Terni Electric State DarkRP Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
--// The GetObjects function to load the core Gui game:GetObjects("rbxassetid://02520334413")[1].Parent = game.StarterGui game:GetObjects("rbxassetid://02520334413")[1].Parent = game.Players.LocalPlayer.PlayerGui --// The table to add new menu buttons (Only part you need to edit menuButtons = { ["Money Printer ESP"] = { ["Name"] = "Money Printer ESP", ["Submenu"] = true, ["Type"] = "button", ["Toggle"] = true, ["Script"] = function(input1, input2) end }, ["Shipment ESP GUNS"] = { ["Name"] = "Shipment ESP GUNS", ["Submenu"] = true, ["Type"] = "button", ["Toggle"] = true, ["Script"] = function(input1, input2) end }, ["Shipment ESP OTHER"] = { ["Name"] = "Shipment ESP OTHER", ["Submenu"] = true, ["Type"] = "button", ["Toggle"] = true, ["Script"] = function(input1, input2) end }, --[[ ["Example Label"] = { ["Name"] = "Example Label", ["Text"] = "undefined_text", ["Type"] = "label", }, ["Example Text"] = { ["Name"] = "Example Text", ["Text"] = "undefined_text", ["Type"] = "text", ["Script"] = function(input1, input2) print(input1) end } ]] } submenuButtons = { ["Standard Printers"] = { ["Name"] = "Standard Printers", ["Parent"] = "Money Printer ESP", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("t") then workspace.t:Destroy() for i,v in pairs(workspace.MoneyPrinters:GetChildren()) do if v.Name == "Money Printer Basic" then for i,b in pairs(v:GetChildren()) do if b.Name == "Main" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "t" for i,v in pairs(workspace.MoneyPrinters:GetChildren()) do if v.Name == "Money Printer Basic" then for i,b in pairs(v:GetChildren()) do if b.Name == "Main" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "Basic Printer | "..b.SurfaceGui["2"].Text text.TextColor3 = Color3.fromRGB(255,255,255) text.Font = "ArialBold" text.TextSize = 15 local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["Advanced Printers"] = { ["Name"] = "Advanced Printers", ["Parent"] = "Money Printer ESP", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("tb") then workspace.tb:Destroy() for i,v in pairs(workspace.MoneyPrinters:GetChildren()) do if v.Name == "Money Printer Advanced" then for i,b in pairs(v:GetChildren()) do if b.Name == "Main" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "tb" for i,v in pairs(workspace.MoneyPrinters:GetChildren()) do if v.Name == "Money Printer Advanced" then for i,b in pairs(v:GetChildren()) do if b.Name == "Main" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "Advanced Printer | "..b.SurfaceGui["2"].Text text.TextColor3 = Color3.fromRGB(255,0,0) text.Font = "ArialBold" text.TextSize = 15 local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 frame1.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 frame2.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 frame3.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 frame4.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 frame5.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 frame6.BackgroundColor3 = Color3.fromRGB(255,0,0) end end end end end end }, ["Bloxy Cola Shipment"] = { ["Name"] = "Bloxy Cola Shipment", ["Parent"] = "Shipment ESP OTHER", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("x") then workspace.x:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "Bloxy Cola Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "x" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "Bloxy Cola Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "Bloxy Cola | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,255,255) text.Font = "ArialBold" text.TextSize = 15 local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["Deagle Shipment"] = { ["Name"] = "Deagle Shipment", ["Parent"] = "Shipment ESP GUNS", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("ye") then workspace.ye:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "Deagle Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "ye" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "Deagle Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "Deagles | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,255,255) text.Font = "ArialBold" text.TextSize = 15 local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["M1911 Shipment"] = { ["Name"] = "M1911 Shipment", ["Parent"] = "Shipment ESP GUNS", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("xe") then workspace.xe:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "M1911 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "xe" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "M1911 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "M1911 | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,255,255) text.Font = "ArialBold" text.TextSize = 15 local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["Lockpick Shipment"] = { ["Name"] = "Lockpick Shipment", ["Parent"] = "Shipment ESP OTHER", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("xea") then workspace.xea:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "Lockpick Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "xea" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "Lockpick Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "Lockpicks | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,255,255) text.Font = "ArialBold" text.TextSize = 15 local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["M16 Shipment"] = { ["Name"] = "M16 Shipment", ["Parent"] = "Shipment ESP GUNS", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("xOa") then workspace.xOa:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "M16 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "xOa" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "M16 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "M16 | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,255,255) text.TextSize = 15 text.Font = "ArialBold" local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["AK Shipment"] = { ["Name"] = "AK Shipment", ["Parent"] = "Shipment ESP GUNS", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("xua") then workspace.xua:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "AK Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "xua" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "AK Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.Text = "AK | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,255,255) text.TextSize = 15 text.Font = "ArialBold" local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 end end end end end end }, ["M4 Shipment"] = { ["Name"] = "M4 Shipment", ["Parent"] = "Shipment ESP GUNS", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("xpa") then workspace.xpa:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "M4 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "xpa" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "M4 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.TextSize = 15 text.Text = "M4 Shipment | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,0,0) text.Font = "ArialBold" local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 frame1.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 frame2.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 frame3.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 frame4.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 frame5.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 frame6.BackgroundColor3 = Color3.fromRGB(255,0,0) end end end end end end }, ["C4 Shipment"] = { ["Name"] = "C4 Shipment", ["Parent"] = "Shipment ESP OTHER", ["Toggle"] = true, ["Type"] = "button", ["Script"] = function(input1, input2) if workspace:FindFirstChild("ypa") then workspace.ypa:Destroy() for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "C4 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then for i,k in pairs(b:GetChildren()) do if k:IsA("SurfaceGui") then if k.AlwaysOnTop == true then k:Destroy() end elseif k:IsA("BillboardGui") then k:Destroy() end end end end end end else local toggled = Instance.new("BoolValue",workspace) toggled.Name = "ypa" for i,v in pairs(workspace.Entities:GetChildren()) do if v.Name == "C4 Shipment" then for i,b in pairs(v:GetChildren()) do if b.Name == "MeshPart" then local bill = Instance.new("BillboardGui", b) bill.AlwaysOnTop = true bill.StudsOffset = Vector3.new(0,5,0) bill.Adornee = b bill.Size = UDim2.new(2,1,2) local text = Instance.new("TextLabel", bill) text.BackgroundTransparency = 1 text.Size = UDim2.new(1,0,1,0) text.TextSize = 15 text.Text = "C4 Shipment | "..b.SurfaceGui.Uses.Text text.TextColor3 = Color3.fromRGB(255,0,0) text.Font = "ArialBold" local surface1 = Instance.new("SurfaceGui",b) surface1.Face = "Top" surface1.AlwaysOnTop = true local frame1 = Instance.new("Frame",surface1) frame1.Size = UDim2.new(1,0,1,0) frame1.BackgroundTransparency = 0.2 frame1.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface2 = Instance.new("SurfaceGui",b) surface2.Face = "Bottom" surface2.AlwaysOnTop = true local frame2 = Instance.new("Frame",surface2) frame2.Size = UDim2.new(1,0,1,0) frame2.BackgroundTransparency = 0.2 frame2.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface3 = Instance.new("SurfaceGui",b) surface3.Face = "Left" surface3.AlwaysOnTop = true local frame3 = Instance.new("Frame",surface3) frame3.Size = UDim2.new(1,0,1,0) frame3.BackgroundTransparency = 0.2 frame3.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface4 = Instance.new("SurfaceGui",b) surface4.Face = "Right" surface4.AlwaysOnTop = true local frame4 = Instance.new("Frame",surface4) frame4.Size = UDim2.new(1,0,1,0) frame4.BackgroundTransparency = 0.2 frame4.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface5 = Instance.new("SurfaceGui",b) surface5.Face = "Front" surface5.AlwaysOnTop = true local frame5 = Instance.new("Frame",surface5) frame5.Size = UDim2.new(1,0,1,0) frame5.BackgroundTransparency = 0.2 frame5.BackgroundColor3 = Color3.fromRGB(255,0,0) local surface6 = Instance.new("SurfaceGui",b) surface6.Face = "Back" surface6.AlwaysOnTop = true local frame6 = Instance.new("Frame",surface6) frame6.Size = UDim2.new(1,0,1,0) frame6.BackgroundTransparency = 0.2 frame6.BackgroundColor3 = Color3.fromRGB(255,0,0) end end end end end end }, } --// Global Vairables gui = game.Players.LocalPlayer.PlayerGui.ava.Frame --// Creating the menu buttons for i,v in pairs(menuButtons) do if v.Type == "button" then newbutton = gui.Parent.Prefabs.button:Clone() newbutton.Parent = gui newbutton.Visible = true newbutton.Text = v.Name newbutton.Name = v.Name if not v.Submenu then newbutton:ClearAllChildren() end elseif v.Type == "label" then newlabel = gui.Parent.Prefabs.label:Clone() newlabel.Parent = gui newlabel.Visible = true newlabel.Text = v.Text newlabel.Name = v.Name elseif v.Type == "text" then newtext = gui.Parent.Prefabs.text:Clone() newtext.Parent = gui newtext.Visible = true newtext.Text = v.Text newtext.Name = v.Name end end --// Creating the submenu buttons for i,b in pairs(submenuButtons) do if b.Type == "button" then newsubbutton = gui.Parent.Prefabs.button:Clone() newsubbutton:ClearAllChildren() newsubbutton.Parent = gui[b.Parent].Frame newsubbutton.Visible = true newsubbutton.Text = b.Name newsubbutton.Name = b.Name elseif b.Type == "label" then newlabel = gui.Parent.Prefabs.label:Clone() newlabel.Parent = gui[b.Parent].Frame newlabel.Visible = true newlabel.Text = b.Text newlabel.Name = b.Name elseif b.Type == "text" then newtext = gui.Parent.Prefabs.text:Clone() newtext.Parent = gui[b.Parent].Frame newtext.Visible = true newtext.Text = b.Text newtext.Name = b.Name end end --// Creating the toggle color function buttonToggle = function(button) if button.BackgroundColor3 == Color3.fromRGB(255,255,255) then button.BackgroundColor3 = Color3.fromRGB(96, 208, 255) else button.BackgroundColor3 = Color3.fromRGB(255,255,255) end end --// Connecting button presses menu for i,t in pairs(gui:GetChildren()) do if t:IsA("TextButton") then t.MouseButton1Down:connect(function() if menuButtons[t.Name]["Submenu"] then t.Frame.Visible = not t.Frame.Visible end if menuButtons[t.Name]["Toggle"] then buttonToggle(t) end menuButtons[t.Name]["Script"]() end) end end --// Connecting textbox enters menu for i,j in pairs(gui:GetChildren()) do if j:IsA("TextBox") then j.FocusLost:connect(function(enterPressed) if enterPressed then menuButtons[j.Name]["Script"](j.Text) end end) end end --// Connecting textbox enters submenu for i,u in pairs(gui:GetChildren()) do if u:IsA("TextButton") then for i,o in pairs(u.Frame:GetChildren()) do if o:IsA("TextBox") then o.FocusLost:connect(function(enterPressed) if enterPressed then submenuButtons[o.Name]["Script"](o.Text) end end) end end end end --// Connecting button presses for sub for i,x in pairs(gui:GetChildren()) do if x:IsA("TextButton") then for i,y in pairs(x.Frame:GetChildren()) do if y:IsA("TextButton") then y.MouseButton1Down:connect(function() if submenuButtons[y.Name]["Toggle"] then buttonToggle(y) end submenuButtons[y.Name]["Script"]() end) end end end end --// Custom notify function notify = function(t,m) game:GetService("StarterGui"):SetCore("SendNotification", {Title = t, Text = m}) end