YX Hub Pixel Piece Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "YX Hub - fracture#0001", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"}) local Tab = Window:MakeTab({ Name = "Teleports", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Section = Tab:AddSection({ Name = "Instant Island TP (sets spawn)" }) Tab:AddButton({ Name = "Pixel Piece", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Pixel Piece", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) Tab:AddButton({ Name = "Syrup Island", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Syrup Island", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) Tab:AddButton({ Name = "Vaill Island", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Vaill Island", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) Tab:AddButton({ Name = "Shark Park", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Shark Park", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) Tab:AddButton({ Name = "Shells Town", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Shells Town", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) Tab:AddButton({ Name = "Pixel Arena", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Pixel Arena", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) Tab:AddButton({ Name = "Orange Town", Callback = function() local args = { [1] = { ["Call"] = "Dialog", ["NPCIsland"] = "Orange Town", ["NPCName"] = "Loro", ["MessageType"] = "Finish" } } game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].NPCInteract:InvokeServer(unpack(args)) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) local Tab = Window:MakeTab({ Name = "Discord", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Tab:AddButton({ Name = "Copy for the discord", Callback = function() setclipboard("https://discord.gg/6NP7MrmNMd") end }) OrionLib:MakeNotification({ Name = "LOADING", Content = "Thanks for using!", Image = "rbxassetid://4483345998", Time = 10 })