Auto Farm Car Crusher 2 Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
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Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
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Script Code
-- services local players = game:GetService("Players") local rs = game:GetService("ReplicatedStorage") local runs = game:GetService("RunService") -- variables local lp = players.LocalPlayer local vehicleInfo = rs:WaitForChild("VehicleInformation") local carCollection = workspace.CarCollection local rfSpawnVehicle = rs:WaitForChild("rF").SpawnVehicle local lavaPart = workspace.Crushers["Volcano Pit"].Scripted.Lava local sp = workspace.Lobby.SpawnPoints.Spawn1 local guiScript = getsenv(lp.PlayerGui:WaitForChild("GUIs")) local openFunc = guiScript["OpenDealership"] local spawnFunc = guiScript["SpawnButton"] -- functions local function getCurrentCar() local car = carCollection:FindFirstChild(lp.Name) if not car then return nil end local model = car:FindFirstChild("Car") if not model then return nil end local isNotBroken = model:FindFirstChild("Wheels"):FindFirstChildOfClass("Part") and model:FindFirstChild("Body"):FindFirstChild("Engine"):FindFirstChildOfClass("MeshPart") return isNotBroken and model or nil end local function getCharacter() return lp.Character or lp.CHaracterAdded:Wait() end local function getMoney() return lp.Money.Value end local function canSpawn() return lp.SpawnTimer.Value <= 0 end local function spawnBestCar() openFunc() spawnFunc(true, Enum.UserInputState.Begin) end local function destroyCar() local hum = getCharacter():FindFirstChildOfClass("Humanoid") local hrp = getCharacter():FindFirstChild("HumanoidRootPart") if not hum or not hrp then return end local car = getCurrentCar() repeat task.wait() until car.PrimaryPart ~= nil -- Death to the car!!! repeat task.wait() car = getCurrentCar() if not car then return end car.PrimaryPart.Velocity = Vector3.new(0, 250, 0) car.PrimaryPart.CFrame *= CFrame.Angles(180, 0, 0) task.wait(.25) car.PrimaryPart.Velocity = Vector3.new(0, -250, 0) car.PrimaryPart.CFrame *= CFrame.Angles(180, 0, 0) task.wait(.25) until not car end -- main while task.wait() do local character = getCharacter() if not character then return end if canSpawn() then spawnBestCar() destroyCar() end end