Kill Aura Realms Simulator Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
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Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
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Script Code
shared.killaura = true --change it false to stop if it's laggy for you local localPlayer = game:GetService("Players").LocalPlayer shared.mobs = game:GetService("Workspace").RENDER.ENTITIES:GetChildren() game:GetService("Workspace").RENDER.ENTITIES.ChildAdded:Connect(function(instance) if not table.find(shared.mobs, instance) and instance:FindFirstChild("HumanoidRootPart") then table.insert(shared.mobs, instance) end end) game:GetService("Workspace").RENDER.ENTITIES.ChildRemoved:Connect(function(instance) if table.find(shared.mobs, instance) then for i,v in pairs(shared.mobs) do if v == instance then table.remove(shared.mobs, i) end end end end) game:GetService("Workspace").DROPS.ChildAdded:Connect(function(instance) if instance:IsA("Part") then instance.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end) function getClosestTarget() local distance; local maxdistance = math.huge local target; for i,v in pairs (shared.mobs) do if v:FindFirstChild("HumanoidRootPart") and localPlayer.Character:FindFirstChild("HumanoidRootPart") then distance = (localPlayer.Character:FindFirstChild("HumanoidRootPart").Position - v:FindFirstChild("HumanoidRootPart").Position).Magnitude if distance < maxdistance then maxdistance = distance target = v; end end end return target; end game:GetService("RunService").Stepped:Connect(function() if shared.killaura and getClosestTarget() then local enemy = getClosestTarget() local args = { [1] = "Enemy", [2] = enemy.Name } game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("sleitnick_knit@1.1.0-rc.1").knit.Services.PetsService.__comm__.RE.SwordAttack:FireServer(unpack(args)) end end)
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