Auto Catch Fisch Mobile Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts a popular scripting and programming language.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Script Code
-- Configuration variables local config = { fpsCap = 9999, disableChat = true, -- Set to true to hide the chat enableBigButton = true, -- Set to true to enlarge the button in the shake UI bigButtonScaleFactor = 2, -- Scale factor for big button size shakeSpeed = 0.05, -- Lower value means faster shake (e.g., 0.05 for fast, 0.1 for normal) FreezeWhileFishing = true -- Set to true to freeze your character while fishing } -- Set FPS cap setfpscap(config.fpsCap) -- Services local players = game:GetService("Players") local vim = game:GetService("VirtualInputManager") local run_service = game:GetService("RunService") local replicated_storage = game:GetService("ReplicatedStorage") local localplayer = players.LocalPlayer local playergui = localplayer.PlayerGui local StarterGui = game:GetService("StarterGui") -- Disable chat if the option is enabled in config if config.disableChat then StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false) end -- Utility functions local utility = {blacklisted_attachments = {"bob", "bodyweld"}}; do function utility.simulate_click(x, y, mb) vim:SendMouseButtonEvent(x, y, (mb - 1), true, game, 1) vim:SendMouseButtonEvent(x, y, (mb - 1), false, game, 1) end function utility.move_fix(bobber) for index, value in bobber:GetDescendants() do if (value.ClassName == "Attachment" and table.find(utility.blacklisted_attachments, value.Name)) then value:Destroy() end end end end local farm = {reel_tick = nil, cast_tick = nil}; do function farm.find_rod() local character = localplayer.Character if not character then return nil end for _, tool in ipairs(character:GetChildren()) do if tool:IsA("Tool") and (tool.Name:find("rod") or tool.Name:find("Rod")) then return tool end end return nil end function farm.freeze_character(freeze) local character = localplayer.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then if freeze then humanoid.WalkSpeed = 0 humanoid.JumpPower = 0 else humanoid.WalkSpeed = 16 -- Default WalkSpeed humanoid.JumpPower = 50 -- Default JumpPower end end end end function farm.cast() local character = localplayer.Character if not character then return end local rod = farm.find_rod() if not rod then return end -- Instantly cast without cooldown local args = { [1] = 100, [2] = 1 } rod.events.cast:FireServer(unpack(args)) farm.cast_tick = 0 -- Reset last cast time end function farm.shake() local shake_ui = playergui:FindFirstChild("shakeui") if shake_ui then local safezone = shake_ui:FindFirstChild("safezone") local button = safezone and safezone:FindFirstChild("button") if button then -- Apply big button option from config if config.enableBigButton then button.Size = UDim2.new(config.bigButtonScaleFactor, 0, config.bigButtonScaleFactor, 0) else button.Size = UDim2.new(1, 0, 1, 0) -- Reset to default size if disabled end if button.Visible then utility.simulate_click( button.AbsolutePosition.X + button.AbsoluteSize.X / 2, button.AbsolutePosition.Y + button.AbsoluteSize.Y / 2, 1 ) end end end end function farm.reel() local reel_ui = playergui:FindFirstChild("reel") if not reel_ui then return end local reel_bar = reel_ui:FindFirstChild("bar") if not reel_bar then return end local reel_client = reel_bar:FindFirstChild("reel") if not reel_client then return end if reel_client.Disabled == true then reel_client.Disabled = false end local update_colors = getsenv(reel_client).UpdateColors -- Instant reel without waiting if update_colors then setupvalue(update_colors, 1, 100) replicated_storage.events.reelfinished:FireServer(getupvalue(update_colors, 1), true) end end end -- Main loop with rod check, configurable shake speed, and freeze feature while task.wait(config.shakeSpeed) do local rod = farm.find_rod() -- Check if player is holding a rod if rod then -- Freeze character if enabled in config if config.FreezeWhileFishing then farm.freeze_character(true) end farm.cast() farm.shake() farm.reel() else -- Unfreeze character when not fishing farm.freeze_character(false) end end