Meteor Lite Blox Fruits Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local lplr = game.Players.LocalPlayer local QuestData = loadstring(game:HttpGet("https://raw.githubusercontent.com/eixotic07/Bloxfruit/main/Autofarm%20Data.lua"))() local WalkTween = loadstring(game:HttpGet("https://raw.githubusercontent.com/eixotic07/Utils/main/Universal%20Tween.lua"))() -- No Cooldown local CombatFrameworkOld = require(lplr.PlayerScripts.CombatFramework) require(game.ReplicatedStorage.Util.CameraShaker):Stop() local CombatFramework = debug.getupvalues(CombatFrameworkOld)[2] game:GetService("RunService").Stepped:Connect(function() CombatFramework.activeController.attacking = false CombatFramework.activeController.increment = 3 CombatFramework.activeController.blocking = false CombatFramework.activeController.timeToNextBlock = 0 CombatFramework.activeController.timeToNextAttack = 0 CombatFramework.activeController.hitboxMagnitude = 54 end) -- in-game functions if game.PlaceId == 2753915549 then World = 1 elseif game.PlaceId == 4442272183 then World = 2 elseif game.PlaceId == 7449423635 then World = 3 end function StartQuest(Enemy) Quest_Person, Quest_Data = QuestData.getQuest(Enemy) for i,v in pairs(Quest_Data) do if i == "CFramePos" then CFramePos = v elseif typeof(v) == "CFrame" then CFramePos = v end end if (Vector3.new(CFramePos.X, CFramePos.Y, CFramePos.Z) - lplr.Character.HumanoidRootPart.Position).Magnitude >= 10000 and Quest_Data.Entrance then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Quest_Data.Entrance) task.wait(0.4) else task.wait(1) WalkTween(lplr.Character.HumanoidRootPart, CFramePos, 300) task.wait(0.4) if (Vector3.new(CFramePos.X, CFramePos.Y, CFramePos.Z) - lplr.Character.HumanoidRootPart.Position).Magnitude <= 20 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", Quest_Data.QuestName, Quest_Data.LevelQuest) task.wait(0.5) end end end function UnEquipWeapon(Weapon) if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack end end function EquipWeapon(ToolSe) if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)) end end function Attack(Enemy) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and v.Name:find(Enemy) then repeat task.wait() if (v.HumanoidRootPart.Position - lplr.Character.PrimaryPart.Position).Magnitude <= 54 then CombatFramework.activeController.hitboxMagnitude = 54 game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1000, 1000)) end WalkTween(lplr.Character.HumanoidRootPart, CFrame.new(v.HumanoidRootPart.Position.X, v.HumanoidRootPart.Position.Y + 50, v.HumanoidRootPart.Position.Z), 400) until not v.Parent or v.Humanoid.Health <= 0 else for i,v in pairs(game.Workspace._WorldOrigin.EnemySpawns:GetChildren()) do if v.Name:find(Enemy) then WalkTween(lplr.Character.HumanoidRootPart, v.CFrame, 300) break end end end end else StartQuest(Enemy) end end local Meteor = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))() local Bloxburg = Meteor:CreateWindow({ Name = "Meteor Lite : Bloxfruit", LoadingTitle = "Meteor Lite", LoadingSubtitle = "by eixotic07", ConfigurationSaving = { Enabled = true, FolderName = "MeteorLite", FileName = "Bloxburg" } }) local Autofarm = Bloxburg:CreateTab("Autofarm") local SelectedQuest = {Quest = "", Enabled = false, AutoSelect = false, FirstSea = "", SecondSea = ""} table.insert(QuestData.FirstSea, "First Sea") table.insert(QuestData.SecondSea, "Second Sea") table.insert(QuestData.ThirdSea, "Third Sea") FirstSeaD = Autofarm:CreateDropdown({ Name = "Quest : FirstSea", Options = QuestData.FirstSea, Flag = "Dropdown1", CurrentOption = "First Sea", Callback = function(Option) SelectedQuest.Quest = Option end, }) local SecondSeaD = Autofarm:CreateDropdown({ Name = "Quest : SecondSea", Options = QuestData.SecondSea, Flag = "Dropdown2", CurrentOption = "Second Sea", Callback = function(Option) SelectedQuest.Quest = Option end, }) local ThirdSeaD = Autofarm:CreateDropdown({ Name = "Quest : ThirdSea", Options = QuestData.ThirdSea, Flag = "Dropdown3", CurrentOption = "Third Sea", Callback = function(Option) SelectedQuest.Quest = Option end, }) Autofarm:CreateToggle({ Name = "Auto Select", CurrentValue = false, Flag = "Toggle2", Callback = function(Value) SelectedQuest.AutoSelect = Value while task.wait() do if not SelectedQuest.AutoSelect then break end SelectedEnemy = QuestData.CalculateLevel(tonumber(game.Players.LocalPlayer.PlayerGui.Main.Level.Text:sub(5))) for i,v in pairs(QuestData.Quests) do if v.EnemyName == SelectedEnemy then if v.World == 1 and World == 1 then FirstSeaD:Set(v.EnemyName) elseif v.World == 2 and World == 2 then SecondSeaD:Set(v.EnemyName) elseif v.World == 3 and World == 3 then ThirdSeaD:Set(v.EnemyName) end end end end end }) Autofarm:CreateSection("Quest Autofarm") Autofarm:CreateToggle({ Name = "Quest Autofarm", CurrentValue = false, Flag = "Toggle1", Callback = function(Value) SelectedQuest.Enabled = Value while task.wait() do if not SelectedQuest.Enabled then break end Attack(SelectedQuest.Quest) end end })