Heptc stupid idiot cafe Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
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Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
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Script Code
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("stupid idiot cafe", "DarkTheme") -- Teleports local Tab = Window:NewTab("Teleports") local Section = Tab:NewSection("Death Ray") -- death ray Section:NewButton("run", "Teleport you to death ray", function() wait(2) local teleport_table = { location1 = Vector3.new(246, -104, -47), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- spawn local Section = Tab:NewSection("Spawn") Section:NewButton("run", "Teleport you to spawn", function() wait(2) local teleport_table = { location1 = Vector3.new(-29, 3, -19), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- stairs local Section = Tab:NewSection("Stairs") Section:NewButton("Run", "Teleport you to Stairs area", function() wait(2) local teleport_table = { location1 = Vector3.new(-369, -62, -138), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- Manager room local Section = Tab:NewSection("Manager office") Section:NewButton("Run", "Teleport you to Manager Office", function() wait(2.5) local teleport_table = { location1 = Vector3.new(-308, -62, 9), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- Weapon Store local Section = Tab:NewSection("Weapon Store") Section:NewButton("Run", "Teleport you to weapon store", function() wait(2) local teleport_table = { location1 = Vector3.new(328, -8, -2), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- Tools local Tab = Window:NewTab("Tools") -- Auto Pick up Tools local Section = Tab:NewSection("Pick up all tools") Section:NewButton("Run", "Pick up all dropped tools", function() for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Tool") and v:FindFirstChild("Handle") then firetouchinterest(v.Handle, game.Players.LocalPlayer.Character.HumanoidRootPart, 0) end end end) -- Auto pick up files local Section = Tab:NewSection("Auto pick up Files") Section:NewButton("Run", "Pick up all Files", function() while task.wait() do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "classified files" and v:FindFirstChild("Handle") then firetouchinterest(v.Handle, game.Players.LocalPlayer.Character.HumanoidRootPart, 0) end end end end) -- PLAYER local Tab = Window:NewTab("Player") -- Walkspeed normal local Section = Tab:NewSection("Walkspeed normal") Section:NewButton("Run", "Set walkspeed to normal", function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 18 end) -- Walkspeed Faster local Section = Tab:NewSection("Walkspeed fast") Section:NewButton("Run", "Set walkspeed to be faster", function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25 end) --GAME local Tab = Window:NewTab("game") -- unlock doors local Section = Tab:NewSection("Unlock all doors") Section:NewButton("Run", "Unlock all doors", function() for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "normaldoor" then v.lockpick:FireServer() end end end)