game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid end) P:Toggle("Teleport",false,function(value) _G.TeleportPly = value pcall(function() if _G.TeleportPly then repeat topos(game:GetService("Players")[_G.SelectPly].Character.HumanoidRootPart.CFrame) wait() until _G.TeleportPly == false end StopTween(_G.TeleportPly) end) end) P:Toggle("Auto Farm Player",false,function(value) _G.Auto_Kill_Ply = value StopTween(_G.Auto_Kill_Ply) end) spawn(function() while wait() do if _G.Auto_Kill_Ply then pcall(function() if _G.SelectPly ~= nil then if game.Players:FindFirstChild(_G.SelectPly) then if game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health > 0 then repeat task.wait() EquipWeapon(_G.SelectWeapon) AutoHaki() game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CanCollide = false topos(game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CFrame * CFrame.new(0,35,0)) spawn(function() pcall(function() if _G.SelectWeapon == SelectWeaponGun then local args = { [1] = game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.Position, [2] = game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) else game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) end end) end) until game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health <= 0 or not game.Players:FindFirstChild(_G.SelectPly) or not _G.Auto_Kill_Ply end end end end) end end end) P:Seperator("Quest Player") P:Button("Auto Quest Player",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter") end) P:Seperator("Aimbot") spawn(function() while wait() do pcall(function() local MaxDistance = math.huge for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name ~= game:GetService("Players").LocalPlayer.Name then local Distance = v:DistanceFromCharacter(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) if Distance < MaxDistance then MaxDistance = Distance PlayerSelectAimbot = v.Name end end end end) end end) P:Toggle("Aimbot Gun",false,function(value) _G.Aimbot_Gun = value end) spawn(function() while task.wait() do if _G.Aimbot_Gun and game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectWeaponGun) then pcall(function() game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].Cooldown.Value = 0 local args = { [1] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart.Position, [2] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end) end end end) P:Toggle("Aimbot Skill",false,function(value) _G.Aimbot_Skill = value end) spawn(function() pcall(function() while task.wait() do if _G.Aimbot_Skill and PlayerSelectAimbot ~= nil and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") and game.Players.LocalPlayer.Character[game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name]:FindFirstChild("MousePos") then local args = { [1] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart.Position } game:GetService("Players").LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name).RemoteEvent:FireServer(unpack(args)) end end end) end) P:Seperator("PvP") P:Toggle("Enabled PvP",false,function(value) _G.EnabledPvP = value end) spawn(function() pcall(function() while wait(.1) do if _G.EnabledPvP then if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp") end end end end) end) P:Toggle("Safe Mode",false,function(value) _G.Safe_Mode = value StopTween(_G.Safe_Mode) end) spawn(function() pcall(function() while wait() do if _G.Safe_Mode then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame end end end) end) P:Button("Respawn",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates") wait() end) P:Seperator("Bounty") local Current = P:Label("Current Bounties :") local Bounty = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value) local sub = string.sub local len = string.len spawn(function() while wait() do pcall(function() if len(Bounty) == 4 then Bounty1 = sub(Bounty,1,1).."."..sub(Bounty,2,3).."K" elseif len(Bounty) == 5 then Bounty1 = sub(Bounty,1,2).."."..sub(Bounty,3,4).."K" elseif len(Bounty) == 6 then Bounty1 = sub(Bounty,1,3).."."..sub(Bounty,4,5).."K" elseif len(Bounty) == 7 then Bounty1 = sub(Bounty,1,1).."."..sub(Bounty,2,3).."M" elseif len(Bounty) == 8 then Bounty1 = sub(Bounty,1,2).."."..sub(Bounty,3,4).."M" elseif len(Bounty) <= 3 then Bounty1 = Bounty end if tonumber(Bounty) == 25000000 then Current:Set("Current Bounties : "..Bounty1.." [ Max ]") elseif tonumber(Bounty) < 25000000 then Current:Set("Current Bounties : "..Bounty1) end end) end end) local Earn = P:Label("Earned") local OldBounty = game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value local Bounty = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value) local Earned = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value - OldBounty) local sub = string.sub local len = string.len spawn(function() while wait() do pcall(function() if len(Earned) == 4 then Earned1 = sub(Earned,1,1).."."..sub(Earned,2,3).."K" elseif len(Earned) == 5 then Earned1 = sub(Earned,1,2).."."..sub(Earned,3,4).."K" elseif len(Earned) == 6 then Earned1 = sub(Earned,1,3).."."..sub(Earned,4,5).."K" elseif len(Earned) == 7 then Earned1 = sub(Earned,1,1).."."..sub(Earned,2,3).."M" elseif len(Earned) == 8 then Earned1 = sub(Earned,1,2).."."..sub(Earned,3,4).."M" elseif len(Earned) <= 3 then Earned1 = Earned end Earn:Set("Earned : "..tonumber(Earned1)) end) end end) P:Toggle("Auto Farm Bounty",_G.AutoFarmBounty,function(value) _G.AutoFarmBounty = value StopTween(_G.AutoFarmBounty) end) spawn(function() while wait() do pcall(function() if _G.AutoFarmBounty then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if v:IsA("Shirt") then v:Destroy() end if v:IsA("Pants") then v:Destroy() end if v:IsA("Accessory") then v:Destroy() end end end end) end end) spawn(function() pcall(function() if _G.AutoFarmBounty then while wait() do if game.Players.LocalPlayer.Character.Humanoid.Health > 0 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") end end end end) end) spawn(function() while wait() do pcall(function() if _G.AutoFarmBounty then if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end end) end end) spawn(function() while task.wait() do pcall(function() if _G.AutoFarmBounty then game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].Cooldown.Value = 0 spawn(function() game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false game.Players.LocalPlayer.Character.Animate.Disabled = true end) end end) end end) CastlePostoMansion = CFrame.new(-5084.8447265625, 316.48101806641, -3145.3752441406) MansiontoCastlePos = CFrame.new(-12464.596679688, 376.30590820312, -7567.2626953125) Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -3168.3134765625) HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -282.61154174805) spawn(function() while wait() do pcall(function() if _G.AutoFarmBounty then for i,v in pairs(game:GetService("Workspace").Characters:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then if v:WaitForChild("Humanoid").Health > 0 and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude <= 17000 then plyselecthunthelpold = v.Humanoid.Health repeat task.wait() EquipWeapon(SelectWeaponGun) NameTarget = v.Name if tostring(game.Players.LocalPlayer.Team) == "Pirates" then topos(v.HumanoidRootPart.CFrame * CFrame.new(0,60,-20)) elseif tostring(game.Players.LocalPlayer.Team) == "Marines" then if game.Players[NameTarget].Team ~= game.Players.LocalPlayer.Team then topos(v.HumanoidRootPart.CFrame * CFrame.new(0,60,-20)) end end spawn(function() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 150 then StartCheckTarget = true end end) v.HumanoidRootPart.CanCollide = false spawn(function() pcall(function() local args = { [1] = v.HumanoidRootPart.Position, [2] = v.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) end) end) TargetSelectHunt = v.Humanoid until _G.AutoFarmBounty == false or v.Humanoid.Health == 0 or not v:FindFirstChild("HumanoidRootPart") or not v:FindFirstChild("Humanoid") or not v.Parent or NextplySelect == true NextplySelect = false StartCheckTarget = false end end end end end) end end) spawn(function() pcall(function() while task.wait() do if _G.AutoFarmBounty then game:GetService("Players").LocalPlayer.PlayerGui.Main.InCombat.Visible = false game:GetService("Players").LocalPlayer.PlayerGui.Main.SafeZone.Visible = false end end end) end) spawn(function() pcall(function() while wait() do if _G.AutoFarmBounty then if TargetSelectHunt ~= nil then if StartCheckTarget then wait(6.5) if TargetSelectHunt.Health == TargetSelectHunt.MaxHealth or TargetSelectHunt.Health >= plyselecthunthelpold then NextplySelect = true TargetSelectHunt = nil end end end end end end) end) spawn(function() pcall(function() while wait(.1) do if _G.AutoFarmBounty then if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp") end end end end) end) P:Toggle("Auto Farm Bounty Hop",_G.AutoFarmBounty_Hop,function(value) _G.AutoFarmBounty_Hop = value end) spawn(function() while wait() do if _G.AutoFarmBounty then if _G.AutoFarmBounty_Hop then pcall(function() wait(120) Hop() end) end end end end) P:Seperator("Bounty") P:Button("Next Player",function() NextplySelect = true wait(.1) NextplySelect = false end) P:Slider("Lock Bounty",1,25000000,750000,function(value) _G.BountyLock = value end) P:Toggle("Start Bounty Lock",false,function(value) _G.StartBountyLock = value end) spawn(function() while wait() do if _G.StartBountyLock then pcall(function() if game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value >= _G.BountyLock then game:GetService("Players").LocalPlayer:Kick("Successfully! Bounty Farm") end end) end end end) T:Seperator("World") T:Button("Teleport To Old World",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain") end) T:Button("Teleport To Second Sea",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end) T:Button("Teleport To Third Sea",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") end) T:Button("Teleport to Seabeast",function() for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") then topos(v.HumanoidRootPart.CFrame*CFrame.new(0,100,0)) end end end) T:Seperator("Island") if World1 then T:Dropdown("Select Island",{ "WindMill", "Marine", "Middle Town", "Jungle", "Pirate Village", "Desert", "Snow Island", "MarineFord", "Colosseum", "Sky Island 1", "Sky Island 2", "Sky Island 3", "Prison", "Magma Village", "Under Water Island", "Fountain City", "Shank Room", "Mob Island" },function(value) _G.SelectIsland = value end) end if World2 then T:Dropdown("Select Island",{ "The Cafe", "Frist Spot", "Dark Area", "Flamingo Mansion", "Flamingo Room", "Green Zone", "Factory", "Colossuim", "Zombie Island", "Two Snow Mountain", "Punk Hazard", "Cursed Ship", "Ice Castle", "Forgotten Island", "Ussop Island", "Mini Sky Island" },function(value) _G.SelectIsland = value end) end if World3 then T:Dropdown("Select Island",{ "Mansion", "Port Town", "Great Tree", "Castle On The Sea", "MiniSky", "Hydra Island", "Floating Turtle", "Haunted Castle", "Ice Cream Island", "Peanut Island", "Cake Island", "Chocolate Island" },function(value) _G.SelectIsland = value end) end T:Toggle("Teleport",false,function(value) _G.TeleportIsland = value if _G.TeleportIsland == true then repeat wait() if _G.SelectIsland == "WindMill" then topos(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594)) elseif _G.SelectIsland == "Marine" then topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156)) elseif _G.SelectIsland == "Middle Town" then topos(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)) elseif _G.SelectIsland == "Jungle" then topos(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754)) elseif _G.SelectIsland == "Pirate Village" then topos(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969)) elseif _G.SelectIsland == "Desert" then topos(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688)) elseif _G.SelectIsland == "Snow Island" then topos(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469)) elseif _G.SelectIsland == "MarineFord" then topos(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313)) elseif _G.SelectIsland == "Colosseum" then topos( CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969)) elseif _G.SelectIsland == "Sky Island 1" then topos(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063)) elseif _G.SelectIsland == "Sky Island 2" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688)) elseif _G.SelectIsland == "Sky Island 3" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) elseif _G.SelectIsland == "Prison" then topos( CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656)) elseif _G.SelectIsland == "Magma Village" then topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875)) elseif _G.SelectIsland == "Under Water Island" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) elseif _G.SelectIsland == "Fountain City" then topos(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813)) elseif _G.SelectIsland == "Shank Room" then topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478)) elseif _G.SelectIsland == "Mob Island" then topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268)) elseif _G.SelectIsland == "The Cafe" then topos(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828)) elseif _G.SelectIsland == "Frist Spot" then topos(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375)) elseif _G.SelectIsland == "Dark Area" then topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375)) elseif _G.SelectIsland == "Flamingo Mansion" then topos(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234)) elseif _G.SelectIsland == "Flamingo Room" then topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688)) elseif _G.SelectIsland == "Green Zone" then topos( CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344)) elseif _G.SelectIsland == "Factory" then topos(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617)) elseif _G.SelectIsland == "Colossuim" then topos( CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641)) elseif _G.SelectIsland == "Zombie Island" then topos(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094)) elseif _G.SelectIsland == "Two Snow Mountain" then topos(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938)) elseif _G.SelectIsland == "Punk Hazard" then topos(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125)) elseif _G.SelectIsland == "Cursed Ship" then topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875)) elseif _G.SelectIsland == "Ice Castle" then topos(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188)) elseif _G.SelectIsland == "Forgotten Island" then topos(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875)) elseif _G.SelectIsland == "Ussop Island" then topos(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781)) elseif _G.SelectIsland == "Mini Sky Island" then topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375)) elseif _G.SelectIsland == "Great Tree" then topos(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625)) elseif _G.SelectIsland == "Castle On The Sea" then topos(CFrame.new(-5074.45556640625, 314.5155334472656, -2991.054443359375)) elseif _G.SelectIsland == "MiniSky" then topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125)) elseif _G.SelectIsland == "Port Town" then topos(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375)) elseif _G.SelectIsland == "Hydra Island" then topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625)) elseif _G.SelectIsland == "Floating Turtle" then topos(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625)) elseif _G.SelectIsland == "Mansion" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375)) elseif _G.SelectIsland == "Haunted Castle" then topos(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)) elseif _G.SelectIsland == "Ice Cream Island" then topos(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625)) elseif _G.SelectIsland == "Peanut Island" then topos(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375)) elseif _G.SelectIsland == "Cake Island" then topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375)) elseif _G.SelectIsland == "Chocolate Island" then topos(CFrame.new(290.2434387207031, 28.333648681640625, -12708.8173828125)) end until not _G.TeleportIsland end StopTween(_G.TeleportIsland) end) local TimeRaid = R:Label("Wait For Dungeon") spawn(function() pcall(function() while wait() do if game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Visible == true then TimeRaid:Set(game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Text) else TimeRaid:Set("Wait For Dungeon") end end end) end) R:Toggle("Auto Farm Dungeon",_G.Auto_Dungeon,function(value) _G.Auto_Dungeon = value StopTween(_G.Auto_Dungeon) end) spawn(function() pcall(function() while wait() do if _G.Auto_Dungeon then if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then pcall(function() repeat wait() sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) v.Humanoid.Health = 0 v.HumanoidRootPart.CanCollide = false until not _G.Auto_Dungeon or not v.Parent or v.Humanoid.Health <= 0 end) end end end end end end) end) spawn(function() pcall(function() while wait() do if _G.Auto_Dungeon then if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,25,0)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,25,0)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,25,0)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,25,0)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,25,0)) end end end end end) end) R:Toggle("Auto Awakener",_G.Auto_Awakener,function(value) _G.Auto_Awakener = value end) spawn(function() pcall(function() while wait(.1) do if _G.Auto_Awakener then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Check") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken") end end end) end) R:Toggle("Kill Aura",nil,function(value) Killaura = value end) spawn(function() while wait() do if Killaura or _G.AutoRaid or RaidSuperhuman then for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then pcall(function() repeat wait(.1) sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) v.Humanoid.Health = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.Transparency = 0.8 until not Killaura or not _G.AutoRaid or not RaidSuperhuman or not v.Parent or v.Humanoid.Health <= 0 end) end end end end end) R:Dropdown("Select Chips",{"Flame","Ice","Quake","Light","Dark","String","Rumble","Magma","Human: Buddha","Sand","Bird: Phoenix","Dough"},function(value) _G.SelectChip = value end) R:Toggle("Auto Select Dungeon",_G.AutoSelectDungeon,function(value) _G.AutoSelectDungeon = value end) spawn(function() while wait() do if _G.AutoSelectDungeon then pcall(function() if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame-Flame") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame-Flame") then _G.SelectChip = "Flame" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice-Ice") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice-Ice") then _G.SelectChip = "Ice" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake-Quake") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake-Quake") then _G.SelectChip = "Quake" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light-Light") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light-Light") then _G.SelectChip = "Light" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark-Dark") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark-Dark") then _G.SelectChip = "Dark" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("String-String") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("String-String") then _G.SelectChip = "String" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble-Rumble") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble-Rumble") then _G.SelectChip = "Rumble" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma-Magma") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma-Magma") then _G.SelectChip = "Magma" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha Fruit") then _G.SelectChip = "Human: Buddha" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand-Sand") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand-Sand") then _G.SelectChip = "Sand" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird-Bird: Phoenix") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-Bird: Phoenix") then _G.SelectChip = "Bird: Phoenix" elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough-Dough") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-Bird: Phoenix") then _G.SelectChip = "Dough" else _G.SelectChip = "Flame" end end) end end end) R:Toggle("Auto Buy Chip",_G.AutoBuyChip,function(value) _G.AutoBuyChip = value end) spawn(function() pcall(function() while wait() do if _G.AutoBuyChip then if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc", "Select", _G.SelectChip) end end end end end) end) R:Button("Buy Chip Select",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select",_G.SelectChip) end) R:Toggle("Auto Start Go To Dungeon",_G.Auto_StartRaid,function(value) _G.Auto_StartRaid = value end) spawn(function() while wait(.1) do pcall(function() if _G.Auto_StartRaid then if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then if World2 then fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector) elseif World3 then fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector) end end end end end) end end) R:Button("Start Go To Dungeon",function() if World2 then fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector) elseif World3 then fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector) end end) R:Button("Next Island",function() pcall(function() if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,70,100)) end end) end) if World2 then R:Button("Teleport to Lab",function() TP(CFrame.new(-6438.73535, 250.645355, -4501.50684)) end) elseif World3 then R:Button("Teleport to Lab",function() TP(CFrame.new(-5017.40869, 314.844055, -2823.0127, -0.925743818, 4.48217499e-08, -0.378151238, 4.55503146e-09, 1, 1.07377559e-07, 0.378151238, 9.7681621e-08, -0.925743818)) end) end if World2 then R:Button("Awakening Room",function() TP(CFrame.new(266.227783, 1.39509034, 1857.00732)) end) elseif World3 then R:Button("Awakening Room",function() TP(CFrame.new(-11571.440429688, 49.172668457031, -7574.7368164062)) end) end S:Seperator("Abilities") S:Button("Buy Geppo",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo") end) S:Button("Buy Buso Haki",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso") end) S:Button("Buy Soru",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru") end) S:Button("Buy Observation(Ken) Haki",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy") end) S:Seperator("Fighting Style") S:Button("Buy Black Leg",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end) S:Button("Buy Electro",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end) S:Button("Buy Fishman Karate",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end) S:Button("Buy Dragon Claw",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end) S:Button("Buy Superhuman",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end) S:Button("Buy Death Step",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end) S:Button("Buy Sharkman Karate",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end) S:Button("Buy Electric Claw",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") end) S:Button("Buy Dragon Talon",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") end) -----Shop---------------- S:Seperator("Accessory") S:Button("Tomoe Ring",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Tomoe Ring") end) S:Button("Black Cape",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Black Cape") end) S:Button("Swordsman Hat",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Swordsman Hat") end) S:Seperator("Sword") S:Button("Cutlass",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass") end) S:Button("Katana",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana") end) S:Button("Iron Mace",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace") end) S:Button("Duel Katana",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana") end) S:Button("Triple Katana", function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana") end) S:Button("Pipe",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe") end) S:Button("Dual Headed Blade",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade") end) S:Button("Bisento",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento") end) S:Button("Soul Cane",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane") end) S:Seperator("Gun") S:Button("Slingshot",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot") end) S:Button("Musket",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket") end) S:Button("Flintlock",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock") end) S:Button("Refined Flintlock",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Flintlock") end) S:Button("Cannon",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon") end) S:Button("Kabucha",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2") end) D:Seperator("Sniper") FruitList = { "Bomb-Bomb", "Spike-Spike", "Chop-Chop", "Spring-Spring", "Kilo-Kilo", "Spin-Spin", "Bird: Falcon", "Smoke-Smoke", "Flame-Flame", "Ice-Ice", "Sand-Sand", "Dark-Dark", "Revive-Revive", "Diamond-Diamond", "Light-Light", "Love-Love", "Rubber-Rubber", "Barrier-Barrier", "Magma-Magma", "Door-Door", "Quake-Quake", "Human-Human: Buddha", "String-String", "Bird-Bird: Phoenix", "Rumble-Rumble", "Paw-Paw", "Gravity-Gravity", "Dough-Dough", "Venom-Venom", "Shadow-Shadow", "Control-Control", "Soul-Soul", "Dragon-Dragon", "Leopard-Leopard" } _G.SelectFruit = "" D:Dropdown("Select Fruits Sniper",FruitList,function(value) _G.SelectFruit = value end) D:Toggle("Auto Buy Fruit Sniper",_G.AutoBuyFruitSniper,function(value) _G.AutoBuyFruitSniper = value end) D:Seperator("Others") D:Dropdown("Select Fruits Eat",FruitList,function(value) _G.SelectFruitEat = value end) D:Toggle("Auto Eat Fruit",_G.AutoEatFruit,function(value) _G.AutoEatFruit = value end) spawn(function() pcall(function() while wait(.1) do if _G.AutoEatFruit then game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer() end end end) end) D:Toggle("Auto Eat Fruit Hop",_G.AutoEatFruitHop,function(value) _G.AutoEatFruitHop = value end) spawn(function() pcall(function() while wait(.1) do wait(10) if _G.AutoEatFruitHop and _G.SelectFruitEat ~= nil then if not game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat) or not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(_G.SelectFruitEat) then Hop() else game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer() end end end end) end) spawn(function() pcall(function() while wait(.1) do if _G.AutoBuyFruitSniper then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PurchaseRawFruit",_G.SelectFruit) end end end) end) D:Toggle("Auto Random Fruit",_G.Random_Auto,function(value) _G.Random_Auto = value end) spawn(function() pcall(function() while wait(.1) do if _G.Random_Auto then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy") end end end) end) D:Button("Random Fruit",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy") end) D:Button("Open Devil Shop",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits") game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true end) D:Toggle("Auto Drop Fruit",_G.DropFruit,function(value) _G.DropFruit = value end) D:Toggle("Take a random fruit from the inventory",_G.Setting_table.Get_Fruit,function(value) _G.Setting_table.Get_Fruit = vu Update_Setting(getgenv()['MyName']) end) spawn(function() while wait(.5) do pcall(function() if _G.Setting_table.Get_Fruit then if Inventory_Fruit then Inventory_Fruit = nil end fruit = game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryFruits") for i,v in pairs(fruit) do if v["Price"] < 10000000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadFruit",v["Name"]) end end else wait(2) end end) end end) spawn(function() while wait() do if _G.DropFruit then pcall(function() for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if string.find(v.Name, "Fruit") then EquipWeapon(v.Name) wait(.1) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false end EquipWeapon(v.Name) game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop") end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if string.find(v.Name, "Fruit") then EquipWeapon(v.Name) wait(.1) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false end EquipWeapon(v.Name) game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop") end end end) end end end) D:Toggle("Auto Store Fruit",_G.AutoStoreFruit,function(value) _G.AutoStoreFruit = value end) spawn(function() pcall(function() while wait(.1) do if _G.AutoStoreFruit then for i,v in pairs(FruitList) do game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit",v) end end end end) end) D:Toggle("Grab Fruit",_G.BringFruit,function(value) _G.BringFruit = value pcall(function() while _G.BringFruit do wait(.1) for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Tool") then local OldCFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Handle.CFrame * CFrame.new(0,0,8) v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame wait(.1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = OldCFrame end end end end) end) D:Toggle("Bring All Fruit 75% Kick System",_G.BringFruitBF,function(value) _G.BringFruitBF = value end) spawn(function() while wait() do if _G.BringFruitBF then pcall(function() for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Tool") then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end) end end end) Misc:Seperator("Server") Misc:Button("Rejoin Server",function() game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) end) Misc:Button("Server Hop",function() Hop() end) Misc:Button("Hop To Lower Player",function() getgenv().AutoTeleport = true getgenv().DontTeleportTheSameNumber = true getgenv().CopytoClipboard = false if not game:IsLoaded() then print("Game is loading waiting...") end local maxplayers = math.huge local serversmaxplayer; local goodserver; local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100" function serversearch() for _, v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data) do if type(v) == "table" and v.playing ~= nil and maxplayers > v.playing then serversmaxplayer = v.maxPlayers maxplayers = v.playing goodserver = v.id end end end function getservers() serversearch() for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do if i == "nextPageCursor" then if gamelink:find("&cursor=") then local a = gamelink:find("&cursor=") local b = gamelink:sub(a) gamelink = gamelink:gsub(b, "") end gamelink = gamelink .. "&cursor=" ..v getservers() end end end getservers() if AutoTeleport then if DontTeleportTheSameNumber then if #game:GetService("Players"):GetPlayers() - 4 == maxplayers then return warn("It has same number of players (except you)") elseif goodserver == game.JobId then return warn("Your current server is the most empty server atm") end end game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, goodserver) end end) Misc:Button("Open Devil Shop",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits") game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true end) Misc:Button("Open Inventory",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons") wait(1) game:GetService("Players").LocalPlayer.PlayerGui.Main.Inventory.Visible = true end) Misc:Button("Open Inventory Fruit",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryFruits") game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitInventory.Visible = true end) Misc:Button("Title Name",function() local args = { [1] = "getTitles" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true end) Misc:Button("Color Haki",function() game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true end) Misc:Toggle("Highlight Mode",false,function(value) if value == true then game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = false game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false else game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = true game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = true end end) Misc:Seperator("Teams") Misc:Button("Join Pirates Team",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates") end) Misc:Button("Join Marines Team",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Marines") end) Misc:Seperator("Boost") Misc:Button("Unlock Portal",function() _G.UnlockPortal = true end) spawn(function() while wait() do pcall(function() if _G.UnlockPortal == true then for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do if v.Name == "NotificationTemplate" then if string.find(v.Text,"cannot") then v:Destroy() end end end end end) end end) spawn(function() while wait() do pcall(function() if _G.UnlockPortal == true then CastlePostoMansion = CFrame.new(-5084.8447265625, 316.48101806641, -3145.3752441406) MansiontoCastlePos = CFrame.new(-12464.596679688, 376.30590820312, -7567.2626953125) Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -3168.3134765625) HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -282.61154174805) if (CastlePostoMansion.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375)) end if (MansiontoCastlePos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812)) end if (Castletophydra.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(5748.7587890625, 610.44982910156, -267.81704711914)) end if (HydratoCastle.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812)) end end end) end end) Misc:Button("Invisible",function() game:GetService("Players").LocalPlayer.Character.LowerTorso:Destroy() end) Misc:Button("Click TP Tool",function() local plr = game:GetService("Players").LocalPlayer local mouse = plr:GetMouse() local tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Teleport Tool" tool.Activated:Connect(function() local root = plr.Character.HumanoidRootPart local pos = mouse.Hit.Position+Vector3.new(0,2.5,0) local offset = pos-root.Position root.CFrame = root.CFrame+offset end) tool.Parent = plr.Backpack end) Misc:Button("Stop All Tween",function() topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) _G.Clip = false end) Misc:Seperator("Codes") local x2Code = { "3BVISITS", "UPD16", "FUDD10", "BIGNEWS", "THEGREATACE", "SUB2GAMERROBOT_EXP1", "StrawHatMaine", "Sub2OfficialNoobie", "SUB2NOOBMASTER123", "Sub2Daigrock", "Axiore", "TantaiGaming", "STRAWHATMAINE" } Misc:Button("Redeem All Codes",function() function RedeemCode(value) game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value) end for i,v in pairs(x2Code) do RedeemCode(v) end end) Misc:Dropdown("Selected Codes Reset stat",{"RESET_5B","SUB2GAMERROBOT_RESET1","Sub2UncleKizaru"},function(value) _G.CodeSelect = value end) Misc:Button("Redeem Code (Selected Codes)",function() game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(_G.CodeSelect) end) Misc:Seperator("State") Misc:Dropdown("Select Haki State",{"State 0","State 1","State 2","State 3","State 4","State 5"},function(value) _G.SelectStateHaki = value end) Misc:Button("Change Buso Haki State",function() if _G.SelectStateHaki == "State 0" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",0) elseif _G.SelectStateHaki == "State 1" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",1) elseif _G.SelectStateHaki == "State 2" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",2) elseif _G.SelectStateHaki == "State 3" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",3) elseif _G.SelectStateHaki == "State 4" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",4) elseif _G.SelectStateHaki == "State 5" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",5) end end) Misc:Seperator("Graphic") local a = game.Lighting local c = Instance.new("ColorCorrectionEffect", a) local e = Instance.new("ColorCorrectionEffect", a) OldAmbient = a.Ambient OldBrightness = a.Brightness OldColorShift_Top = a.ColorShift_Top OldBrightnessc = c.Brightness OldContrastc = c.Contrast OldTintColorc = c.TintColor OldTintColore = e.TintColor Misc:Toggle("RTX Mode",_G.RTXMode,function(value) _G.RTXMode = value if not _G.RTXMode then return end while _G.RTXMode do wait() a.Ambient = Color3.fromRGB(33, 33, 33) a.Brightness = 0.3 c.Brightness = 0.176 c.Contrast = 0.39 c.TintColor = Color3.fromRGB(217, 145, 57) game.Lighting.FogEnd = 999 if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PointLight") then local a2 = Instance.new("PointLight") a2.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart a2.Range = 15 a2.Color = Color3.fromRGB(217, 145, 57) end if not _G.RTXMode then a.Ambient = OldAmbient a.Brightness = OldBrightness a.ColorShift_Top = OldColorShift_Top c.Contrast = OldContrastc c.Brightness = OldBrightnessc c.TintColor = OldTintColorc e.TintColor = OldTintColore game.Lighting.FogEnd = 2500 game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PointLight"):Destroy() end end end) Misc:Button("FPS Boost",function() pcall(function() game:GetService("Lighting").FantasySky:Destroy() local g = game local w = g.Workspace local l = g.Lighting local t = w.Terrain t.WaterWaveSize = 0 t.WaterWaveSpeed = 0 t.WaterReflectance = 0 t.WaterTransparency = 0 l.GlobalShadows = false l.FogEnd = 9e9 l.Brightness = 0 settings().Rendering.QualityLevel = "Level01" for i, v in pairs(g:GetDescendants()) do if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("Decal") or v:IsA("Texture") then v.Transparency = 1 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then v.Enabled = false elseif v:IsA("MeshPart") then v.Material = "Plastic" v.Reflectance = 0 v.TextureID = 10385902758728957 end end for i, e in pairs(l:GetChildren()) do if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then e.Enabled = false end end for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants()) do if v.Name == ("Water;") then v.Transparency = 1 v.Material = "Plastic" end end end) end) Misc:Toggle("Remove Fog",RemoveFog,function(value) RemoveFog = value if not RemoveFog then return end while RemoveFog do wait() game.Lighting.FogEnd = 9e9 if not RemoveFog then game.Lighting.FogEnd = 99999 end end end) Misc:Toggle("Remove Damage",function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "DamageCounter" then v:Destroy() end end for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "DamageCounter" then v:Destroy() end end end) Misc:Button("Unlock FPS",function() setfpscap(9999999) end) Misc:Button("Fake Skin MODEâ„¢",function() spawn(function() pcall(function() while true do wait(.0) game.Players.LocalPlayer.Character.Humanoid.Health = 999999 end end) end) for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v.ClassName == "Accessory" then v:Destroy() end end game.Players.LocalPlayer.Character.Pants:Destroy() game.Players.LocalPlayer.Character.Animate.Disabled = true end) Misc:Seperator("ESP GAME") Misc:Toggle("ESP Player",false,function(value) ESPPlayer = value while ESPPlayer do wait() UpdateEspPlayer() end end) Misc:Toggle("ESP Chest",false,function(value) ChestESP = value while ChestESP do wait() UpdateChestEsp() end end) Misc:Toggle("ESP Fruit",false,function(value) DevilFruitESP = value while DevilFruitESP do wait() UpdateBfEsp() end end) Misc:Toggle("ESP Flower",false,function(value) FlowerESP = value while FlowerESP do wait() UpdateFlowerEsp() end end) Misc:Toggle("ESP lsland",IslandESP,function(value) IslandESP = value while IslandESP do wait() UpdateIslandESP() end end) Misc:Seperator("Abilities") Misc:Toggle("Dodge No Cooldown",false,function(value) nododgecool = value NoDodgeCool() end) Misc:Toggle("Infinite Energy",false,function(value) InfiniteEnergy = value originalstam = LocalPlayer.Character.Energy.Value end) Misc:Toggle("Auto Active Race",_G.AutoAgility,function(value) _G.AutoAgility = value end) spawn(function() pcall(function() while wait() do if _G.AutoAgility then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("ActivateAbility") end end end) end) Misc:Toggle("Infinite Ability",true,function(value) InfAbility = value if value == false then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end) spawn(function() while wait() do if InfAbility then InfAb() end end end) Misc:Toggle("Infinite Obversation Range",getgenv().InfiniteObRange,function(value) getgenv().InfiniteObRange = value local VS = game:GetService("Players").LocalPlayer.VisionRadius.Value while getgenv().InfiniteObRange do wait() local player = game:GetService("Players").LocalPlayer local char = player.Character local VisionRadius = player.VisionRadius if player then if char.Humanoid.Health <= 0 then wait(5) end VisionRadius.Value = math.huge elseif getgenv().InfiniteObRange == false and player then VisionRadius.Value = VS end end end) Misc:Toggle("Infinite Geppo",getgenv().InfGeppo,function(value) getgenv().InfGeppo = value end) spawn(function() while wait() do pcall(function() if getgenv().InfGeppo then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Geppo then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Geppo then for i2,v2 in next, getupvalues(v) do if tostring(i2) == "9" then repeat wait(.1) setupvalue(v,i2,0) until not getgenv().InfGeppo or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0 end end end end end end end) end end) Misc:Toggle("Infinite Soru",getgenv().InfSoru,function(value) getgenv().InfSoru = value end) spawn(function() while wait() do pcall(function() if getgenv().InfSoru and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Soru then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Soru then for i2,v2 in next, getupvalues(v) do if typeof(v2) == "table" then repeat wait(0.1) v2.LastUse = 0 until not getgenv().InfSoru or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0 end end end end end end end) end end) Misc:Toggle("Walk on Water",_G.WalkWater,function(value) _G.WalkWater = value end) spawn(function() pcall(function() while wait() do if _G.WalkWater then if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then if not game:GetService("Workspace"):FindFirstChild("Water") then local Water = Instance.new("Part", game:GetService("Workspace")) Water.Name = "Water" Water.Size = Vector3.new(20,0.5,20) Water.Anchored = true Water.Material = "Neon" Water.Color = _G.Color game:GetService("Workspace").Water.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.X,game:GetService("Workspace").Camera["Water;"].CFrame.Y,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Z) else game:GetService("Workspace").Water.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.X,game:GetService("Workspace").Camera["Water;"].CFrame.Y,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Z) end elseif game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y >= 1 and game:GetService("Workspace"):FindFirstChild("Water") then game:GetService("Workspace"):FindFirstChild("Water"):Destroy() end else if game:GetService("Workspace"):FindFirstChild("Water") then game:GetService("Workspace"):FindFirstChild("Water"):Destroy() end end end end) end) Misc:Toggle("Noclip",_G.NOCLIP,function(value) _G.NOCLIP = value end) --FN spawn(function() while wait() do if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",100) end if setscriptable then setscriptable(game.Players.LocalPlayer, "SimulationRadius", true) game.Players.LocalPlayer.SimulationRadius = math.huge * math.huge, math.huge * math.huge * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0 end end end) --C