Aimbot Randomizer Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
getgenv().AimbotInput = "\82\105\103\104\116\67\108\105\99\107" getgenv().AimbotEasing = 1 getgenv().TeamCheck = false if getgenv().AlreadyRanItBroDanger then return end getgenv().AlreadyRanItBroDanger = "\73\116\39\115\32\116\104\101\32\78\117\116\115\104\97\99\107" local c = game:GetService("\85\115\101\114\73\110\112\117\116\83\101\114\118\105\99\101") local r = game:GetService("\80\108\97\121\101\114\115") local h = game:GetService("\84\101\97\109\115") local n = r.LocalPlayer local d = n:GetMouse() local b = workspace.CurrentCamera workspace:GetPropertyChangedSignal("\67\117\114\114\101\110\116\67\97\109\101\114\97"):Connect(function() b = workspace.CurrentCamera end) local q = false function l(t, k) local p = b.CFrame.Position local j, onscreen = b:WorldToViewportPoint(t.Position) if onscreen then local o = Ray.new(p, t.Position - p) local s = workspace:FindPartOnRayWithIgnoreList(o, n.Character:GetDescendants()) local j = false if s and s:IsDescendantOf(k) then j = true else j = false end return j else return false end end function g() local l_, distance = nil, math.huge for i, v in pairs(r:GetPlayers()) do if v ~= n then pcall(function() local tl = true if getgenv().TeamCheck then if n.TeamColor == v.TeamColor then tl = false end end if (d.Hit.Position - v.Character.PrimaryPart.Position).magnitude < distance and tl then if l(v.Character.Head, v.Character) and v.Character.Humanoid.Health > 0 then l_ = v distance = (d.Hit.Position - v.Character.PrimaryPart.Position).magnitude end end end) end end return l_, distance end c.InputBegan:Connect(function(i, m) if not m then if getgenv().AimbotInput == "\76\101\102\116\67\108\105\99\107" and i.UserInputType == Enum.UserInputType.MouseButton1 then q = true elseif getgenv().AimbotInput == "\82\105\103\104\116\67\108\105\99\107" and i.UserInputType == Enum.UserInputType.MouseButton2 then q = true elseif i.KeyCode.Name == getgenv().AimbotInput then q = true end end end) c.InputEnded:Connect(function(i, m) if not m then if getgenv().AimbotInput == "\76\101\102\116\67\108\105\99\107" and i.UserInputType == Enum.UserInputType.MouseButton1 then q = false elseif getgenv().AimbotInput == "\82\105\103\104\116\67\108\105\99\107" and i.UserInputType == Enum.UserInputType.MouseButton2 then q = false elseif i.KeyCode.Name == getgenv().AimbotInput then q = false end end end) while task.wait() do if q then local kt = g() if kt then local gk = workspace.CurrentCamera.CFrame workspace.CurrentCamera.CFrame = gk:Lerp(CFrame.new(gk.Position, kt.Character.Head.Position), getgenv().AimbotEasing) end end end