Silent Aim BIG Paintball Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
repeat task.wait() until game:IsLoaded() if not hookmetamethod then game.Players.LocalPlayer:Kick('your exploit is not supported') end local players = game:GetService('Players') local RunService = game:GetService('RunService') local Teams = game:GetService('Teams') local user_input_service = game:GetService('UserInputService') local workspace = game:GetService('Workspace') local camera = workspace.CurrentCamera local wtvp = camera.WorldToViewportPoint local localplayer = players.LocalPlayer local function indexExists(object, index) local _, value = pcall(function() return object[index] end) return value end local function get_character(player) return indexExists(player, 'Character') end local function get_mouse_location() return user_input_service:GetMouseLocation() end local function is_alive(player) return player.Character and player.Character:FindFirstChild('Humanoid') and player.Character:FindFirstChild('Humanoid').Health > 0 end local function is_team(player) return #Teams:GetChildren() > 0 and player.Team == localplayer.Team end local function getClosestPlayerToCursor(fov) local maxDistance = fov or math.huge local closestPlayer = nil local closestPlayerDistance = math.huge for _, player in pairs(players:GetPlayers()) do if player ~= localplayer and not is_team(player) and get_character(player) and is_alive(player) then local pos, on_screen = wtvp(camera, get_character(player).Head.Position) if not on_screen then continue end local distance = (get_mouse_location() - Vector2.new(pos.X, pos.Y)).magnitude if distance <= maxDistance and distance < closestPlayerDistance then closestPlayer = player closestPlayerDistance = distance end end end return closestPlayer end shared.fov = 400 local circle = Drawing.new('Circle') circle.Thickness = 2 circle.NumSides = 12 circle.Radius = shared.fov or 400 circle.Filled = false circle.Transparency = 1 circle.Color = Color3.new(1, 0, 0.384313) circle.Visible = true local target = nil RunService.Heartbeat:Connect(function(deltaTime) task.wait(deltaTime ^ 2) target = getClosestPlayerToCursor(shared.fov) circle.Position = get_mouse_location() end) local OldNamecall OldNamecall = hookmetamethod(workspace, '__namecall', newcclosure(function(...) local args = { ... } local method = string.lower(getnamecallmethod()) local caller = getcallingscript() if method == 'findpartonraywithwhitelist' and tostring(caller) == 'First Person Controller' then local HitPart = target and target.Character and target.Character.Head or nil if HitPart then local Origin = HitPart.Position + Vector3.new(0, 5, 0) local Direction = (HitPart.Position - Origin) args[2] = Ray.new(Origin, Direction) return OldNamecall(unpack(args)) else return OldNamecall(...) end end return OldNamecall(...) end))