Destroyer Prison Life Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
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Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
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Script Code
local library = loadstring(game:HttpGet('https://raw.githubusercontent.com/cypherdh/VanisUILIB/main/.gitignore'))() local Window = library:CreateWindow("Prison Life DESTROYER by dsdm", "1.0", 10044538000) local Tab = Window:CreateTab("Prison Life") local Page = Tab:CreateFrame("Page 1") Button = Page:CreateButton("Get all Guns", "Gets all Guns", function() local args = { [1] = workspace.Prison_ITEMS.giver:FindFirstChild("Remington 870").ITEMPICKUP } workspace.Remote.ItemHandler:InvokeServer(unpack(args)) local args = { [1] = workspace.Prison_ITEMS.giver:FindFirstChild("M9").ITEMPICKUP } workspace.Remote.ItemHandler:InvokeServer(unpack(args)) local args = { [1] = workspace.Prison_ITEMS.giver:FindFirstChild("AK-47").ITEMPICKUP } workspace.Remote.ItemHandler:InvokeServer(unpack(args)) local args = { [1] = workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP } workspace.Remote.ItemHandler:InvokeServer(unpack(args)) local args = { [1] = workspace.Prison_ITEMS.single:FindFirstChild("Key card").ITEMPICKUP } workspace.Remote.ItemHandler:InvokeServer(unpack(args)) local args = { [1] = workspace.Prison_ITEMS.single:FindFirstChild("Crude Knife").ITEMPICKUP } workspace.Remote.ItemHandler:InvokeServer(unpack(args)) end) Button = Page:CreateButton("Mod Gun", "you must be holding the gun", function() local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates) m.Damage = 100 m.MaxAmmo = math.huge m.CurrentAmmo = math.huge m.AutoFire = true m.FireRate = 0 end) Button = Page:CreateButton("Neutral team", "Description" ,function() Workspace.Remote.TeamEvent:FireServer("Medium stone grey") end) Button = Page:CreateButton("ONE PUNCH MAN MODE", "makes your fists instakill", function() mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end) end) Button = Page:CreateButton("arrest all", "arrests every criminal", function() wait(0.1) Player = game.Players.LocalPlayer Pcf = Player.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Teams.Criminals:GetPlayers()) do if v.Name ~= Player.Name then local i = 10 repeat wait() i = i-1 game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart) Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1) until i == 0 end end end) Button = Page:CreateButton("Infinite Yield", "Description", function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end)