Auto Click Tower Merge Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
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Script Code
--// Services \\-- local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") --// Variables \\-- local Player = Players.LocalPlayer local RemoteFunction = ReplicatedStorage:WaitForChild("Assets"):WaitForChild("Events"):WaitForChild("RemoteFunction") local RemoteEvent = ReplicatedStorage.Assets.Events:WaitForChild("RemoteEvent") local Obby_Finish = Workspace:WaitForChild("ObbyFinish") --// Get Plot \\-- local Plot = nil for _, A_1 in next, Workspace:WaitForChild("Plots"):GetChildren() do if A_1:GetAttribute("owner") == Player.Name then Plot = A_1 break end end if Plot == nil then warn(":(") return end --// Auto-Click & Obby Finish \\-- task.spawn(function() while task.wait() do RemoteEvent:FireServer("click") local Primary = Player.Character and Player.Character.PrimaryPart if Primary then firetouchinterest(Primary, Obby_Finish, 0) firetouchinterest(Primary, Obby_Finish, 1) end end end) --// Auto-Merge\\-- local Spaces = Plot:WaitForChild("Spaces") while task.wait() do for _, A_1 in next, Spaces:GetChildren() do local Tower_1 = A_1:FindFirstChildOfClass("Model") if Tower_1 then local Level = Tower_1:GetAttribute("tower") for _, A_2 in next, Spaces:GetChildren() do local Tower_2 = A_2:FindFirstChildOfClass("Model") if Tower_2 and Tower_2 ~= Tower_1 and Tower_2:GetAttribute("tower") == Level then RemoteFunction:InvokeServer("combine tower", Tower_1, Tower_2) break end end end end end